Strider returns in a brand new adventure, complete with incredible side-scrolling action, and lightning fast combat all in a massive interconnected world! Download the full game February 19th and become the original assassin!
User reviews:
Very Positive (83 reviews) - 86% of the 83 user reviews in the last 30 days are positive.
Very Positive (1,628 reviews) - 86% of the 1,628 user reviews for this game are positive.
Release Date: Feb 19, 2014

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“Hiryu is back, and better than ever”
9.5 – Destructoid

“Strider is a great reboot and a fresh action experience for newcomers to the franchise”
8.75 – Game Informer

“Strider nails the thrill of being that ultimate ninja badass”
8.5 – Polygon

Steam Big Picture

About This Game

Strider returns in a brand new adventure, complete with incredible side-scrolling action, and lightning fast combat all in a massive interconnected world! Download the full game February 19th and become the original assassin!

Key Features

  • The ultimate ninja returns – Strider Hiryu, the original assassin that inspired many third person action titles returns in a completely new game for a new generation of gamers as he takes on the Grand Master Meio.
  • Lightning fast combat – Use an arsenal of moves and weapons against your enemies whilst slicing your way through a massive interconnected game world.
  • Plasma Cyphers – From scorching enemies to freezing them in their tracks or deflecting a host of bullets, the indestructible plasma charged cypher offers a range of action tactics for players to use against their foes.
  • Seamless Traversal – Jump, climb and run through the expansive game world with the speed and agility of a ninja whilst climbing surfaces to gain that extra height and engaging the enemy from virtually any direction.
  • Varied enemy design – From cybernetic soldiers to immense bio-mechanical creatures the enemy types in Strider guarantee engaging and unique combat challenges.

System Requirements

    • OS: Windows Vista SP2 x64, Windows 7 x64, Windows 8 x64
    • Processor: Intel Core 2 Quad Q9550, 2.83GHz / AMD Phenom II X3 720, 2.8GHz
    • Memory: 4 GB RAM
    • Graphics: ATI Radeon HD 5770 / GeForce GTX 460 or better
    • DirectX: Version 11
    • Network: Broadband Internet connection
    • Storage: 3700 MB available space
    • Sound Card: DirectX 9.0c Compatible
    • Additional Notes: Integrated graphics solutions not supported. Controller recommended.
Customer reviews
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Very Positive (83 reviews)
Very Positive (1,628 reviews)
Recently Posted
( 1.2 hrs on record )
Posted: June 28
(disregard playtime, I actually have at least 50 hours on this)

It actually gives an advantage, which you don't normally have with the keyboard. It lets you aim with the kunai in any direction WHILE running and using other abilities!!! It's a pretty huge deal...

Excellent game btw! I didn't play the original, but this is one of the best sidescrollers I've ever played. It's right up there with the Disney's Aladdin DOS game and Broforce.

What I like the most about it is the movement. Complex, yet fast, lots of options. It makes running through those long levels so much less boring. Remember how in other games you have to always take a long run back towards the objective after you've explored the level? Yeah, this game makes that fun.

Weapons (elements) might be few, but each are very different and further contribute to the variety and complexity of enemies and ways to take them out! Then there's also the special attacks. I sometimes forget to use them, but the highest difficulty will actually punish you for forgetting to use them. This game wants you to smash as many buttons as you can, until the screen is full of all kinds of effects. Quite literally - you can attack as fast as you can smash the button!

