DuckTales: Remastered is a beautiful hand-crafted reimagining of one of the most cherished 8-bit titles of all time. Go back to one of the golden ages of gaming, now refined with a level of detail that will please the most hardened devoted Disney or retro Capcom fan alike.
User reviews:
Mostly Positive (23 reviews) - 73% of the 23 user reviews in the last 30 days are positive.
Very Positive (2,615 reviews) - 87% of the 2,615 user reviews for this game are positive.
Release Date: Aug 13, 2013

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About This Game

DuckTales: Remastered is a beautiful hand-crafted reimagining of one of the most cherished 8-bit titles of all time. Go back to one of the golden ages of gaming, now refined with a level of detail that will please the most hardened devoted Disney or retro Capcom fan alike. Featuring hand-drawn animated sprites, authentic Disney character voices talent and richly painted level backgrounds from the classic cartoon TV series, Scrooge McDuck and family come to life like never before. The gameplay retains the authenticity of its 8-bit predecessor; simple and fun, with slight modifications to improve gameplay flow and design. Embark on an authentic DuckTales adventure, as Scrooge McDuck and his three nephews Huey, Dewey and Louie travel to exotic locations throughout the world in their quest to retrieve the five Legendary Treasures.

System Requirements

    • OS: Windows®XP™ SP2, Windows®Vista™ or Windows®7
    • Processor: Intel™ Pentium 4 2.4 ghz with Hyper Threading
    • Memory: 1 GB RAM
    • Graphics: NVIDIA® Geforce 9600GT, AMD® Radeon™ HD 3870 or higher (it must be able to manage Pixel Shader 3.0) with at least 512MB of display memory.
    • Storage: 1 GB available space
    • OS: Windows®XP™ SP2, Windows®Vista™ or Windows®7
    • Processor: Intel™ Core 2 Duo / AMD™ Athlon 64 X2 or higher.
    • Memory: 4 GB RAM
    • Graphics: NVIDIA® GeForce™ 200 series or higher, AMD® Radeon™ HD5000 series or higher (it must be able to manage Pixel Shader 3.0) with at least 512MB of display memory.
    • Storage: 2 GB available space
Customer reviews
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Mostly Positive (23 reviews)
Very Positive (2,615 reviews)
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1,535 reviews match the filters above ( Very Positive)
Most Helpful Reviews  In the past 30 days
1 of 1 people (100%) found this review helpful
Not Recommended
9.4 hrs on record
Posted: September 29
Game crashes at the final boss fight. Do not purchase!
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1 of 2 people (50%) found this review helpful
10.5 hrs on record
Posted: September 12
BOSS Fight is little diffcult(compare NES version), Other is OK
Probrem of Final BOSS Fight?
Disscusion [Fighting Dracula crashes the game - every time] and see commet #145
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1 of 3 people (33%) found this review helpful
Not Recommended
4.1 hrs on record
Posted: September 10
What could have been a nice modern remake, turned out to be a fairly bad game, due to some poor decisions.
The worst decision they made is the difficulty: easy is just a walk in the park, normal is a small nightmare (with double damage and 2 lives instead of infinite). I would have been way happier if they added some extra lives and kept the damage from easy for smaller enemies.
Next up is the constant interruptions for some slow and tedious dialogue, you can skip it, but then you'll miss out on the... ehrm... story...

But is the gameplay any good? While the 6 different levels are completely different and have a nice design to them (which is supposed to be similar to the NES version), the game game suffers a bit from bad hit boxes and some details like being knocked back when you get hit (which can be annoying with 1 block platforms). But overall, besides all the mentioned problems in the review, I was OK with the levels. It's just a shame that on easy you're just blasting through them, and on hard keep restarting them.

As for the visuals, the only thing I would have liked was animated mouths (or beaks) when characters were talking. Other than that, it was like watching a very crisp cartoon (which is exactly the look it needs).
The game also features some decent background music, although nothing special (except maybe the original Duck Tales theme).

In conclusion (tl;dr): This game could have been pretty good, if it weren't for the difficulty settings.
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1 of 7 people (14%) found this review helpful
4 people found this review funny
Not Recommended
1.5 hrs on record
Posted: September 12
Worst ragequit I had this...deleted good riddance.
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Most Helpful Reviews  Overall
323 of 370 people (87%) found this review helpful
4 people found this review funny
11.3 hrs on record
Posted: September 8, 2013
DuckTales! Woo-oo!
The immortal classics have returned - with exactly the same gaming experience covered in perfectly remade visuals. Nothing less, nothing more. And if you feel like missing those good ol' times, this one would definitely do the trick.
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212 of 240 people (88%) found this review helpful
11.6 hrs on record
Posted: November 28, 2013
I'm almost 30 years old and I'm not ashamed to admit I absolutely love this game, I grew up with the original on "NES" and this remake was faithfully remastered, the beautiful sprite animation, remastered soundtrack and lots of extra artwork to unlock will keep you busy for a couple of hours easily.

