Discover the world of Transistor, a sci-fi-themed action RPG from the creators of Bastion.
User reviews:
Very Positive (923 reviews) - 93% of the 923 user reviews in the last 30 days are positive.
Overwhelmingly Positive (13,265 reviews) - 95% of the 13,265 user reviews for this game are positive.
Release Date: May 20, 2014

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Buy Transistor + Soundtrack

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Includes 4 items: Bastion, Bastion: Original Soundtrack, Transistor, Transistor Soundtrack

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“Transistor is a wildly smart action-RPG that places all of its trust into your intelligence.”
9.0 / 10 – IGN

“The game’s vision is intoxicating, and its execution is inspired.”
8.5 / 10 – Polygon

“Its art style is divine, its soundtrack is remarkable, its combat is intricate, and the story of its odd-couple protagonists is both smartly written and deftly told.”
9 / 10 – Edge

About This Game

From the creators of Bastion, Transistor is a sci-fi themed action RPG that invites you to wield an extraordinary weapon of unknown origin as you fight through a stunning futuristic city. Transistor seamlessly integrates thoughtful strategic planning into a fast-paced action experience, melding responsive gameplay and rich atmospheric storytelling. During the course of the adventure, you will piece together the Transistor's mysteries as you pursue its former owners.

Key Features
  • An all-new world from the team that created Bastion
  • Configure the powerful Transistor with thousands of possible Function combinations
  • Action-packed real-time combat fused with a robust strategic planning mode
  • Vibrant hand-painted artwork in full 1080p resolution
  • Original soundtrack changes dynamically as the action unfolds
  • Hours of reactive voiceover create a deep and atmospheric story
  • 'Recursion' option introduces procedural battles after finishing the story
  • Fully customizable controls custom-tailored for PC

System Requirements

Mac OS X
SteamOS + Linux
    • OS: Windows 7 32-bit
    • Processor: Dual Core CPU - 2.6ghz
    • Memory: 4 GB RAM
    • Graphics: 1GB of VRAM: Intel HD 3000 GPU / AMD HD 5450 / Nvidia 9400 GT
    • Storage: 3 GB available space
    • OS: 10.7.5
    • Processor: Dual Core CPU - 2.6ghz
    • Memory: 4 GB RAM
    • Graphics: OpenGL 3.0+ (2.1 with ARB extensions acceptable)
    • Storage: 3 GB available space
    • OS: glibc 2.15+, 32/64-bit
    • Processor: Dual Core CPU - 2.6ghz
    • Memory: 4 GB RAM
    • Graphics: OpenGL 3.0+ (2.1 with ARB extensions acceptable)
    • Storage: 3 GB available space
Customer reviews
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Very Positive (923 reviews)
Overwhelmingly Positive (13,265 reviews)
Recently Posted
( 15.2 hrs on record )
Posted: July 24
After reading a single spoiler-free review, I decided to get this game. I had a gut feeling for this game, and I'm glad I got it. The story was really good, especially since it lets the user figure the story out. Needless to say, the combat system is very intuitive. I'm also glad I bought the soundtrack alongside the game. Totally worth it.
Helpful? Yes No Funny
( 11.0 hrs on record )
Posted: July 24
Got it on sale and fully enjoyed it.

Overall I really enjoyed it. It was short and sweet.
I would recommend it as it was beautiful to play and listen to as many have stated. Not many games do this anymore.
The story was awesome and only wished it was longer.
I will have another play through just experience the atmosphere of the game.

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( 71.8 hrs on record )
Posted: July 24
5 Stars, awesome and beautiful game!
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( 26.3 hrs on record )
Posted: July 24
If Invisible, Inc. and Megaman had a baby and that baby had Bastion as the Granpa you always leave your kid with, that's what Transistor is. It's also feels like Romeo and Juliet meets Kill Bill... It's got an awsome sound track, a talking sword that reminds me of Cry when he gets drunk, and a protagonist that doesn't have a voice but can hum that makes you want to lie in that hammock on the beach and just listen to her...

