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Deadfall Adventures is an action-driven first-person shooter, spiced up with elements from action-adventure games. Become an adventurer, hunt for treasures, explore unknown regions of the world and rescue the damsel in distress from the clutches of enemies, both earthly and not-so-earthly.
Release Date: Nov 15, 2013
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Deadfall Adventures Update #2

February 28th, 2014

Free Weekend 28.02.2014 Changelog:

Global changes:
- Completely new notepad system
- Revamped weapon system: new sounds, effects, balance, animations
- Graphical tweaks and corrections
- Multiple minor fixes
- Multiplayer compatibility between Windows and Linux

Sands of Sakkara and Pyramid changes:
- Added many more checkpoints
- Added secrets and more possibilities to explore the forgotten tombs
- Added several new notes
- Revamped all the notes
- Shooting actions rebalanced
- Multiple cutscenes fixes and changes
- Small changes in player's path

We are preparing bigger updates for the next weeks/months. So Watch out!

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Deadfall Adventures Linux Beta Release

February 28th, 2014


All owners of Deadfall Adventures should now have access to the Linux version. Please note that this is still Linux Beta. We will add an annoucement as soon as we left Beta status.

Your Nordic Games Team

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Digital Deluxe Edition

The Digital Deluxe Edition includes:

  • Deadfall Adventures
  • Original Soundtrack
  • Making Of - Movie
  • Artbook
  • DLC 1: Unique Allan Quatermain Revolver
  • DLC 2: Three exclusive Multiplayer Skins: Arab Mercenary, Arctic Quatermain and Skeleton

About the Game

Deadfall Adventures is an action-driven first-person shooter, spiced up with elements from action-adventure games. Become an adventurer, hunt for treasures, explore unknown regions of the world and rescue the damsel in distress from the clutches of enemies, both earthly and not-so-earthly. Join James Lee Quatermain on his journey across the globe!

The Story

The year is 1938. James Lee Quatermain is a man of many talents, yet holding on to money isn't one of them. James is an adventurer by trade, just like his legendary great-grandfather Allan Quatermain. And he knows how to squeeze money out of this famous name of his, while at the same time despising it. Despising those who believe his great-grandfather's tales of the supernatural and those who make fun of them alike.

Accordingly, Quatermain isn't all too keen on escorting Jennifer Goodwin, an US agent and former colleague of his, to an Egyptian temple structure in order to retrieve an ancient artifact - The Heart of Atlantis. Neither does he believe in the reputed invigorating qualities of this artifact, nor does he care the least that a division of the Ahnenerbe, the Nazi department specialized in the occult, is after The Heart as well.

But life has its ways of changing one's perspective. Quatermain soon finds himself part of a hunt across the globe - from the stormy deserts of Egypt to the icy depths of the Arctic, and all the way to the steaming jungles of Guatemala. In long forgotten temple structures the thrill of the chase awakens the true adventurer in Quatermain, as he and agent Goodwin strive to be one step ahead of the Nazis and the Russians, one step closer to obtaining the Heart of Atlantis. And deep in these temples, where age-old guardians awake from their eternal slumber, James soon learns that his great-grandfather's stories are not as crazy as he had always believed. For all things live forever, though at times they sleep and are forgotten...

Key Features

  • Action -Adventure gameplay from a first-person perspective
  • Set in the Quatermain-universe, created by H. R. Haggard
  • Fast-paced action and intense, accurate FPS gun battles
  • Adventurer equipment: compass, treasure maps, notebook and flashlight – necessary to solve ancient puzzles, find treasures and even to defeat certain types of enemies
  • Puzzles that encourage you to explore the game environment and interact with it
  • Environmental traps that can be used to eliminate enemies in many spectacular ways
  • Exotic, picturesque locations from around the world – Egypt, Arctic and forgotten
    Mayan ruins in the jungles of Guatemala
  • Compelling story faithful to the spirit of classic action-adventure movies
  • 1930’s setting, including detailed weapon designs
  • Unique adventurer-style multiplayer features and modes

PC System Requirements

    • OS:Windows XP SP 3, Windows Vista/7/8
    • Processor:Intel Core 2 Duo @ 2 GHz / AMD Athlon 64 X2 equivalent
    • Memory:2 GB RAM
    • Graphics:NVIDIA GeForce 9600GT / ATI Radeon HD 3830, 256 MB VRAM, Shader Model 3 support
    • DirectX®:9.0c
    • Hard Drive:6.5 GB HD space
    • Sound:DirectX Compatible
    • Additional:Initial installation requires one-time internet connection for Steam authentication, Software installations required (included with the game): STEAM Client, Microsoft DirectX, Visual C++ 2010 Redistributable, Visual C++ 2005 SP1 Redistributable
    • OS:Windows 7/8
    • Processor:2.6 GHz Quad Core processor
    • Memory:4 GB RAM
    • Graphics:NVIDIA GeForce GTX 460 / ATI Radeon HD 5850, 1 GB VRAM, Shader Model 3 Support
    • DirectX®:9.0c
    • Hard Drive:6.5 GB HD space
    • Sound:DirectX Compatible
    • Additional:Initial installation requires one-time internet connection for Steam authentication, Software installations required (included with the game): STEAM Client, Microsoft DirectX, Visual C++ 2010 Redistributable, Visual C++ 2005 SP1 Redistributable
Helpful customer reviews
30 of 35 people (86%) found this review helpful
1,370 products in account
71 reviews
18.5 hrs on record
Personal Rating: "Worth playing"
Traditional Rating: 7/10
Genre: First Person Shooter/Adventure/Puzzler

Well this was a total surprise, the kind of surprise that I relish and I just utterly adore and love it when games surprise me in ways I was not expecting especially when the critical analysis for the game upon release was more than less than kind. In many ways Deadfall Adventures is the sort of game that just reiterates how out of touch the gaming journalism industry has gotten where AAA games are almost granted enemity because of publishing house clout and money. It's like a snake eating its own tail thinking that its devouring prey or predator when in fact is killing itself. One can only hope!

Thanks to the many sites out there people firmly believe that when a game lands with a rating of 6.5 or below it's considered to be crap or a failure. I simply can't support an industry that propagates this kind of foolishness. I landed up in a heated debate with a mindless minion that a 6.5 rating is not the same as a 4 or a 3 or a 2. In what world is a "C" or a "D" consideration for failure when you can also get an "E" or an "F"?

Anyhoo - I'll be honest - the game was never on my radar. I hardly knew it existed until one day when walking into pay my account I just happened to be the lucky 50th customer and thus landed up winning Deadfall Adventures (they also gave away a PS4 to the lucky 1000th customer that day but alas my timing was off as usual). After getting home and waiting for the game to install I started to peruse the reviews only to find that it seemed like a bit of the dogs breakfast. The picture painted was not very pretty. Ho Hum I said - At least it was free! With expectations lowered I entered the game to see if this really was as bad as the reviews were making it out to be. I have to simply ask what game were the journalists playing because this has been one hell of an incredibly fun experience, especially for someone who grew up adoring Indiana Jones as a kid and thoroughly enjoying The Mummy movies as an adult.

Lets just clear the slate and start by saying this game was never gonna win any awards and I don't think the developers had GOTY in their head whilst developing the game but if you like your matinee adventures you are bound to get some enjoyment out of this title. In fact you will probably thoroughly enjoy it. Taking on the role of James Quatermain (a descendant of the legendary Alan Quatermain), you are drafted into help a US government agency find fragments of a lengendary item known as the Heart of Atlantis. It is slowly revealed that the pieces of the Heart are located within various temples around the globe, temples protected by ancient magic and deadly traps. Thus begins your adventure trying to locate all the pieces before the Nazi or Russian Army locate them, both of which have dubious reasons for wanting to piece the heart back together again, reasons that don't involve the good of all humanity at their core. The hunt is on!

Deadfall Adventures proceeds to throw you into a puzzle adventuring world propagated with blazing gun battles and filled with set pieces lifted straight from the films that populate the genre whilst still adding its own spin to the presentation. You can see the developers have a great love for the genre and that comes across loud and clear in the stunning environments they have created. As you move from Egypt to the Arctic and then onto the Mayan Jungle, the level of detail presented just gets better and better. Deadfall Adventures can really be breathtakingly beautiful at times. Not everything is sunshine and roses though! The character models can be a bit stiff and the voice cast, whilst not bad by any means, could have been better but then that is just nitpicking because if anything the whole script and voice work echoes the b-movie vibe the game is so desperately trying to recreate. The puzzle sections could have also been a bit more on the difficult side but they really just echo the puzzles adventures from the past so if you don't go in expecting to solve a MENSA puzzle fest that is going to make you feel like a smart Aleck then you are still going to enjoy them.

The shooting mechanics are solid, Deadfall Adventures is after all made by the same team that brought us the Painkiller series as well as NecroVision (which I have not yet tried but will now definitely look out for) and some of the adventure set pieces like the runaway mine cart or descent into the heart of the Mayan Temples belly are really quite exhilarating and fun to experience. The game employs a similar mechanic propagated from Alan Wake where a torchlight is required to be shone on the enemies that rise from the dead to protect the treasures they guard in order to burn off magical wards before they can be killed with shotgun, machine gun or pistol. Some of these later encounters are really tense and great fun to clear as rooms fill with mummies and zombie monstrosities out to ensure your bones become dust within the tombs they protect.

The game comes with full muti-player but due to the nature of hardly anyone having purchased the game the servers are empty but all the usual modes like survival, deathmatch and team deathmatch are available. The game is also fully co-opable and had I know this I would have gotten another player involved in the adventure with me. In fact I may still.

I really enjoyed Deadfall Adventures and whilst it certainly didn't present me with anything new - what it did was make me have immense fun whilst playing it. How many AAA titles these days actually employ the fun mechanic? Most just irritate and feel like bouts of work to be honest. I seriously suggest you all look out for this on a sale and pick it up. You won't be disappointed!
Posted: January 20th, 2014
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28 of 33 people (85%) found this review helpful
809 products in account
6 reviews
20.1 hrs on record
Deadfall Adventures is a good fun cool blend of adventure, FPS with a decent selection of puzzles. It's not a bad game by any means, but had so much potential to be great. If your looking for an Indiana Jones first person shooter look no further.
Posted: May 18th, 2014
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13 of 15 people (87%) found this review helpful
275 products in account
62 reviews
2.1 hrs on record
A good mix of adventure and action. Uncharted Series (PS3) only in FPS mode. Good tribute to Indiana Jones films and the like!
Posted: March 2nd, 2014
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13 of 18 people (72%) found this review helpful
148 products in account
9 reviews
1.4 hrs on record
I wish I had better to say about this game. The puzzles are pretty interesting and there's a lot of good elements that kept me playing through to the end of the demo, but most of what I saw only reminded me of better games. Most egregiously, it straight-up stole the "boost your flashlight's beam to make supernatural enemies vulnerable to bullets" mechanic from Alan Wake. It's been a while since my reaction to something in a game was a flat "...♥♥♥♥♥♥♥♥".

The gunplay felt ripped straight out of Call of Duty with the usual regnerating health, cover-based, two-weapons-only bag of tricks. The general setting of the game is an obvious homage to Indiana Jones that straddles the line between tribute and knockoff. There's a fair number of minor visual bugs mixed with a couple spots of lazy animation. In all it's interesting, but really only average. You could do much worse, but you could do much better.
Posted: February 28th, 2014
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18 of 28 people (64%) found this review helpful
1,075 products in account
97 reviews
12.8 hrs on record
Mediocre, feels like a lowbudget title wrapped in AAA ♥♥♥♥; could have been much more but the terrible voiceover, clumsy and dull shooting, multitude of cliches and generic characters, boring puzzles makes it forgettable as soon as you finish it. The locations and the theme of the game are the only real positive things.
Posted: February 9th, 2014
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