This game makes me wish Capcom would bring more classic remakes to steam, especially "MegaMan: Powered Up" and "MagaMan: Maverick Hunter X" (PSP) the entire time I played this awesome game I couldn't help but be reminded of those two awesome remakes as well, COME ON CAPCOM, get off your ♥♥♥!!! Please :P

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282 of 331 people (85%) found this review helpful
5 people found this review funny
Not Recommended
11.2 hrs on record
Posted: November 2, 2015
I’m downvoting this game with extreme prejudice because it has a crash bug which has been left unaddressed for over a year: players who have Nvidia cards with up-to-date drivers will find that the game will always freeze on the final boss. It seems that some recent version of Nvidia drivers broke some graphic effects in late-game cutscenes. Unfortunately, the rights to this game are a royal cluster of bureaucracy between Disney, CAPCOM, and WayForward, and nobody seems interested in addressing the issue, or even acknowledging that this game exists anymore. Basically, if you don’t have access to a PC without an Nvidia card, do not buy this game, as you will not be able to finish it without skipping specific cutscenes and using weird workarounds.

Aside from that unforgivable issue, the game is okay. It is a decent remix of the original DuckTales NES game, and is sure to bring waves of nostalgia to anyone who has fond memories of it. For the unfamiliar, DuckTales is a barebones, unremarkable platformer where the main gimmick is that you can bounce around on a pogo stick which can break bricks, defeat enemies, and cross dangerous terrain – think of Shovel Knight’s down-stab attack, but one that works nearly anywhere and not just on top of enemies.

But the game is certainly is a “remix” and very much not the same game as it used to be. Imagine the differences between Super Mario Bros. 3 and New Super Mario Bros, and you'll get a decent idea of how this game has been updated. Differences include:

- Save points! Unlike the NES game, you can save your game between levels and come back later (unless you’re an achievement hunter playing Extreme difficulty, in which case you’ll have to beat the whole game in one sitting anyway… sorry!).
- Greatly improved controls which make it much easier to master the pogo stick.
- Large changes in level design which make them easier, but the addition of more fetch quests make them longer.
- Bosses are harder and longer with the addition of long unskippable invulnerability periods.
- Some plot events have been removed, such as the Transylvania detour in the mines level, and the paywall in the Amazon level.
- Money collected in-game is more than just score, and can be spent on gallery unlocks.

The new sprite animations are absolutely adorable, and the soundtrack by Jake Kaufman (composer for Shovel Knight and the Shantae series) is just epic – the soundtrack alone is, in my opinion, worth more than the price of the game. But it seems that this game’s main draw is its storytelling and voice acting – several of the voice actors from the DuckTales TV show have returned to voice the characters, and the levels play out like an episode of the show with numerous cutscenes. This is where the game somewhat fell flat to me. Although the scripted cutscenes obviously had a lot of heart put into them, I found them mostly annoying, pointless, and not nearly as funny or clever as the show they try so hard to pay tribute to. After seeing each cutscene once, I saw no reason not to just slam on the “skip cinematic” button on all subsequent playthroughs, and that makes me a bit sad, because I feel like that’s where most of the charm of this remake is supposed to be coming from.

Final verdict: don’t buy, because we PC gamers need to put pressure and accountability on the corporate red tape which prevents developers from supporting the games they make. Talk with your wallet, as they say, because that’s the only way they’ll listen. Leaving a reproducible crash bug that prevents the game from being completed, especially near the end of the game when refunds aren’t available anymore, is simply unacceptable for everyone involved.

But if you want to ignore me and buy the game anyway, keep in mind that this is a game meant to be played with nostalgia goggles firmly glued to your face. If you’re a huge fan of the original NES game, then you’ll probably love this from beginning to end. But if you’ve never played DuckTales before, you might find the level design to be a bit empty, tedious, and pointless – you’d probably get more overall joy out of Shovel Knight. It’s not a terrible game by any means, but if you're a newcomer to the game then it probably won't blow you away.
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168 of 187 people (90%) found this review helpful
163 people found this review funny
79.9 hrs on record
Posted: November 30, 2014
Dont even play it. Just turn it on for the theme song.
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92 of 96 people (96%) found this review helpful
7.1 hrs on record
Posted: June 17, 2014
DuckTales: Remastered is a remastering of the original DuckTales game with the original cast and voice actors.

I played this game for 7 hours, and found it to be incredibly, incredibly difficult.

