DuckTales: Remastered is a beautiful hand-crafted reimagining of one of the most cherished 8-bit titles of all time. Go back to one of the golden ages of gaming, now refined with a level of detail that will please the most hardened devoted Disney or retro Capcom fan alike.
User reviews: Very Positive (1,706 reviews)
Release Date: Aug 13, 2013

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About This Game

DuckTales: Remastered is a beautiful hand-crafted reimagining of one of the most cherished 8-bit titles of all time. Go back to one of the golden ages of gaming, now refined with a level of detail that will please the most hardened devoted Disney or retro Capcom fan alike. Featuring hand-drawn animated sprites, authentic Disney character voices talent and richly painted level backgrounds from the classic cartoon TV series, Scrooge McDuck and family come to life like never before. The gameplay retains the authenticity of its 8-bit predecessor; simple and fun, with slight modifications to improve gameplay flow and design. Embark on an authentic DuckTales adventure, as Scrooge McDuck and his three nephews Huey, Dewey and Louie travel to exotic locations throughout the world in their quest to retrieve the five Legendary Treasures.

System Requirements

    • OS: Windows®XP™ SP2, Windows®Vista™ or Windows®7
    • Processor: Intel™ Pentium 4 2.4 ghz with Hyper Threading
    • Memory: 1 GB RAM
    • Graphics: NVIDIA® Geforce 9600GT, AMD® Radeon™ HD 3870 or higher (it must be able to manage Pixel Shader 3.0) with at least 512MB of display memory.
    • Hard Drive: 1 GB available space
    • OS: Windows®XP™ SP2, Windows®Vista™ or Windows®7
    • Processor: Intel™ Core 2 Duo / AMD™ Athlon 64 X2 or higher.
    • Memory: 4 GB RAM
    • Graphics: NVIDIA® GeForce™ 200 series or higher, AMD® Radeon™ HD5000 series or higher (it must be able to manage Pixel Shader 3.0) with at least 512MB of display memory.
    • Hard Drive: 2 GB available space
Helpful customer reviews
8 of 9 people (89%) found this review helpful
6.0 hrs on record
Posted: November 1
There's been a trend in recent years to cash in on nostalgia in a big way. Take an old game, give it a little bit of polish, release it again and rake in the dough. Sometimes it's welcomed because its handled respectfully, while other times it's a shallow cash grab. I am very happy to say that this is NOT a cash grab. If anything, DuckTales: Remastered is an example of how a updated re-release should be done... mostly.

So, as per the usual formula, let's talk about the good to start. First and foremost, the core of the original NES game, what made that game a beloved masterpiece, is still there and fully intact. Scrooge still has his bizarre pogo stick ability that is as inexplicable as it is fun, and the levels still stick to the same general layout, even having the same locations for pickups. The game's tunes are also the same, save for being performed by real instruments rather than an 8-bit chiptune processor. If you thought the Moon theme was catchy in chiptune, wait till you hear it now.

Of course, that's not to say the game is just a graphical update without any other changes. DuckTales: Remastered adds some new content to the game, most of it welcome. While the levels are mostly the same, there have been some minor alterations and changes, most for the better in terms of level flow. Bosses in particular have been changed up so that they have more than the same single attack pattern to work with, making them far more challenging (though not unfairly so) than their pushover NES incarnations. There are even two additional levels: an intro training level and a final boss level, both with new soundtracks that fit in quite nicely with the rest of the tunes. The final level in particular was a surprising addition, and is far more satisfying than the original game's "go through this level you already beat" concept of a final level, albeit with a caveat I'll talk about later.

Probably the best thing DuckTales: Remastered brings to the game are the fully voiced characters. Rather than just relying on canned sound effects and clips from the show, the game actually uses newly recorded lines from the original voice cast (minus the ones who, tragically, are no longer with us). Yes, this includes Alan Young as Scrooge, sounding surprisingly good for being 92 years old. Scrooge obviously has plenty of time to say a variety of things, what with all the pogoing and gathering treasure and whatnot, but the other characters get plenty of time to speak, too. Mostly this happens during cutscenes that occur between and sometimes in the middle of the levels. These cutscenes are true to the original series, and do a great job of explaining some of the more inexplicable parts of the original NES game; why was Bubba Duck frozen in ice, for example.

Cutscenes aren't without downsides though, which brings me to the next part of the review: the bad. As I said, cutscenes can happen in the middle of levels, which can get very tiring on repeated playthroughs of the game. You can skip them, but it does take a few seconds to do so, and quite a few are placed such that even that can be a noticeable interruption. The game also has some serious issues with recognizing all but the most common monitor resolutions, and really didn't like my 16:10 monitor at all. I was able to get around it by manually altering the game's ini file to use my specific resolution, but it's still something that could have been handled better. The most maddening thing for me though is that in keeping true to the core of the original game, much of its buggy movement behavior was kept in as well, especially the random things that could cause Scrooge to stop pogoing for no easily apparent reason. Any fan of the original NES title won't be surprised, but the movement quirks could have been ironed out without angering most people, or at the very least with an optional toggle as was done for the requirement to hold the pogo button while bouncing, a.k.a. "Hard Pogo Mode".

