Immerse yourself in a gorgeous hand-painted world on a search for your true identity. As the mysterious warrior, Dust, your action-packed journey will take you from peaceful glades to snowy mountaintops and beyond.
User reviews: Overwhelmingly Positive (8,467 reviews)
Release Date: May 24, 2013

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Recommended By Curators

"A gorgeous and action packed 2d game made by a single person. It's a real labour of love and it shows, if you can get past how annoying the sidekick is."
Read the full review here.


"... Fabulously executed."
EGM 9/10

"Dust pretty much has it all."
Giant Bomb 5/5

"... A beautiful, well-written, and entirely fun action-RPG."
Digital Trends 9/10

Steam Big Picture

About This Game

Immerse yourself in a gorgeous hand-painted world on a search for your true identity. As the mysterious warrior, Dust, your action-packed journey will take you from peaceful glades to snowy mountaintops and beyond. At your disposal is the mythical Blade of Ahrah, capable of turning its wielder into an unstoppable force of nature, and the blade's diminutive guardian, Fidget. Battle dozens of enemies at once with an easy-to-learn, difficult-to-master combat system, take on a variety of quests from friendly villagers, discover ancient secrets and powerful upgrades hidden throughout the massive, open world, and uncover the story of an ancient civilization on the brink of extinction as you fight to uncover your own past.

Key Features

  • A traditionally-animated action-adventure tale, now in gorgeous 1080p
  • An expansive world filled with unique characters, quests, and secrets
  • Action-packed nonlinear platforming rewards exploration and experimentation
  • Fully voiced cast and a deep, rewarding storyline
  • Full support for gamepad, mouse+keyboard, or keyboard-only controls
  • A wide range of performance options to cater to every PC
  • Award-winning musical score by Hyperduck Soundworks

System Requirements

Mac OS X
SteamOS + Linux
    • OS: Windows Vista
    • Processor: Intel Core 2 Duo 2.8Ghz or equivalent
    • Memory: 1 GB RAM
    • Graphics: DirectX 10 compatible video card with shader model 3.0 support
    • Direct X®: 10, Windows Media Player
    • Hard Disk Space: 1.5 GB HD space
    • Sound: 100% DirectX 9.0c compatible sound card and drivers
    • Input: Keyboard
    • OS: Windows 7
    • Processor: Intel Core 2 Duo or AMD Athlon 64 X2 5600+
    • Memory: 2 GB RAM
    • Graphics: NVIDIA® 9600GT or ATI Radeon™ HD 5000+ or better
    • Direct X®: 10, Windows Media Player
    • Hard Disk Space: 1.5 GB HD space
    • Sound: 100% DirectX 9.0c compatible sound card and drivers
    • Input: Mouse and Keyboard or XInput-compatible Gamepad
    • OS: Snow Leopard 10.6.8, 32/64-bit
    • Processor: Intel Core 2 Duo 2.8Ghz or equivalent
    • Memory: 2 GB RAM
    • Graphics: OpenGL 3.0+ support (2.1 with ARB extensions acceptable)
    • Hard Disk Space: 1.5 GB HD space
    • Input: Keyboard
    • OS: Mountain Lion 10.8.5, 64-bit
    • Processor: Quad Core CPU
    • Memory: 4 GB RAM
    • Graphics: OpenGL 3.2+ support
    • Hard Disk Space: 1.5 GB HD space
    • Input: Mouse and Keyboard or Gamepad
    • OS: glibc 2.15+, 32/64-bit (S3TC NOT required)
    • Processor: Intel Core 2 Duo 2.8Ghz or equivalent
    • Memory: 2 GB RAM
    • Graphics: OpenGL 3.0+ support (2.1 with ARB extensions acceptable)
    • Hard Disk Space: 1.5 GB HD space
    • Input: Keyboard
    • OS: glibc 2.15+, 64-bit, S3TC texture support
    • Processor: Quad Core CPU
    • Memory: 4 GB RAM
    • Graphics: OpenGL 3.2+ support
    • Hard Disk Space: 1.5 GB HD space
    • Input: Mouse and Keyboard or Gamepad
Helpful customer reviews
36 of 39 people (92%) found this review helpful
32.4 hrs on record
Posted: November 5
Before I start, I have to say something, if you're looking for some short review of this game, this is probably not the right place to search but I'd like to encourage you to read those "few" words I have in my mind for quite some time.