- It's a strategy game that feels reminecent to Invisible, Inc. when you use Incognita...
- You get skills/powers similar to the feel of Megaman/Rockman
- And the excellent narration and exposition of Bastion (hats off to you devs)
Helpful? Yes No Funny
( 1.1 hrs on record )
Posted: July 23
Story line very interesting, has me on my toes every turn of the game. Would like to see more games from Supergiant.
Helpful? Yes No Funny
( 0.1 hrs on record )
Posted: July 23
MINI REVIEW: What a load of garbage this game is, the combat system is so fracking confusinng that I simply gave up and rage quit!

FULL REVIEW: What a load of garbage this game is, the combat system is so fracking confusinng that I simply gave up and rage quit. You start off the game by killinng one enemy, which respawns several times. OK, fair enough, finally killed it and moved on. About 10 seconds later, you are attacked by multiple enemies that just respawn over and over repeatedly, no end in sight of how many times they can actually respawn, which is pathetic. On top of this, the combat keeps switching from instant action, to some sort of line up action, where you commit several actions and then fire them all off in one action. WTF!!!

Don't buy this crap unless it is on special and you enjoy scratching your head wondering what they hell your doing!
Helpful? Yes No Funny
( 11.2 hrs on record )
Posted: July 23
Time goes on and life seems to keep getting staler and staler, not many things draw as much attention as they did before. Music, games, or whatever you enjoy the most, don´t have the same enchanting effect anymore, even so, you get to stumble into something amazing once in awhile. And that amazing thing might not be perfect at all but it has something, at least one, that draws you in with such power that you forget every ♥♥♥♥ and bad thing that may be happening at the time of your life and just feel that everything is ok, you are in peace and you feel good.

Transistor is one of those amazing things: You get to the credits and boom, you feel at ease with life for some moments. For me, that special thing, the core of the game, was the relationship between the protagonists Red and the Transistor. There is something so haunting about this interaction between the muteness from Red and this "talking sword" Transistor, it feels so unique and by the end of the game you really get to like both of them.

And well, even if my selling point of the game was the relationship between the protagonists, I must say, the game looks gorgeous. It uses this vibrant pallet of colours and everything look so crispy good, pretty much any scene could be screenshotted and saved as a wallpaper, it just looks that good. Also the music is awesome too, a real shame there weren't more vocal tracks but still, I think it´s got a quite good OST, most of them feel really chill, that ♥♥♥♥ makes stress fade away; with some of them being a little more energetic. And finally, voice acting is top notch, you just really wanna hear the Transistor talking, for the sake of it.

But, not everything in the game shines. Combat was (The same can be applied to Bastion) somewhat clumsy. I mean, gameplay isn't bad, nor is good. It never gets to feel great or cool, it's more like average. You keep getting weapons and you can try a good arrangement of combinations but even that doesn't help that much with its enjoyment.

So that's it. I can see this game as some kind of hit or miss really because of the gameplay. I mean it has the looks, the music and the characters so, the big question is: How much do you appreciate aesthetics in games? Did you like Child of Light because of the musical score ? Or Dust an Elysian Tail because of the way the game looked? Did you enjoy how Mitzi and Susan interacted in The Cat Lady? If you answered yes, then Transistor might be your game. Just be wary the game is 8-12 hours long, something to keep in mind before pressing that purchase button ;)
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( 6.4 hrs on record )
Posted: July 23
A very fun game once you get into it, but it can be boring in the begining and I didnt fully understand the story untill the end of the game.
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( 1.8 hrs on record )
Posted: July 23
Transistor is great.

This game is like Bastion in a few ways: The story is amazing, the characters are unforgettable, the music is hypnotizing, and you'll have an amazing time the whole way through it.

What makes this game better than any other spiritual sequel is that this game dares to try something that isn't what made a bunch of money for the first game. Sure, you can see similarities between the two, but Transistor does things that Bastion does not. The first thing that comes to mind is the combat. Instead of the standard hack-and-slash, Transistor's combat is a mix between a real-time strategy game and LOL. I'm not a huge fan of either of those types of games, but Supergiant melds both genres into something that I really enjoyed.

I'm not a great writer, so I don't know how to segue into this, but another amazing thing about this game is the music. It's awesome. Most pieces are somewhat slow and solemn, but every now and again there's a more upbeat and happy song too. To top it off, the protagonist hums along with the music if you hold Tab.