The only other thing I can add about this game is only arguably a downside, but I found it somewhat negative all the same, that being the significantly increased difficulty of the final boss fight (and beyond) compared to the original game. It's not impossible by any means, but it's still quite the jump in challenge. I'll freely admit it had me frustrated for a little bit.

Despite the few bad things in this remake, there's clearly far more good things to say about it. Ultimately though, DuckTales: Remastered is a bit of a victim of time, with its gameplay style not nearly as popular by today's standards, not to mention the waning popularity of the DuckTales franchise. That said, it's still a solid platformer with a lot going for it, and very little going against it. Fans of the original game will love this update, and people who have never played either can get quite a bit out of it, too, but you might want to watch a few episodes of the original show first.
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1 of 1 people (100%) found this review helpful
3.9 hrs on record
Posted: November 25
This game is the ♥♥♥♥
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3 of 5 people (60%) found this review helpful
1.9 hrs on record
Posted: November 3
pretty easy and enjoyable game with easy controls and great story and voice acting worth to get
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2 of 4 people (50%) found this review helpful
4.2 hrs on record
Posted: November 2
Ahh, DuckTales: Remastered. Just as a sidenote, I never did play the first one on the SNES. But yeah, as a Disney fan and generally wanting to play light-hearted cartoon-y games a lot, I was excited for this one. Having it gifted to me, I decided to hop straight into this and found that the presentation was fantastic. The visuals are top-notch, pretty much having been remade for this HD remake of the first game, and the music even better. With a New Game option awaiting me, I decided to go for that (and picked Easy mode, mind you!) but went back to explore the other menus later; there waiting for you to pick is a Gallery of sorts, which can also be accessed via the main game's "world hub"/level selector. Options for game configuration are there and play time. That, and a leaderboard which was quite fun to look at (how do people get through the game that quickly?)

As for the actual main game itself, I loved it despite a few small flaws. The character models look brilliant and most of the time, work really well with the backgrounds. We start with a small cutscene and an opening level in the bank where you play as Scrooge McDuck (voiced by the original VA, who just so happens to be around 80, I believe) and you save Huey, Dewey and Louie from the evil (and a bit ditzy) Beagle Boys. In the process, you get to know about the main storyline; get 5 artifacts from around the world and then you'll have lots of treasure (or something like that). Woo hoo!

So what do I think of the 5 levels after this? Pretty good. All different, long and have a great boss at the end for you to tackle, all while getting to know the hilarious Launchpad, 3 boys and Webby who tag along for the ride. Although, cutscenes aren't the best (but are skippable) as they don't show the character's mouths moving when they speak. Another flaw to the game is the sometimes dodgy platforming; whether it's cheap deaths from the weird jumping mechanics or taking a bit of damage when you really feel as if it's not your fault, WayForward definitely could have improved this. It just doesn't feel as great as the Mario platformers, for example (then again, most platformers don't).

So after the next 5 levels (including THE MOOOOON, of all places. But I didn't see Princess Luna, so this is set after MLP season 3 apparently, heh heh heh), you get to save the 3 boys again and try and retrieve the treasure at Mount Vesuvius where you end up defeating Magica and also competing in some weird "escape the volcano" level that really felt bad, as sometimes Scrooge just wouldn't grab onto the ropes and wouldn't jump properly - and that kinda let that down for me, until I realised that there are a few tricks to get it right.

+ Great level variety
+ Voice acting is top notch
+ Art is fantastic, so is the game design
+ Good difficulty at times

- Cutscenes aren't the best
- Sometimes dodgy platforming
- Length of game isn't great, despite decent replay value

Overall, pretty good game. 8/10 for me. Would (get gifted, but otherwise) buy again.
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0 of 1 people (0%) found this review helpful
5.2 hrs on record
Posted: October 30
its very awesome remake, lots of fun. Waiting for Duck tales 2 remastered
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0 of 1 people (0%) found this review helpful
2.8 hrs on record
Posted: November 16
Ducks are nature's rapists. 10/10
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0 of 1 people (0%) found this review helpful
4.1 hrs on record
Posted: November 10
Buena remasterización de un clásico, te lo pasas bien en lo poco que dura, y si encima se te pega otra vez el tema de patoaventuras... Cool.
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1 of 8 people (13%) found this review helpful
1.8 hrs on record
Posted: November 4
While this game is visually stunning and has great voice acting, it has ♥♥♥♥ poor controls and crappy controller support. To get some controllers to work, you have to download a bunch of extra files and waste a ton of time trying to set everything up!

Why couldn't they just do this in the first place?!

What is the most important thing about any game? BEING ABLE TO PLAY IT!