You might be thinking, that if all you have to do is smash buttons, then the game is rather easy and very primitive. Yeah, for the first half an hour. Then it gets hard. + that's what makes this game special. In comparison, in Disney's Aladdin you sometimes had to stop and firgure out the best way to take out enemies and approach them as such. In this game you go full nuts and dash through the level like a cyberninja - for the first half of the game. Then it adds armored enemies with laser weapons, where that becomes more difficult to do, but still makes it the preferred playstyle! Run&slash all the way!
Helpful? Yes No Funny
( 2.4 hrs on record )
Posted: June 28
Ever played Metroid, Ninja Gaiden (nes), or Strider (nes)? Then buy this game
Helpful? Yes No Funny
( 1.1 hrs on record )
Posted: June 27
Awesome game, fast and fun. Really recommended to all side-scrollers fans here :)
Helpful? Yes No Funny
( 19.5 hrs on record )
Posted: June 26
I played the game alittle, not that much though.....overall great game
Helpful? Yes No Funny
( 7.6 hrs on record )
Posted: June 26
Fun Metroidvania with satisfying controls and fun upgrades. The backtracking doesn't feel like a chore, which is always a plus.
Helpful? Yes No Funny
Mark 🍣
( 10.6 hrs on record )
Posted: June 25
How come I never heard about this new Strider game before?
Strider was one of the BEST platformers for the GENESIS, so I gave this one a try.
And oh boy, it did not disappoint. I only paused because I HAD to recommend this game.
Definitely one of the coolest platformers I've played recently
Helpful? Yes No Funny
( 7.7 hrs on record )
Posted: June 25
Strider is a very well done side-scroller, the production quality is very good and it held my attention. I completed Strider in 5h19m and at 61%; I got all of the health and power upgrades, but not the accessory upgrades, story pieces, art, or costumes.

You run around and cut up what looks like robots. You can latch onto walls abd break through floors, you'll also obtain different weapons that unlock corresponding doors as you play through the game. You don't have to kill everything, but sometimes it's required to unlock a room and sometimes it's helpful because they'll knock you off walls. Controls are very responsive, I played with a gamepad.

The graphics were well done and the backgrounds fit right in. Nothing looked particularly cheap, the effects are high-quality and everything feels like it fits together.

I was very pleased with the audio. Good dynamic range in the sound effects and music, not a loud, dry, compressed sound like many games; it was easy on my ears. Very good electronic soundtrack.
Helpful? Yes No Funny
monorail khat
( 10.7 hrs on record )
Posted: June 23
Sharp controls, good gameplay. Strider for NES was the first game i ever owned (that my parents bought for me), so bonus nostalgia points. Story could have been better, i guess.
Helpful? Yes No Funny
The Anti-Hero
( 9.1 hrs on record )
Posted: June 20
Product received for free
Back to classical periods.
Helpful? Yes No Funny
( 11.5 hrs on record )
Posted: June 20
Epic Games. I did not finished the game already but it's on the way. The ancients game on genesis especially the first i did on emulation was over good.

Music, graphics, universe. What kind of game permit you to play cyber ninja fighint against a evil communist futuristic dictator ? It's fast, precise, there options to use. Problem anyway, it's so easy in normal mod. I hope the end will be harder.

I did receive it by a sega bundle and i bought this bundle just for this game but if i saw strider on steam ealrier i would have bought it full price. And i don't do that for tons of game, believe me.
Helpful? Yes No Funny
Most Helpful Reviews  In the past 30 days
10 of 11 people (91%) found this review helpful
3.1 hrs on record
Posted: June 5
Strider is the sort of man who flies a hang glider into a warzone. He doesn’t get bogged down in the details, preferring instead to slice first and ask questions later. His latest hack-and-slash action game is the same way. Without preamble or pretext, you’re dropped straight into the action, cleaving through one hapless guard after another. Strider’s capacity for carnage is boundless, and the acrobatic precision with which he dispatches his foes makes him a delight to control. Right away, you have everything at your disposal to feel like a one man army, and as your arsenal grows, so too will your enjoyment of this well-crafted game.

Simply being Strider feels great. The way he moves from running to sliding to climbing a wall to bisecting a robot is so seamless that you feel like a tempest on the battlefield. From the arc of his jump to the range of his slide, all of Strider’s movements are perfectly measured to give you complete command of the action. In the beginning you can do little more than jump and slash, but by exploring the world and defeating powerful bosses, Strider unlocks new techniques for his arsenal. Reflecting bullets, throwing knives, and summoning a eagle made of pure energy are just some of the powers you earn, and those powers expand your fighting repertoire in new and interesting ways. Instead of mindlessly cutting down the competition, you could send your eagle to intercept airborne foes while you take out those on the ground. Alternatively, you could employ a long-range strategy using the throwing knives and reflection cypher to dispatch foes from afar.

