The Heroes of the Marvel Universe Unite With the Best In Puzzle Games
User reviews: Mixed (2,243 reviews)
Release Date: Dec 5, 2013

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Recent updates View all (10)

October 14

R62 is out with Thor: Goddess of Thunder and Devil Dinosaur!

Thor: Goddess of Thunder and Devil Dinosaur are here! Update now!

Requested updates to Team-Ups
• You can now decline a Team-Up after battle.
• Changed the art for the Discard Team-Up button.
• Added a new Team-Up AP Boost and Team-Up Tile Damage Boost.
• Team-Up AP is now included in the All AP Boost.
• Team-Ups have an info button in the corner that shows cost and effects.

Character Updates
• Colossus's Airborne now correctly shows the amount of time remaining for a teammate.
• Colossus's Immovable Object no longer activates while he is Stunned.
• Colossus no longer guards or takes reduced damage when the Countdown tile from Immovable Object is Locked.
• Moonstone's Gravity Warp now affects Invisibility tiles.
• Hawkeye (Modern)'s Electric Arrow and She-Hulk's Reprieve can now affect the enemy's Team-Up AP.

UI, Tweaks and Bugfixes
• Streamlined the launch to get you into the game faster.
• New FAQ to help answer your questions. Find it by tapping the Settings icon on the Chapter select screen, then tap the “?” icon.
• Credits, feedback and version number have been moved into Settings.
• Events now correctly show their complete time remaining.
• Boosts may now drop after missions. Team-Ups drop less frequently.
• Fixed a bug that allowed stunned characters to move the board if they had fired an ability that indirectly resulted in them getting Stunned.
• When a Critical tile is part of multiple simultaneous matches, it now increases the damage of each.
• Fixed a crash with Control Shift Team-Ups.
• The enemy's Team-Up ability tab is hidden if the enemy has no Team-Ups.

For full (English Only) Patch Notes, visit http://www.d3pforums.com.

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September 24

R61 Now Available! (09/24/2014)

R61 Is Now Live!
(Click & scroll down to read Patch Notes)

When we reveal our next character, Marvel Puzzle Quest will have its own Vitruvian Man!

Gameplay
- Team-Up tiles shattered in a cascade now reward the proper amount of Team-Up AP.
- Fixed a couple of rare cases where multiple help pop-ups appearing at once could block progress in the Tutorial.
- Fixed a situation where you could wind up with missing character and tile graphics, preventing you from playing, if you lost network connection at a particular moment when first starting the game.

UI
- Added a confirmation dialog when spending Hero Points to recall characters that you've sent to help your alliance mates.
- Fixed a rounding error that caused the cost to recall characters that you've sent to help your alliance mates to be slightly too high.
- Fixed an issue that could cause the number of tokens shown on the Recruit Heroes button to become out of sync with the number of tokens you actually have.
- Closed an exploit that allowed players to remain shielded longer than they should have been.
- Closed an exploit that allowed players to create an alliance without spending Iso-8.

Character
- Loki's Trickery now converts all enemy Protect tiles to friendly Strike tiles (instead of a maximum of 4).
- Fixed a bug where Black Panther's Battleplan would create 6 Strike tiles instead of 3 if you fired it when you had exactly 12 Team-Up AP.
- When Punisher's Retribution triggers Deadpool's Life of the Party, the damage done to Deadpool will now be based on Deadpool's health, instead of the health of the character Punisher targeted.

For Full (English Only) Patch Notes, please go to: http://d3pforums.com

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Reviews

“An intricately crafted, remarkably deep experience – Marvel Puzzle Quest doesn’t merely meet the expectations of its name, it exceeds them.”
9.1 out of 10 – http://www.ign.com/articles/2013/10/11/marvel-puzzle-quest-dark-reign-review

“Even for those unfamiliar with the ever-expanding Marvel universe, Dark Reign’s use of collection and randomized drops make it compulsively, sickeningly playable.”
4 out of 5 – http://toucharcade.com/2013/10/12/marvel-puzzle-quest-dark-reign-review/

“Takes the unlikely pairing of Marvel heroes and match-3 makes it fun. Lots to do besides the story missions. Entertaining, surprisingly humorous dialogue.”
4 out of 5 – http://www.gamezebo.com/games/marvel-puzzle-quest-dark-reign/review

Update Notes

R62! Thor: Goddess of Thunder and Devil Dinosaur are here! Update now!

Requested updates to Team-Ups
• You can now decline a Team-Up after battle.
• Changed the art for the Discard Team-Up button.
• Added a new Team-Up AP Boost and Team-Up Tile Damage Boost.
• Team-Up AP is now included in the All AP Boost.
• Team-Ups have an info button in the corner that shows cost and effects.

Character Updates
• Colossus's Airborne now correctly shows the amount of time remaining for a teammate.
• Colossus's Immovable Object no longer activates while he is Stunned.
• Colossus no longer guards or takes reduced damage when the Countdown tile from Immovable Object is Locked.
• Moonstone's Gravity Warp now affects Invisibility tiles.
• Hawkeye (Modern)'s Electric Arrow and She-Hulk's Reprieve can now affect the enemy's Team-Up AP.

