Gather your party and get ready for a new, back-to-the-roots RPG adventure! Discuss your decisions with companions; fight foes in turn-based combat; explore an open world and interact with everything and everyone you see. Join up with a friend to play online in co-op and make your own adventures with the powerful RPG toolkit.
User reviews:
Recent:
Very Positive (17 reviews) - 100% of the 17 user reviews in the last 30 days are positive.
Overall:
Very Positive (11,013 reviews) - 91% of the 11,013 user reviews for this game are positive.
Release Date: Jun 30, 2014

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Buy Divinity: Original Sin Enhanced Edition

Buy Divinity: Original Sin Enhanced Edition - Collector's Edition

Includes: Two copies of Divinity: Original Sin – Enhanced Edition, Classic games Divine Divinity and Beyond Divinity, Design Documents, Art Pack and Soundtrack.

 

Reviews

“Hands down the best classic-style RPG in years”
9/10 – Eurogamer

“An incredible title that provides many hours of entertainment”
9/10 – Game Informer

“Outstanding tactical combat and engaging quests make Divinity: Original Sin one of the most rewarding RPGs in years.”
9/10 – IGN

About This Game



Gather your party and get ready for a new, back-to-the-roots RPG adventure! Discuss your decisions with companions; fight foes in turn-based combat; explore an open world and interact with everything and everyone you see. Join up with a friend to play online in co-op and make your own adventures with the powerful RPG toolkit.

In Divinity: Original Sin you take on the role of a young Source Hunter: your job is to rid the world of those who use the foulest of magics. When you embark on what should have been a routine murder investigation, you suddenly find yourself in the middle of a plot that will rattle the very fabric of time.

Divinity: Original Sin is a game that gives you a lot of freedom and plenty of gameplay mechanics to use or abuse. The game's epic story may drive you toward your ultimate end-goal, but how you get there is entirely up to you.

Or up to you and a friend, because Divinity: Original Sin can be played completely cooperatively, and features both online and local drop-in/drop-out multiplayer. Great adventures become even greater when shared with a trusted comrade-in-arms!

Key Features

  • Become part of a reactive, living and vast open world. Explore many different environments, fight all kinds of fantastical creatures and discover tons of desirable items.
  • Experience gripping party- and turn-based combat. Manipulate the environment and use skill & spell combos to overcome your many foes: Use magic to make it rain on your enemies, then cast a lightning spell to fry them to a crisp. Experiment with different skill combinations to ruin the day for enemies and townspeople alike.
  • Play with a friend in co-op multiplayer. Make decisions together (or disagree entirely), as your interactions and relationship with your partner influence the game.
  • Unravel a deep and epic story, set in the early days of the Divinity universe. No prior experience with other Divinity games is necessary, however. The game takes place well before its predecessors, Divine Divinity and Divinity II: The Dragon Knight Saga, but will still feel familiar to fans.
  • Classless character creation lets you design the character of your choice. Endless item interaction and combinations take exploration and experimentation to another level of freedom.
  • Create your own adventures and share them online. With Original Sin comes the powerful toolset used by the game's designers. Yours are endless new stories to make and share with other players!

Digital Collector's Edition

The Digital Collector's Edition contains:


  • 2 copies of Divinity: Original Sin: one for you and pass on the second key to a friend
  • Award-winning Divine Divinity and Beyond Divinity
  • The Golden Grail DLC: an in-game item that allows you to colour your items in gold and sell them for more.
  • Zandalor's Trunks DLC: enjoy a unique in-game undergarment as rare as it is opinionated.
  • Design Documents
  • Art Pack
  • Soundtrack