Whichever you choose, juggling these powers together is a real delight, and cartwheeling through the air while dispensing death at 360 degrees is extremely empowering. There are plenty of locked doors to be found early in your quest with no means of entry--this is the game’s way of teasing you with the promise of new powers--and they grant you no choice but to pass them by. As you unlock new powers, referred to as cyphers, you are able to return to these spots and open the doors associated with your new cypher. This can help you advance along the main storyline or reward you with hidden unlockables such as concept art and new costumes.
As you acquire new cyphers, Strider's scarf color will change to indicate which cypher you currently have active.

While Strider’s world is filled with surprises, the backdrop itself is disappointingly drab. The game looks slick and clean, with a subtle scanline effect that harkens back to the ninja’s arcade roots. However, the moment you touch down you’re greeted with a futuristic, industrial aesthetic that rarely relents as you progress. Gloomy pipes and heavy machinery follow you wherever you go, splashed with all the browns, greys, and whites you can handle. Admittedly, this style has the benefit of making Strider--in all his crimson-scarfed glory--pop against the background, but even so, more variety in the different arenas would have been welcome.

Certain enemies also sport a splash of color to indicate a weakness to a particular cypher. Against such a foe, Strider must switch to the appropriate cypher and use it to disable the enemy’s defenses--most often a color-coded shield--before dispatching him. These enemies help keep fights feeling dynamic as they force you to mix up your tactics and utilize Strider to his fullest. One cypher, the cold cypher, does rise above the rest with its incredibly powerful ability to quickly freeze enemies. Frozen enemies can take no action, and are locked in place for several seconds. Other cyphers add to the enjoyable chaos of Strider's combat, but the cold cypher does the opposite. It simplifies encounters and feels more like a crutch than a compliment to your other abilities.

Unlike most rank-and-file grunts, Strider's bosses maneuver around the arena making them very different--and enjoyable--encounters.

Once you finish Strider’s main adventure, you can try your hand at the game’s challenge modes. These challenges come in two varieties: survival and beacon run. Survival challenges are all about testing your combat prowess. You’re granted a pre-selected loadout of cyphers and turned loose against wave after wave of enemies. Beacon runs, on the other hand, are all about speed and agility. Your goal is to pass through each of the beacons on your way to the goal, all the while navigating a trap-and-enemy-infested environment. This mode is especially welcome since Strider is so fun to control and the main game rarely tests your platforming capabilities. When a challenge is completed, you are graded on your performance and can compare your stats against others on challenge-specific leaderboards.

From the moment you embark on your journey right up until the final deathblow, Strider is a blast to play. Controlling this agile ninja feels empowering right out of the gate, and each new upgrade brings with it an enjoyable new way to engage your foes. While his world is a little drab there’s still plenty to explore even after the job is done. Strider is fun, pure and simple, and serves as a fitting revival of a classic video game hero.

Strider / PlayStation 4 & Xbox One / PC

The Good
Strider himself is wonderfully fun to control
Steady stream of new powers and enemies keeps combat fresh
Beacon run challenges let you flex your platforming muscles

The Bad
Strider’s world is rather dull and repetitive
The cold cypher is too powerful


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9 of 10 people (90%) found this review helpful
4.5 hrs on record
Posted: June 16
STRIDER™ is a game that I recommend because:
- is a method to banish boredom
- it has a good price
- it has full controller support
- it is classic
- it has action
- it has trading cards

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5 of 5 people (100%) found this review helpful
7.1 hrs on record
Posted: June 16
Strider Hiryu, ready for battle.

Now this is how you do a reboot of a franchise. Capcom has done an amazing job bringing back one of their beloved franchises in Strider (2014). The game is beautiful, fast, frantic and simply alot of fun to play. No other game makes you feel like such a badass ninja such as this one.

Story: The story is nothing to write home about. It is pretty stock standard, the Strider organization sends their best assassin, Hiryu, to kill the dictator Grandmaster Meio who currently rules with an iron fist in Kazakh City. The plot is pretty paper thin and is only there to progress the gameplay.