First, I'll briefly talk about the game itself. I played on a controller and the controls were tight and responsive, easy to use and very fun. The game was bright, colourful and looks beautiful, they've done a great job remastering the scenes and levels. The gameplay is very classic and enjoyable, and the story whimsical and fun.

Next, and just for a moment, I'll talk about the voice actors. One of the big draws of the game is that the original audio has been remastered by re-recording using the original cast of the original DuckTales game. This, at times, is pretty cool! But, after a while, I felt that the voice of Scrooge McDuck to just be a little "too old". Like, I know that sounds mean, but some of the lines seemed very strained and some incomprehensible without subtitles. While awesome to have the original voice actor back, I feel this drained a little of the vibrant colour from the game, for me.

And now, I'll discuss the difficulty of the game. My god this game is hard. Of the 7 hours I played, at least 3-4 were spent on the last level. The game uses a Lives system which, if you run out of, it's game over. Start again. Not the game, but the level.

The final level of the game takes about 20+ minutes to complete. If you run out of lives, on the final bossfight, you have to re-do the entire level again. I have never been so frustrated by something that I felt, while playing, should be so easy. Many controller slams were had. But, in a good way. In an I WILL COMPLETE THIS I SWEAR TO GOD way, which so many games wish they could achieve in this day and age. If you're up to a challenge, this is the game for you. Trust me.

Oh, did I mention I completed it on Normal mode? Yeah. There's a Hard Mode too. I couldn't even imagine completing Hard Mode.

Oh, and after Hard Mode, there's Extreme Mode.

Highly recommended for gamers who like a challenge.

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140 of 163 people (86%) found this review helpful
2 people found this review funny
Not Recommended
3.4 hrs on record
Posted: December 6, 2015
I hate to downvote this game, but it freezes on the end boss for a lot of people, including me. It sounds like it's related to Nvidia's newer drivers but I'm not sure.

The game itself is a solid if not particularly impressive affair. The graphics are obviously an improvement over the original, but compared to the recent remake of Castle of Illusion this remaster is kind of disappointing. If you are looking for a great Disney platformer I'd recommend trying that one first.

This is worth picking up for $5 sometime, though, if you are a Disney fan or like 2D platformers. However, I'd hold off until it's patched - otherwise you might not be able to finish it.
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Recently Posted
The Old Buckthorn
6.6 hrs
Posted: September 26
[8/10] Really good plateformer like ol'times!

Ducktales Remastered is the remade and improved version of an all times NES plateformer classic based on the Disney TV show of the same name.
And, well... it ... is ... GOOD!

Really, it's great!
Everything is there, from the well balanced difficulty to the catchy musical score and the excellent maniability, this game gives you all.
The graphics are really eye candy, the animations are smooth as they can be and the dialogues (fully voiced) are really well played and stick perfectly with the personalities of each of the characters.
I love it.

Yes, in its kind, it's almost a perfect for me.
So why not giving it a full 10/10 A+ grade with chocolate chips on top?
Because of the random crashes.
Some people experienced them throughout the game, breaking their fun to pieces, and I only did at the very end, during the final boss fight. 4 of 5 times I tried it, the game crashed and i had to open Windows Task Manager to kill the process, as it did not stop and the music was still running.
To tell you the truth, this bug (on Sept. 26 2016) prevented me to beat the story, and it frustrates me oh so much!

Apart of that dark spot on it's majesty, this soft is excellent and I highly recommend it for ol'timers from the early 80's as well as the younger players who love a good "jump on monsters and collect treasures"!

P.S. : I'm not making any publicity for him, but Doug Walker (Nostalgia Critic) made a intelligent review of the TV show, and I recommend you to go see it on Youtube.
Helpful? Yes No Funny
7.7 hrs
Posted: September 25
What might have been an excellent game ended up being just OK. Don't get me wrong, up to the final level the game is beautiful and I played it with a big grin on my face because it brought back memories from my childhood when I watched the TV Show.

When the fight with Dracula takes place, after you beat it, a game breaking bug occurs, namely the game freezes although the music is still playing and you have to kill the process. To fix it, I had to set the processor affinity to one core and when beating Dracula and the animation starts, immediately pause the game and select Skip cutscene, allowing me to continue the game.

Before the game ends there's what must be one of the worst designed levels I've seen, not necessarily because of the idea behind but because of the unresponsive controls and the unusually bigger hitboxes around the blocks that make you fail. It was impossible to play this level with my controller (although I played the rest of the game with it) and I had to finish the game with the keyboard. The chain and lava sequence is exceptionally bad because the character refuses to stick to the chains when the corresponding button is pressed and if the key doesn't register you fall down and need to restart the sequence. So you end up needing to press repeatedly the corresponding key when jumping from chain to chain, hoping that one of the presses sticks and the character doesn't fall down. This never happened with the chains outside this area, just with those from the last sequence.