System Requirements

Windows
Mac OS X
    Minimum:
    • OS: Windows XP SP3 or higher
    • Processor: Intel Core2 Duo E6600 or equivalent
    • Memory: 2048 MB RAM
    • Graphics: HD Intel Graphics 4000 or NVIDIA® GeForce® 8800 GT (512 MB) or ATI™ Radeon™ HD 4850 or equivalent
    • DirectX: Version 9.0c
    • Storage: 10 GB available space
    • Sound Card: DirectX9c compliant
    Recommended:
    • OS: Windows 7 SP1 or Windows 8.1
    • Processor: Intel i5 2400 or higher
    • Memory: 4096 MB RAM
    • Graphics: NVIDIA® GeForce® GTX 550 ti 1GB ram or or ATI™ Radeon™ HD 6XXX or higher
    • DirectX: Version 9.0c
    • Storage: 10 GB available space
    • Sound Card: DirectX9c compliant
    Minimum:
    • OS: OS X 10.8.5
    • Processor: Intel Core 2 Duo
    • Memory: 4 GB RAM
    • Graphics: Intel HD Graphics 3000/4000
    • Storage: 10 GB available space
    • Additional Notes: HD3000 & HD4000 benefit from 8Gb of memory
    Recommended:
    • OS: OS X 10.9.3
    • Processor: Intel i5 or higher
    • Memory: 4 GB RAM
    • Graphics: Intel Iris (Iris Pro) or ATI™ Radeon™ HD 6XXX or higher or NVidia 6xx series or higher
    • Storage: 10 GB available space
    • Additional Notes: HFS+ filesystem with case-sensitivity is not yet supported
Customer reviews
Customer Review system updated! Learn more
Recent:
Very Positive (17 reviews)
Overall:
Very Positive (11,013 reviews)
Recently Posted
Mr. NO MERCY kai skero psomi!
( 309.9 hrs on record )
Posted: May 24
I rarely write reviews, especially haven't I spent over 300hours on a game. So I have decided to give it a shot now, since I enjoyed this game so much.

I have actually finished the game twice now and can still find new staff and combinations to create even stronger characters, aiming to become more powerfull each time I start a new game.

PROS:
- The story is very interesting and keeps you going throughout the entire game, nevetheless I found it a bit linear
- Even if you decide to play the game again and again, you will always find new interesting builds and combos to play with your characters.
- Character building is quite intriguing and would grip most players on how to balance main attributes, abilities and talents.
- Many interesting quests and puzzles
- Freedom of choices ( u can actually do anything u like and just deal with the consequences...)
- Adequate crafting/smithing choices

CONS:
- The price is a bit high, but really worths it
- Dont start it if you havent got plenty of free time to spend.. :P

Overall comment:
Having played many RPGs, like Baldur s Gate, Fallout series etc, I would strongly recommend this game. That is if you like RPG games, this one will definitely keep you busy for quite a long time!..
Helpful? Yes No Funny
Shadowgl00m
( 128.5 hrs on record )
Posted: May 23
One of the best RPG's around. The fact you can play it with your best friend makes it that much better! Get 2 copies and play it all night!
Helpful? Yes No Funny
Pr0n
( 90.2 hrs on record )
Posted: May 21
If you like your RPGs with bland writting, poor leveling design, and absolutely NO sidequests then this game is for you.
Helpful? Yes No Funny
Enkazadas The Indomitable
( 95.5 hrs on record )
Posted: May 21
Almost all of my hours in this game were spent in the first zone, because I played the game as soon as it showed up with a freind of mine. I enjoyed it a lot, but after a while it began to wear on me. I did the same stuff over, and over, and over again and while I had fun for the most part, it began to bore me with how, sometimes, the game had so few choices.

sometimes there's two or three ways to complete things with minimal differences, which don;t make much of an impact on the story. Sometimes they do, sometimes they don't. You can send a bunch of imps to get killed by a demon and your freind imp just gets a little mad and carries on like nothing happened. Or, you can lose a game of ♥♥♥♥ING ROCK PAPER SCISSORS and have an entire town turn on you.

There have been at least ten different occasions where I, having the upper hand in the persuasion arguement, lose despite having DOUBLE the stat of the other person, and then have an entire town attack me. Now, you might say, that if i was to save then that wouldn't be a problem - and sure, but most of the time I didn't even know it was coming!

The game encourages save-scumming, trial and error, and luck. You can do the same persuasion twenty times and win none of them in spite of better stats, and then do it again and win without a fuss. It's INCREDIBLY dumb. On top of this, the multiple choices in this game seldom serve to do anything except have an incredibly mild effect on the game, bar one that could SINGLE HANDEDLY LOSE YOU THE GAME in the second act.