The game itself is a work of art, a masterpiece, practically made by one man who just wanted to show and share his story, it took him almost 4 years to make it real. It's not just a simple platform/slasher game with a pinch of RPG. This game gives you what AAA games don't, when you play it, it stays in your mind and your heart for a long time, you just can't stop thinking about main characters and their quest until you turn this game on again. Then, after 15-20 hours of playing which is a very long time for an indie game, the end comes leaving us with emptiness and one thought in mind... why it had to end so "quickly"?

But that's enough of my jabbering, lets talk about the structure of this game.

The playthrough gives you a lot of pleasure, both of fighting hundreds of enemies and of finding well-hidden secrets or collecting your "friends". You can reach some of them only before the final bossfight, which is a great opportunity to backtrack a little and find out what we missed during our journey. Exploring the world isn't something that the game force you to do so, you just want to do it yourself. Why? Because the environment is just marvelous.

A hand-made grafics and backgrounds are one of the biggest advantages of this production because it looks like a fairy tale that you can live in. You can explore it and admire such a fantastic and well-planned world. Every single location has its own charm and atmospfere without any unneccessary elements that could distruct us. Literally, every little piece of it is in the right place.

Of course this game has some flaws and bugs but it just doesn't matter when you're experiencing such a wonderful adventure.

And lets say something about it. You can't say a bad word about the main plot, if that was a movie, the author would definitely receive an oscar for it. The enjoyable mixture of both main and side quests gives you a wide range of every known and unknown feelings human ever had. I'd like to say it that way... from happines to sadness with sorrow and anger along the way in only 10 seconds.

Let me say something about soundtrack too. Maybe while beating opponents to death, it's hard to pay attention to music playing in the background but when we stop slaughtering everything around, it's nice to hold on for a second, watch the view and listen to those wonderful tracks. This music is magic and it fits perfectly but listening to it without playing Dust is as much pleasurable. Ideal for a quiet, alone night with a cup of tea...

And at the end... what about the fighting system? At the beginning you might think that simple sword-swinging combined with jumping isn't going to drag your interest for a long, even if it looks astonishing, but during the game we can find various of unique moves and techniques that can provide new ways of making incredible hit-combos up to 1000 hits!

There's much more I would like to say about this game but no amount of simple words can express the way I feel after playing this, for me prefect at any aspect, game. I hope my review will give you a proper answer to the question: "Is this game's worth playing?"

And one last thing, you may think that 15 euro for this game is a little to much and you may be right, you can just buy it in a bundle or wait for a discount but... this game is worth much more... 15 euro is nothing for such an experience like this that not many games can give you, really, honestly.

Thanks for your time and have fun, you'll have it, that's for sure.
(and sorry for possible mistakes in this text)
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12 of 14 people (86%) found this review helpful
37.4 hrs on record
Posted: November 22
An action/platforming RPG in the vein of Castlevania, Dust drew me in, hook, line, and sinker.

The game puts you in the shoes of an anthropomorphic amnesiac called Dust, and teams him up with floating friend Fidget and wizened talking sword Ahrah. Together, the three of you travel the land of Falana, righting wrongs and uncovering the secrets of Dust's true identity. The plot walks a tight balancing act between family-friendly and dire darkness, and while it's successful overall, some characters (Fidget) do tend to add a somewhat childish, yet still charming flavor to the tale. Despite the world's somewhat medieval vibe, the dialogue is wholly modern, which is oddly jarring, but in a Disney-film-set-in-the-olden-days-but-everyone-talks-like-it's-1990 sort of way. The banter between the three leads is mostly fun, and goes a long way to establishing them as companions — and eventually, friends.

As I mentioned, the game unfolds much in the same way as the Symphony of the Night flavor of Castlevanias: explore a variety of locations in 2D space, gather new equipment and ability upgrades to slowly expand your movement possibilities, fight lots of enemies and bosses, help out others via side quests, and gather hidden treasure. While Dust only has access to his sword and several of Fidget's magical projectiles, the tight physics and the outstanding combat keep the game feeling exciting all the way through. Mixing and matching various attacks and combos is thrilling, and combined with the awesome animation, the battles are utterly chaotic and begin to seem like one epic, violent dance. The final level and battle of the game are an utter symphony of carnage. Fortunately, the controls are tight, and you're very much in control of every slash, smash, and dodge. Dust occasionally turns to face a target other than the one desired, but it doesn't happen nearly often enough to really bother me. Also, while the entire game felt very fair, there is one particular enemy late in the adventure that can break all of the established rules of battle. Parrying you while facing the opposite direction or knocked down to the ground and dodging into the background with far greater frequency than even the final boss, this enemy felt a little cheap — though this is admittedly a nitpick that only affects the final hour or two of the game.

Visually, Dust looks like what every Disney game from the 1990's aspired to be. The hand-drawn background art is gorgeous and diverse, and the character models are big, colorful, and move with a fluid grace that gives Rayman a run for his lums. There are numerous particle effects like rain, wind, snow, and ash, and tons of dramatic lighting and blur effects during combat. If 2D graphics were food, I would eat Dust all day.

The musical score is deep, emotional, and diverse, and lends a huge degree of weight to the various locations and scenes it underscores. There's plenty of audio feedback during combat and in menus too, and all of it lives up to the high-water mark set by the graphics and music. The voice acting is generally pretty good — Dust in particular gives a great performance — but a few here and there (Fidget) are a wee bit cutesy for my taste. Still, no character's voice is outright bad.

The PC version automatically detects your control setup and changes the menu layout to suit your choice of mouse and keyboard, keyboard, or gamepad. Keyboard/mouse combinations are certainly serviceable, but the best way to play is undoubtedly with a controller in your hands. There's also a nice selection of knobs and dials to prettify your visual experience if you've got the hardware for it. Considering all of that, Dust absolutely makes a great transition to PC.

The game has a set of four difficulty options, the usual suite of Steam achievements, and several challenge rooms for you to struggle with, as well. Playing on hardcore difficulty and completing 100% of the game took me in the neighborhood of 19 hours, so there's certainly plenty of game here for the price, too. Dust was undoubtedly a labor of love by its creator, and it shows. This game oozes craft, artistry, and love, and shows it off in every facet of its design. There's great gameplay, graphics, music, and heart here, and I have no reservations whatsoever in wholeheartedly recommending it to anyone that enjoys these kinds of games.

10/10 - MUST PLAY - Highly Recommended

Be sure to check out Nerd House Gaming for more reviews!
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8 of 9 people (89%) found this review helpful
26.1 hrs on record
Posted: November 1
Dust: An Elysian Tail...

To be honest, I only bought the game due to the viusals on the previews. Those alone seemed to be amazing and played a decisive factor. At first, given all the reviews, I was a bit sceptycal. I was afraid that it would be an over hyped game by the community and in the end it would something bland. Fortunately, it wasnt the case.

So the big plus on Dust:
+ amazing visuals (except cut scenes - those appear to be from early free flash games)
+ cool combat system. Amazingly fluid!
+ cool soundtrack
+ interesting level construction
+ Easy to play and to master
+ gameplay length just right

The bad:
- Story is rather generic (it has a couple of twists, but nothing unseen before or trully unpredictable)
- may become repetitive at times
- can´t seem to skip some cut-scenes.
- perhaps a "nightmare" mode should be considered

I think those minus can even be neglected / forgotten given the quality of the game. I can imagine myself playing it over again in a couple of years time.

I had fun playing this game. I took my time to make my character quite strong (I think I was level 50 - 52 when I finished the game. I had a lot of fun in some levels, and loved the final boss battle. I have finished the game, recovered my last save, gained a couple of levels only to play the final boss battle again.

I thought that the game could be a bit more difficult. Appart from a couple of situations that were actually tricky, you can almost go through the whole game without actually feeling that you are in an eminent risk of dying. However, this is a dream game at every level for a younger audiance.

My recommendation - get the game and play it. You will often find it on steam sales w 75% discount (I have seen it like that 3 or 4 times until decided that I should buy it), but after playing it, I feel that the full price would be a fair deal.

Hope the analysis was useful for all the undecided.

