The first graphic adventure by Tim Schafer in sixteen years, Broken Age began in a historic, record-breaking Kickstarter campaign. Now it's here in all its beautiful, 2D, hand-painted glory, with an original orchestral soundtrack and an all-star vocal cast. Broken Age is a timeless coming-of-age story of barfing trees and talking spoons.
User reviews: Very Positive (3,605 reviews)
Release Date: Jan 28, 2014

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Recommended By Curators

"There hasn't been a point and click quite like this in decade. Brimming with creativity, charm and style, it's a joy to play all the way through."
Read the full review here.

Reviews

“Act 1 of Broken Age is a gorgeous, impeccably written adventure that simultaneously tugs at my nostalgic core, while ushering in a new era for the point-and-click genre.”
9.5 – IGN

“...delightful, beautiful, utterly charming and you really should play it right this second.”
9 – Polygon

“I haven’t felt this surge of nostalgia and excitement about a game in a long time, and I truly think Broken Age will be looked back fondly as one of the greats.”
9.5 – Destructoid

About This Game

The first graphic adventure by Tim Schafer in sixteen years, Broken Age began in a historic, record-breaking Kickstarter campaign. Now it's here in all its beautiful, 2D, hand-painted glory, with an original orchestral soundtrack and an all-star vocal cast.

Broken Age is a timeless coming-of-age story of barfing trees and talking spoons. Vella Tartine and Shay Volta are two teenagers in strangely similar situations, but radically different worlds. The player can freely switch between their stories, helping them take control of their own lives, and dealing with the unexpected adventures that follow.

They said adventure games were dead, but then Broken Age punched its hand out of the grave and grabbed you by the wrist and you screamed just like in the end of Carrie except what you screamed was "I love adventure games so much!" And sorry I spoiled the end of Carrie.

Act 1 is available now, and the act 2 conclusion will arrive as a free update early this year!

Key Features:

  • Pointing
  • Clicking
  • Original soundtrack, composed by Peter McConnell, recorded by the Melbourne Symphony Orchestra
  • All-star voice cast, including Elijah Wood, Jack Black, Jennifer Hale, Masasa Moyo, Wil Wheaton, and Pendleton Ward
  • Dialog Trees!
  • Some jokes. Unless you don't think they're funny, in which case we totally weren't trying to be funny.
  • A whole bunch of awesome PUZZLES
  • This one really hard puzzle that you won't get but you'll look it up online and not tell anybody
  • All your hopes and dreams

System Requirements

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • OS: Windows XP Service Pack 3
    • Processor: 1.7 GHz Dual Core
    • Memory: 2 GB RAM
    • Graphics: NVIDIA GeForce GTX 260, ATI Radeon 4870 HD, Intel HD 3000, or equivalent card with at least 512 MB VRAM
    • DirectX: Version 9.0
    • Hard Drive: 1500 MB available space
    • Sound Card: DirectX Compatible Sound Card
    • Additional Notes: Must have OpenGL 3 with GLSL version 1.3
    Recommended:
    • OS: Windows 7
    • Processor: Intel Core 2 Duo at 2.2 GHz, AMD Athlon 64 2.2Ghz
    • Memory: 3 GB RAM
    • Graphics: NVIDIA GeForce GTX 460, AMD Radeon HD 6850
    • DirectX: Version 11
    • Hard Drive: 1500 MB available space
    • Sound Card: DirectX Compatible Sound Card
    • Additional Notes: Must have OpenGL 3 with GLSL version 1.3. Some users may need to disable Steam overlay.
    Minimum:
    • OS: Snow Leopard 10.6.8 or later
    • Processor: Intel Core Duo
    • Memory: 2 GB RAM
    • Graphics: ATI Radeon HD 4850, NVIDIA GeForce GT 120, Intel HD 3000, or equivalent card with at least 512 MB VRAM
    • Hard Drive: 1500 MB available space
    • Additional Notes: Must have OpenGL 3 with GLSL version 1.3
    Recommended:
    • OS: Lion 10.7.X
    • Processor: Intel Core i series processor
    • Memory: 4 GB RAM
    • Graphics: AMD Radeon HD 6770, NVIDIA GeForce GTX 460
    • Hard Drive: 1500 MB available space
    • Sound Card: Compatible Sound Card
    • Additional Notes: Must have OpenGL 3 with GLSL version 1.3. Some users may need to disable Steam overlay.
    Minimum:
    • OS: Ubuntu 12.04 LTS
    • Processor: 1.7 GHz Dual Core
    • Memory: 2 GB RAM
    • Graphics: NVIDIA GeForce GTX 260, ATI Radeon 4870 HD, Intel HD 4000, or equivalent card with at least 512 MB VRAM
    • Hard Drive: 1500 MB available space
    • Additional Notes: Must have OpenGL 3 with GLSL version 1.3
    Recommended:
    • OS: Ubuntu 12.04 LTS or higher
    • Processor: Intel Core 2 Duo at 2.2 GHz, AMD Athlon 64 2.2Ghz
    • Memory: 3 GB RAM
    • Graphics: NVIDIA GeForce GTX 460, AMD Radeon HD 6850
    • Hard Drive: 1500 MB available space
    • Sound Card: Compatible Sound Card
    • Additional Notes: Must have OpenGL 3 with GLSL version 1.3. Some users may need to disable Steam overlay.
Helpful customer reviews
820 of 1,272 people (64%) found this review helpful
1 person found this review funny
4.7 hrs on record
Posted: October 30, 2014
Nice game, or to say it better "nice half game". I still wonder where all the money went. As another user said "They asked for $400,000 to make a complete game. They got $3,336,371 instead and only managed to make HALF a game with it. " and he forgot the money they made from the steam sales.


