Construisez un pont... et franchissez-le ! Avec Bridge Project, successeur de Bridge Builder, la simulation de construction de ponts maintes fois récompensée, les bâtisseurs et ingénieurs en herbe ont enfin un nouveau défi à relever sur leur PC.
Évaluations des utilisateurs : Variable (416 évaluation(s))
Date de parution: 28 mar 2013
Tags populaires des utilisateurs pour ce produit :

Connectez-vous pour ajouter cet article à votre liste de souhaits, le suivre, ou indiquer que vous n'êtes pas intéressé

Acheter Bridge Project

 

À propos de ce jeu

Construisez un pont... et franchissez-le !

Avec Bridge Project, successeur de Bridge Builder, la simulation de construction de ponts maintes fois récompensée, les bâtisseurs et ingénieurs en herbe ont enfin un nouveau défi à relever sur leur PC.


Le gameplay a fait l’objet de nombreux ajustements et améliorations avec l’ajout de nouveaux matériaux, de scénarios passionnants et d’un large éventail de problèmes de construction à résoudre.


Construisez et implantez des ponts au cœur de paysages variés et réalistes.


Lancez-vous dans la construction de différents types d’ouvrages : ponts suspendus, ponts mobiles, ponts de pierre, d’acier ou de bois, ponts ferroviaires ou ponts routiers.


Téléchargez les niveaux gratuits disponibles dans la communauté Bridge Project et participez à des compétitions.

Caractéristiques

  • Nouveaux graphismes offrant un large éventail d’objets en 3D très détaillés.
  • Nouvelle interface utilisateur intuitive.
  • Matériaux supplémentaires, comme le bois et le béton.
  • Outre les trains, les voitures et les bateaux, vous pouvez désormais tester des véhicules comme des bus ou des chars.

Vos ponts

  • Tests poussés de poids et de stabilité effectués avec différents véhicules ou dans des conditions naturelles extrêmes comme des tempêtes ou des tremblements de terre.
  • 48 niveaux variés et exaltants composés à la fois de villes, de canyons et de zones rurales.
  • Optez pour le mode de construction Simple ou Expert.
  • Fonction Éditeur : créez vos propres niveaux et partagez-les avec les autres joueurs.
  • Comparez vos compétences techniques avec celles des autres joueurs grâce au classement général en ligne.
  • Participez à des compétitions et améliorez votre record !

Configuration requise

Windows
Mac OS X
    Minimum :
    • Système d'exploitation : Windows XP, Vista ou 7
    • Processeur : Core 2 Duo 2.4 GHz ou équivalent
    • Mémoire vive : 2048 Mo de RAM
    • Carte graphique : Carte 3D comportant au moins 256 Mo de mémoire vidéo (GeForce 8600GT ou équivalent)
    • DirectX® : DirectX 9.0
    • Disque dur : 2 Go d'espace disque disponible
    • Son : Carte son compatible Direct X 9
    • Autres prérequis : Connexion Internet haut débit
    • Supplémentaire : Résolution d'écran minimale 1024 x 768 (1366 x 768 ou supérieure recommandée). Une connexion Internet est requise pour le jeu en ligne.
    Recommandée :
    • Système d'exploitation : Windows 7
    • Processeur : 3.0 GHz
    • Mémoire vive : 4096 Mo de RAM
    • Carte graphique : Carte 3D comportant au moins 512 Mo de mémoire vidéo (GeForce 9000 series ou équivalent)
    • DirectX® : DirectX 9.0
    • Disque dur : 2 Go d'espace disque disponible
    • Son : Carte son compatible DirectX 9
    • Autres prérequis : Connexion Internet haut débit
    • Supplémentaire : Résolution d'écran minimale 1024 x 768 (1366 x 768 ou supérieure recommandée). Une connexion Internet est requise pour le jeu en ligne.
    Minimum:
    • OS:Mac OS X 10.6
    • Processor:Core2Duo 2.0 GHz
    • Memory:2048 MB RAM
    • Graphics:3D graphics card with 256 MB / NVIDIA GeForce 8600 or ATI HD2400 or equivalent
    • Hard Drive:2 GB HD space
    • Other Requirements:Keyboard and Mouse
Évaluations intéressantes des utilisateurs
1 personne(s) sur 2 (50%) ont trouvé cette évaluation utile
0.4 heures en tout
Posté le : 28 décembre 2014
Pire jeu au monde x)
Surtout ne pas dépenser autant d'argent dessus!!!
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
6 personne(s) sur 7 (86%) ont trouvé cette évaluation utile
25.6 heures en tout
Posté le : 3 décembre 2014
Probably not worth the full $20 price tag, but I thoroughly enjoyed it. Watching the city buses smash into one another as the bridges fell apart was always worth a chuckle.