UI, Tweaks and Bugfixes

• Streamlined the launch to get you into the game faster.
• New FAQ to help answer your questions. Find it by tapping the Settings icon on the Chapter select screen, then tap the “?” icon.
• Credits, feedback and version number have been moved into Settings.
• Events now correctly show their complete time remaining.
• Boosts may now drop after missions. Team-Ups drop less frequently.
• Fixed a bug that allowed stunned characters to move the board if they had fired an ability that indirectly resulted in them getting Stunned.
• When a Critical tile is part of multiple simultaneous matches, it now increases the damage of each.
• Fixed a crash with Control Shift Team-Ups.
• The enemy's Team-Up ability tab is hidden if the enemy has no Team-Ups.

For full (English Only) Patch Notes, visit http://www.d3pforums.com.

About This Game

The best in match-3 puzzle gameplay meets Marvel’s biggest Super Heroes and Super Villains in the most epic puzzle adventure game out on your phone and tablet! Marvel Puzzle Quest combines your favorite Marvel characters with deep RPG leveling, player-vs-player tournaments, alliances, and much more. It’s time to unleash your inner Super Hero and wage war against your enemies.

Now featuring 100% more Deadpool!

9.1 out of 10 “An intricately crafted, remarkably deep experience -- Marvel Puzzle Quest doesn’t merely meet the expectations of its name, it exceeds them.” - IGN.com (Editors’ Choice Award)

Features
• FREE TO PLAY
• Assemble the ultimate team from your favorite Marvel Super Heroes and Super Villains such as Captain America, Spider-Man, Hulk, Thor, Loki, Punisher, Black Widow, Venom, and much more!
• Harness the power of Iso-8 to upgrade your team and collect comics to unlock new characters and abilities.
• Introducing new characters from the Marvel Universe and continually expanding game features!
• Brand new tournaments and events are launched each month to offer players fresh gameplay to explore.
• Unmatched strategy and depth! Embark on a journey of a global scale and unleash your strength and wits with your favorite Marvel characters to outsmart and defeat your opponents.
• Build Alliances among your friends and compete against rival Alliances.
• Snag the top rank in Tournaments, Alliances, and Season Play for new character rewards and other prizes!
• Stop Norman Osborn and his worldwide terror spree and watch the story unravel as different forces such as the X-Men, S.H.I.E.L.D. and H.A.M.M.E.R. (Dark Avengers) compete for resources and influence.
• Be a part of the Marvel Universe in an epic story written by Marvel veterans Frank Tieri (Iron Man, Wolverine, Weapon X) and Alex Irvine (Iron Man: The Rapture, Daredevil Noir) based on the Dark Reign storyline, a monumental narrative in Marvel history.

System Requirements

    Minimum:
    • OS: Windows XP SP3
    • Processor: Intel Pentium 4 3.00GHz or better
    • Memory: 1 GB RAM
    • Graphics: Intel HD 3000 / Nvidia GeForce 8600 GT / ATI Radeon HD 4650
    • DirectX: Version 9.0c
    • Network: Broadband Internet connection
    • Hard Drive: 250 MB available space
    • Sound Card: Windows Compatible Card
Helpful customer reviews
192 of 214 people (90%) found this review helpful
457.6 hrs on record
The developer and publisher for this game treat their playerbase as cows to be milked with overpriced micro-transactions and have proven not to be above actively neutering play options in an effort to squeeze more cash out of players.

Story time:
On the official forums of the publisher a 'discussion' thread was started by the developer on a very controversial change regarding the game's hit point healing mechanic. This triggered an unforeseen and unprecedented unanimous response to a change that everyone was up in arms against. This thread eventually grew into 30(!) pages of nothing but negative feedback, ranging from warnings that the change would break the game, to full blown alternate solutions (solutions to a problem that many don't even acknowledge exists). But most of all; people calling it out for the cash grab that it was.

This was the last in a long, long line of controversial changes to the detriment of the quality of the game. This time though, the response got ugly enough for one of the actual forum moderators to stand up and abuse his moderator powers by stealth-editing the developer's opening post by adding an additional line of text to the section that clarified the reasoning behind the change to the healing mechanic. Said added line simply stated: "also: money", a blatant jab at the conduct of the publisher and developer over the course of this history of changes aimed at pumping up the monetization in the game.

As of this writing, said moderator has been banned, the developer's one-sided idea of a 'discussion' has ended and the change has been pushed through unaltered and in full effect immediately, game-wide. Including taking effect in running PvP or PvE events close to finishing time, where people were already deeply invested into strategizing their finishing runs.

The current fallout is enormous. The developer is silent. And why wouldn't they be, when their admitted business credo is "this too shall pass":

From Al's Game Blog, article: "Handling balance changes":
"This too shall pass – While you need to expect and accept that there will be a backlash and the first couple of days will be painful, give it a few days before you judge the results. In the early days of MPQ, Ragnarok was massively overpowered and the day we changed it players were furious. A week later, it was no longer a topic of widespread conversation."