Graphics: On high graphics settings, Strider is a joy to look at. The character textures are super crisp, colours are vibrant and pop off the screen and the landscapes are incredibly pretty. Capcom has done well to modernize the game yet keep the charm of the original arcade classic released in 1989.

Sound: The soundtrack is fantastic to listen to. The composers of the game have done well to remix old tunes such that they sound fresh yet familiar and harken back to the glory days of the arcades in the 80s to 90s. The sound of Hiryu's blade cutting through enemies is very satisfying and the laser blasts have a nice retro sound to them. Each of the villains are voiced admirably, being cheesy yet fun to listen to.

Gameplay: Strider's gameplay is just too much fun. The game moves at a much faster pace than the original arcade game and I think is better for it. You can rapidly tap the X button on the Xbox 360 to slice and dice your way through enemies and use the trigger buttons in combination with the A button, to quickly dash through the air and jump through obstacles. Each of the gameplay elements is refined to a tee and is a pleasure to play.

Overall, Strider is a fantastic reboot of a much loved arcade franchise. It is the perfect example of how to create a modern take on a series and yet still remain faithful to the original's spirit.

There should be alot more remakes like this one.

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5 of 5 people (100%) found this review helpful
6.9 hrs on record
Posted: June 5
At least as good as Strider 2. The game borrows a lot from that title, but reinvents the gameplay as a metroid-vania. Very cool if you are into action-exploration games and insane ninja antics with some beautiful graphics.
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5 of 5 people (100%) found this review helpful
1 person found this review funny
1.3 hrs on record
Posted: June 3
very fast paced and very fun. it reminds me of the good ol gaming days of yesteryear
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4 of 4 people (100%) found this review helpful
11.7 hrs on record
Posted: June 4
Epic platformer. A must if you like games like Super Metroid and Castlevania.
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3 of 3 people (100%) found this review helpful
1 person found this review funny
16.2 hrs on record
Posted: June 6
Great visual and gameplay. Totally nostalgic.
Played for more than 8 hours to get all health, energy and hidden strider.
Worth my time! Great game!
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2 of 2 people (100%) found this review helpful
1 person found this review funny
9.5 hrs on record
Posted: June 14
Strider is fast-paced platform-advanture hack and slash game developed and published by "CAPCOM" and "Double Helix Games" in February of 2014 serving as a reboot of 1989's side scrolling platform game with the same name,which also was a prior for Street Fighter II.Game has really pretty graphics with cool and eyecatching effects.about game itself,you are playing as a Strider Hiryu,ninja assassin sent to kill "Lord of Darkness" Grandmaster Meio. you have to infiltrate his city by clearing everything that stands on your path,clearing his elite units bypassing turrets and traps and defeating powerful bosses while searching for the hidden power-ups to get yourself stronger and be able to succeed where other assassins failed.besides the single player campaign,game also has challange modes such as beacon run and survival mode

Gameplay is really simple,you have a freedom of movement,being able to run non-stop or jump around and climb anywhere with in the reach,and there's no falling damage,neither restricted lives amount,there are several checkpoint locations around the map,where your respawn in case you die,as an objective you have to run through a group of enemies and elites on a large sized maps,with a lot of hidden rooms and collectibles such as character and story intel, concept art and outfits of legendary striders as well as a power-ups to get as stronger as possible to be able to defeat bossess in the end of the maps,to finally reach your target.however you can't access some of the rooms in early levels,you have to progress further in the game to be able to unlock certain powers which is required to get pass the door,but you can check which areas you haven't visited on your map,you might need them all to stand against the challenging bosses game has to offer.after defeating bosses you unlock different elements for your weapon which are called "plasma" types,totally changing the outcome of your abilities giving it a different situational powers,such as reflecting bullets,freezing enemies,or putting them on fire for extra damage.

