In a cold, dark future dominated by mega-corporations, a small lonely planet on the edge of habitable space is the site of a shadowy research facility specializing in necrotic tissue reactivation. You are a scientist who has suddenly awoken to the realization that you are the lone survivor.
User reviews: Very Positive (556 reviews)
Release Date: Jul 24, 2013

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May 20

Patch 9.3 Live! with a brand new game mode: Arena.

The developers have been working hard to bring you the latest patch for Teleglitch: Die More Edition.

Patch notes:

Arena Mode:
The Arena mode is an entirely new game feature developed for this patch. There are a total of 36 arenas divided into four chapters. Each chapter can be unlocked by completing the normal campaign (chapter 1 accessible by default).

In the arenas, the player will face hordes of enemies in a randomized level layout. To aid the player, each arena chapter has six different predetermined weapon sets with varying strengths and weaknesses. Each arena have one of the following three objectives: kill all enemy waves, survive a certain amount of time, or kill a specific enemy type.

The arenas will be an excellent training ground for new players and additional content for the few players who have already completed the normal campaign.

Enhanced menu:
The menu system has been improved both in looks and usability.

New achievements:
For the achievers, four new Steam achievements will be available, tied to each of the Arena chapters.

Additional updates:
*Balance changes on later levels in the original campaign (more starting items)
*Bug fixes

Please visit our forums and give feedback!
http://forum.paradoxplaza.com/forum/forumdisplay.php?808-Teleglitch-Die-More-Edition

27 comments Read more

Reviews

“Teleglitch is what happens when Dark Souls takes its training wheels off (...)”
Rock Paper Shotgun

“Teleglitch is a harsh mistress, but the cruelest lessons are often the ones that truly stick with us. 90/100”
90/100 – Joystiq

“"Beneath the lo-fi visuals and simple animation is a sophisticated, thrilling, and occasionally brutal shooter.”
85/100 – PC Gamer

Steam Big Picture


About This Game

In a cold, dark future dominated by mega-corporations, a small lonely planet on the edge of habitable space is the site of a shadowy research facility specializing in necrotic tissue reactivation. You are a scientist who has suddenly awoken to the realization that you are the lone survivor. The rest of the facility’s personnel have all been killed – micro-chipped and reactivated as combatants by the facility’s central processing AI.

Teleglitch: Die More Edition is a roguelike top-down shooter with retro pixel graphics. Featuring procedurally generated maps that change with each play through, you will never experience the same facility twice. Clutch your gun, walk down the dark corridors and enter each new room hoping those last few rounds of ammunition will be enough. Feel the anxiety, the paranoia and the sheer terror of Teleglitch.

Key Features

  • Over 20 types of enemies to combat
  • More than 40 types of weapons and items
  • 10 levels that radically change their structure every time you play
  • 10+ hours of play time (it gets harder the further you get)
  • Detailed database with full dossiers of each monster
  • Scavenge random equipment to craft new and deadly gear like The Can Gun (empty can + nails + explosives)
  • A sinister narrative filled with greedy military corporations covert experiments
  • The risk of permanent death creates an atmosphere of fear and dread

The Die More Edition features:
  • 5 bonus levels
  • Additional items and weapons
  • Upgraded and more deadly enemy AI
  • Expanded dossiers and lore content

System Requirements

PC
Mac
Linux
    Minimum:
    • OS:Windows XP or later
    • Processor:3000 MHz
    • Memory:1024 MB RAM
    • Graphics:Geforce 6600 or equivalent (Direct3D/OpenGL compatible card with at least 256MB)
    • DirectX®:9.0c
    • Hard Drive:100 MB HD space
    • Sound:2D sound compatible card
    Minimum:
    • OS: OS X Mountain Lion (version 10.8)
    • Processor:3000 MHz
    • Memory:1024 MB RAM
    • Graphics:Geforce 6600 or equivalent (Direct3D/OpenGL compatible card with at least 256MB)
    • Hard Drive:100 MB HD space
    • Sound:2D sound compatible card
    Minimum:
    • OS:Ubuntu 12.04
    • Processor:3000 MHz
    • Memory:1024 MB RAM
    • Graphics:Geforce 6600 or equivalent (OpenGL compatible card with at least 256MB)
    • Hard Drive:100 MB HD space
    • Sound:2D sound compatible card
Helpful customer reviews
23 of 23 people (100%) found this review helpful
32.1 hrs on record
Very challenging. The difficulty curve of this game is very high, but don't give up. It will seem impossible it first, but victory is achievable. I finally beat it after 32 hours of play, and it felt almost as good as beating Dark Souls.
Posted: June 25
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16 of 16 people (100%) found this review helpful
8.2 hrs on record
This game is NOT for 7-year-olds. It is tense, atmospheric and above all, terrifying.

