Bykonstruktionsstrategispillet Imperium Romanum foregår i det hæderkronede romerske imperium, og spillerne vil måbe over den utrolige sans for detaljer, mens de arbejder på en strategi til opbygning af en velorganiseret, velstående og imponerende bebyggelse.
Brugeranmeldelser: Meget positive (114 anmeldelser) - 82% af de 114 brugeranmeldelser for dette spil er positive.
Udgivelsesdato: 30. okt 2008

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Om dette spil

Bykonstruktionsstrategispillet Imperium Romanum foregår i det hæderkronede romerske imperium, og spillerne vil måbe over den utrolige sans for detaljer, mens de arbejder på en strategi til opbygning af en velorganiseret, velstående og imponerende bebyggelse. Som guvernør i en romersk provins ligger heldet i vid udstrækning i spillerens hænder.

Imperium Romanum er proppet med et udvalg af nye aspekter, der forbedrer gameplayet, herunder en komplet overhaling af grafikmotoren samt masser af autentiske historiske bygninger som det verdensberømte Circus Maximus eller gladiatorskoler.

Emperor-udvidelsespakken fører spilleren på en rejse gennem historien fra det kolde Britannien via de vilde skove i Germanien til det frugtbare Nildelta i Cleopatras Egypten.

19 udfordrende, nye scenarier på historiske lokaliteter som f.eks. Aquae Sulis (bad), Hadrians Mur, Massilia og Treverorum kommer til at kræve alle dine omfattende økonomiske og strategiske lederevner for at lykkes. Ikke bare din kompetence, men også din sans for religion og de romerske guder som Jupiter og Venus kommer til at spille en vigtig rolle for din opgave som romersk guvernør.

Vil du være i stand til at vinde gudernes nåde og herske med succes over imperiet?


  • Indeholder den fulde version af Imperium Romanum og udvidelsen "Emperor Expansion"
  • Forbedret kampsystem med belejringsmaskiner
  • Levende spilmiljøer med skiftende døgnrytme og vekslende vejr
  • Nye historisk korrekte omgivelser, enheder og begivenheder
  • Ny valuta og forbedret handelsmekanik
  • Forbrydelser, optøjer og naturkatastrofer
  • Talrige nye enheder (f.eks. Equites – romerske ryttere)
  • Historisk autentiske bygninger (Circus Maximus, Colosseum, Insulate osv.)
  • Interaktiv missionstilstand: Aktiver hver enkelt opgave, når det passer dig
  • Konstruktion af broer, befæstninger, bymure og akvædukter
  • Storslået, episk soundtrack
  • Fotorealistisk og levende 3D-miljø
  • Dette får du med Emperor Expansion

  • Forbedret grafik og nye bygningsformer
  • 4 nye, udfordrende kampagner:
  • Erobringen af Britannien
  • Det vilde Germanien
  • Koloniseringen af Afrika
  • Cæsars borgerkrig
  • 19 nye, omfattende scenarier
  • Større kort til kampagnen Cæsars borgerkrig
  • Mange nye opgaverammer og supplerende tale
  • Nyt hastighedsniveau og større kort
  • Religion og 5 guder påvirker gameplayet
  • Indeholder samtlige tidligere udgivne tilføjelsespakker og patches


    • Understøttede operativsystemer: Windows XP/Vista
    • Processor: 1,6 GHz minimum
    • Hukommelse: 512 MB RAM
    • DirectX-version: DirectX 9
    • Grafikkort: DirectX 9-kompatibelt med 128 MB VRAM
    • Harddiskplads: 2 GB ledig harddiskplads
Hjælpsomme kundeanmeldelser
7 af 8 brugere (88%) fandt denne anmeldelse brugbar
1 person fandt denne anmeldelse sjov
12.5 timer bogført
Indsendt: 15. september 2015
Though the graphics aren't top notch, but well done for its age. The gameplay is great. The detail is fantastic. When you give the people jobs you can actually see them doing their jobs (Example.. Butcher cuts meat, wine maker stomps grapes, and this is with every job. You will see them visit the tavern, and the barmaids wipe the tables. You will see them pray).