In simple construction mode it's possible to beat every mission in a single sitting (if you can dedicate most of a day off to that sort of thing). This isn't a game you'll really go back to more than once or twice.

The user interface could also use a little work. Sometimes you end up building pieces that don't quite touch and immediately fall apart once you start the simulation. It's workable, but not great.

There's also one achievement that I think may be impossible in the game's current state. The way a lot of people are achieving Wood Bridge Master is with a glitch. I spent over an hour trying every design I could think of to no avail, but I never entered advanced construction mode either. It may be possible, but I seriously doubt it.

As one reviewer noted, each simulation can yield different results. If you get really close and don't want to redesign anything, you might be able to complete it by trying the simulation a few times. I once had a bridge pass even though it was hanging by a thread after the final train went over it.
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
8 personne(s) sur 12 (67%) ont trouvé cette évaluation utile
1.8 heures en tout
Posté le : 17 décembre 2014
Horrible.

Stress on each piece varies per edit/simulate without changing a thing. As well as swtiching from showing stress to not, then back.

Road pieces will detach from supports just by a vehicle driving over it.

Bridge fails on ship test even though ship makes it under without hitting anything.

Piston mechanics are terrible. There is no clear way on how to use them or how they work. What you think would work, just breaks all kinds of pieces. When lowering back into place the joints don't line up and reconnect.

Not worth the money, Bundle or not.
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
13 personne(s) sur 22 (59%) ont trouvé cette évaluation utile
0.8 heures en tout
Posté le : 20 octobre 2014
This game blows big time. Control of the contruction process is very unfriendly and not fun at all. Most of the time, the game does not respond to what you are telling it to do. For example, if you want to delete a bridge deck, you do not hover your mouse on the bridge deck but a square away from the bridge deck. Then when you right click to delete, nothing happens. So you try, and try again, then finally the delete option comes up.

Biggest waste of $10 I have ever spent. I will never spend another dime on this developer. They need to hire less physics geeks and more interface, human factors designers.\

Absolute garbage.
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
4 personne(s) sur 6 (67%) ont trouvé cette évaluation utile
3.4 heures en tout
Posté le : 5 novembre 2014
First time I encountered a bridge building game was back in the time when Pontifex and later Bridge Construction Set came out. Messing with physics was intriguing even though the game stressed out my old hardware beyond its limits. Looong did I hope that a modern version of such game would appear and there Bridge Project hit the target. After all, it's the same developer. They've gone up with the size from 32 MB (Pontifex) to 511 MB (Bridge Project). New maps to play, more decent graphics, perhaps a bit more casual feel to it but still, the essense is there.

The basic interface is simple. Select the material to use, click on a joint and draw the piece where you want it to be. Simple mode helps you out quite a lot adding blocks, mirroring blocks and adding cross beams to support the structure. You can get far with it and be happy to see how the vehicles cross your newly built bridge.

However, the most facinating part of the game is to scrap the simple mode and go expert. How far can you strip down the bridge and make it withstand the stress from the vehicles without it falling apart? To build a bridge with least number of elements, as light as possible, and with lowest budget is where you compete with yourself and globally with other players. The game has in-built global leaderboards where you can check out how well the best ones have done it.

And this is where the interface gets in the way of the fun. You use the mouse to control pretty much everything (in addition to some keyboard shortcut keys). The left mouse button is for selecting and building, the middle button lets you dolly the camera, zoom works with mouse scroll, and the right button is for turning the camera and selecting the items for deletion.

Unfortunately the last one simply doesn't seem to have any logic to it. The mouse pointer, humangous arrow, seems to be little off at all times. And despite of which item is highlighted on screen when mouse pointer is on it, the right click either selects another item or it simply turns the camera! Why?!? Why can't I select an item with LMB and then hit delete key from keyboard? That's how every other software works. No, here you need to find a specific spot of an item somewhere and then right click on it and select delete option. More often than not I was unable to find the correct spot and I ended up restarting the map instead. The cables seemed to be the worst. Using the separate select mode makes selection much easier and then even the delete key works. But why is it a separate mode? Fortunately space bar is the shortcut.