Exploration isn't an option so much as a necesity. You HAVE to explore, you HAVE to do everything, because otherwise you are going to Die. Again, and again, and again, and again, and again. You won't have the levels, the gear, or the spells to suceed. Save every five seconds, because sometimes a pack fo seven enemies will just appear and kill you from nowhere, without warning, and you'll die. Now, you might think that because you know where they are you can attack THEM first! Nope. They're not in the game until you trigger the event. There's no way to pre=trigger the ambushes. You will just... have to get ambushed.

I had to restart the entire game multiple times because i died to something i had no knowledge of, and lost HOURS of progress because i was in town or picking up quests and then stumbled across something far too strong for me. Merchants inventories only change when they level up, so good luck finding what you want in the late game.

I still like the game.

The characters are pretty alright. Some are kinda interesting, some are forgettable and some are memorable, like the Cheese Vendor who me and my freind quote every now and again. SOme quests are silly and fun, and are a nice little diversion from the main quest (when you actually figure out what the main quest is). The game has a lot of lore, and a lot of crafting (not that you'll ever need to craft apart from some very specific circumstances that require no crafting skill) and enemies are generally varied and interesting (except for the Immaculates and Orcs, and to a small extent the Goblins)

The enviroments are awesome, seeing spells used is awesome (except from scrolls, which crash the game), and using summons, using tactical combat, and using different builds makes each playthrough fresh (until late in the game where you realise that, you can only use a very small set of builds that basically do the same thing and everything else is terrible and going to get you killed with no warning or reasoning)

Divinity is Mixed for me. Yes, i'd say you should play it, and play it with a freind most importantly. I'd even reccomend using a guide too, so you can minimise the sheer ♥♥♥♥♥♥♥t of some of the things you run into. But some mobs are colossaly strong with no clear exploitable weakness or strategy to beating them, some things like the rock paper scissors persuasion system lead to hours of frustration and unfairness, and the density of mobs, while normally nicely paced, can get frustratingly grouped in later areas.

Don't play this game to 100% it. The end of the game is... lackluster, honestly. If you want to play it, and you should, play with a freind, or just play for fun with a guide and take it slowly, reading everything, doing every quest, and never trying to go too far ahead of the path. Explore everything, do everything, and most of all have fun. The game doesn't really bear replay value as the different choices don't affect much, if anything, and expect some quests to fail because of RNG. Most of all - don't expect the game to be easy.

I enjoyed Divinity, but i won't play it again. Perhaps the Extended Edition will fix my problems
Helpful? Yes No Funny
duckman
( 58.9 hrs on record )
Posted: May 20
Product received for free
One of the best RPGs of all time, and I've played most.

If there's any bad parts its just that it could have been even bigger with more characters, so you can get even more lost in the world. But considering the hardships they faced in the making of this game It's even more impressive that the game got so good.
Helpful? Yes No Funny
meritcoba
( 465.6 hrs on record )
Posted: May 19
This is going to be one of those weird reviews because I recommend this game while I condemn it at the same time. Currently I have 465 hours clocked and to state that I dislike a game while having put so many hours in it requires some kind of an explanation. Just bare with me.
But first a scene.

At the foot of a rockface lies the body of a man. Next to the man we find a note. In this note he states that he has been given the gift of flight by a statue and is about to jump off a cliff to experience the thrill of freedom that comes with flying.
You read this note.
You look at the body.
You look up at the rockface.
You think,'That is a bad joke, or perhaps a note left to hide a murder. In a bad way.'
What do you find out?
It is no joke or a ploy to hide a murder. It is exactly what happened.

If you can't figure out why this is a badly written scene, than please visit the neares bookshop or bookwebsite and get yourself say a Sherlock Holmes book or perhaps some good fantasy novel. And if you are not into books, get Torment to compare this to.

Original sin is written by juveniles with juveniles in mind. Actually I am overstating this and apologize to the juveniles. This game just has ♥♥♥♥ poor lazy writing. It is a cavalcade of bad dialog, trite stories, embarrasingly bad humor and unispired quests. I imagine grown men in a computer filled cellar giggling at each other when they got the brainwave to change sorcers to sourceres. How decidely funny that was. And so brilliant. No really?