Update 10/12/2014
"The next half is coming out early next year."

Thats not the point. Mr Tim crowfound a game, get 8 times what he asked for (and more from sale since release) and delivered HALF game with the same feature of a low budget adventure game and the promise of the other HALF "soon".
Soon became one year later (maybe). The fact that his company started to create more games at the same time should make anyone wonder if the money from kickstar have gone in this game (a 5 hour (soon 10?) adventure with no more asset than a low budget 20hours adventure) or in others Mr Tim projects.
Do the word "ethics" still mean something to someone else out there?
What happend recently to another Mr Tim game (Spacebase DF-9) should be a clear evidence of what kind of business we are dealing with here.
But everyone is free to think different.
I'm still waiting for Mr. Tim giving us an insight on this project and how the money where spent, havent heard from him since he stated in an interview that "the second half of the game is founded thanks to the first part sales". Glad to ear that 3.3 milions wasn't enough for this masterpiece man.
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498 of 771 people (65%) found this review helpful
2.5 hrs on record
Posted: November 5, 2014
Not worth the current price at all. Took me 2 hours to beat, the puzzles are non-existant and I only got half a game. When the other half comes out then maybe get it, but not right now.
Save your money and get something better.
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230 of 385 people (60%) found this review helpful
4.5 hrs on record
Posted: December 6, 2014
When I got this game, it was priced at $16.99 and I thought it would be a good deal. I was worried about getting a game that was going to be split into two parts, but with that sale and the great things I've heard about it, I decided to pick it up. Here are my thoughts:

Positives:
1. The Art Style- This is the one thing anyone who's played this game (loving it/hating it) can agree with. The backgrounds remind me of a beautiful painting with unique settings, esspecially the sky level and the characters give off a creative design that you'd probably see on an art Tumblr (hopefully you won't land yourself on the political side of Tumblr).
2. The Voice-Acting- If there's a trend I've been getting scared of, it would be big actors in animated films and video games. To make a long story short, there's a major difference between an actor and a voice actor; actors can interact with others and an environment to help potray their characters and they can get away with playing themselves in movies and shows (example: John Malkovich). Voice actors can sometimes interact with others, but usually they have to act by themselves with the added difficulty of not being able to interact with an environment. And the voice actors have to potray a character. They can play the same character or similiar characters (whatever fits their talents), but (for example) Troy Baker can't just play Troy Baker, unless the story (mainly fanfic) calls for it. What I'm getting at is that an actor can have trouble translating their style to acting into another style (example: Bruce Willis in Apocalypse), and it's even worse when it seems like they don't care and they're only doing it for the paycheck (example: Megan Fox in Transformers: Revenge of the Fallen [which she won an award for best performance by a human female, seriously]). But there are actors who can voice act and this game is a great example for that (see reincorporation). People like Elijah Wood and Jack Black pull a great performance for their characters and the rest of the cast are great as well. Okay, enough ranting, next point.
3. The Side Characters- If you're wondering about my thoughts on the main characters, I'll talk about them eventually. But I enjoyed the side characters, they're not three-dimensional characters, but they're charming none the less.
4. Music- It's peaceful and calm. Nothing worth buying the soundtrack, but it works in-game.

Overall, the presentation excels in visuals and sound. But there are postives, there are negatives. And the negatives are where things go wrong.