(For the record; try mentioning Ragnarok to some of the veteran players and find out just how much it is 'no longer a topic of widespread conversation'.)
Posted: June 25
Was this review helpful? Yes No
121 of 139 people (87%) found this review helpful
450.6 hrs on record
This game was/is not much different then many other match 3 games except that you use characters to beat up other characters.

It was quite fun and a way to waste a few hours just battling it out. But then they did a few changes which made it so that if you wanted to progress you had to do whats called grinding (for those that don't know, thats when you have to spend 5 or 6 hours playing just to keep up with others playing). This made things less fun.

Now for the biggest change, if you have any characters that can heal the team during combat its called false healing. Basically what happens is that while in a round, they will heal your characters, but soon as its done, any and all damage that was done to your character during a round gets applied to your characters, which means they will more then likely be instantly down and you have to wait somewhere between 3 and 14 hours for them to heal.

So now instead of being able to play for a couple of hours, you're lucky if you get in a couple of rounds that can last about 5 to 10 minutes at most and then you need to wait till the next day (least for those of us with families, work and who require sleep) to play for another 10 minutes and then wait.

They wanted to stop people from using their healing characters in story mode to heal their wounded characters and instead buy heath packs, which cost Hero Points which while they do come in game, they are very rare in game and they expect more people to buy Hero Points so they can buy health pack. This has basically turned the game into pay 2 win game, well it was before but now its much worse.

The majority of people who play F2P games will never actually put money into free 2 play games. Once it gets to the point where they are spending more then a few hours playing and not being able to keep up with their friends, they loose interest and leave, and start bad mouthing the game, which causes people not to go play that game, which means the game looses lots of money.


So for now I can not recommend this game. Maybe if the devs wise up and actually listen to the community and things go back to how they were a couple of months ago, may I will start playing again and maybe even recommend this game, but lots of things have to change.
Posted: June 25
Was this review helpful? Yes No
43 of 51 people (84%) found this review helpful
281.9 hrs on record
After 280 hours played, I'm finally done with the game. But at the very least I should be able to give people a very thorough review of the game.

At 280 hours played, the game can't be that bad, right? So why stop now?

The core of the game is still really cool. You build up a roster of Marvel heroes and villians and level them up to build a stronger and stronger team. And the devs support the game relatively well with new events and new heroes so there is always something to do.

Still, they just pushed it too far. This game isn't really a game, it's a second job. I see no way to play this game casually, either you are all in or you are out. Every two weeks there is a new hero, accompanied by a 10 day long PvE event that's a pure battle of attrition to defend a placement in the leaderboards high enough to get the new hero. If you don't? Without the new hero you'll have already lost in the next tournament. The new always gives a insurmountable advantage for the next. There is no way to escape this sweatshop.

And the PvE events are less fun with each iteration. ♥♥♥♥♥♥♥♥ rubber banding and level scaling makes PvE tournaments an exercise in frustration and disappointment. Have a maxed out Lv141 roster? Enjoy being beaten in placement by Level 50 teams, because their enemies get scaled to level 20 and take 1 minute each while you slog it out against Lv300 enemies with 10k HP each.

And then the PvP tournaments... They used to be great. But then they changed the match making algorithm so that now every fight is a tired slog. And since there is now always an Alliance season running, you HAVE to do well in every single PvP tournament non stop or you are letting down your alliance.

Alliances are another thing... they are great socially. But the pressure they put you under is enourmous. And again, it's all in or all out. Without being in a good alliance, you'll miss 30% of each tournament's reward! You might as well not bother if you aren't in an alliance.

And the time commitment required to stay in the game is 2 hours EVERY SINGLE DAY. And even that is sometimes not enough, with ♥♥♥♥♥♥♥♥ ending times in the middle of the night for EU players which means all your effort is wasted thanks to rubber banding of US players near the end of the tournament while you are sleeping.

Just do yourself a favor and don't get involved in this game. It's a bottomless black hole that you can't escape from.

Why I quit now and not weeks ago? Season 1 just ended and I could finally leave without ♥♥♥♥ing over my alliance. They are great people and they didn't deserve being abandoned halfway through the season.
Posted: May 21
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40 of 51 people (78%) found this review helpful
1,070.0 hrs on record
Game was balancing around P2W, now its probably even P2P at all. Demiurge with D3 dont care about customers, they dont want to have a fun, enjoyable game...they want your money and nothing else.
Posted: June 25
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14 of 16 people (88%) found this review helpful
0.1 hrs on record
I cannot in good concise reccomend this one, I played it quite a bit on mobile, over 20+ hours in fact, and while the interface and art has survived to the desktop, it is stretched and not as crisp on my big screen. Other than that it is a well crafted match three with a unique enough mechanic to stand on its own as a really good game. But it has been hampered with the atrocious freemium model, where you pay for time or give them hundreds of dollars for an experience that is not worh more than 39.99 outright. It is a shame and I avoid the model like the plague, remove this caveat and let the game stand on its own and as it is it would be one of this gerations shining match three examples. As is I say avoid unless you like paying WAY more for games than they will ever be worth and unless you are fond of letting Publishing companies tell you how valuable your personal time is.
Posted: June 21
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