DuckTales: Remastered is a beautiful hand-crafted reimagining of one of the most cherished 8-bit titles of all time. Go back to one of the golden ages of gaming, now refined with a level of detail that will please the most hardened devoted Disney or retro Capcom fan alike.
User reviews: Very Positive (2,212 reviews) - 90% of the 2,212 user reviews for this game are positive.
Release Date: Aug 13, 2013

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About This Game

DuckTales: Remastered is a beautiful hand-crafted reimagining of one of the most cherished 8-bit titles of all time. Go back to one of the golden ages of gaming, now refined with a level of detail that will please the most hardened devoted Disney or retro Capcom fan alike. Featuring hand-drawn animated sprites, authentic Disney character voices talent and richly painted level backgrounds from the classic cartoon TV series, Scrooge McDuck and family come to life like never before. The gameplay retains the authenticity of its 8-bit predecessor; simple and fun, with slight modifications to improve gameplay flow and design. Embark on an authentic DuckTales adventure, as Scrooge McDuck and his three nephews Huey, Dewey and Louie travel to exotic locations throughout the world in their quest to retrieve the five Legendary Treasures.

System Requirements

    • OS: Windows®XP™ SP2, Windows®Vista™ or Windows®7
    • Processor: Intel™ Pentium 4 2.4 ghz with Hyper Threading
    • Memory: 1 GB RAM
    • Graphics: NVIDIA® Geforce 9600GT, AMD® Radeon™ HD 3870 or higher (it must be able to manage Pixel Shader 3.0) with at least 512MB of display memory.
    • Storage: 1 GB available space
    • OS: Windows®XP™ SP2, Windows®Vista™ or Windows®7
    • Processor: Intel™ Core 2 Duo / AMD™ Athlon 64 X2 or higher.
    • Memory: 4 GB RAM
    • Graphics: NVIDIA® GeForce™ 200 series or higher, AMD® Radeon™ HD5000 series or higher (it must be able to manage Pixel Shader 3.0) with at least 512MB of display memory.
    • Storage: 2 GB available space
Helpful customer reviews
21 of 27 people (78%) found this review helpful
1 person found this review funny
6.2 hrs on record
Posted: August 30
DuckTales Remastered is one of the best Platformer,Adventure game i have ever played.I had the best memories from NES and now its back,remastered from an 8bit game and its wonderfull!.original Disney Character Voices talent, including some from the cartoon TV series, bring in-game characters to life with charm and wit, while the classic melodies of the original soundtrack are given a modern twist.If you loved Ducktales from the cartoon and played the old one on NES i recommend you to buy this version too just for the memories
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19 of 25 people (76%) found this review helpful
11.4 hrs on record
Posted: June 6
game is well done i enjoyed it very much until the very end the game crashes every time i try to finish.... to look up and find out that several people have had these same incidents with the fact that the last update was november 2013!!! this was a problem before the last update and it didn't resolve the issue and they don't care as its just money in their pockets!!! it looks like if you have newer computer equipment it may be the issue as what it seems from the forums.... unfortunately i will never rate this a thumbs up as they dont care any more and i can't finish.
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12 of 14 people (86%) found this review helpful
6.1 hrs on record
Posted: November 2
I’m downvoting this game with extreme prejudice because it has a crash bug which has been left unaddressed for over a year: players who have Nvidia cards with up-to-date drivers will find that the game will always freeze on the final boss. It seems that some recent version of Nvidia drivers broke some graphic effects in late-game cutscenes. Unfortunately, the rights to this game are a royal cluster of bureaucracy between Disney, CAPCOM, and WayForward, and nobody seems interested in addressing the issue, or even acknowledging that this game exists anymore. Basically, if you don’t have access to a PC without an Nvidia card, do not buy this game, as you will not be able to finish it without skipping specific cutscenes and using weird workarounds.

Aside from that unforgivable issue, the game is okay. It is a decent remix of the original DuckTales NES game, and is sure to bring waves of nostalgia to anyone who has fond memories of it. For the unfamiliar, DuckTales is a barebones, unremarkable platformer where the main gimmick is that you can bounce around on a pogo stick which can break bricks, defeat enemies, and cross dangerous terrain – think of Shovel Knight’s down-stab attack, but one that works nearly anywhere and not just on top of enemies.