So what about those 465 hours?
And here we have the part that I recommend. You see I play this co-op and try to ignore the badly written awful stuff. Sometimes even my companion gets irked at me and says something like, 'Yes it is bad, just ignore it.'
He is right of course.
Of the 465 hours he probably put in 400 or something. For he is a meticously guy. He is opening those boxes and reloading until he hits the jackpot and finds a legendary bow or armor with the proper statistics. Amazingly patient. I wouldn't have the patience for it.
As a single player I wouldn't recommend it all and I am certain it will never get in anyone's top 10 list of greatest roleplay games ever and might even get in the top 10 worst written roleplay games ever.
Even as a co-op it doesn't shine, but given the lack of fantasy role play co-op games it is passable. No doubt we will be buying the sequel for co-op fantasy games remain a rarity, however badly written. And given the track record of Divinity francise it probably is.
Helpful? Yes No Funny
Axxxel
( 132.6 hrs on record )
Posted: May 16
A true masterpiece. Plot, humor, great combat system, tons of hidden things. For me, the best isometric RPG out there at the moment (and not only). Can't wait for December to see what Avellone has to add to this experience!
Helpful? Yes No Funny
Joypadgentleman
( 46.6 hrs on record )
Posted: May 13
Divinity is a total homage to the old school top down, isometric rugs from back in the glory days of the genre. Branching story, fun quests, funny npcs and so much more. This game is so deep it'll take forever to go into everything it has to offer. This is by far one of the top 5 rugs in the past few years. I've even rebrought this game on xbox one to play it more casually with my console scrub friends. Oh yer it's multiplayer! There's even mods to make it 4 player! If you ever enjoyed and top down rpg, you will love this game. Highly recommend.
Helpful? Yes No Funny
Kathlyn541
( 76.0 hrs on record )
Posted: May 13
I have been a big fan of Larian studios since I stumbled upon the Dragon Commander series and was pleasantly surprised when Original Sin appeared on the Steam store. I love Original Sin. The game machanics are full of depth and well designed, most of my critques have been resolved with the Enhanced Edition, characters are memorable and flushed out, cities and villages actually feel populated and personally I love the tongue-in-cheek humor found in Larian's game. Big shout out to Larian Studios for a great RPG that pays tribute to games of old without being dated!
Helpful? Yes No Funny
Selfdestructiv
( 57.4 hrs on record )
Posted: May 11
This is one of the best RPG since Baldurs Gate, definitely worth your time and money.
Helpful? Yes No Funny
Mr. Raindrop
( 154.2 hrs on record )
Posted: May 11
You can stack barrels on top of other barrels and move them all together!

10/10 would stack barrels again
Helpful? Yes No Funny
Vixzen
( 80.2 hrs on record )
Posted: May 8
Divinity: Original Sin is a single-player and co-operative multiplayer fantasy role-playing game by Larian Studios. This game was partially funded via Kickstarter, and is a sequel to Divine Divinity (which if I'm being honest I have never heard of, or played). This game was released on 30th June 2014 for PC and Mac. I played this entire game on Steam with my husband using the co-operative multiplayer mode.

The customizable protagonists of the game are known as Source Hunters. In single-player the player controls them both, while in the co-operative multiplayer each player takes control over one of them. Gameplay begins in a town called Cyseal in southern Rivellon, and the Source Hunters receive orders to investigate the murder of a town councilor. The plot goes on a journey to investigate cults, relationships, sacrifice, and more.

This game ships with the editor that it was created with, and this allows players to create their own single-player and multiplayer adventures, and then publish them online.

Divinity: Original Sin is a 3D, isometic, party based, turn based, choice and consequence, strategy RPG. You will need to make optimal use of action points, skills, spells, equipment, and objects within the environment to get the most out of your experience.

There are 11 preset classes to choose from at the start of the game, however each can be customised to suit your own personal style of play.

  • There are 6 attributes to select which are common throughout any RPG genre, such as strength, dexterity, intelligence, etc.
  • There are 6 abilities to choose from which are weapons (i.e. single-handed, two-handed, etc), defence (i.e. armour specialist, shield specialist, etc.), skills (i.e. expert marksman, pyrokinetic, witchcraft, etc.), personality (i.e. bartering, leadership, etc.), craftsmanship (i.e. blacksmithing, crafting, etc.), and nasty deeds (i.e. lockpicking, etc.).
  • There are 45 possible talents to choose from, some of which unlock as your character gets stronger and makes specific choices throughout the game. Examples of talents are gaining additional ability points, damage boosts, immunity from spells, increased spell range, etc.
  • There are 9 different skills that you can take, and you can either have spells in each skill, or you can specialise in specific skills. Examples of skills are Expert Marksman for rangers, Man-At-Arms for melee combat, etc.