The game is fun and it'll keep me playing it trying to best myself over and over again. If you're into semi-realistic physics simulation and construction then you probably will like the game. However, if you're easily irritated by cloggy interface then I'd recommend testing the game before purchase. Chronic Logic offers a free demo on their website with limited number of maps to try it out.
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
1 personne(s) sur 1 (100%) ont trouvé cette évaluation utile
1 personne a trouvé cette évaluation amusante
3.1 heures en tout
Posté le : 24 mars
Interesting game :)
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
1 personne(s) sur 2 (50%) ont trouvé cette évaluation utile
103.1 heures en tout
Posté le : 29 novembre 2014
I give this a slightly yes, and purchase when on sale. What hurts this game is the inconsistant physics engine coupled with the 'slamming on' when the testing scenerio begins. The bridges never yield the same results after testing. Conditions are always the same, results should BE the same. Draw bridges a lot of times stick together when they should cleary be separiting. I'm not a big fan of winning games by chance; winning some scenerios means just retesting and the bridge will hold second or third try. On the positive side, it is pretty cool to see basic construction physic in play and the challenge of getting the bridge to span the gap. Plenty of room for improvment. It would be nice to see additional scenerios added to the game now that I've played them all.
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
7 personne(s) sur 7 (100%) ont trouvé cette évaluation utile
0.4 heures en tout
Posté le : 5 mars 2014
Si vous êtes en manque de jeu de construction de pont, et bien restez le !
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
6 personne(s) sur 6 (100%) ont trouvé cette évaluation utile
0.2 heures en tout
Posté le : 9 juin 2014
Un jeu à déconseiller. Le jeu se base sur un principe qui peut paraître très attirant, et il y a moyen de faire quelque chose d'énorme pour tous ceux qui ont un faible pour l'utilisation de la physique dans un jeu. Malheureusement, cette simulation montre vite ce qu'elle vaut vraiment. La jouabilité est très hasardeuse, vous vous retrouverez très souvent à faire des erreurs de construction à cause du curseur qui va dépasser un peu, et des actions simples d'apparence nécessitent des mouvements longs et frustrants dans l'interface (la suppression d'objet, qui paraît être une action des plus basiques, provoquera votre rage plus d'une fois). Mais le plus gros défaut de ce jeu reste sans conteste son moteur physique complètement irréaliste qui le rend abominable. Celle-ci est tellement fantaisiste qu'il est impossible de s'imaginer une situation logique avec vos constructions, quelque chose qui vous paraît parfait va s'écrouler de façon rocambolesque sans aucune explication logique, et votre seul moyen pour avancer sera bien souvent de tenter des mécanismes étranges à répétition en lançant un test à chaque fois, jusqu'à ce que la construction tienne par miracle. Et c'est là que le bat blesse, car au final, le plaisir de jeu sera réduit à néant car votre imagination créatrice ne sera plus mise à contribution et vous serez soumis à un moteur physique sorti de nulle part. Combiné à l'interface lourde et aux problèmes de maniement, le jeu devient difficilement jouable. Une déception, voire une escroquerie à 20 euros...
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
1 personne(s) sur 1 (100%) ont trouvé cette évaluation utile
5.4 heures en tout
Posté le : 4 août 2014
fun
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
139 personne(s) sur 159 (87%) ont trouvé cette évaluation utile
7.5 heures en tout
Posté le : 5 mars 2014
This game is a mess.

The physic are mostly wrong, especially when it comes to statics and dynamic of complex structures. The materials behave wrong, so there is no buckling of long thin steel, instead you see steel cables break from tension first.
Sometimes if you span a cable between two bearings (no load) it changes the behavior of your design (although this is mathematically not possible). Even better: when applying wind force on the described cable it broke! (This sounds like a bad joke but you can try it yourself)
The guy that made the algorythm has no no idea about structual calculations and/or the game designer didn't have common sense in noticing that there are GAMEBREAKING bugs in the simulation.