But the game is certainly is a “remix” and very much not the same game as it used to be. Imagine the differences between Super Mario Bros. 3 and New Super Mario Bros, and you'll get a decent idea of how this game has been updated. Differences include:

- Save points! Unlike the NES game, you can save your game between levels and come back later (unless you’re an achievement hunter playing Extreme difficulty, in which case you’ll have to beat the whole game in one sitting anyway… sorry!).
- Greatly improved controls which make it much easier to master the pogo stick.
- Large changes in level design which make them easier, but the addition of more fetch quests make them longer.
- Bosses are harder and longer with the addition of long unskippable invulnerability periods.
- Some plot events have been removed, such as the Transylvania detour in the mines level, and the paywall in the Amazon level.
- Money collected in-game is more than just score, and can be spent on gallery unlocks.

The new sprite animations are absolutely adorable, and the soundtrack by Jake Kaufman (composer for Shovel Knight and the Shantae series) is just epic – the soundtrack alone is, in my opinion, worth more than the price of the game. But it seems that this game’s main draw is its storytelling and voice acting – several of the voice actors from the DuckTales TV show have returned to voice the characters, and the levels play out like an episode of the show with numerous cutscenes. This is where the game somewhat fell flat to me. Although the scripted cutscenes obviously had a lot of heart put into them, I found them mostly annoying, pointless, and not nearly as funny or clever as the show they try so hard to pay tribute to. After seeing each cutscene once, I saw no reason not to just slam on the “skip cinematic” button on all subsequent playthroughs, and that makes me a bit sad, because I feel like that’s where most of the charm of this remake is supposed to be coming from.

Final verdict: don’t buy, because we PC gamers need to put pressure and accountability on the corporate red tape which prevents developers from supporting the games they make. Talk with your wallet, as they say, because that’s the only way they’ll listen. Leaving a reproducible crash bug that prevents the game from being completed, especially near the end of the game when refunds aren’t available anymore, is simply unacceptable for everyone involved.

But if you want to ignore me and buy the game anyway, keep in mind that this is a game meant to be played with nostalgia goggles firmly glued to your face. If you’re a huge fan of the original NES game, then you’ll probably love this from beginning to end. But if you’ve never played DuckTales before, you might find the level design to be a bit empty, tedious, and pointless – you’d probably get more overall joy out of Shovel Knight. It’s not a terrible game by any means, but if you're a newcomer to the game then it probably won't blow you away.
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11 of 13 people (85%) found this review helpful
41.2 hrs on record
Posted: September 25
Pogo everything. Leave no survivors.

I was too young to play Capcom's Ducktales when it originally came to the NES back in 1990 (I was two years old then), but I made up for it by playing the game constantly when it was available on the NEStalgia online emulator a few years back.

What a treat, then, that Ducktales Remastered (a port/remake developed by Wayforward Technologies) is light-years ahead of the original version. I don't think it's hyperbole to say that this is a faithful remake that does justice to the license while throwing a boatload of extra content for longtime fans.

The original game had what can best be described as an "excuse plot" - you journey around the world to find five treasures, and at the end Flintheart Glomgold and Magica de Spell show up to ruin your party and force you to lose them again. The remake goes much, much further than this, to the point that I would characterize it as a "mini-season" of the series. There's an honest-to-God story this time, which ranks up there with some of the best episodes of the show.

You begin the game as Scrooge McDuck, racing to the scene of an attempted break-in by the Beagle Boys at your Money Bin. Once you take care of the intruders, several things open up to you - a gallery where you can purchase unlockable content (ranging from character sketches to a sound test, complete with the 8-bit retro soundtrack), the legendary Vault - yes, you can go swimming in it, complete with "gold-spewing" animations - and your choice of levels from the computer, just like the original.

The best thing about the game is that it is filled with continuity nods and nostalgia galore. Everything from unused items in the prototype version of the original game, to nods to various episodes and character concepts, to little in-jokes based on the level design of its predecessor, is on full display here. Pogo jumping on enemies and racking up as much treasure as you can still feels as great as it did before. It's a game that was clearly made by fans of the series, and it shows in spades.

I could spend an hour rattling off all the ways I love this game. Running away from a giant boulder as Scrooge yells "Children and billionaires first!" at the top of his lungs. The lampshade hanging of why you can breathe on the moon. The way all of the supporting characters get much more screentime and characterization, and how their jokes fit so seamlessly with the lore (Glomgold and Scrooge's rivalry, anyone?). The way they still managed to capture the tight controls of the pogo stick from the original. Alan Young seamlessly jumping back into the Scrooge character, despite being 94(!) at the time of recording his lines. The extra Money Bin/Vesuvias levels. The New Game Plus mode. The "light muzak" version of the Moon theme that plays over the end credits. Mega-Dracula Duck trying to chomp you. Gizmoduck is a bro that kills anything in your path.

