In a cold, dark future dominated by mega-corporations, a small lonely planet on the edge of habitable space is the site of a shadowy research facility specializing in necrotic tissue reactivation. You are a scientist who has suddenly awoken to the realization that you are the lone survivor.
User reviews: Very Positive (608 reviews)
Release Date: Jul 24, 2013

Sign in to add this game to your wishlist or mark as not interested

Buy Teleglitch: Die More Edition

Packages that include this game

Buy Paradox Indie Bundle

Includes 5 items: Magicka, The Showdown Effect, Dungeonland, Knights of Pen and Paper +1 Edition, Teleglitch: Die More Edition

Downloadable Content For This Game

 

Recommended By Curators

"A thoroughly hideous but challenging and rewarding roguelite top-down shooter. Explore procedurally generated brown levels and die a lot."
Read the full review here.

Recent updates View all (6)

May 20

Patch 9.3 Live! with a brand new game mode: Arena.

The developers have been working hard to bring you the latest patch for Teleglitch: Die More Edition.

Patch notes:

Arena Mode:
The Arena mode is an entirely new game feature developed for this patch. There are a total of 36 arenas divided into four chapters. Each chapter can be unlocked by completing the normal campaign (chapter 1 accessible by default).

In the arenas, the player will face hordes of enemies in a randomized level layout. To aid the player, each arena chapter has six different predetermined weapon sets with varying strengths and weaknesses. Each arena have one of the following three objectives: kill all enemy waves, survive a certain amount of time, or kill a specific enemy type.

The arenas will be an excellent training ground for new players and additional content for the few players who have already completed the normal campaign.

Enhanced menu:
The menu system has been improved both in looks and usability.

New achievements:
For the achievers, four new Steam achievements will be available, tied to each of the Arena chapters.

Additional updates:
*Balance changes on later levels in the original campaign (more starting items)
*Bug fixes

Please visit our forums and give feedback!
http://forum.paradoxplaza.com/forum/forumdisplay.php?808-Teleglitch-Die-More-Edition

27 comments Read more

Reviews

“Teleglitch is what happens when Dark Souls takes its training wheels off (...)”
Rock Paper Shotgun

“Teleglitch is a harsh mistress, but the cruelest lessons are often the ones that truly stick with us. 90/100”
90/100 – Joystiq

“"Beneath the lo-fi visuals and simple animation is a sophisticated, thrilling, and occasionally brutal shooter.”
85/100 – PC Gamer

Steam Big Picture


About This Game

In a cold, dark future dominated by mega-corporations, a small lonely planet on the edge of habitable space is the site of a shadowy research facility specializing in necrotic tissue reactivation. You are a scientist who has suddenly awoken to the realization that you are the lone survivor. The rest of the facility’s personnel have all been killed – micro-chipped and reactivated as combatants by the facility’s central processing AI.

Teleglitch: Die More Edition is a roguelike top-down shooter with retro pixel graphics. Featuring procedurally generated maps that change with each play through, you will never experience the same facility twice. Clutch your gun, walk down the dark corridors and enter each new room hoping those last few rounds of ammunition will be enough. Feel the anxiety, the paranoia and the sheer terror of Teleglitch.

Key Features

  • Over 20 types of enemies to combat
  • More than 40 types of weapons and items
  • 10 levels that radically change their structure every time you play
  • 10+ hours of play time (it gets harder the further you get)
  • Detailed database with full dossiers of each monster
  • Scavenge random equipment to craft new and deadly gear like The Can Gun (empty can + nails + explosives)
  • A sinister narrative filled with greedy military corporations covert experiments
  • The risk of permanent death creates an atmosphere of fear and dread

The Die More Edition features:
  • 5 bonus levels
  • Additional items and weapons
  • Upgraded and more deadly enemy AI
  • Expanded dossiers and lore content