Trees grow back even those you plant which is free. The roads are free. It can be crazy if you follow the campaign and it takes some stragery ... It is an old game, with that old game gameplay. I wish there was some modern games as good as this game. I can not recommend it enough. Cheap fantastic gameplay... 100/100 ...
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6 af 9 brugere (67%) fandt denne anmeldelse brugbar
10.4 timer bogført
Indsendt: 28. november 2015
What a pleasure this game is. Beautiful today, let alone for its age. Buy it on sale, or not. If you can ramp up the settings it looks gorgeous. Charming day and night cycle.

Just Do It. And at the $2 price, it's worth it just to play the tutorial.
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1 af 1 brugere (100%) fandt denne anmeldelse brugbar
7.0 timer bogført
Indsendt: 10. januar
This game is quite fun, and very 'comfy'. Building a city and expanding into nearby areas is relaxing and atmospheric. With that being said, there isn't much depth in the city building and management (when compared to similar games like Banished), and the combat is EXTREMELY simple (when compared to similar games like Total War: Rome).

Bottom line: if you want a full-featured and fun city management game look elsewhere, if you want a full-featured and fun combat strategy game look elsewhere. If you want to do a little of both with some fun interplay and a nice atmosphere this is worth picking up on sale.
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105 af 107 brugere (98%) fandt denne anmeldelse brugbar
6 personer fandt denne anmeldelse sjov
4.5 timer bogført
Indsendt: 20. august 2014
Imperium Romanum is a city-builder set in the ancient Roman Empire. If you're thinking, "Hey that sounds just like the old Caesar series" then you're not far off. Much like the old Sierra series, Imperium Romanum places you in a series of towns and settlements and asks you to build housing, establish farming and resource production, and set up industries. You'll also build defenses and armies to protect yourself from barbarian hordes and conquer nearby villages.

I think Imperium Romanum takes a slightly more casual and less complex approach to the genre. First, at least in the missions I played, each level seemed to be completely contained and it didn't seem as though your city carried over throughout multiple stages of the campaign. Rather, each mission starts in a different settlement and gives you goals to accomplish there and then you move on to the next. There is a sandbox gameplay option so if you want to build a super-city, you can do that, but the campaign missions don't seem to be cumulative.

Combat is rather simplistic and basically your troops are limited to a couple of formations, neither of which can actually be changed on the fly once battle has begun.

One thing I did notice here is that unlike a lot of the "historical" city management titles, the game doesn't skirt around the issue that slavery was a common practice. Slaves will do all the building and hauling here, and they get separate "housing" and will not be able to fill the "free" jobs that your settlers will take. If you overwork your slaves (i.e. don't build enough slave shelters) then they are likely to revolt until you get their workload under control.

The graphics are pretty detailed and there is a nice variety of industries and buildings you can introduce in your town.

Overall, it's a nice little city builder for the history buffs, and it offers a more forgiving approach to planning than some of the other similar games I've played. (read this as: I never had to break out a spreadsheet to lay out perfect housing and industrial blocks in Imperium Romanum in order to beat a level. Then again, I might have been an overly compulsive Caesar player. ymmv)

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85 af 120 brugere (71%) fandt denne anmeldelse brugbar
13 personer fandt denne anmeldelse sjov
9.3 timer bogført
Indsendt: 13. juni 2014
Tedious game. Mediocre at best. Old games like Zeus and Pharoah still surpass this game by miles. I'd say skip this one and get Caesar instead.

You can't build too far from your Forum and will require Marketplaces to expand to other portions of the map. The problem is that each building will require a house nearby to employ it.

You won't be able to design a city that has different zones (residential, industrial, agriculture and so on) everything becomes mashed up.

This in turn creates a snowball effect. For example: You want to build a mining camp for a marble deposit that is on the outskirts of your city. So you create a marketplace, the mine, then houses.

Here's the fun part: The houses will require supporting structures e.g. bakery, altar, butcher. Now each building will require a certain material upkeep which leeches into your economy as well.

So your little expansion becomes a city of it's own. I tried ignoring their need for clothes and sausages but then that little town became rebellious. So for one little mine on the outskirts, I had to create a new town and the supporting structures to it.

The people in the houses seem to randomly choose their jobs. So you might have some unemployment in one sector and a lack of employees in the other. This game just becomes very grating after a while.

Why do they want so many sausages anyways? Every game it's always about sausages.

Look, I enjoyed the game but I dreaded having to start a new sandbox or campaigns. This is coming from someone who enjoys punishing City games like Banished.
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