When you have to build suspension bridges, the experience is the worst (refer to the cable above), as they in general behave unbelieveable random and unrealistc - many levels you can just finish with try-retry and error and not with your knowledge about structual engineering.
At the same point this brings the only challenge you have, as the levels are boring and uninspired.

It happens regulary that your bridge collapses in one test and then you delete a part, rebuild the same part and suddenly it works. This brings us to the only good point of the game. Bridge collapse spectacular- what happens often randomly.

Ultimatly the unprecise (especially if you want to delete something) slow controls (icons spread over the whole screen) what makes retrying more frustrating than it should be.

I tried to give this game a chance, because i actually work as civil engineer - but i really got disappointed by the fake realism.
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
124 personne(s) sur 181 (69%) ont trouvé cette évaluation utile
1.4 heures en tout
Posté le : 2 mars 2014
"This bridge falls apart rather quickly"

Steam is starting to build up a collection of bridge building games for users interested in them, with Bridge It, Bridge Constructor and Bridge Project to pick from. It took me a while to get this title, but I ended up getting this for a dollar from the Humble Bundle site during a Weekly sale. I'm beginning to feel I paid too much for the game.

Story
No story to this, you are just some random idiot building bridges that can't support the weight of a feather. Why do they keep giving me this job?

Presentation
The game looks nice for a bridge building title, but seems it isn't optimized as well as other titles, with me having to reduce graphics settings rather than leaving everything maxed. It does at least have different cars crossing the bridge, rather than several identical vehicles.

The game has a few basic tunes to listen to as you put together the monstrosity you call a bridge, along with different sound effects for the various vehicles, placing pieces and even a victory fanfare for completing a level.

Controls
Not quite as good as the other games mentioned at the start of the review. Placing pieces works, but the pointer is inaccurate. You might have it aimed at a certain point, but the piece will be aiming at a different section of the layout grid. This really needs some work. Removing pieces is also an annoyance. You need to right click a piece to bring up a menu to remove pieces. Which would be fine, if it responded as it should. The inaccurate aim seems to affect this as well, meaning you may need to repeat the action several times.

Gameplay
Alright, outside of the problems that the controls will cause, jut how fun is this game? Well, its alright. You lay down some pieces, send the vehicles across, watch it fail, then repeat until it works. You might notice I didn't mention a need to edit the bridge. Well, this game has some wonky physics. Just because the bridge didn't work the first time doesn't mean it won't the second time. Don't worry too much about building a perfect bridge, that failure still has a chance. Also, if you have an impressive failure, take screen shots now. I missed out my own chance because of the physics.

This game is starting to look pretty poor, but don't worry, it isn't all bad news. One thing it has over the other titles is what you can throw at your bridge. Think you have built a real sturdy beast of a bridge? Send out the tanks! That will crush it in moments. There is cars, buses, trains, tanks, earthquakes, high speed winds and the occasional boat if you are doing the right level.

Lifespan
This game has 4 different level sets, those being Rural, Cities, Canyons and Varied. Each set has 12 levels to figure out. Its not too bad, the later levels will have you working hard to find a solution that doesn't collapse. It also has a limited level construction tool so you can make your own levels to share on Steam. Lastly, there are a small number of achievements, related to game progress for the most part, with only one being a weird challenge. Constructor has much more interesting achievements if you care about these.

After spending some time on this game, I'm going to have to say this is the worst of the three bridge building games. While it has the most vehicle options and even custom levels, the flaws of the game prevent it from being as good as Bridge It, or even the much cheaper Bridge Constructor. Save your cash and wait for one of the other two to hit a sale or bundle.