System Requirements

PC
Mac
Linux
    Minimum:
    • OS:Windows XP or later
    • Processor:3000 MHz
    • Memory:1024 MB RAM
    • Graphics:Geforce 6600 or equivalent (Direct3D/OpenGL compatible card with at least 256MB)
    • DirectX®:9.0c
    • Hard Drive:100 MB HD space
    • Sound:2D sound compatible card
    Minimum:
    • OS: OS X Mountain Lion (version 10.8)
    • Processor:3000 MHz
    • Memory:1024 MB RAM
    • Graphics:Geforce 6600 or equivalent (Direct3D/OpenGL compatible card with at least 256MB)
    • Hard Drive:100 MB HD space
    • Sound:2D sound compatible card
    Minimum:
    • OS:Ubuntu 12.04
    • Processor:3000 MHz
    • Memory:1024 MB RAM
    • Graphics:Geforce 6600 or equivalent (OpenGL compatible card with at least 256MB)
    • Hard Drive:100 MB HD space
    • Sound:2D sound compatible card
Helpful customer reviews
6 of 6 people (100%) found this review helpful
3.6 hrs on record
"Should i buy Teleglitch?" Yes absoulutly , why you may ask? Because its fun , atmospheric and most of all frightening! The game its self is hard as nails (like seriously) but if you conquer the daemons of this game , you will feel a great sense of accomplishment above most , buy it.
Posted: October 3
Was this review helpful? Yes No
5 of 5 people (100%) found this review helpful
10.7 hrs on record
Never has a game with such low resolution been so immersive. The atmosphere is like... Star Wars meets the Fifth Element meets Blade Runner. Kinda.
The feel of it just so impressive. A true roguelike; it feels so cold and lonely when you play.

Storyline? See: Doom
Posted: October 2
Was this review helpful? Yes No
3 of 3 people (100%) found this review helpful
21.8 hrs on record
Brutally difficult and unforgiving, while still being a lot of fun.

You'll quickly realize the levels are built from sets of static modules and be lulled into a false sense of security. Any sense of familiarity is your enemy just like the inhabitants of the level, because you can never be sure what's past the next doorway.

The graphics and audio are minimalist and retro, reinforcing the game's bleak theme very well. At times, they can begin to feel repetitive, but if you're fretting about that while playing you're probably not focusing on your own safety and will soon die.

The UI feels unpolished at first glance but it does its job and fits the aesthetic of the game. There's something very visceral about putting together a nail bomb on the run from a horde of angry mutants, and the UI lets you get the job done. I do wish the HUD made vital information like health and ammo a little easier to see or highlighted it somehow.

Overall, if you like feeling like you really earned every inch of progress you made, this is the game for you.
Posted: September 28
Was this review helpful? Yes No
3 of 3 people (100%) found this review helpful
6.5 hrs on record
I like everything about this game except the difficulty. I'm only a very casual gamer so I'd probably get on better with the die-less edition, but everything else about it appeals to me, just a shame I'm no good at it.
Posted: October 11
Was this review helpful? Yes No
2 of 2 people (100%) found this review helpful
14.3 hrs on record
100% <3
Posted: September 25
Was this review helpful? Yes No
2 of 2 people (100%) found this review helpful
0.8 hrs on record
This game is far too easy. It only took me hundreds of tries to complete.
Posted: October 14
Was this review helpful? Yes No
2 of 2 people (100%) found this review helpful
15.2 hrs on record
First of all, this game can be hard to get in to. Mainly because it's hard. There are some things that you will only learn not to do once you have died repeatedly by doing them. And that can hurt, especially when you are a couple of hours into a run. Permadeath hits hard when the game lasts so long.

But that really steps the tension in this game up a level. The game does a very good job of making you scared, in a few ways. There's a clever viewpoint system that makes tight corridors feel claustrophobic and open areas make you terified of a redguard standing on the other side. I'm impressed by the sounds. At first I was dissapointed that there was no music, but I have learned that it really matters that you are listening out for footsteps, to tell whether there is a giant zombie on the other side of that door or a group of gunmen approaching. I feel that the ambiant sounds of the facility could be more detailed, however.
When you are attacked and are not ready, it's a panic, which is the last thing you want to do. Switching through weapons, trying to remember which one still has ammo left over, trying to work out where to run that you aren't going to be swarmed, and firing off rounds and MISSING! Missing really hurts in this game. Ammo is scarce.


Overal. If you don't want a tense, hard, painful, roguelike that punishes you for every mistake, this isn't for you. If you are willing to deal with that for the immensely satisfying experiance of finally beating those robots of doom, with 2 health left, healing up again and finding enough ammo to last you for ever, you'll like this. I really do. Favourite rogue-like. I think it really starts to shine when you actually get good at it.

Oh I'll give some advice too, for best enjoyment. I'd play the arena mode a fair bit first, so that you don't get disapointed that you died because you aren't used to the controls yet in your first few runs. Then i'd go into the 'story' and have some fun.
Posted: October 2
Was this review helpful? Yes No
2 of 2 people (100%) found this review helpful
42.8 hrs on record
This game is one of the most atmospheric, intense games I have ever played. I am a huge fans of roguelikes, and while this isn't one in the strict sense of turn-based action, it has all the other tropes, such as perma-death, resource management, and a learning cliff. I still haven't finished it(only one level away though), and once I do, I'll probably play around with the mods a bit. Yes, this game has several community made mods as well. This is the kind of game that I would gladly buy dlc for, and I wish it had a sequel. I know it seems like I'm overhyping this game, but it really is a overlooked gem of a game. Best of all, its got a low price tag, at 13 dollars. Buy and enjoy today!
Posted: September 27
Was this review helpful? Yes No
2 of 2 people (100%) found this review helpful
15.0 hrs on record
An interesting top-down twin-stick suspense-shooter pixelated rougelike-like with a great atmosphere and a neat story. Recommended for those who enjoy a challenge.
Posted: October 2
Was this review helpful? Yes No
1 of 1 people (100%) found this review helpful
8.2 hrs on record
One of my all time favorits.
Great quick fix.