My husband played as the Battlemage, and I played as a Cleric. We used supporting NPC's Madora and Jahan. I felt as though it took me a little time to really get into the combat, but our four characters complimented each other well. My husband and Jahan (specialising in Hydrosophist and Aerotheurge skills) were the casters; I was a single-handed, shield bearing tank (specialising in Man-At-Arms and Hydrosophist skills); and Madora was a two-handed damage dealing tank.

Party relationships feature heavily throughout the game, for example if you damage one of the NPC's in your party whilst trying to attack an enemy they can get angry and leave the party; likewise when playing co-operative multiplayer there are specific dialogues that take place between the two 'real' players that affect their in-game relationship.

The game plays out in real-time, and only the battles are turn-based and are dependent on Action Points that your character has. The number of Action Points you can use in combat is dependent on your attributes and abilities. These stats can also be affected by your gear. Combat can be influenced heavily by elements within the game, i.e. if one of your characters casts a fireball at enemies, and then poison is cast over the top of the fire, this can generate an explosion; likewise if a fireball is cast at an enemy and it then begins to rain, this can generate a steam cloud; water can be electrified by using lightning which can stun enemies (and friendly characters). All of these combinations lead to a higher level of strategy needed to finish off some of the stronger enemies that you come across.

There is an entire crafting and blacksmithing element to this game, however as we were not actively role-playing throughout the game, we didn't actually find these abilities particularly useful. I had my NPC put a couple of points into crafting and blacksmithing so we could repair gear in an emergency if we were unable to teleport back to a town, but we never found any need to make potions, make our own armour, or use any food available throughout the game. Early on in the game we did use health potions a fair bit, but once all four of our characters were able to use a healing spell, they eventually became redundant too.

As well as the main story in the game, there are also over 70 other side quests available. Side quests can be the best way in which to find new armour and weapons, as well as getting valuable experience to further improve your characters attributes.

I did find parts of this game frustrating as the combat at times can go on forever in a big fight, you can at times get insta-killed by lava when you weren't expecting it, and we also found a few glitches here are there where we had a the game crash completely, or quests that didn't quite work as they should causing us to have to reload. Despite these issues this didn't detract from my overall enjoyment of the game, though I would definitely recommend auto-saving on a regular basis.

Having played the entire game using the co-operative multiplayer, our total play time came to just over 80hrs (each) logged on Steam. This game is most certainly excellent value for money, although I do think that we could have finished the game a little quicker than we did as we did miss some important quests early on which meant leveling up took us a bit longer than it should, but overall that was all part of the experience, and we would know better if we ever decide to do a second play through.

For any fans of Diablo, Torchlight, Titan Quest, etc., I urge you to get a copy of Divinity: Original Sin. It is excellent value for money, and is a great strategy RPG with a well thought out, well explained story, with excellent longevity and replayability.
Helpful? Yes No Funny
SirDoria
( 51.2 hrs on record )
Posted: May 7
The doctors said that I was infertile, but then I played this game. I am now pregnant with seven children.
Helpful? Yes No Funny
gallygallagher
( 10.1 hrs on record )
Posted: May 7
Big fan of the Divinity series , but this for me is a bit too tough and can be very frustrating.
Helpful? Yes No Funny
CountZero
( 56.6 hrs on record )
Posted: May 4
The turn based combat in this game is simply fantastic. Rather then just throwing the same attack spells over and over, the game pushes you to use the environment, combine elements and other fantastic ideas. I kickestarted this game way back when and I'm very glad I did. The game and the developer are amazing and I'm just waiting for more.
Helpful? Yes No Funny
Zorbas
( 124.1 hrs on record )
Posted: May 3
This is a Gem! A tactical turned based Rpg with tons of spells and skills. The fights r amazing as hard too, u can play with the elements found on screen like use a lightning bold on a surface of water it will cause the creature standing on it to be stuned. Has a lot of that to discover + rich story with very cool ending. Side quests r many and a challenge as well cause some of them require puzzle solving, reading books and have a keep eye to spot clues. Game is HUGE took me a while I totaly recommend it. It can be slow paced so if u looking for an action style rpg this isnt it, otherwise u will love it :)
Helpful? Yes No Funny
Ғђ ▫Suicide's littlehelper
( 99.2 hrs on record )
Posted: May 3
Divinity Original Sin is a great Crpg made by Larian Studios. The story takes place in a fantasy world, Rivellon, like the rest of the franchise. The two main protagonists are source hunters, but there is more to them than meets the eye. And little do they know of the importance of a quest they must undertake that will affect the world. Like in all grand epics the source hunters start off with a routine murder case, and what they discover that day will change them.



The story in Divinity Original Sin is one full of twists and turns that will not disappoint. This game has a plethora of colorful characters/villains that will make you both laugh and cry. Your companions (if you choose to have them), have plenty of well thought out backgrounds. Their sidequests tie well with their stories and are entertaining. The game may have a few misspellings here and there but has plenty of depth worthy of your attention.



The graphics and art of Divinity Original Sin are top notch. You are also hit with enjoyable music that sets the tone on your adventures. When you start playing, you are immediately immersed by the beauty of this world. It is a welcomed sight to have so many well placed details in this game. But don't take my word for it, let us "Rock-paper-scissors" it.



The difficulty of this game is to my liking. There will be plenty of quicksaves and quickloads that will go throughout your many battles. There are puzzles that you will spend hours on and will say, "Oh, that's where the switch was the whole time." Yes people, using different fields of view will be your best friend on this journey. In Fact lest I forget, the game also encourages using the field to your advantage during battles.


This is one gem that I would recommend to friends and family alike. I hope the people in the steam community who haven't played this game or have just given up on it, will give Divinity Original Sin the chance it rightly deserves. This game will not lead you by the hand, and you will appreciate it all the more for solving/winning the game under your own power.



Happy gaming.
Helpful? Yes No Funny
Hogster
( 60.8 hrs on record )
Posted: May 3
you can steal things from people and then sell it back to them

A good game.
Helpful? Yes No Funny
ArtfulHavoc
( 118.0 hrs on record )
Posted: May 1
Amazing game! Solo or with a friend this game is awesome!
Helpful? Yes No Funny
Lotska
( 155.4 hrs on record )
Posted: May 1
For a game in which the player controls tiny people from above, this game is wonderfully full of individual characters and potential errors of judgement- it has little restriction on areas above character level and even minor canine characters are chamingly motivated to help or hinder. This is a game to enjoy fast or slow and I recommend it even to those who dislike this style of gameplay.
Helpful? Yes No Funny
Most Helpful Reviews  In the past 30 days
6 of 6 people (100%) found this review helpful
Recommended
99.2 hrs on record
Posted: May 3
Divinity Original Sin is a great Crpg made by Larian Studios. The story takes place in a fantasy world, Rivellon, like the rest of the franchise. The two main protagonists are source hunters, but there is more to them than meets the eye. And little do they know of the importance of a quest they must undertake that will affect the world. Like in all grand epics the source hunters start off with a routine murder case, and what they discover that day will change them.



The story in Divinity Original Sin is one full of twists and turns that will not disappoint. This game has a plethora of colorful characters/villains that will make you both laugh and cry. Your companions (if you choose to have them), have plenty of well thought out backgrounds. Their sidequests tie well with their stories and are entertaining. The game may have a few misspellings here and there but has plenty of depth worthy of your attention.



The graphics and art of Divinity Original Sin are top notch. You are also hit with enjoyable music that sets the tone on your adventures. When you start playing, you are immediately immersed by the beauty of this world. It is a welcomed sight to have so many well placed details in this game. But don't take my word for it, let us "Rock-paper-scissors" it.



The difficulty of this game is to my liking. There will be plenty of quicksaves and quickloads that will go throughout your many battles. There are puzzles that you will spend hours on and will say, "Oh, that's where the switch was the whole time." Yes people, using different fields of view will be your best friend on this journey. In Fact lest I forget, the game also encourages using the field to your advantage during battles.


This is one gem that I would recommend to friends and family alike. I hope the people in the steam community who haven't played this game or have just given up on it, will give Divinity Original Sin the chance it rightly deserves. This game will not lead you by the hand, and you will appreciate it all the more for solving/winning the game under your own power.



Happy gaming.
Was this review helpful? Yes No Funny
5 of 5 people (100%) found this review helpful
Recommended
124.1 hrs on record
Posted: May 3
This is a Gem! A tactical turned based Rpg with tons of spells and skills. The fights r amazing as hard too, u can play with the elements found on screen like use a lightning bold on a surface of water it will cause the creature standing on it to be stuned. Has a lot of that to discover + rich story with very cool ending. Side quests r many and a challenge as well cause some of them require puzzle solving, reading books and have a keep eye to spot clues. Game is HUGE took me a while I totaly recommend it. It can be slow paced so if u looking for an action style rpg this isnt it, otherwise u will love it :)
Was this review helpful? Yes No Funny
3 of 3 people (100%) found this review helpful
Recommended
80.2 hrs on record
Posted: May 8
Divinity: Original Sin is a single-player and co-operative multiplayer fantasy role-playing game by Larian Studios. This game was partially funded via Kickstarter, and is a sequel to Divine Divinity (which if I'm being honest I have never heard of, or played). This game was released on 30th June 2014 for PC and Mac. I played this entire game on Steam with my husband using the co-operative multiplayer mode.

The customizable protagonists of the game are known as Source Hunters. In single-player the player controls them both, while in the co-operative multiplayer each player takes control over one of them. Gameplay begins in a town called Cyseal in southern Rivellon, and the Source Hunters receive orders to investigate the murder of a town councilor. The plot goes on a journey to investigate cults, relationships, sacrifice, and more.

This game ships with the editor that it was created with, and this allows players to create their own single-player and multiplayer adventures, and then publish them online.

Divinity: Original Sin is a 3D, isometic, party based, turn based, choice and consequence, strategy RPG. You will need to make optimal use of action points, skills, spells, equipment, and objects within the environment to get the most out of your experience.

There are 11 preset classes to choose from at the start of the game, however each can be customised to suit your own personal style of play.

  • There are 6 attributes to select which are common throughout any RPG genre, such as strength, dexterity, intelligence, etc.
  • There are 6 abilities to choose from which are weapons (i.e. single-handed, two-handed, etc), defence (i.e. armour specialist, shield specialist, etc.), skills (i.e. expert marksman, pyrokinetic, witchcraft, etc.), personality (i.e. bartering, leadership, etc.), craftsmanship (i.e. blacksmithing, crafting, etc.), and nasty deeds (i.e. lockpicking, etc.).
  • There are 45 possible talents to choose from, some of which unlock as your character gets stronger and makes specific choices throughout the game. Examples of talents are gaining additional ability points, damage boosts, immunity from spells, increased spell range, etc.
  • There are 9 different skills that you can take, and you can either have spells in each skill, or you can specialise in specific skills. Examples of skills are Expert Marksman for rangers, Man-At-Arms for melee combat, etc.

My husband played as the Battlemage, and I played as a Cleric. We used supporting NPC's Madora and Jahan. I felt as though it took me a little time to really get into the combat, but our four characters complimented each other well. My husband and Jahan (specialising in Hydrosophist and Aerotheurge skills) were the casters; I was a single-handed, shield bearing tank (specialising in Man-At-Arms and Hydrosophist skills); and Madora was a two-handed damage dealing tank.

Party relationships feature heavily throughout the game, for example if you damage one of the NPC's in your party whilst trying to attack an enemy they can get angry and leave the party; likewise when playing co-operative multiplayer there are specific dialogues that take place between the two 'real' players that affect their in-game relationship.

The game plays out in real-time, and only the battles are turn-based and are dependent on Action Points that your character has. The number of Action Points you can use in combat is dependent on your attributes and abilities. These stats can also be affected by your gear. Combat can be influenced heavily by elements within the game, i.e. if one of your characters casts a fireball at enemies, and then poison is cast over the top of the fire, this can generate an explosion; likewise if a fireball is cast at an enemy and it then begins to rain, this can generate a steam cloud; water can be electrified by using lightning which can stun enemies (and friendly characters). All of these combinations lead to a higher level of strategy needed to finish off some of the stronger enemies that you come across.

