Software Demos Recomendados NOTICIAS
As Sam McRae, last surviving member of the “Titan Hauler” crew, you must hack and blast your way through an onslaught of truly bad 'bots to find a way to prevent a potential planet-destroying catastrophe.
Fecha de lanzamiento: 17 mayo 2013
Etiquetas populares para este producto:
Ver vídeo en alta definición

Comprar Bad Bots


“Bad Bots is a well put together and highly enjoyable retro styled indie title brought to us by a small development team... I definitely recommend giving this game a chance.”
Capsule Computers

“Bad Bots lives up to everything it claims to be: A retro, 2D side scrolling shooter, which brings up nostalgia while maintaining excellent gameplay and graphics. When you have a solid game like this, time flies while you’re killing bots and trying to save the world.”
Gaming Shogun

“From the first second I turned the game on until the last moment I had with the campaign mode, I had fun... I would recommend the game to anyone.”
4/5 – Operation Rainfall

Acerca del juego

As Sam McRae, last surviving member of the “Titan Hauler” crew, you must hack and blast your way through an onslaught of truly bad 'bots to find a way to prevent a potential planet-destroying catastrophe. The mystery of what happened to everyone while you were in cryostasis unfolds around you as you wade through the bodies of your fallen shipmates, unloading round after round into your relentless automaton attackers.

  • Explore 170 danger-filled rooms throughout the ship including the Evacuation Bay, Mechanical Shafts and Robot Workshops while the rich sci-fi story unfolds in the Campaign Mode.
  • Engage in combat against more than 2000 deranged robots comprised of several unique types, all programmed to kill you.
  • Face off against 7 deadly bosses, each with distinctive attacks including the fire spewing Flamebot, electrified Orbs, the lethal grip of the Spider and Jack Hammer’s brutal pistons
  • Defend yourself with 8 robot bustin' weapons including your trusty Axe, Rifle, Shotgun, explosive Grenade Launcher, Pulsar Gun and more.
  • Try to survive 60 seconds against an endless onslaught of especially persistent and cranky gun-toting, knife wielding robots in 3 unique rooms in Challenge Mode.
  • Earn 14 challenging Achievements including “Run Amok,” “Top Dog” and “Reaper’s Friend.”
  • Enjoy full Controller and Steam Big Picture support so you can partake in all the ‘bot slayin’ goodness from the comforts of your couch.
Award-winning indie developer Vanni del Moral (Point Five Projects) has crafted an intense experience that pays homage to his gaming roots. Bad Bots is filled with 2D run-and-gun excitement coated in a bold visual style set in a large open space craft. Put your mettle to the metal in Bad Bots for both PC and Mac!

Requisitos del sistema (PC)

    • OS:Windows XP, Vista, 7 or 8
    • Processor:Intel Core 2 Duo 1.6 GHZ
    • Memory:1 GB RAM
    • Graphics:256MB memory 800x600 16-bit Color
    • DirectX®:9.0
    • Hard Drive:50 MB HD space
    • Sound:DirectX 9 compatible or above
    • Memory:2 GB RAM

Requisitos del sistema (MAC)