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4.0 hrs on record
Posted: November 2
Good old time Ducktales.... uhuu :-)

i did enjoy this :-)
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5.2 hrs on record
Posted: October 31
Great remake of a classic game. Dare I say I love this more than the original. 8/10.
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3.9 hrs on record
Posted: November 5
If you loved the classic game or the show, you'll love this throwback! :)
Was this review helpful? Yes No
7.2 hrs on record
Posted: November 7
If u spent ur childhood reading disney's comics and watching ducktales this is the game made for you and me ofc. The game is really easy and enjoyable and its kinda relax. Nice music and voice. Playable with joypad too, i bought it sometime ago when was on sale i hope you will have a similar price to that one
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4.9 hrs on record
Posted: November 7
I felt young again after playing this game. I mean, its a very simple arcade like game with a simple mechanic and not so complex plot. But thats not the point of the game. The point its to kinda relive the adventures of Scrooge and his nephews while they attempt to recover the biggest treasures of the world. Beautiful game, worth every penny, only if you are a true DuckTales fan.
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8.6 hrs on record
Posted: November 13
Good remastered version of the original NES classic. Graphics and audio are nice, and it plays well, but sometimes the controls can be a bit weird and may cause some frustration. There are plenty of cut scenes, which are mostly fun to watch, but after a few times they may become a little intrusive, especially because you have to go through them over and over again if you have to restart / replay a level. That said, I don't regret the purchase and I'd suggest it to anyone who never played the original game.
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5.7 hrs on record
Posted: November 16
Was this review helpful? Yes No
11.7 hrs on record
Posted: November 19
Simply a great game.
Was this review helpful? Yes No
9.9 hrs on record
Posted: November 23
I didn't even own the NES version of this particular game, and it still brought back good memories of those times. The reviews mentioning difficulty are way off though, it's pretty easy to 100% this game on the highest difficulty, BUT YOU MUST STILL BUY THIS REMAKE IF YOU LIKE NES GAMES.
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6.6 hrs on record
Posted: November 26
I can't comment much about the "Remastered" portion as I never played the original, but this is really fun and well polished for what it's worth. The controls are pretty simple and straightforward, and the sound and visuals are really nice.

Having said that, I found this game to be extremely difficult near the end. This is not an easy game by any stretch of the imagination, but the very last level, specifically the ending boss fight and post events, is extremely frustrating. I do think it penalizes the player a bit too harsh for messing up during this stretch of gameplay, but by no means is it a deal-breaker.

For a platformer, this is definitely worth checking out if you're looking for a challenging, old-school throwback.
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3.6 hrs on record
Posted: November 28
It is easy to recommend this remastered version of DuckTales. The devs have taken the levels and layout from the original 1989 version and expanded them to enchance the gameplay even further. The graphics, music and story have been recreated and even surviving members of the animated series lend their voices. New areas are included in the original game's levels and bosses are given new patterns. The game even comes with two new levels exclusive to this version of the game.

It certainly is a nostalgia trip and I would highly recommend it to fans of the original, but I would also recommend it to any fan of 2D side scrollers. It is quite difficult, which makes it enjoyable. Various difficulties are included and despite th game being quite short, it does offer some replay value if you attempt the Extreme difficulty.

I recommend picking this up in a sale and experiencing a remastered version of a great NES game. It will at least occupy you for a couple of hours!
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71 of 75 people (95%) found this review helpful
7.1 hrs on record
Posted: June 17
DuckTales: Remastered is a remastering of the original DuckTales game with the original cast and voice actors.

I played this game for 7 hours, and found it to be incredibly, incredibly difficult.

First, I'll briefly talk about the game itself. I played on a controller and the controls were tight and responsive, easy to use and very fun. The game was bright, colourful and looks beautiful, they've done a great job remastering the scenes and levels. The gameplay is very classic and enjoyable, and the story whimsical and fun.

Next, and just for a moment, I'll talk about the voice actors. One of the big draws of the game is that the original audio has been remastered by re-recording using the original cast of the original DuckTales game. This, at times, is pretty cool! But, after a while, I felt that the voice of Scrooge McDuck to just be a little "too old". Like, I know that sounds mean, but some of the lines seemed very strained and some incomprehensible without subtitles. While awesome to have the original voice actor back, I feel this drained a little of the vibrant colour from the game, for me.

And now, I'll discuss the difficulty of the game. My god this game is hard. Of the 7 hours I played, at least 3-4 were spent on the last level. The game uses a Lives system which, if you run out of, it's game over. Start again. Not the game, but the level.

The final level of the game takes about 20+ minutes to complete. If you run out of lives, on the final bossfight, you have to re-do the entire level again. I have never been so frustrated by something that I felt, while playing, should be so easy. Many controller slams were had. But, in a good way. In an I WILL COMPLETE THIS I SWEAR TO GOD way, which so many games wish they could achieve in this day and age. If you're up to a challenge, this is the game for you. Trust me.

Oh, did I mention I completed it on Normal mode? Yeah. There's a Hard Mode too. I couldn't even imagine completing Hard Mode.

Oh, and after Hard Mode, there's Extreme Mode.

Highly recommended for gamers who like a challenge.

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