Negatives:
1. Predictable Story- I'm not going to spoil the story, so don't worry. My problem with the story is that it's predictable with little to mix it up. The moment a character appeared in the game, I knew exactly what was going to happen to the last detail, and I was right. I felt cheated out of a game that was trying to surprise me with twists. The twists could have been examined to bring up interesting ideas, but the next negative made it so that wasn't the case.
2. The "Split into Multiple Parts" Trope- Something that I've noticed in recent years in movies is the separtation of a hollywood blockbusters (particularly the finale of an overrated book series) into separtate movies. To me, this is only done to make more millions that the original was going to make and this game seems to be taking that idea for its advantage. The game doesn't have enough to split it into two parts, it feels like one whole game halved to make two games, which doesn't allow the game to fully develop its story, without playing both separtate games. And there's not that much in this one game.
3. Length- This game took me 4.5 hours to complete. 1.5 hours of that being completely lost, only to end realizing that the game lied to me. Seriously. I combined two items together, then I tried every combination, then I went out searching for an item that I met have missed, didn't find anything, then I checked a walkthrough to realize that the two items I used before is the right answer (and it didn't make any logical sense [Seriously, Ladder shoes?!]). I even hear the people completed the game in 2 hours, a game that cost $25, half of a game that cost $25. I feel ripped off.
4. Gamplay- Aside the part where I got lost, the gameplay is so basic and bland that completing a 4.5 hour game was made even more a challenge on the psyche and it doesn't help the character walks so slow. There are no extra puzzles, no riddles, just walking and finding items.
5. The Main Characters- As much as I praised the voice acting, even noting Elijah Wood's performance as the main character, I can describle the main characters in a short describation. Shay is the princess with an overbearing king (this time it's changed to a mother-figure) who wants more. Vella is the strong independent woman who don't need no man. That's it. Even at times, they can get annoying, esspecially Shay.

My Overall Thoughts:
Not only am I disappointed in this game, I'm down right pissed. This game left me with such a dirty taste in my mouth, that I can't play the second part of the game. Especially when it's sold separate. There are way better point-and-click games out there, ones that have a better story, better characters, and most of all cheaper. But if you are interested in the game, a word of advice; Do not buy this full price and wait until the second part comes out.

I give this game a 3/10.
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155 of 256 people (61%) found this review helpful
1 person found this review funny
9.3 hrs on record
Posted: October 25, 2014
This is an interesting little game. You start out with the option to choose between two characters, and you can either play one plotline through to its conclusion, or you can jump back and forth between the stories at will. I found that if I was stuck on a particular puzzle, I would hop over to the other character for awhile to clear my head.

For the most part, the puzzles are incredibly easy. If I was stumped it was either because I was over-analyzing the situation, or it was because I failed to pick up an item earlier in the game and needed to backtrack.

The hand-painted character designs, locations, and background art are completely unique and absolutely beautiful. I would recommend playing through for the visuals alone.

I also really dig the musical score.

Navigating around each location can be a bit of a slog, but double-clicking will expedite your characters' movements.

There is a fair bit of humor, more so in Shay's story than Vella's. Make sure to talk to everyone, examine everything, and to use each object with every other object/person in order to get all the flavour dialogue. The spoon and knife are particularly amusing.

The one thing that kind of spoiled this game for me is the story. I really like the mixture of sci-fi and fantasy elements, and the brain-twisting continuity implications of Act I's resolution, but I was so turned off by Vella's plot maguffin that it started to sour the rest of the game. I guess I'm just bitter they couldn't come up with an interesting plotline for her that didn't involve violence towards women of the worst trope kind. (I honestly didn't care much for the portrayal of the other females in her story, either.) ::sigh:: Although, my husband played through the game, too, and he thought both stories were pretty well balanced, with an overarching theme of teenagers rejecting outdated authoritarian policies in favour of thinking for themselves, and a subplot of contrasting physical harm with emotional harm. I guess it's subjective, but it still left a bad taste in my mouth.

Overall, I would rate it a 7/10.
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223 of 381 people (59%) found this review helpful
1 person found this review funny
4.0 hrs on record
Posted: December 6, 2014
Don't bother.
The biggest complaint everyone has about this is that you're buying half a game, but really it feels more like just a prologue. The four hours I have on record are two playthroughs. Sure, the art is nice, but not almost 4million dollars worth- which is how much kickstarter funding this game got BEFORE it was sold on steam. Maybe it will be worth playing when it's completed, but after waiting a year for the second half, I've just lost interest.
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42 of 63 people (67%) found this review helpful
2 people found this review funny
3.5 hrs on record
Posted: February 21
Note: this review is currently in progress and covers only the first act of Broken Age. It will be updated when act two is released.

