An award winning adventure crime thriller with a deeply plotted storyline which takes you to atmospheric settings all around the globe, including among other locations, South Africa, Finland and the USA.
Valutazione degli utenti: Perlopiù positiva (15 recensioni)
Data di rilascio: 13 mag 2014
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An award winning adventure crime thriller with a deeply plotted storyline which takes you to atmospheric settings all around the globe, including among other locations, South Africa, Finland and the USA.

The story begins after the dramatic happenings of Memento Mori 1, Lara and Max now find themselves drawn together. Following their joint victory over the Angel of Death, nothing more ought to stand in the way of their happiness. Life could be so wonderful…

Features

  • Three playable characters solve richly varied puzzles and tasks, where differing approaches have a direct effect on the outcome of the game
  • Enter a story that keeps you permanently in suspense and rewards you with various endings that show you the events from different perspectives
  • Let yourself be carried away by detailed, fully 3D scenes and characters
  • Solve complex and highly original puzzles
  • Prove you have detective skills – collect detective points for scores of optional tasks

Requisiti di sistema

    Minimum:
    • OS: Microsoft Windows® XP SP2 or newer
    • Processor: Intel Core 2 Duo 2Ghz or dual core AMD XP or better
    • Memory: 1 GB RAM
    • Graphics: 256MB graphics card (Shader Model 2.0 compatible)
    • DirectX: Version 9.0c
    • Hard Drive: 2 GB available space
    • Sound Card: DirectX 9.0c compatible sound card
Recensioni utili dai clienti
3 persone su 3 (100%) hanno trovato questa recensione utile
23.2 ore in totale
Pubblicata: 4 agosto
Leaving aside a few weak points: some annoying puzzles, head-scratching item combining moments, slow movement of the character..., the game is quite a rewarding adventure, I would say a must buy for the fans of the genre. I also appreciated its length and character development, important features which have lately made games like Broken Age or Moebius kind of a letdown.
Questa recensione ti è stata utile? No
5 persone su 7 (71%) hanno trovato questa recensione utile
38.4 ore in totale
Pubblicata: 21 luglio
Σε μία χρονιά που τίτλοι με «βαριά φανέλα» κάνανε την εμφάνισή τους, δίχως όμως να καταφέρουν εν πολλοίς να ανταποκριθούν στις προσδοκίες που τους συνοδεύανε, σε μία περίοδο που τα adventure games δείχνουν να διαγωνίζονται για το ποιο θα είναι πιο… φιλικό προς τον παίκτη (=μη τον δυσκολέψουν καθόλου, μη τυχόν και τα παρατήσει στη μέση) και με τη σφηνάκι διάρκεια να χαρακτηρίζει όλο και περισσότερα video games, οι Τσέχοι της Centauri Production ευτυχώς δε φοβήθηκαν!

Δε φοβήθηκαν να διαφοροποιηθούν σε όλα τα παραπάνω κι ως εκ τούτου να μας δώσουν έναν τίτλο 30ωρης και βάλε διάρκειας, που ζητά να σκεφτούμε κι ενδεχομένως να επιστρατεύσουμε χαρτί και μολύβι (ναι, αυτό είναι old school!).. Την ίδια στιγμή ο επιτυχημένος συνδυασμός διαφόρων ειδών –απόλυτα εναρμονισμένων με την ιστορία- puzzles με inventory-based γρίφους, το άψογο πάντρεμα του αστυνομικού με το μεταφυσικό στοιχείο και ο έλεγχος τριών χαρακτήρων, απλά το απογειώνουν.

Τα οπτικοακουστικά ελαττώματα που παρουσιάζει είναι ελάσσονος σημασίας, σε ένα παιχνίδι που, αν και πρωτοπαρουσιάστηκε σε Γερμανική έκδοση το 2012, άνευ αμφιβολίας θέτει ηχηρή υποψηφιότητα για adventure game της τρέχουσας χρονιάς, όσον αφορά στην Αγγλική version του. Μη το χάσετε με τίποτα, πρόκειται για έναν από τους πιο πλήρεις, τίμιους και υψηλής πρόκλησης τίτλους των τελευταίων ετών!

People at Centauri Production dared to make the difference in modern adventure games' territory. They delivered a game which lasts 30+ hours, demands thought from our side in order to solve its very interesting puzzles and combines metaphysical element with police plot in an extremely successful way. Whoever considers himself a devotee of this category must not, in any case, lose the opportunity to meet one of the best adventure games we have seen in the last 5-6 years. A true diamond.