  • Variety of Power-ups – (4 different situational plasma types,each having totally different playstyle,combo variations and spell efects,along with a special abilities used for traveling or as an access to some of the doors where are health/energy upgrades located,which are hidden all around the map)

  • Variety of Abilities and Combos – (with the different plasma can pull out different attack and movement combinations,and in case you forgot them you can check them all again in the ingame menu,as well as see how many upgrades you have already achieved)

  • Variety of Collectibles – (besides just getting upgrades for your character,there are some concept arts,story and enemy intels, hidden all around map along with the outfits of legendary striders to suit yours)

  • Variety of Enemies – (looks abilities and health of the old enemies also changes for each area besides adding some new type of enemies,also increasing the number of elites you meet and amount of traps you have to pass while progressing through storyline and each one of them takes different approach since they have weakness to different plasma types)

  • Fast-paced – (you have freedom of movement,you can just run past enemies slashing through them without stopping as well as reaching any surface map provides without having any fall damage or restricted lives)

  • Graphics – (Graphics and effects overall look really pretty and eye-catchy,makes gameplay more enjoyable)

  • Challenging Modes – (game offers beacon run and survival modes to test out your abilities,besides campaign)

  • Challenging Bosses – (some of the elites and bosses are pretty challenging and takes different approaches, tactics and adoption in order to defeat them)

  • Full Controller Support – (besides playing it with keyboard,game has a full support of gamepads)

  • Controls – (Game doesn't let you to change any of the controls affecting the gameplay,it only gives you a preset controlls to play with)

  • Story – (story lacks of content,anything you want to find out you have to check outside the game in extras, if you collected any intel about them)

This review is part of the Steamified Community Reviews. I received this game for free thanks to Steamified and the developer. If you'd like to contribute your own reviews check out our Steam Group.
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2 of 2 people (100%) found this review helpful
15.7 hrs on record
Posted: June 12
Time Played: ~9 hours (according to the timer in-game)
Purchase Price: $1 - humble bundle ftw!
Verdict: Yes yes please more of this, yes.

I bought this game as part of a humble bundle a few weeks ago, and I had played the previous versions of this game (including the original on the NES when it came out)... so maybe I'm a bit biased, but this game is pretty much everything I want from a platformer. Period.

Lots of sprawling areas to explore, and return to once you have more mobility
Fast paced action game, lots of enemies, always stuff going on.
Boss fights were entertaining, though a couple were pretty frustrating (of course, what platformer is complete without the boss or jumping puzzle that keeps you banging your head)
Well designed levels, decent replayability.

I couldn't stop playing once I started ;) (I seriously blew a good chunk of this weekend playing)
You can't go back to the rest of the game once you enter the last board. I am thus stuck at 92.8% complete (I swear I thought I'd gone and gotten all the unlocks, but I missed one. LET ME GO BACK WITHOUT STARTING OVER!)
Switching plasma mid-fight does not feel very fluid. On some fights I'd have to go blue, yellow, purple, and I lost a lot of health doing that. maybe having one of the two kunai buttons as a "next plasma" might have been better... maybe it's just that I am really terrible at remembering which direction is which plasma, or something... or I'm bad at using my left thumb on the controller? Not sure.

Unplayed portions:
I'm still missing quite a few achievements, I'll possibly come back to get those later.
I haven't played any of the challenge modes. I will have to take a look at those to see how they go. I've unlocked them all (I'm a collector so I've gone through and done them all)
Haven't tried a 4 hour speed run yet.
haven't played on Hard yet (played through on normal)

Even though I paid $1 for this game, I would easily have spent 10 or 15 on it, because the quality was fantastic. If you're on the fence, I vote you go for it. if you hate it, you can always ask for a refund, but I think it's totally worth the investment.
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1 of 1 people (100%) found this review helpful
7.5 hrs on record
Posted: June 2
Overall I thought Strider was a good spin on the classic game. Turning it into a Metroidvania style open world game with secrets and plenty of worthwhile backtracking was a smart move. I did find the environments repetitious and lacking in variety. This hampered my desire to explore and as such I finished the game at only 75% completion when I usually shoot for 100%. The boss battles were the highlight though they also could bring some frustration if you aren't good at memorizing attack patterns as there is usually little to no way to heal in these encounters.
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