    • OS:Snow Leopard (OSX 10.6.X)
    • Processor:Intel Core 2 Duo 1.6GHz
    • Memory:1 GB RAM
    • Graphics:256MB memory 800x600 resolution with 16-bit color
    • Hard Drive:50 MB HD space
    • Sound:Apple Sound Card or equivalent
    • Processor:Intel Core i7 2.8GHz
    • Memory:2 GB RAM
Análisis útiles de usuarios
A 7 de 7 personas (100%) les ha sido útil este análisis
840 productos en la cuenta
34 análisis
4.6 h registradas
Bad Bots es un juego con algunos elementos de Metroidvania, en el que controlamos a un humano provisto de 3 armas, 2 de ellas son de largo alcance, la principal un rifle con muchísima munición, la secundaria depende de lo que recojamos en el juego, pero hay varias opciones. Además tenemos una arma de corto alcance, siendo un hacha o, mas tarde en el juego, un mazo.
El juego es bastante corto, pero aún así se vuelve bastante repetitivo. La exploración es mínima, los caminos secretos están a la vista (por lo que dejan de ser "secretos") y los enemigos son predecibles y poco variados. La historia es bastante aburrida, tanto así que después de los primeros 2 diálogos comencé a saltarme todo para jugar tranquilo.
Por si esto fuera poco, Bad Bots está hecho en Gamemaker, lo que principalmente trae mas bugs de lo normal, lo bueno es que al menos hasta el día de postear este review, los responsables del juego siguen participando en el foro, por lo que si uno tiene algún problema, te ayudarán a solucionarlo (o actualizarán el juego si es necesario).
Publicado: 6 mayo 2014
¿Te ha sido útil este análisis? No
A 4 de 7 personas (57%) les ha sido útil este análisis
779 productos en la cuenta
29 análisis
0.7 h registradas
Muy simple, combates repetitivos y aburridos
Publicado: 15 enero 2014
¿Te ha sido útil este análisis? No
A 9 de 12 personas (75%) les ha sido útil este análisis
169 productos en la cuenta
1 análisis
0.4 h registradas
This game is the epitome of amazing. With the nostalgic controls of an early DOS game, the visuals of a 5 year old in paint, the AI of Q*Bert, and the game feel of a text adventure. I would recommend this game to anyone who has had a stroke or is legally blind, as you may not want to fully percieve the greatness of it. I would highly recommend this game to anyone who can port it to the Commodore 64, as that shouldnt be an issue, considering the magnitude of it. I have one issue with this game, the title lies, the bots are not bad, no, they are horrendous. If I were to be given the opportunity to give this game to my worst enemy, I would decline, because he doesn't deserve this beautiful of a game. I am surprised that this game is not 60 dollars. I mean, what a steal. Look at the high quality, you can practically feel the amount of hard work and effort put into the creation of this game. The creators must have gone through thousands of boxes uncooked spaghetti to acquire the energy needed to create this game. Gotta get those carbohydrates amirite. But i'm not stopping there. In short, this is truly horrendous and I would highly recommend it. And i'm not done yet.
Publicado: 12 enero 2014
¿Te ha sido útil este análisis? No
A 5 de 5 personas (100%) les ha sido útil este análisis
1,163 productos en la cuenta
17 análisis
0.8 h registradas
The bots aren't the only bad in this game, the sound, the gameplay, the story, the name. It looked nice but it's now in my ignore category
Publicado: 7 mayo 2014
¿Te ha sido útil este análisis? No
A 1 de 1 personas (100%) les ha sido útil este análisis
726 productos en la cuenta
18 análisis
2.9 h registradas
The premise for bad bots is the standard sci-fi trope about robots that have been programmed to kill, with you, the main character, being the only one capable of stopping them. The story isn't very good but it isn't terrible either, it's kind of just there to move the game along. The set pieces and art style are servicable - you end up seeing a lot of the same sprites and textures, but there's enough variance that you don't feel like you're going down the same corridor for the hundredth time. The music and sound are, well, below average at best, but it wasn't so bad that I felt like I had to turn it off or anything.

Now, as for the actualy gameplay. It's a side-scrolling shooter, you have your axe, a rifle, and can pick up various "special" weapons along the way. The axe and rifle work well enough for most enemies, and the different special weapons each behave a little differently, which spices things up a bit. I played on medium difficulty, and it wasn't too difficult, but there is one fatal gameplay flaw that kind of ruins the game. Whenever you get hit by anything other than a gun, you have to go through a 1-2 second "getting hit" animation where you can't move. Now, for the first half of the game, it's not really noticable, since there aren't too many enemies at one time, and most of them are shooting at you, but in the second half when the game locks you into rooms with 20-30 melee enemies? Yeah, not so fun. There are multiple times where I would get "stunlocked" by melee enemies to the point where I couldn't even move, and I just had to watch them slowly drain my health to zero while I repeated the "getting hit" animation for god knows how many times. The only way to clear those rooms is to never get hit, which, when there are 30+ killer robots in a locked room with you, is harder than it looks. This is also especially frustrating for the few "boss" sequences, in a game, where you're locked in a tiny room with a robot that's as big as your jump height, making it almost impossible to dodge, and each time you get hit you go through the "getting hit" animation so that the boss has ample time to hit you again, making you stunned again, ad infinum.

So yeah, an average game ruined by a fatal game flaw. I wish it wasn't so because for the first hour or two I played, it was actually enjoyable, which is a pleasant surprise for bundle fodder, but during the second half I was cursing the game and wanting to get it over with more than I was having fun.
Publicado: 4 mayo 2014
¿Te ha sido útil este análisis? No


One man indie crew Vanni Del Moral (Point Five Projects) won the 2010 Yo Yo Games Challenge for his game, The Hive, and was named as an Honorable Mention in indiePub’s 2012 Independent Propeller Awards for Bad Bots.