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5 of 5 people (100%) found this review helpful
11.1 hrs on record
Posted: November 25
+ Agreeable game-length for a platformer
+ Very fluid, solid, and thoroughly enjoyable combat system
+ Amazing soundtrack
+ Beautiful level designs
+ Gorgeous art-style

- Uninspired narrative; not terrible, but little that you haven't seen before
- Marginal replay value
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6 of 7 people (86%) found this review helpful
10.5 hrs on record
Posted: November 19
Let me first by stating that this is everything I wanted Odin Sphere to be.

This is a semi open world 2D RPG with mechanics not dissimilar to a fighting game.

- Great art style, the game is gorgeous
- really fun/ in depth mechanics in dealing with enemies
- the soundtrack, my goodness, I listen to it while playing other games due its epicness.

I believe this game suffers from the Psychonauts syndrome. Highly critically acclaimed, however no one heard about it.

This is a beautiful game. I recommend to anyone interested in any genre no matter what you say you play.
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7 of 9 people (78%) found this review helpful
0.7 hrs on record
Posted: November 23
castlevania but with furries

how could you go wrong with that
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4 of 4 people (100%) found this review helpful
1.6 hrs on record
Posted: October 31
Annoying sidekick. Great game.

All the game elements come together perfectly to make a light, but enjoyable RPG.
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3 of 3 people (100%) found this review helpful
6.2 hrs on record
Posted: October 31
Independently developed Metroid-vania style game with beautiful graphics and a fun combo system. Feels like a AAA title. Fantastic music and voice acting.
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4 of 5 people (80%) found this review helpful
11.8 hrs on record
Posted: November 13
I had this game from months ago and didn't bother to play long. I thought this game was going to be boring so I don't bother to play long, but today i played again and found out that my first impression of the game is wrong.. I actually love it after 1 hour of playing. I guess I wasn't fond of a "rabbit" as a main character and his accompanion flying cat thing (I forgot what her race name -- again), and I didn't like the control LB-RB to dodge and your first attack will be on counter direction from where you jumped to, took me about 15 minutes until I used to the control.

But after an hour of playing and see the worldmap, the village, the sidequest and everything. I think my first impression was wrong. I keep playing it for hours and found out that this game is actually highly addictive. I think the problem with me was just happened on first hour of playing, I just didn't get the feel of the game (well, this also happened to me 14 years ago with suikoden II --but later I beat this game for 10 times, with all characters +best ending without guide)

I don't want to say much, to avoid spoiling the game. you better play it yourself :)
I recommend this game!
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13 of 23 people (57%) found this review helpful
7.8 hrs on record
Posted: November 8
I'm going to be objective with this review because I know a lot of people truly enjoyed Dust, which is great. As a huge indie game supporter, I am ecstatic to see games like Dust do so well. I'm not trying to hate on it, but I personally did not enjoy Dust. I will give my reasons:

+ The graphics are absolutely gorgeous. Easily one of the prettiest games I've ever played.
+ I don't understand how a single person made this game. Major props because this game is very long compared to other titles which were made by one to two people.

- It's really important to connect with the characters in order to enjoy your time in the game. Unfortunately, the main character in this game has zero personality and I cringed every time he opened his mouth. He does transform in the end into someone with character and zeal but it took 8 hours for that to happen. For 90% of the game he is possibly the most boring protagonist I have ever witnessed. I understand his "beginning personality" was part of "who he is" but it made for an extremely boring character.
- The combat is beyond oversimplified. You basically use the same two abilities over and over again. Where is the strategy? Where is the strategic planning? Where are the ridiculous crazy combos?
- The enemies for the first 80% of the game are also oversimplified and unimaginative. You can use the same strategy for almost every enemy you encounter barring a select few with specific abilities.
- The item choices are so bland. There are almost no "choices" you have to make between items. 95% of the time, they simply just become better and better. They have no tradeoffs. This causes the game to become very linear and simplified.
- The storyline was... borderline acceptable at best. I felt like so much effort was put into the end of the game that the entire 90% of the rest game was just left out. The ending was good. I liked the ending. Nothing happens though for the entire rest of the game.

Overall, Dust is very beautiful visually, and I enjoyed the message at the end. Unfortunately, the characters were bland, the combat was oversimplified, and the item choices were made for you due to having very little tradeoffs.

Dust takes about 8 hours to complete.

