The amazing PlayClaw video capture tool gives customers incredible power! PlayClaw has been designed to make full use of multi-core processors and hardware accelerated H.264 codecs, which ensures the outstanding quality of the output with a minimal impact on system performance.
Análises de utilizadores:
No geral:
Praticamente positivas (300 análises) - 73% das 300 análises de utilizadores sobre este software são positivas.
Data de lançamento: 10 Set, 2013

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Atualizações recentes Ver todas (26)

26 Abril

There is hotfix build 3573

This build fixes one problem with old Intel CPUs (like 2700 or older) - wrong timestamps on encoded frames if you use H.264 Intel QuickSync encoder.

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19 Abril

New build with several bug fixes

Build 3561 is released!

  • Fixed crash on capture stop on some systems
  • Fixed Warhammer 40000: Dawn of War render bug
  • Capture overlay: added warning "low hdd space" when free space on target disk is lower than 1gb
  • Twitch overlay: connection was moved to separate thread to avoid too long PlayClaw start.
  • Added "auto restart pre-recording after stop" option in Encoder options.
  • SysInfo overlay: added renderer type & frame size indicators
  • Fixed wrong system tray icon notification text
  • Fixed correct capture shutdown on game/playclaw exit

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The amazing PlayClaw video capture tool gives customers incredible power!

PlayClaw has been designed to make full use of multi-core processors and hardware accelerated H.264 codecs, which ensures the outstanding quality of the output with a minimal impact on system performance. PlayClaw will record full HD videos of your gameplay with high frame rates with your audio commentary with minimal possible performance hit!

The other nifty feature is PlayClaw’s ability to render helpful overlays over game screen. PlayClaw will show you who's speaking in games using Teamspeak 3, leading to better teamwork. Check your GPU/CPU load and temperatures right in game with PlayClaw's overlays. Overlays are fully compatible with the latest versions of Windows and graphics engines.

At A Glance:
  • Capture game video with optional recording game audio
  • H.264 encoding with hardware acceleration (Intel QuickSync, NVidia Encoder, AMD VCE encoder)
  • Streaming to YouTube, Twitch and other RTMP services
  • Special capture desktop mode in Windows 7, 8/8.1 and 10
  • Adjustable video recording frame rate and size
  • Up to 16 audio sources
  • Unique pre-recording feature
  • Output in multiple formats (AVI, MP4)
  • Capture screenshots
  • Various overlays: voice overlays for Teamspeak 3, FPS, CPU/GPU statistics, timers, etc.
  • Webcam overlay support
  • Support for 3rd party overlays via plugins system.
  • Multithreaded compression code
  • Realtime audio preprocessing engine
  • Profile-based settings
  • Compatible with PunkBuster & Valve Anti Cheat

Requisitos do Sistema

    Mínimos:
    • Sistema Operativo: Windows 7
    • Processador: 2-cores CPU with SSE support
    • Memória: 1 GB de RAM
    • Placa gráfica: Intel/AMD/NVidia graphics card
    • DirectX: Versão 8.0
    • Notas adicionais: Administrator rights to run software are mandatory.
    Recomendados:
    • Sistema Operativo: Windows 8.1
    • Processador: Intel SandyBridge CPU or AMD APU A10-58xx or better
    • Memória: 4 GB de RAM
    • Placa gráfica: NVidia Geforce 6хх or AMD Radeon HD 77xx or better
    • DirectX: Versão 8.0
    • Notas adicionais: Administrator rights to run software are mandatory.
Análises úteis de clientes
27 de 40 pessoas (68%) acharam esta análise útil
3 pessoas acharam esta análise engraçada
0.3 hrs em registo
Publicada: 11 de Novembro de 2015
We should be able to activate this software how ever many time we wish, nowhere in the details does it say anything about limited to so many computers, we have paid for it, its connected to our steam account, end of, I understand that the software must not be given out to others who have not paid for it, (which i wont do) but limiting the people who have paid for the software is wrong, no activation should be needed, only something that checks that its being used on the same steam account that it was bought on should it need to check anything, sort this out, I will not be limited, if i get any problem, you will be hearing from me, this is my 1st time using your software Edward Kozadaev

So it's with great disappointment that I can't recommend this software till the activate cap thing is removed, it does not even say in the product details anything about activation, my review will change, if PlayClaw does!