I don't know is this is necessary but
Buy this game, you won't regret it. Fluid combat, intuitive controls, superb soundtrack, there's nothing I don't like about this game.
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( 20.5 hrs on record )
Posted: July 23
I've played Transistor from start to end in a few hours and then replayed a second time in a row. I've just completed it and I'm fresh from the game, so...

Transistor is a beautiful game. Coming here from Bastion, I had high expectations and I can say I've not been disappointed. A darker atmosphere, well-apt to the melanchonic story, an interesting gameplay based on strategy and builds and, more than anything else, a truly marvellous soundtrack subtly intertwined with the plot.

Let's start with the PROs!

- Atmosphere. Really, a 10/10. Beautiful, dark and vivid colours where just a few shades of bright reds and yellows lightened up the mood: Red's hair were truly like a flame in the middle of the screen. The City came out beautiful and well-built and a few almost comic interludes lightened up a bit of the general blues.
- Soundtrack. It was the best thing ever. The songs were a few of the best songs I've ever found in a game, and each one of those wonderful instrumental pieces perfectly enhanced the general feeling while playing.
- Plot. Niceeee plot. Like, a bit overtly tangled and you're left at the end of the game with the feeling that something is missing, but nice plot neverthless. (I've something to say about the ending, but that's going in the CONs.)
- Dynamics. Loved them. It's a strategical based on turns and on your own ability to build and mix your powers, my favourite kind of game, with just enough variety of enemies and sceneries to keep it interesting.
- Easy Mode/Hard Mode. First levels are quite easy; trying the story a second time in Recursion Mode gets the bar a bit higher and you can decide to keep things veeeeery interesting by adding up to ten Limitators. Playing with ten Limitators isn't easy at all, really.
- Levels Up. And you can level up as much as you want - or, at least, that's the feeling I had. I mean, right now I'm at Level 29. That's something I didn't like in Bastion - you could just reach Level 10 and then you simply stopped growing up - and I'm quite happy they decided to change it.

- No-Face Romeo's Voice in the Background. Wherever you go, wherever you are, the Voice will follow you - and it's not the nice Eastwood-y voice in Bastion, but the voice of someone quite depressed, overtly unhelpful and prone to dramatics and such. I mean, I like a good love story as much as the next gal, but, plese, love, could you just shut up for a moment? I'm trying to play, here.
- Unfortunately Faced Psycho's Voice in the Background at the End of the Game. You get both Romeo and Psycho speaking to you in combo during the last minutes of the game and it's, like, the worse. I badly wanted to mute them someway.
- The Ending. I'm not going to spoiler it, but I played it the first time and I said to myself: "Don't you worry, you're going to replay it and the ending is going to change, it's like Bastion, everything will be all right." Well, everything wasn't all right and now I'm left with the feeling I've missed something.
- The Weight. Like, this game is heavy on my PC and I don't know why. It should be just right for my systems, but it isn't. I was able to play it without big trouble, although.

I'll be replaying Transistor for sure and suggesting it all around to everyone I know. I think I prefer the aesthetics and the plot in Bastion (and That End, that was beautiful, I love Bastion just for its ending), but Transistor's dynamics and soundtracks were my favourites.
It was a nice 9/10.
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Most Helpful Reviews  In the past 30 days
772 of 841 people (92%) found this review helpful
29 people found this review funny
9.0 hrs on record
Posted: June 28
I'm older than the rest of you yahoos. Real life gets ... real. Games don't catch you like they did as a kid. Other worries vie for control of your mind even as you try to get away from them; after they're dealt with the mental fatigue often prevents you from getting immersed in a game (or anything) like you did in yesteryear.

For a year or so I've been eye-ing Transistor, trying to discern its worth. It looked so flashy and neat, but experience has taught me that most such games nowadays have invested far too much in glitz and not enough in depth. They're shallow and vapid, something you regret wasting your time on after an hour. False promises and empty husks. A time waster at best.

Transistor cut through all the old-age baggage and cobwebs-- all the accumulated life-experience that a younger me would just call cynicism-- and hit me in my gut. Maybe my heart. It sucked me in, keeping me up until 3 AM on workdays.