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3 of 4 people (75%) found this review helpful
11.2 hrs on record
Posted: October 30
if you're a furry weeaboo, this game is for you.
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3 of 4 people (75%) found this review helpful
17.1 hrs on record
Posted: November 21
Quite frankly, this game was beautiful.
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7 of 12 people (58%) found this review helpful
11.6 hrs on record
Posted: November 16
fidget made this game.... ;-; <3
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1 of 1 people (100%) found this review helpful
29.9 hrs on record
Posted: October 31
This game is amazing. It was a game that really touched your heart when you played it and it literally brought me to tears when it ended -- like how some people cry when their favorite show is over. There are no issues in the game program wise, and in game some parts are very frustrating, but honestly, it was worth it. I would definitely play this more than once.
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1 of 1 people (100%) found this review helpful
36.0 hrs on record
Posted: October 29
Dust: An Elysian Tail is one of the few games I completed entirely, multiple times. I love this game for many reasons: the music is absolutely amazing, the background and characters are beautifully rendered and react to wind, rain and fighting, the combat has about 6-7 combos in total but you have so much freedom of movement that it feels like your pulling off 15-20 string combos, and the story is amazingly compelling. The sidekick you have through the game, Fidget The Nimbat, made me laugh many times and is a really good asset in combat. The combat rewards you for having long unbroken combo chains (there is an sidequest that has you get a 1000 hit combo) and reminds me of something Platinum Games would make.

There are many little nods and easter eggs in the game from all of gaming history. They can be usuable items to the merchant to treasures you find in the world. The game really rewards exploration with items and money and health upgrades.

The one weakness Dust: An Elysian Tail suffers from is the boss battles. It is usually one enemy that you fight , and it becomes trivial because you dodge their attacks and chain combos on them when there just standing there. The boss battles can be overlooked if you get really interested in the story.

I would reccommend you play this game of the "Tough" difficulty, because normal is too easy for most people. The "Hardcore" difficulty is best saved for a second playthrough because you take more damage and enemies take less damage.

I cannot reccommend this game enough to anyone that calls themselves a gamer. If you can get over the fact that the characters are anthromorphic animals and it is metroidvania styled , you will see a compelling story, beautiful design, music that is on par with Super Mario Galaxy, and a combat system that allows you to chain combos indefinitely.
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1 of 1 people (100%) found this review helpful
14.7 hrs on record
Posted: October 30
Good game over all 7/10

Some of the mechanics start to become repetitive later on in the game which makes it drag on.
No urge for replay

Lots of voice acting.
Combat makes you feel like a BA
Enjoyed all the characters
Looks amazing. Feels like i'm in a Disney movie just wrecking s$!t
Price is right. Even better when it goes on sale.
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1 of 1 people (100%) found this review helpful
6.6 hrs on record
Posted: November 16
Beautiful and serene. Hand painted maps are gorgeous and a welcome change. Combat is very satisfying, and Dust is incredibly immersive. Absolutely love the story line and the characters. My compliments to Dean at Humble Hearts for his masterpiece. Seriously, it's absolutely awesome.
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2 of 3 people (67%) found this review helpful
9.2 hrs on record
Posted: October 29
I would tell anyone that know as a friend to play this if I were you. It has a great story, nice beat'em-up styled gameplay, and a huge amount of replay value if you enjoy finding secrets and doing sidequests.

9/10 "Amazing"
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2 of 3 people (67%) found this review helpful
13.4 hrs on record
Posted: November 2
From the people of the VGCats website, this game was born. Now this game was something that I never saw before....Either that or I did but I was just distracted by all the beautiful colors. The animation and graphics are beautiful, it had a certain vibe of calmness and beauty into one glorious game. The characters are very likeable, and the main character is a great character. References and abit of fourth wall jokes were funny to, and some of the lines the characters say are pretty funny, too. The game is great and shouldn't be overlooked. One of the finest Hack'n'Slash games I have ever played, and while it's not for everyone, it is something that you will not be disapointed by.
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2 of 3 people (67%) found this review helpful
2.0 hrs on record
Posted: November 3
One of the best games I ever had. It is truly EPIC. This game is full of funny moments, which are mostly provided by a cute companion of yours. It is easy to learn how to play, so lately, you can just enjoy very nice graphics, music and flow of the story, which is a little .. I would say different than expected, but still interesting. I will never regret buying this, because this particular game got into my TOP 5 game list easily. I heartily recommend this to everyone. 10/10
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