This software has some Great innovative things about it, like the OSD, which is the only thing i bought it for..
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Um desenvolvedor respondeu em 24 Mar às 6:08
(ver resposta)
18 de 26 pessoas (69%) acharam esta análise útil
2 pessoas acharam esta análise engraçada
3.7 hrs em registo
Publicada: 6 Janeiro
When I first got this it was working fine for recording Let's Plays with face cam. However, with each update, it seems to have gotten worse and worse for me & my set up of hard- & software.
It started with audio & video getting out of synch the longer the video recording was, like it started on the same mark and then got progressively more and more askew. So I started to split up my recordings, since I can paste them together in post production anyway.
Then it started to have every first recording of a session with the sound allright, but the frame of the game & cam freezed. So I started to either wait some minutes into the recording before I started actually playing & talking, or to do a "bugged" recording first, and followed up with a proper functional one.
Now it seems to have gone on to have *every single recording* start of with an even longer period of freezed frame, plus the sound gets so badly out of synch it can't be played at all with some players.

It has been some time since I tried out to record cam (new feature to be able to be recorded seperately at the time of writing this), audio & video in diffrent files, but the point is I shouldn't have to!

Also, when trying to record the laptop it hasn't worked as of yet for me. And when setting to record everything, it doesn't record anything & makes the game currently running lag exensively. And it has never been able to get lower res game to be recorded, say "Plants vs Zombies" or original "Doom", when other software has been able to record both low res and high res games.
With some games it clashes, so that the game won't start up if you have PlayClaw running (example "The Wolf Among Us"). A possible solution to that though is to start the game first, alt tab and then start up PlayClaw when the game is allready running. But this of course only works with games that allow alt tabbing.

I was looking forward to the added features, but at this point, I feel it's just getting worse and worse and I may resort back to not having face cam but just game footage but with another more stable software. I deeply wish the updates weren't required but rather released as DLC which you could individually untick in case they didn't work out for you.

For the readers information, I have OS Win 7 (64 bit), NVIDIA GeForce GTX 560 Ti graphics card & CreAtive Fatal1ty headset.
Here's a video showcasing the sound synching issue: From 04:37 and onward https://www.youtube.com/watch?v=BKNEdWQOhrM
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104 de 137 pessoas (76%) acharam esta análise útil
2 pessoas acharam esta análise engraçada
11.8 hrs em registo
Publicada: 27 de Novembro de 2013
The marketplace for screen capture tools is starting to get quite crowded, but PlayClaw stands out as it strikes a great balance between ease of use and quality. The main competitors are Bandicam, Fraps, and Dxtory. PlayClaw beats Fraps as it is much less resources intensive, and produces higher quality ouput than Bandicam in most cases. Using PlayClaw usually results in nothing more than a 1 to 5 frame rate decrease and very few dropped frames during recording. Dxtory, coupled with the Lagarith codec produces slightly better results, and is even less resource intensive, but takes a bit more effort to set it up; in contrast the PlayClaw UI is very easy to navigate.

The main features are: Record in-game footage. Record the desktop. Buffer a period of footage (from 5 to 600seconds). Take screenshots. Configure input from multiple audio sources including mic. You can also stream to Twitch, YouTube and Customer Server (not tested yet)

Recording desktop / in-game and activating recording to capture the buffered footage never show any interuption or performance hit. I have tried streaming to a 10,000prm HDD, and also 5400. As with all capture tools the faster the hard drive the better, but footage was still OK on the slower drive. Being able to define the number of CPU threads the software utilises really helps performance. Other essential options are the ability to define frame rate for capture and set the resolution (although I would recommend recording native and then scaling during editing).

One thing I really like is the ability have PlayClaw write audio tracks in seperate files. This makes it a lot more convenient if editing audio as each each source (in-game or mic) gets it's own file. So no bother with extracting audio from the video file, or having all audio streams mixed.

Taking screenshots produces a nice overlay effect - it really lets you know a shot has been taken without being intrusive. Other overlays can be configured to show frame rate, recording duration, buffer, a clock and many other features. One of the most useful overlapys shows how large your recording is.