http://www.ragequit.gr/reviews/item/memento-mori-2-guardians-of-immortality-pc-review
Questa recensione ti è stata utile? No
2 persone su 2 (100%) hanno trovato questa recensione utile
158.6 ore in totale
Pubblicata: 8 agosto
I really enjoyed this game as I have been waiting for the US translation and release for quite some time. The voice acting, dubbing and script (for most of Max's and Lara's interactions) is a dreadful miss on all points and the character animation at times is a bit wacky (Mainly with Lara) and finally, due to multiple endings, the story can feel a bit disjointed or anti-climatic. Despite this, I thoroughly enjoyed playing this game and would recommend it. Aesthetically, it's a gorgeous game, even though there was lack of facial expressions. For the wait, I would've really liked less linearity and of course, a longer game. It's quite short, with determination and no disturbances one could finish this in a day or weekend.
Questa recensione ti è stata utile? No
1 persone su 1 (100%) hanno trovato questa recensione utile
46.7 ore in totale
Pubblicata: 23 novembre
Memento Mori 2 is undoubtedly better than its predecessor, it's a good adventure, with an interesting story and some moments worth playing, even though there are some aspects like the voice acting or some minigames that should have been greatly improved.
Questa recensione ti è stata utile? No
0 persone su 1 (0%) hanno trovato questa recensione utile
1.3 ore in totale
Pubblicata: 18 giugno
Non stiamo parlando della storica mod di Doom 2, ma del seguito della buona avventura grafica sviluppata nel 2008 dai cechi di Centauri Production. Si trattava di un gioco che si rifaceva a quella classica estetica da esoterismo storicheggiante, che nel mondo dei punta&clicca non può che ricondurre a Broken Sword. Anche la scelta di una coppia di protagonisti non poteva che strizzare l’occhiolino ai granitici George e Nico, mentre ci trovavamo ad esperire una narrazione buona nonostante l’evidente volontà di cavalcare la moda dell’intrigo religioso alla Dan Brown, scoppiata proprio in quegli anni. Il tutto annaffiato da una grafica in 3d ottimamente gestita in tempo reale dal motore grafico proprietario. Certamente, già allora, Memento Mori non aveva sostanziali novità riguardanti la sua struttura ludica, ma piuttosto innovava nel modo in cui si dipanava la storia e nel taglio cinematografico dell’intera vicenda e nel convincente utilizzo di un motore grafico in 3d.

Memento Mori 2, dunque, riparte da qui. La storia del suo travagliato sviluppo e rilascio è fondamentale per capire alcune problematiche di un gioco che, in fondo, con un trattamento leggermente migliore sarebbe potuto risultare decisamente più gradevole. Già intravisto nell’E3 del 2011, il gioco uscì nel 2012 ma solo sul mercato tedesco. La localizzazione, durata due anni, ha quindi ritardato l’uscita su Steam al mese scorso, quando finalmente Memento Mori 2 è stato pubblicato da Bohemia Interactive, più nota per la sua IP ARMA, che nel frattempo ha acquisito Centauri Production pur lasciandogli sostanziale margine nello sviluppo di Memento Mori 2. Non è un caso, insomma, se le due grandi problematiche sono proprio una localizzazione a tratti insufficiente e una consapevolezza che nel frattempo sono passati due anni in cui, a livello di giochi narrativi, si è fatto e sperimentato tanto, talvolta anche con esiti felici.

Leggi la recensione completa su: http://theshelternetwork.com/memento-mori-2/
Questa recensione ti è stata utile? No
12 persone su 12 (100%) hanno trovato questa recensione utile
23.8 ore in totale
Pubblicata: 5 giugno
I really liked the second game in the series, probably more than the first. The puzzles are more challanging, it dropped the dumbing-down cursor indicating if two items are compatible (so you have to actually try them), the story has a better pace and the game has a great way of screwing your expectations of what is going on. You can also get the two main different endings by a choice that comes up very late in the game (I could see how some may not consider this as an improvement but I dont think many people replayed the whole MM1 to get another ending, it doesnt have much of a replayability potential). On the other hand, some twists are really obvious and there are many unfortunate problems with dubbing. It seems that they recorded some parts of dialogues separately and it sometimes sounds as if one character was voiced by two different actors (maybe there is just a weird echo that deforms the voices). Also, some lines, especially Keira's, come up in wrong dialogues. It was kinda awkward when she yelled WHAT ARE YOU WAITING FOR, SHOOT in the middle of a normal talk.
Questa recensione ti è stata utile? No
11 persone su 11 (100%) hanno trovato questa recensione utile
55.5 ore in totale
Pubblicata: 1 giugno
After playing through this game I really wish I had the chance to play the first, but seeing as I did get to play the second one lets just give you the review for that. In this game you are going to get the chance to play as a couple of different characters, but mainly you are going to be playing the part of Max and his wife Lara. The game starts of where the two are on vacation, and it turns out that there has been an art theft in the city you are staying in. You are asked to check it out, it seems routine enough, but as so many gamers can tell you, that mindset will always doom the characters. As the mysteries deepen, and the players involved become more complex, you might have to end up having to put the fate of one or more individuals on the line.

Graphically this was a great looking game. Each character not only looked different but their different styles, it gave them instant depth, and you quickly learned to trust some characters and be weary of others. The different venues that you will be going through were also very well done. You will be traveling to museums, harbors, houses, churches, ruins, and more, each captures an image in your mind that reinforces the mood of the game at that current moment.