You get the idea.

I don't say this lightly. This is an incredible tribute to the series. I'd even go so far to say that this is one of the best Disney products ever made. We're taking "Legend of the Chaos God"/Castle of Illusion-tier quality, folks. It was made by people who poured their heart and soul into making it as good as it can be.

From a difficulty standpoint, this game isn't for children. Even on the Easy difficulty level, there are level portions and boss battles that are much more taxing than the original incarnations. The Amazon/Incan relic boss fight in particular has you using near split-second timing to avoid crushing walls that come in from all sides.

The quality of the port is also somewhat lacking. You can clearly tell that this port was a rush job to get it out to PC audiences - the command prompts at Scrooge's office have an "A" button prompt (you have to press Space to activate it by default), and I experienced slowdown at a couple points in Transylvania and the Money Bin.

I didn't experience the dreaded "end boss crash" others have reported. Rather, the game locked up when I was near the end of the Moon level, causing me to lose a half-hour of playtime. All things considering, a few technical glitches are a moot point.

Ducktales Remastered is an amazing achievement. It makes me wonder what Wayforward could do with other franchises. You can't tell me that a Talespin or Chip'n Dale: Rescue Rangers remake wouldn't be awesome. Hell, this game makes me excited to see what they could do with Ducktales 2, the more technically advanced NES sequel that made a lot of changes to the formula.

If you value your childhood and love this series, go out and get it now.
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6 of 7 people (86%) found this review helpful
10.4 hrs on record
Posted: August 22
-Quick Review-
DuckTales: Remastered was a work of love from the developers at WayForward, the game brings a fresh new experience to a classic video game from the NES (Nintendo Entertainment System - for you younsters). DuckTales is a 2D Platformer where you play as Scrooge McDuck visiting various places on earth and the moon, collecting treasure.

I hate to point this out... but the game did freeze on the last boss. I had to skip the cinematic to get through it (after replaying the level). But not everyone has the opportunity to skip. Just check the forums and you'll see that the most common problem in the game is freezing on the final boss.
I still recommend this game because I absolutely love it! But, buyer beware, you might get to the last level and not be able to finish the game. :-/

-Detailed breakdown review-
Story: Scrooge McDuck is the richest duck in the world, he is quite the treasure hunter and adventure seeker. In between treasure hunting and adventures he seems to be perpetually trying to protect his money vault from the “Beagle boys”.
In DuckTales: Remastered you will visit the Jungles, Arctic, Transylvania, Mines and even the moon. You are visiting these places to collect precious treasures, that Scrooge learned about from a painting.

Here's some history for those of you who like gaming history; the original DuckTales game was developed by Capcom and released on the NES in 1989 in North America. Additionally the places you visit within the game are actually episodes from the DuckTales Disney Cartoon Series that aired in the late 1980's and early 1990's.

Gameplay: The controls are very simple, you move, jump, and Pogo with your cane. The controls are tight and very responsive. It's very easy to get the hang of the controls, however implementing them in the various platformer challenges in the game will reward the player with plenty of difficulty.

Achievements: There are 20 achievements in DuckTales: Remastered, there are three achievement categories: Achieved while playing, Beat the game on the hardest difficulty, and Secret achievements.
After my first play through I had 15 achievements, it is important to note that I play quite thoroughly so I usually get a lot of achievements on my first play through. This game will take a few different play through depending on how careful you are to collect as much as possible.
The toughest achievements worth noting are: Beat the game on extreme difficulty, “Look Ma, No spats”, and I missed two hidden achievements on my first play through.

Price: DuckTales: Remastered is priced at $14.99, I had this game on my wishlist and was waiting for a sale before purchasing it, but a friend bought it for me on my birthday. (Thanks Helen! :D )
I felt this game is completely worth the price, there are qualities that I don't even touch in my review that I ADORE about this game: The Music, the artistic style, the sense of progression, and the nostalgia factor.

Conclusion: To quickly recap, Story: Awesome, and endearing if you've watched the DuckTales Cartoon series or played the original DuckTales for the NES. Gameplay: simple, yet having plenty of difficulty. Achievements: Most of them are earned on your first play through, but there are always those tough achievements keeping you away from 100% without a struggle.

Once more, you should be careful when purchasing this game because the last boss might actually freeze/crash your game. But other then that I have nothing negative I could say about this game.

I recommend Ducktales to anyone who enjoys platformers, fans of the series, people who played the classic NES game, and anyone who likes supporting Indie game developers.
------Edits and updates------
Edit/Update August, 22, 2015:
Added Screenshots
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