The main area where PlayClaw could improve is around the MJPEG codec. It appears they use their own custom codec and many have found it can be a pain finding editing software to support it. (Protip - If you have problems opening the files in your editor, try installing the free version of Bandicam - this will install / update the codecs - it certainly worked for Sony Movie Studio 12 and 13). It spoils what is otherwise a very easy to use application. It would be nice if they supported advanced options that allowed the user to install their own codecs. Edit: The developer has kindly clarified the MJPEG issue. But out of all the capture software I have tested over the years, PlayClaw is the only one that caused problems like this. So I am not changing my comment, as many people have found my 'pro tip' useful.

Overall PlayClaw is a great piece of software. I am using it exclusively to capture footage. It does a great job.

Edit: May 2015 - Slight changes to incorporate questions received below
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109 de 146 pessoas (75%) acharam esta análise útil
6 pessoas acharam esta análise engraçada
131.2 hrs em registo
Publicada: 17 de Dezembro de 2013
The first few days I used Playclaw everything worked fine, I was able to record for more than an hour in 1080p without much lag or frame drops... Then things started to get messy when I tried it on various games and started playing with the settings. The software gives error messages right from the start and it doesn't work with every game, while Fraps does.

Sure, Fraps has a higher impact on performance but overall you can record anything (including the desktop) without having to worry about the result. Playclaw is far from perfect as of now, so for the price (and the fact that the Steam license will not be updated anymore after X years, as read in the official forums) I don't think this software is worth it. I'd recommend Fraps for now if you have a configuration that can handle the CPU/GPU stress. Playclaw has its pros (webcam display, separating audio files for editing,... and much more!) but it's way too unstable/unpredictable.
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88 de 116 pessoas (76%) acharam esta análise útil
2 pessoas acharam esta análise engraçada
1.4 hrs em registo
Publicada: 1 de Dezembro de 2013
I have mixed feelings on this one. tl;dr I ended up buying Fraps to get my game captures.

About me: I make a lot of fragshow/machinima movies and have about 10 years experience. This program didn't work out so well for that purpose. I also did some research on YouTube for reviews prior to my purchase, but unfortunately my mileage varied quite a bit.

I found I had to alt tab a few times to get the overlays to appear - like it wouldn't select the open game for a while. Then, even when turning all overlays off in the settings, they still appeared in my recordings.. and yes, i had turned the overlay off from the active game prior to recording!

Another problem I had was that I had to close and reopen the program a lot, and relaunch my games so PlayClaw would show up, which caused steam to go "hold the phone! we're closing or opening something" all the time [black Steam box in middle of screen.] I'd also get "failed to launch app" as PlayClaw or its "hook" which displays/hooks into games would get frozen in the background. I'd have to restart my games, steam and eventually my PC to try to get things going.

Can't blame the dev for that though, as it appears to be how Steam handles licensing. However, I can blame the dev for this: I emailed explaining my issue, and asked for a license for the non-steam version (which is feature-same, does not have new features) and was refused saying to try the new beta.

I don't want to try new betas. I want to have working software delivered through Steam if thats how I purchase it. But if one of my core issues is that I'm having problems LAUNCHING the app, I should be given a key for the non steam version as I had requested.

I can see this argument.. if you buy a game on steam, and it has issues, would you get given a normal CD key for the game AS WELL? well, no. But this is a piece of software designed to run alongside games, and maybe Steam isn't built for that.

The program also always prompts for admin rights (Win 8.1 x64) which, if you're reopening it multiple times, becomes quite the annoyance. Also each time I quit the program it would display a variable error.

Then comes the quality. I found recording the same footage in Fraps vs in PlayClaw resulted in about a 60% smaller file in PlayClaw. Maybe this is good for some people, but it wasn't good for me as I wanted to retain as much quality as possible using this type of recording method.. meaning the reds got junked up a bit due to compression.

I guess I'll close in saying that PlayClaw seems to have some cool features which I'll try to use eventually since I paid for it but it has some problems - which all software does. What wasn't cool for me was the developer refusing to let me use a non-steam version of the program I had bought a license for.

If we buy on Steam, we shouldn't have to manually install things. In my opinion If we opt to do that, we should be granted the privilege.
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