There is genuine ART in this game. I'm thoroughly impressed, and wish I had bought it before. Thank you, Supergiant Games.
Was this review helpful? Yes No Funny
193 of 246 people (78%) found this review helpful
19 people found this review funny
7.5 hrs on record
Posted: June 26
This is not a game, this is art.
Was this review helpful? Yes No Funny
74 of 88 people (84%) found this review helpful
17 people found this review funny
6.8 hrs on record
Posted: July 15
I didn't get the hype.
I played the game.
I got the hype.

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51 of 63 people (81%) found this review helpful
1 person found this review funny
28.9 hrs on record
Posted: June 30
Wouldn't say I am much into ARPG, but. This. Game. I. Swear.
The storyline and the characters are extremely good, the visuals are superb, and the music and voice acting - definitely one of the best I've ever heard, very charming and catchy. 10/10, I am now officially a member of the sect.
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25 of 27 people (93%) found this review helpful
12.4 hrs on record
Posted: July 4
Short version:
I had a lot of fun playing Transistor. It's one of those few games that manages to be repectable from both a technical and artistic perspective. However, be warned that It's not for everyone. If you don't like the art style, or don't want to take your time and play it slowly, you might not enjoy this one. That said, this is definetly one of my more liked games on Steam.

Less-short version:
Transistor is a story-driven top-down ARPG from the makers of Bastion, which it has a fair share in common with. In my opinion, It's definetly a solid title. First of all, It throws you right into the action when you start it up. There's no real opening cutscene or exposition to speak of, which I loved. Instead, you learn about the weird, artsy world of Transistor as you play. An important thing to note is that this game requires the players' attention to be really good. Everything in Transistor wants you to think. If you try to blow thru it or brush it off, you probably won't end up enjoying it.

The story is a bit hard to follow, and the bosses can be a little shallow, but the combat system is the real selling point. It's fun and rewarding to fight, which is what an ARPG should be all about. The voice work is good, but can get just a little bit annoying toward the end of the game. One thing I really loved were the challenges/minigames you can play in the hub...beach? They're all fun and engaging. Sometimes I felt like I played them more than the main game! Although that wouldn't really suprise me, considering Transistor is unfortunately on the short side. The length isn't too bad, but definetly dissapointing. Another thing I didn't like was one of the plot twists near the end of the game. I won't spoil it, but it was kind of a let down for me. You'll know it when you see it.

And of course you can't review Transistor without mentioning the art and music. This game is nothing short of gorgeous. So much effort was put into making everything from the backgrounds to the enemies look good that it's genuinely impressive. The music is my favorite part though. Once again, you can feel how much heart and soul was put into the music. Ashley Barrett nailed the atmosphere with her occasional vocals. If you want to listen to the soundtrack, it's up on Spotify. I highly reccomend giving it a listen if you're bored.

Overall, a great game that I loved start to finish. Not without its flaws of course, but I would say it accomplishes everything it sets out to do.
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29 of 38 people (76%) found this review helpful
2 people found this review funny
10.6 hrs on record
Posted: July 4
It made me fall for for a faceless guy (more like a sword duh!) with super hot voice and
it made me cry.

The battle system is unique, battles aren't that hard, great soundtrack, amazing storyline, love the characters.

"Sky looks blue cause we want it to" - Farrah Yon-Dale

But too bad I can't compare it with Bastion since I haven't play it.

Some said, the ending makes no sense, well I dont know which part but to me it is completely statisfying.
There is no real bad guy, it just a matter of perspective and I really, really like that.
But, what I like the most is the romance.

I didn't bought this for the romance, I didn't even know!
But it turned out to be simply amazing and beautiful.
Without lot of words I can feel the connection/bond between Red and The Transistor,
Players don't need a complete conversation to know they love each other, and I know it's not easy to do that.
Especially, during the gameplay. Players don't know their history (yet) or what kind of relationship they had and Red
only stays silent, but, you can feel it that there is something between them like longing.

When the game ends, I didn't expect it to be like that, I was surprised and it hit me with tears, the beautiful soundtrack makes it even worse.