Though Broken Age acts as a return to Double Fine’s earliest adventure game roots, it’s also their largest and most ambitious project in years. But if anything, the added scope and possibility that exploded out of their hugely successful Kickstarter has only amplified their talents as a developer, giving birth to what seems easily capable of becoming the game that defines them as a studio.

But playing Broken Age, there’s never the sense that Double Fine has grown beyond the quirky, commercially unviable studio that I’ve loved for years. Broken Age as a game, is exceptionally simple and humble in its construction. It’s unmistakably a product of its creator: esoteric, humorous, and at times even a bit profound, but without the often rough mechanics and invisible cage of possibilities that shackled most of the studio’s prior games. It’s Double Fine in their purest, most unrestrained form, and if you’ve played anything the studio’s made I doubt I have to tell you how exciting that is.

It’s somewhat precarious to attempt to discuss Broken Age’s plot, both for fear of spoilers and for the fact it’s only half finished, but its themes are so strong and its writing on point that it’s deserving of more than a minor conversation. It follows the dual stories of Vella and Shay, two people stuck in vastly different situations but united by their shared lack of freedom, forced to blindly conform to the traditions and expectations of those older than them, unable to even question “why?”.

Shay is the sole human aboard a ship intended as humanity’s last chance at finding a new planet they can call home. Trapped in an endless isolation, he lives out his days following his computer mom’s orders, still treated as a child ignorant to anything outside his daily routine and sheltered existence.

Vella in contrast is a member of a village whose traditions dictate the sacrifice of several young women to the towering Mog Chathra during their annual maiden feast, or otherwise doom them all to its wrath. Vella is the sole person brave enough to propose they fight the beast, but is shrugged off as a silly girl who doesn’t understand the gravity of the situation.

These two plotlines fold into each other to form Broken Age’s main themes of rejecting the systematic lives their characters are placed in, and being brave enough to discover the world for themselves. It’s rebellion without anarchy; breaking out to find who you are, not out of distaste of the world, but a desire to make it better if only you’d be given the ability to think and act for yourself.

You could label Broken Age a coming of age story (in fact it itself does), but it’s so much more sincere than I feel that commonly implies. Its characters are delightful and lively and often absurd, but also fully developed in how they fit within their world. They fully embody their roles and proclaim them so effectively that it felt like I knew the people I was talking to, as if they had somehow taken on a life outside of the game. Even characters you see in only a single scene or who are given but a few lines of dialogue have so much personality and heart in their interactions that they transcend their small part into the larger world of the game.

Double Fine has always been a developer recognized for brilliant writing and characterization, but I’ve never felt as immersed in the worlds they created or as invested in their characters as with Broken Age. As bizarre as their circumstances become, I connected with Shay and Vella’s plight for freedom of their parental and societal shackles, and was as curious as them upon entering a new area and meeting its peculiar inhabitants.

For all I know act two could be a complete disaster. It could cause Broken Age to go down as one of the most disappointing games in recent memory and probably cause even me to think twice before checking out anything Double Fine puts out in the future. But for now, it’s sublime, beautiful, expertly pinned, and not afraid to wear its heart on its sleeve. As a huge fan of all things Double Fine, I’m finding it hard not to readily declare this their best work yet, which I consider no small praise.

You can read more of my writing on Kritiqal.
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228 of 397 people (57%) found this review helpful
1 person found this review funny
3.7 hrs on record
Posted: November 22, 2014
I really would like to recommend this beautiful marvel, but there are so many problems attached to it.
Imagine the Mona Lisa but with only one half of the smile and everything else missing. There is just a sticky note saying "coming soon". You can clearly see, this note has dust on it.

Get this image? That's Broken Age for you. And "Broken" could not be more fitting.

[this review may change if episode 2 comes out, but I do not expect this to happen in 2015]

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57 of 92 people (62%) found this review helpful
1 person found this review funny
2.9 hrs on record
Posted: December 19, 2014
Truly beautiful. Awesome visual style and amazing sound design, captivate story and live, memorable characters. This is what I'd like to show to my kids someday as a reference model of a GOOD video game of my time.
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150 of 261 people (57%) found this review helpful
1 person found this review funny
5.7 hrs on record
Posted: December 9, 2014
I love the art style, music, the mood.