The game is set in a fairly industrial environment, full of manufactured mutants and insane zombified guards, all out to get you. (There's a reason they call it Die More Edition) Each map is full of secrets and rather nicely-realised graphics - though some of the assets could do with a little more detail, such as some of the pipes and the flooring.

Ammo and weapons are very scarce, so you need to make every shot count - otherwise you're left with a knife and your own patience. There are a variety of guns as well as a bevy of things to stick together to create something better - for example, if you find 12 tin cans, you can make 2 plates which can then be made into an armour vest. It's important to look around for bits of stuff to make useful things out of - but, again, beware the nasty mutants. Many of them knock off as much as 10hp per hit, and bearing in mind the game has perma-death, this is rarely a good thing.

And the titular teleglitches dotted around the maps make the most horrific noise - sounds like the very fabric of reality is being tortured, which it essentially is. Each time you play, the map is completely different because of said glitches.

Essentially, if you're after a solid top-down shooter game that can make you cry out in horror, with elements of roguelikes, this is the game for you!
Posted: May 15
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21 of 25 people (84%) found this review helpful
0.2 hrs on record
I played a bunch of this before it came to Steam and LOVED it. Fun, scary, tense, exciting but never too frustrating, this is an excellent game that deserves to be played.
Posted: May 21
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11 of 11 people (100%) found this review helpful
6.3 hrs on record
I just FINALLY got to Level 7 after playing this game on and off for weeks and I think it's probably the closest thing to a perfect 10 I've tried in a while. It's extraordinarily tough, and extraordinarily tough roguelikes are perhaps a bit too popular right now, but this game does everything right -- brilliant aesthetics, excellent writing, wonderfully tense, challenging without feeling unfair, a surprisingly dynamic and unobtrusive crafting system, great great great great great. If you can deal with it -- and maybe you can't -- play it.
Posted: July 7
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6 of 6 people (100%) found this review helpful
479.1 hrs on record
Teleglitch is amazing, a must have for any diehard gamer. It's brutally hard, I still haven't been able to get to level 7 yet (I probably need to use to learn the knife better), but you rarely feel cheated from your many, many deaths. Like Nethack, all your problems could have been avoided in hindsight.

The graphics of the game, while extremely rudimentary, actually add to it; I love how much horror shows through, even though the monsters and worlds are just a few blurry pixels. The storyline is interesting, and vividly describes the terror of the world you're living in, with a touch of humor as well. If you're not interested in reading the computer logs to know how things got they way they are, they're also completely avoidable, and never forced upon you.

All of the monsters have their own unique personality (and freaking TRICKY movement patterns! Those stupid small ones, yeeeeeaarrrgghhh!), and none of them seem repetitious, or rehashes of earlier versions.

The best part about this game? THE CRAFTING SYSTEM! Holy heck, I wish EVERY crafting game was as intuitive as Teleglitch. Instead of needing a wiki article explaining how to make things you'd never have known exist, all you do is press a single key, and the crafting meny pops up, showing your entire inventory, what can currently be crafted from it, and what each of those items will cost you, using an easy to follow line diagram system. Crafting is so easy, it can be done on the fly, during fights! It couldn't be improved upon, except possibly to see items you can't craft yet, so you know what they take, but IMO, that would take away from the fun of discovery in the game, and add very little.

Teleglitch is a game I'll always be happy to own, and if I had somehow pirated it (why? it's SO cheap!), I would actually pay money for a retail copy to support the designers. I collect games like they're little works of art, and am proud to display this in my collection.
Posted: August 1
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168 of 184 people (91%) found this review helpful
24.6 hrs on record
Normally when you play this sort of game you find yourself saving your good weapons and ammo for some hypothetical time of need that never seems to arrive.

In Teleglitch you will find that time. You will run out of ammo. And then you will die.

Usually around level 3.

This game is amazing.
Posted: October 22, 2013
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