aweome style.
Posted: September 27
Was this review helpful? Yes No
1 of 1 people (100%) found this review helpful
6.6 hrs on record
Found computer with teleport map marker in teleport room.
Posted: October 18
Was this review helpful? Yes No
1 of 1 people (100%) found this review helpful
1.8 hrs on record
Hard as hell.
10/10 GOTY Would rage again.
Posted: October 18
Was this review helpful? Yes No
1 of 2 people (50%) found this review helpful
0.9 hrs on record
✓ Rogue-like elements, procedurally generated
✓ Cool environments, ambiance
✓ Linux support!

✘ Inventory management is clunky
✘ So difficult, doesn't keep you interested for long
✘ Annoying flashing screen when teleporting at the end of a level, close your eyes. (x.x)
Posted: October 4
Was this review helpful? Yes No
0 of 1 people (0%) found this review helpful
1.4 hrs on record
I have tried getting into this about three times. I am certain I will try again - but until then, I gotta say this was not my finest purchase. Artwork and ambience are awesome, but controls and randomness of how things play out is debatably bad. I heard that earlier builds of this game were far superior.

I don't know what it is but I have a hard time getting into this.
Posted: October 8
Was this review helpful? Yes No
0 of 1 people (0%) found this review helpful
6.2 hrs on record
9.5/10 Good Game
Posted: October 21
Was this review helpful? Yes No
0 of 2 people (0%) found this review helpful
0.7 hrs on record
Telleglitch: Die More Edition

Well, I have to say I was somewhat dissapointed with this game, honestly there isn't much to say about it. Some games are really bad, but they have personality, a vibe about them you can describe and assign. A REASON for being bad. this game is like a black hole. I don't know why its so bad, maybe it's the frustrating combat system, bland story, even more bland art style and boring audio... Or the fact that no matter how far you progress, if you die, its game over. Which although I understand the total restart feature isn't really an absolute bad thing, it's very frustrating. The levels are long and difficult, so why not give the player a checkpoint of some sorts SOMEWHERE in the game.

Maybe I'm just not the type of person that understands what this game is really trying to offer to me, but I can tell you it wasn't worth the money for me. If you really want to get it, get it on sale...
Posted: October 8
Was this review helpful? Yes No
0 of 2 people (0%) found this review helpful
0.1 hrs on record
Cant Stop Playing it
Posted: October 17
Was this review helpful? Yes No
6.4 hrs on record
This is an awesome game 9/10 very challenging
Posted: October 17
Was this review helpful? Yes No
0.9 hrs on record
This game looks like it might be complicated? But it's not! And I love that you can move around your inventory. The game is simple and to the point with no cheap shots I've seen so far. Actually a really great thriller of a time killer with a sci-fy taste!
Posted: October 16
Was this review helpful? Yes No
59.5 hrs on record
Literally perfect

For one, this game has almost all the great elements of a roguelike. All the levels are semi-generated (same rooms, but in different order), there's lots of items, and decision making heavily impacts your gameplay. Are you going to keep your pistol or turn it into a nailgun? how about a cannon? every item you get can be used for multiple things, and making these decisions.

The magnet for example, with this you can either build an armor piercing railgun or a bullet reflecting magshield. Different approaches and strategies call for different items, and finding that sweet spot between choices is very enjoyable.

Like most roguelikes, some elements are random each time you play. This is different in Teleglitch. The starting level is almost always the same, due to the fact that the same items and amount of enemies are always found. This changes in later levels though, where more choices and customization are given. 2 level choices are given after the 1st area, each holding differently placed items and enemies. After this, level choice can impact major aspects. The playthroughs might start out similar, but no 2 games will ever end the same.

Teleglitch is a fun, time-consuming, tough as nails roguelike that's worth at least some time. I don't recommend it to anyone who can't take a hard challenge. Only 0.7% of players actually beat the game, and the 2 or 3 difficulty curves can really push away some players. Imagine Dark Souls with it's training wheels taken off
Posted: October 21
Was this review helpful? Yes No