However, the game is a bit on the easy side. The puzzles are very obvious and it's impossible to deny the fact that this game is not finished.

6/10 for providing an enjoyable evening.

Since I got it off a sale at 7 euros I'd say it was worth what I paid for it. Full price? No. At least not until they finish it.

Can't recommend this game until they add more content.
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248 of 439 people (56%) found this review helpful
1 person found this review funny
3.9 hrs on record
Posted: October 29, 2014
There's a lesson here - don't buy an episodic game, as you can't rely on the developers finishing it even though you invested time in playing the first part! Terrible way to treat your customers!
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11 of 13 people (85%) found this review helpful
3.4 hrs on record
Posted: April 7
I was at first attracted by the particular estetic of the game, I bought it without knowing anything about it.
3-4 hours later, I'm completly seduced, and I'm just waiting for act II.
It's beautifull, original and funny with interesting diverse characters.

Even with all the good things I think about it, the game is too expensive for a 4hour long point and click.
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195 of 354 people (55%) found this review helpful
1 person found this review funny
5.7 hrs on record
Posted: October 28, 2014
I was one of the game's backers. I was hoping for an adventure game on par with the Schafer's Lucasarts classics...
But was disappointed.

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8 of 10 people (80%) found this review helpful
66.9 hrs on record
Posted: April 9
The story and art in this game makes my heart happy. I have played the first part through three times and would again. I cannot wait to play part two. The characters, clever dialog, and whimsical atmosphere of the game are all top-notch. One of my favorites.
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21 of 35 people (60%) found this review helpful
1 person found this review funny
4.3 hrs on record
Posted: January 29
Broken Age is a classical in nature point & click adventure game, that focuses mostly on the story, characters & dialogue. Puzzles themselves aren't challenging, although they are logical and support the narration nicely. Visuals are really charming - a distinct painted 2D art style. The setting (or settings, as there are two protagonists) is fresh and manages to grasp and keep the interest up.

Too bad this is just Act 1, or in other words - it's half a game, and ends with a cliffhanger. Certain parts of the plot are explained by the end, but not nearly enough & the ending scene just made me want to immediately play Act 2, which is unfortunately unavailable at this point.

The game itself is quite short. It took me 4h 20min to beat it and I certainly didn't rush it. I visited every location, talked with everyone about everything and tried to interact with every object.

Even though I would prefer to play both Acts at once & not wait indefinitely for 2nd half of the game, I'm still recommending this game :) It's charming, intriguing and enjoyable, provided one likes story focused adventures.
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132 of 249 people (53%) found this review helpful
1 person found this review funny
1.0 hrs on record
Posted: December 6, 2014
I really like the way the game looks. But I find it incredibly boring. All these never ending dialogs, replays and terribly slow gameplay. I think I could've enjoyed the game if I was 12 years old, but now it seems too slow and boring for me. I thought I liked slow games that don't really need too many actions from the player, but this one is too slow even for me. Sorry.
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84 of 159 people (53%) found this review helpful
1 person found this review funny
4.0 hrs on record
Posted: December 13, 2014
The story is incomplete, the puzzles are stupidly easy and not thought provoking. The developer has a history of not finishing products as with Brutal Legend, Space Base 9, etc.

Not at all worth the current price, go buy Deponia instead.
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89 of 169 people (53%) found this review helpful
1 person found this review funny
6.0 hrs on record
Posted: December 21, 2014
Don't buy this. It's just the first half of the game (which you can finish under 2 hours) and it doesn't look like the other half will ever come out so far. The store page also hides this fact as well.
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22 of 40 people (55%) found this review helpful
3.4 hrs on record
Posted: December 30, 2014
Intriguing, but far too short for its price.
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40 of 75 people (53%) found this review helpful
1 person found this review funny
7.5 hrs on record
Posted: January 1
I decided to give this game a try because of the artwork. It was your basic sort of puzzle solving game. The art is really great and the stories kinda-ish interesting, but the game didn't really hook me in terms of gameplay. Not unlike 'The Cave', which operated in a similar way and which I enjoyed a whole bunch. I honestly don't get why 'The Cave' and its puzzle solving was so enjoyable and this game's wasn't, but that's the way it is. In the end, I feel kinda bad for giving this game a thumbs down because it's really not THAT bad, but it didn't manage to be good enough to stay in my memory.
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41 of 77 people (53%) found this review helpful
3.3 hrs on record
Posted: November 30, 2014
Decent game with good voice acting 6/10 but part 2 is never coming out so don't waste your money on this.
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