Now lets get to one of the well done, and sadly tangled pieces that hurt the game overall. As many of you know, I am a SUCKER for fully voiced dialogue, and this game has it, the unfortunate thing is that there are quite a few times during the speeches of the secondary characters where the order in which the subtitles and audio files DO NOT match up. This caused quite some confusion for me the first time, and then later on when it happened, a couple more times, it was just a distraction that took me away from what is otherwise a very solid game.

The controls are very straight-forward. You are going to be pointing and clicking your way through the game. You will need to do this to combine items, solve puzzles, talk to individuals, and of course move around the screen. It's also a idea to use the 'J' key to pull up your journal, that thing had a tendency of saving my ♥♥♥ when maybe I didn't read through something thoroughly enough.

So as mentioned before you are going to get to play as a couple of characters, and the story that they are all a part of is something that had me wanting to keep playing the game. Now for some reason there were times where I didn't have a choice as it seemed the ability to go back to the main menu disappeared. I would just get a black screen, but if I hit the ESC key again I could go back into the game. If you too suffer from this, have no fear, if you move anywhere in the game, which causes a change in scene, the game autosaves. So what you can do is once you hit the black screen just Alt-F4 out, and the next time you play you can just click on the continue option.

Enough about the main menu issue, though. Let's get down to the game. There's going to be an artist flare to the whole thing, which plays nicely into the fact that Max is one hell of a painter. In some regards this level of polish in the game is what I had expected from Moebius Empire Rising. The character animations, though sometimes a bit slow on the walking aspect, where spot on. There was emotion in the characters, but not completely over the top. Each character had such a unique personality, I believed each and every one of them. I started to fear some of the characters, and started to really get ♥♥♥♥ed at others. So the developers and writers of this game were spot on. The degree of difficulty in this game wasn't extremely high, but there is something about this game where it was no walk in the park, there was a scoring mechanism added into the game after a while, but it wasn't anything that would stop you from being able to further the story if you were not perfect.

I wish I could tell you about some of the characters, some of the twists, some of the puzzles, and all the rest, but that would be a grave injustice. You see, even though the audio files might have gotten mixed up, and maybe there was a weird bug with the main menu, I was still able to get through the entire thing, and at the end I wanted more. That's the kind of game that I love to play, and I hope that we can see more from this game, and more of this type of game in the future. This game, hands down, gets a score of 9.3 out of 10.
Questa recensione ti è stata utile? No
9 persone su 10 (90%) hanno trovato questa recensione utile
35.6 ore in totale
Pubblicata: 27 maggio
Max and Lara leave behind them the dark memories of the past and begin a new journey in life as a married couple. However the metaphysical tangles of destiny are not to be dissolved that easily… Though created by the small Czech company Centauri Production, Memento Mori 2 shines on (almost) every aspect. It features an interesting and unpredictable story with a powerful early twist, incredible graphics for an adventure game, lots of enjoyable and challenging puzzles and multiple endings! Its only flaw is the unsatisfactory and bugged English localization. A must buy!

Full review: http://adventureadvocate.gr/gamereviews/item/memento-mori-3
Questa recensione ti è stata utile? No
87 persone su 157 (55%) hanno trovato questa recensione utile
61.9 ore in totale
Pubblicata: 14 maggio
I bought it and am not that impressed. I am trying to stay awake while playing it. I am a die hard adventure gamer and find it to be mediocre in all aspects. Puzzles are easy, graphics are dated, mechanics are cumbersome and the voice acting is second rate. The game is not worth $20 IMO.
Questa recensione ti è stata utile? No
11 persone su 15 (73%) hanno trovato questa recensione utile
27.2 ore in totale
Pubblicata: 26 maggio
Quick history lesson: Momento Mori 2 been kicking around Germany (and was shortly after fan translated into Russian) since 2012, and was critically acclaimed in those regions for the strengths of its presentation. Most of this is well deserved: it’s scored extremely well, exhibits a graphical sheen few of its peers can compete with and is a very bravely constructed tale that walks a line between grizzly murders and attacks against faith. It’s odd then that in the two years its taken to be ported to English that such a shoddy, half-hearted job has been undertaken.

Full review // http://www.honestgamers.com/12281/pc/memento-mori-2/review.html
Questa recensione ti è stata utile? No
0 persone su 1 (0%) hanno trovato questa recensione utile
21.7 ore in totale
Pubblicata: 26 luglio
I really like the story. The gameplay is not bad. I would say rather that I like it. But there are too many bugs in the game. For me mainly missing voices (english). I have read about some broken gameplay mechanisms, but I had no experience with that. In this state the game is not worth 20 €. If it was repaired (voices) I would change my mind.
Questa recensione ti è stata utile? No
1 persone su 10 (10%) hanno trovato questa recensione utile
0.5 ore in totale
Pubblicata: 22 giugno
THIS game is so bad, its boring and has no gameplay to it at all i would not recommend this game to a 5 year old
Questa recensione ti è stata utile? No