3 / 10
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
29 personne(s) sur 40 (73%) ont trouvé cette évaluation utile
4.9 heures en tout
Posté le : 3 mars 2014
Got it from Humble Bundle and enjoyed a few hours of it. It's graphically polished however the physics (the main gamplay element for a bridge building game) are flawed.
Symmetrical bridges will have massive stress on one side and no stress on the other even with no load. The tension physics for cables are flawed to the point where they will randomly decide to increase in length and then cause your bridge to fail.
The high scores and steam workshop integration has yet to work which is a shame because it is required for an achievement.
The level design is good with a small amount of variety, pistons add a nice speedbump to the game but when coupled with the poor physics they can cause perfectly good bridges to collapse for no reason.
Considering I got it for almost nothing off Humble Bundle it's not too bad but I can't say it's worth anything near the store price.
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
35 personne(s) sur 51 (69%) ont trouvé cette évaluation utile
0.5 heures en tout
Posté le : 30 décembre 2013
A dissappointment. I have played bridge simulator games since the original Bridge Builder and I can say that there were some major design flaws particularly in controls, but you can overcome that; and there are a lot of bugs/inconsistencies, at least compared to older games like "Bridge It!".
I really hope that developers will improve the game experience, but until then this game cannot be compared to Bridge Builder and Pontifex, since it's obviously in their genre. The only thing that is good in that case is graphics, but in my experience "Bridge It!" looked much nicer.
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
17 personne(s) sur 22 (77%) ont trouvé cette évaluation utile
12.3 heures en tout
Posté le : 23 juillet 2014
Is Bridge Project flawed? Yes.
Is it worth full price? No.
Is it entertaining? Yes.

I got this little guy in a Humble Bundle, and while there's not a lot to it, it's fun enough to keep me amused. I'm having a good time completing bridges and then trimming back my design as much as possible to beat levels with minimal material usage. If you like to fiddle around with things relentlessly, this will be fun. The physics are definitely wonky, and results with the exact same bridge are not always the same. Also, the designer is inconsistent in its functionality. But again, those problems can be overlooked if you like putting things together and tweaking them.
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
14 personne(s) sur 18 (78%) ont trouvé cette évaluation utile
0.6 heures en tout
Posté le : 4 mars 2014
The controls are awkward, it keeps forgetting that I chose windowed mode and it really needs a tutorial.
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
18 personne(s) sur 28 (64%) ont trouvé cette évaluation utile
2.2 heures en tout
Posté le : 10 avril 2013
Early nominee for worst game of 2013. Nice to see it's not just Aliens: Colonial Marines that sucked complete and utter balls. Ultimately this is another example of a good concept, poorly executed. You might surmise (from the awesome looking screenshot) that you would be building epic bridges spanning huge chasms with a wealth of materials at your disposal so you can build a bridge your way. No. What you actually get is a series of extremely similar small levels that require you to build a bridge out of the limited materials given (pretty much ruining any hopes you might have for grand designs). The controls are flawed and the similarity of the levels and the crappy physics engine mean 9 times out of 10 the correct solution to finish the level is to build the exact same ♥♥♥♥ing bridge, varied only by the material used in its construction and whether most of the support goes on the left or the right hand side. It's stale, boring and unimaginative when it could easily have been so much more. In other words, a typical German simulator cobbled together for the bargain bins of the world's game stores.
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
87 personne(s) sur 161 (54%) ont trouvé cette évaluation utile
1 personne a trouvé cette évaluation amusante
2.0 heures en tout
Posté le : 26 juin 2014
I smoked a bunch of weed and became a civil engineer, it was a awesome time.
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
7 personne(s) sur 9 (78%) ont trouvé cette évaluation utile
7.9 heures en tout
Posté le : 19 mars 2014
Regardless of my non-recommendation I will say that this game was pretty addicting and had me playing it here and there for a couple weeks. If you can get it in a sale (I got it for $1 with the humble bundle) I would say "maybe" especially if you once went to a school which had West Point Bridge Designer installed on their computers.

Pros:
-Somewhat addicting time-killer for awhile.
-Nostalgia for those who played bridge simulators in elementary/middle school.
-Pretty good graphics for a bridge builder game

Cons:
-Physics that often make no sense and enrage you.
-NOTHING is ever explained to you and there is NO documentation or FAQ. Be prepared to tinker in frustration or search youtube at times.
-You can make a custom map with a lot of material available, but no real "sandbox" mode.
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
7 personne(s) sur 9 (78%) ont trouvé cette évaluation utile
3.0 heures en tout
Posté le : 21 mars 2014
Very disappointing.

The physics engine is really poor -- the materials don't bend or buckle, they only fail at joints. The UI is poor -- you can't move joints, connections aren't always made properly (so the roadway just falls through the bridge), and sometimes a member is under great stress for no reason. There's no data provided on the materials, and the stress feedback only shows some form of accumulated stress -- no directions, no % remaining.

In short, this is a puzzle game, not an engineering game.
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante