Build cities, shape a world. Cities XL Platinum lets you design, build and link up cities of all shapes and sizes around the Cities XL planet! Build more impressive cities than ever before! Cities XL Platinum offers a huge variety of over 1,000 buildings and constructions (including 50 brand new structures), that you can freely place on...
User reviews: Mostly Positive (724 reviews)
Release Date: Feb 6, 2013

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Recommended By Curators

"As the name tells the game is a city builder that allows you to make big cities, unlike certain new game in same genre. Has problems on some computers!"

About This Game

Build cities, shape a world.

Cities XL Platinum lets you design, build and link up cities of all shapes and sizes around the Cities XL planet!

Build more impressive cities than ever before! Cities XL Platinum offers a huge variety of over 1,000 buildings and constructions (including 50 brand new structures), that you can freely place on more than 60 gigantic maps, offering varied terrain and an incredible level of detail.

Take on the role of virtual mayor and find solutions to the problems faced by modern city planners like energy shortages and public transportation. Answer the growing needs of your citizens and find the perfect balance between various services such as housing, recreation, and employment. Specialize your cities and set up a trade network with neighboring towns to ensure large-scale financial success with an increasingly complex network of cities!

Key Features:

  • Over 1000 different buildings
  • 60 gigantic maps
  • Answer the needs of the citizens: employment, housing, recreation, and more
  • Manage a large-scale economy

System Requirements

    Minimum:
    • OS: WINDOWS XP SP3/WINDOWS VISTA SP1/WINDOWS 7/WINDOWS 8
    • Processor: AMD/INTEL 2.5 GHZ
    • Memory: 2 GB RAM
    • Graphics: 512 MB 100% DIRECTX 9 COMPATIBLE ATI RADEON HD 3850/NVIDIA GEFORCE 8800 OR HIGHER
    • DirectX®: 9.0c
    • Hard Drive: 9 GB HD space
    • Sound: COMPATIBLE DIRECTX 9.0
Helpful customer reviews
4 of 4 people (100%) found this review helpful
16.6 hrs on record
Posted: October 11
I have been a fan of build and manage games ever since Populous came out on the Amiga, after that came Sim City (they were both relased 1989) and then kinda got tired of them or should I say, i grew up, Sim City got more bells and whistles, Monster invasion and crap never appealed to me.

Cities XL Plat is a hardcore city building game, it's realistic to the point nothing in a city can ever be stagnant or it fades away, the better the city the faster the problems, trying to fix to many issues, gets you new ones.

As many of these games its about keeping a balance and anticipating where once you grow your new problems will arise.

I read some negative reviews cant say I agree with any of them, as a city building game its really fun and probably has 50-100 hours of gameplay before you feels it has nothing more to give you, Sim City has more bells and whistles, but this game has hardcore realism, it reminds me of Banished.

Stability i am not sure about, no problems at all so far, intel/nvidia, nothing special.

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3 of 3 people (100%) found this review helpful
10.4 hrs on record
Posted: October 19
While this game is certainly good, it is rather broken. Watch out when you save, the "save" menu actually seems to revert your save. Just exit the game when you are done playing.
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2 of 2 people (100%) found this review helpful
11.4 hrs on record
Posted: October 9
After the big disappointments the last 2 Sim Cities were this game is just what you need to scratch that city planning/building inch. Once you get the hang of it, and understand how the supply/demand and resources work in this game you are set to do pretty much anything you want. The mode where you can handpick any buildings is the best part IMHO, something I always wished vanilla Sim City 4 had.
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3 of 4 people (75%) found this review helpful
4.1 hrs on record
Posted: October 11
A good game, and fun from the very start of gameplay. The tutorials are very good at explaining how to use MOST of the features, however some require some experimentation to be able to master. Overall, a good game, however the optimisation is not the best, and the game can get very slow with framerates when you start to get larger cities. I would say that this game is better than a possible alternative Sim City 2013, of which I have played for a considerable time more than 100 hours. This game has got one way streets, a vast range of landmarks, and a good menu structure, and I would recommend it to all people who like city planning or building simulators. I would give the game a 6.5/10 due to the lack of optimisation overall.
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1 of 1 people (100%) found this review helpful
3.9 hrs on record
Posted: October 16
It's what the New SimCity should have been

Is good looking, can be played offline, has huge maps and alot more challange.
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1 of 2 people (50%) found this review helpful
7.4 hrs on record
Posted: October 10
Its a great game, however with the huge memory leaks, the longer you play (or load a long playted map) the worse the lag gets, eventually it will just chain crash.

Started using 2 gigs, ended when it maxed out my 16 =\
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1 of 2 people (50%) found this review helpful
11.3 hrs on record
Posted: October 16
My city went backrupt in 3 hours. Would try again.
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1 of 4 people (25%) found this review helpful
5.3 hrs on record
Posted: October 16
- Poor game play
- Poor graphics
- Very Glichty...the game regularly loses multiple saves

I would not recommend to anyone.
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0 of 2 people (0%) found this review helpful
11.8 hrs on record
Posted: October 17
Only bought because the latest SimCity looked so ♥♥♥♥. And no, it didn't scrath the itch. Feels like one of those games you can't really lose (unless you really make a mess). The game isn't especially innovative either - just feels very genric of the genre. Infastructure's the only thing resembling a challenge. Still no biggy - just build more of it, or build outwards to speard the load, or maybe sprinkle some public transport on. The game doesn't get much wrong, but it doesn't much right either. The novelty dies quickly, and if you've watched some 'let's plays' of it on YouTube, you've probably already extracted most of the enjoyment this title has to offer.
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0 of 2 people (0%) found this review helpful
22.8 hrs on record
Posted: October 12
Worst trailer in the history of video games!
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0 of 5 people (0%) found this review helpful
0.2 hrs on record
Posted: October 11
Do not buys this, no matter what it costs. A generally disapointing game, from the dated graphics to overly complicated GUI. I wish I could get a refund, because I would.
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0 of 6 people (0%) found this review helpful
108.9 hrs on record
Posted: October 11
DON'T BUY VERY BUGGY!

Game runs terrible! If you plan on buying just say good buy to your money!
Steam needs to pull this game!
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0 of 7 people (0%) found this review helpful
0.2 hrs on record
Posted: October 15
If you don't have anything to buy save your money. I made the idiotic mistake of buying this instead of spending it on f*ck*ng Tomb Raider 2013 GOTY IF I WAITED 2 MORE F*CK*NG DAYS!!!!! Don't be the guy that has about 130 and only plays 30-40 of them. Don't make the same mistake as me.
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0 of 9 people (0%) found this review helpful
6.5 hrs on record
Posted: October 20
this game real ♥♥♥♥, u dont actually build an XL, fukin gay
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1 of 13 people (8%) found this review helpful
2.7 hrs on record
Posted: October 11
Nope.
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14.3 hrs on record
Posted: October 18
I'll just check it out, I said. I'll just give it a quick run, and see how it is.

9 hours later, 4:30am, 'nuff said. Fantastic city building sandbox.
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5.0 hrs on record
Posted: October 18
The only thing i seem to take issue with is the game's bugginess. Somehow, someway, i managed to convince omnicorp to send me all their money for nothing in return. however nice having a stockpile of cash in the billions of dollars, this brings into question how the game fully measures how much your city produces and is able to efficiently exchanged, knowing how past cities always collapsed even with trade amongst other cities illustrates how part of the economics function of the game needs some tweeking. other than that, the growth of the city is always fun and the visuals are quite impressive
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7.2 hrs on record
Posted: October 21
why wont people ride my trains
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23.7 hrs on record
Posted: October 25
I'd love to give this a thumbs up, here is why I won't:

The game is great! Its fun, realistic, and you can create economies. Its definitely the best city simulator I have played.
But. And this is a big butt (*s♥♥♥♥er*)

Its so bugged and glitched out that after a little while it becomes impossible to play. Too many aspects of the game have bugs that are game breaking. For instance (and this is the most frusturating) after a while, trading with the AI company is beyond worthless, its actually harmful to trade with them because the glitch makes it that you have to pay to get rid of your goods, as if they were plague infested. I don't mean pay as in like a tarriff, I mean as in you pay as much to sell your good as they should to buy it. If you can't trade you can't expand, and if you can't expand the game is done.

Fun, but broken. Please fix. Until then, don't buy this game.
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87.7 hrs on record
Posted: October 24
TLDR: A great city building game that could've been the best for years to come. There are too many issues though.
I still rate it 3rd for me after Simcity 3000 and 2000.

Beware of the compatability issues, performance issues, bugs and illogical things (the save menu WTF).

The city building is solid and all the info you need is available. Sometimes the city's management information is a bit hard to find, but it's there. You don't have to lay down power lines or water pipes, which I didn't like at first, but got used to. The roads can be curved in any way you want which is really cool.

The game is easy at first and the tutorials are good (not voiced though), but there is a big difficulty jump when your basic utility facilities aren't enough for your city anymore. The city will start to demand more electricity, fuel, water and waste disposal very suddenly. Also when you start building high density stuff the demands go up quite a lot.

The game also seems laid back and fun instead of taking itself super seriously. Just like Simcity 3000 did (And Simcity 4 didn't). It doesn't mean it makes the game any worse as a simulator, but more fun to play.

Graphics look really nice and are freely rotatable and zoomable 3D. You can tilt the view upwards/downwards with only 2 presets though.
I can't really get why some people complain about the graphics.
You can zoom in to see the details, which I didn't really care at first, but I found it's really cool to see your cities from the street level in the "postcard" camera mode.

Sounds are what you'd expect in a city builder and music suits the game nicely. The intro song does play a bit too much though.

I have not run in to any compatability issues with Win 7 64bit, but there are many people reporting them on the forums.

And the to the negatives:
The game runs fine when building a small city, but when the city size reaches 500k people or so it brings any computer down to below 10FPS in some situations (like making bus lines or zooming way out).
It runs only in single threaded mode, but also must be optimized poorly. Some tweaks to the game files help, but not enough to make building big cities fun.

There are some bugs like sometimes the trading does give or take more money than it should, some special building names or descriptions not showing up properly and one or two sounds not playing properly (police station is one).

And then there are these logical issues. When you click a diskette image in the menu that is labeled "Save" and in the following interface click a save thumbnail, it LOADS the save instead of saving (there is a confirmation dialog, but it's too easy to just click ok). Also it overwrites the autosave instantly at that moment.
There are more of these issues, but they're just annoyances, not wasting hours of city building!
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