I'm not sure why the controls in the last level are so bad, but my guess is they are intended like so to increase the difficulty in a synthetic manner. Or maybe it was another bug. I don't know, but this killed the enjoyment for me, because having to redo the same sequence over and over again because of broken mechanics, in my book, it equals to bad design and not a fun experience.

So, let's cut to the chase:
- Do I recommend it? Yes, up to the last level, then it's up to your luck if the game behaves or not.
- Should you buy it? Only on sale. I got it for about $4.5 and I think it was worth it.
- Is it a fun experience? Definitely, up to the last level when, if you have a short fuse, you might end up rage quitting it. I'm usually quite calm, so I finished it although it annoyed me a bit. But take this as a warning if you have a quick temper.

Also be warned, the game might break for you and you might not be able to finish it because of the Dracula fight's bug. To be honest even so, you don't miss out on anything and you're still left with the best part of the game minus the annoying elements of the last section.

These being said, it was a nice experience although with some quality defects.
Helpful? Yes No Funny
1.6 hrs
Posted: September 24
It is what it says, an updated version of Ducktales. It updates with some of the tropes of modern games, which is nice since most of us no longer have our game genies to use. It's a platformer, not really my thing anymore, but I bought it because of nostalgia.
Helpful? Yes No Funny
Starnana The Pepsiholic
1.8 hrs
Posted: September 18
It's a game about stupid Donald Ducks getting downvoted by people that have grudges against me.
Helpful? Yes No Funny
11.5 hrs
Posted: September 18
Very nice game, especially for those who played it back on the NES system.
Quite simple in it's mechanics, biggest strenght is it's updated graphics in acartoonish style and nostalgia.
Reccomended for fans
Helpful? Yes No Funny
5.2 hrs
Posted: September 17
This game definitely plays on your nostalgia - but not in a bad way. I think this game captures the essence of the original and updates it for a modern audience while retaining what made the original game special.

You can look at this game in two distinct ways; either in the context of the original game/show or outside that context.

Looking at it simply as a platform game, I think it is great! It relies on a pogo jump mechanic which is really satisfying and leads to interesting, unique level design. It is definitely a bit cutscene-heavy, but all cinematics can be skipped (but if you're a fan of the show you wouldn't want to - more on that later). At first, I felt like the movement speed was a tad too slow, but I got used to it, and the levels are designed with this speed in mind. The challenge has been ramped up compared to the original, which I can appreciate; it makes it feel as difficult as the original did when I played it as a kid. I particularly like how all the bosses have expanded move sets to make the battles more difficult and unpredictable. Overall, it is a bright, colorful and fun game which appeals to adults and children alike; the music stands out as particularly good. Jake Kaufman (Shovel Knight) did a fantastic job adapting the themes from the original, which leads me to the other way of looking at the game: in the context of the DuckTales franchise.

The primary demographic for this game definitely seems to be people who grew up watching the show, and as a piece of fan servive, it does not disappoint. It has tons of unlockable concept art, sketches etc. which can be tedious to unlock (you use the gold you pick up in-game to "buy" the art), but is a nice touch. You can go into the money bin and dive into the pile of money, just like in the intro to the show; this has no gameplay function and they did not have to put it in, but it feels really good!

Like I mentioned above, the game is cutscene-heavy, but the team managed to bring back all the original voice cast from the show (some, sadly, for the last time), and it is a joy to be able to experience what is essentially an episode of the show again. The story expands on the thread-bare story from the original game, and concludes with a new level (with AMAZING original music) instead of going straight into the final boss battle after finishing all the levels.

Something that struck me while playing this game is that it might serve as a conversation starter between my generation and the next. This is a game I could see parents playing with their children, which can lead to them exploring the DuckTales TV show (which totally holds up, by the way), but might also spark a conversation about how gaming used to look like; who knows, maybe this game is a gateway to the old NES classics?

I can highly recommend this game to anyone who doesn't mind getting their nostalgia played like a ukulele; as a game it is competent, challenging and fun, but as a piece of fan service and a nod to times gone by, it can be something really special.
Helpful? Yes No Funny
1.8 hrs
Posted: September 12
Very nice looking game, character animation is wonderful. Background could be better, but it's OK and sometimes very good.

Gameplay is a little old-school, but so is the original game I guess. The protagonist is very responsive like in all games from Wayforward, from far the top team for old-school games.
Helpful? Yes No Funny
4.9 hrs
Posted: September 12
Music is good. Voices are good. Art is good. Gameplay is solid. Script is reminiscent of the TV show. I'm very happy.
Helpful? Yes No Funny