Definitely 10/10
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56 of 93 people (60%) found this review helpful
4 people found this review funny
Not Recommended
6.1 hrs on record
Posted: July 15
Listen, I loved Bastion to no end and I was extremely hyped for this game.
I'll start with the pros for this game:

- Incredible ost. It's so damn good I bought it here on steam, because I want to listen it again and again

- Great art style. Character design and lighting in particular are fantastic, but even the transition drawings used as cutscenes are a wonder to look at

- Really fun to play around with your skills. There are plenty of different skills and all can be active, passive or secondary, which means lots of combinations and lots of possibilities

- Great sense of atmosphere and overall interesting characters

Now for the cons:

- Even though I've said the characters are interesting, I've completed the game in 3,7 hours (reading the steam stats of what I've played in the past week, when I decided to make a proper run of the game, not knowing I was already halfway through) That's ridicolously short... I mean, not only it ended quite abruptly, but there really wasn't any time for character development or anything else.

- It's fun to play around with skills, but I guess balancing them was really tough. I mean, there are some combos that will make this game so easy it will stop being fun. Example: go to the final boss, select purge as active skill and put the two skills you have from the beginning in its passive slots (breach and pulse I think are the names) Then just spam the skill button. Done.

- There's virtually nothing to do beside the main story. Yeah, there's a "beach" where you can go and have trials (something similar to the trials in Bastion) but you can unlock only songs in here... that you can only listen to if you stay on the beach. I completed three or four trials and then never went back there.

Honestly, if it's on sale, buy it and see by yourself. To me, it was very disappointing
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12 of 13 people (92%) found this review helpful
13.2 hrs on record
Posted: July 15
I love this game!

Now, the story is quite deep for a seemingly simple game (to be honest I didn't get it all until I checked it online) but I'll give you a spoiler-free, rough idea of what this game is about.

A city called Cloudbank is attacked by the Camerata which is a group of individuals who intend to change the city using Processes which are basically robotic creatures. You play as Red, a female singer who fights these creatures with the Transistor, a weapon that can also speak to you.

Throughout the game, you will receive new abilities called Functions for the Transistor which can be combined differently to produce different effects on your attack and defence. You will be able to change and combine the Functions together at terminals called Access Points to help you fight different foes with different abilities. There are also Sandbox areas for you to test and experiment with the Functions.

Armed with the Transistor, you will fight your way through beautiful locations, unlocking new Functions and facing new enemies. Your talking, sword-like weapon will keep you company and help you make sense of what is happening.

Gameplay: 9/10
  • RPG style.
  • Countless combinations for attack and defence.
  • Real-time fighting and planning mode available.
  • Very fun to play.

Story: 9/10
  • Very unique and interesting story.

Graphics: 9/10
  • Beautiful atmospheric locations and cutscenes.

Sound Effects & Music: 10/10
  • Incredible music. Game comes with optional Soundtrack.

Voice Acting: 8/10
  • Good voice acting which adds to the tone of the game

Overall Score: 9/10

  • Very highly recommended.
  • Play with a controller.
  • Play at night in a dimly-lit room because... ambience.
  • Buy the soundtrack.
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11 of 14 people (79%) found this review helpful
51.1 hrs on record
Posted: July 15
tldr I cant recommend enough both bastion and transistor-they are @ 80% off for the weekend and they re a steal for that price

I just finished transistor twice, and i loved it-
fantastic art awesome soundtrack and unique setting--it feels alot like its bastions dark alter ego.
at first mechanics may seem bit strange, but make sense after a while.

sidenote- achievements in both games are very fun and challenging and actually add to the experience- so dont rush these games, do your 2 playthroughs (you retain level and gear for the 2nd) ) and grab them all--

PS i used controller so i have no idea how they play with k/b + mouse
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7 of 8 people (88%) found this review helpful
15.2 hrs on record
Posted: July 1
Transistor is a great game with a creative battle system where you are given many options to fit your own playstyle. The Story of the game is also very interesting but you have to pay attention since it's non expository. The Atmosphere of the game is calm and a bit gloomy which the Artstyle complements. And the Soundtrack is really good.

All in all in great game 9/10
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