There is an entire crafting and blacksmithing element to this game, however as we were not actively role-playing throughout the game, we didn't actually find these abilities particularly useful. I had my NPC put a couple of points into crafting and blacksmithing so we could repair gear in an emergency if we were unable to teleport back to a town, but we never found any need to make potions, make our own armour, or use any food available throughout the game. Early on in the game we did use health potions a fair bit, but once all four of our characters were able to use a healing spell, they eventually became redundant too.

As well as the main story in the game, there are also over 70 other side quests available. Side quests can be the best way in which to find new armour and weapons, as well as getting valuable experience to further improve your characters attributes.

I did find parts of this game frustrating as the combat at times can go on forever in a big fight, you can at times get insta-killed by lava when you weren't expecting it, and we also found a few glitches here are there where we had a the game crash completely, or quests that didn't quite work as they should causing us to have to reload. Despite these issues this didn't detract from my overall enjoyment of the game, though I would definitely recommend auto-saving on a regular basis.

Having played the entire game using the co-operative multiplayer, our total play time came to just over 80hrs (each) logged on Steam. This game is most certainly excellent value for money, although I do think that we could have finished the game a little quicker than we did as we did miss some important quests early on which meant leveling up took us a bit longer than it should, but overall that was all part of the experience, and we would know better if we ever decide to do a second play through.

For any fans of Diablo, Torchlight, Titan Quest, etc., I urge you to get a copy of Divinity: Original Sin. It is excellent value for money, and is a great strategy RPG with a well thought out, well explained story, with excellent longevity and replayability.
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6 of 9 people (67%) found this review helpful
3 people found this review funny
Recommended
154.2 hrs on record
Posted: May 11
You can stack barrels on top of other barrels and move them all together!

10/10 would stack barrels again
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2 of 2 people (100%) found this review helpful
Recommended
465.6 hrs on record
Posted: May 19
This is going to be one of those weird reviews because I recommend this game while I condemn it at the same time. Currently I have 465 hours clocked and to state that I dislike a game while having put so many hours in it requires some kind of an explanation. Just bare with me.
But first a scene.

At the foot of a rockface lies the body of a man. Next to the man we find a note. In this note he states that he has been given the gift of flight by a statue and is about to jump off a cliff to experience the thrill of freedom that comes with flying.
You read this note.
You look at the body.
You look up at the rockface.
You think,'That is a bad joke, or perhaps a note left to hide a murder. In a bad way.'
What do you find out?
It is no joke or a ploy to hide a murder. It is exactly what happened.

If you can't figure out why this is a badly written scene, than please visit the neares bookshop or bookwebsite and get yourself say a Sherlock Holmes book or perhaps some good fantasy novel. And if you are not into books, get Torment to compare this to.

Original sin is written by juveniles with juveniles in mind. Actually I am overstating this and apologize to the juveniles. This game just has ♥♥♥♥ poor lazy writing. It is a cavalcade of bad dialog, trite stories, embarrasingly bad humor and unispired quests. I imagine grown men in a computer filled cellar giggling at each other when they got the brainwave to change sorcers to sourceres. How decidely funny that was. And so brilliant. No really?

So what about those 465 hours?
And here we have the part that I recommend. You see I play this co-op and try to ignore the badly written awful stuff. Sometimes even my companion gets irked at me and says something like, 'Yes it is bad, just ignore it.'
He is right of course.
Of the 465 hours he probably put in 400 or something. For he is a meticously guy. He is opening those boxes and reloading until he hits the jackpot and finds a legendary bow or armor with the proper statistics. Amazingly patient. I wouldn't have the patience for it.
As a single player I wouldn't recommend it all and I am certain it will never get in anyone's top 10 list of greatest roleplay games ever and might even get in the top 10 worst written roleplay games ever.
Even as a co-op it doesn't shine, but given the lack of fantasy role play co-op games it is passable. No doubt we will be buying the sequel for co-op fantasy games remain a rarity, however badly written. And given the track record of Divinity francise it probably is.
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1 of 1 people (100%) found this review helpful
Recommended
132.6 hrs on record
Posted: May 16
A true masterpiece. Plot, humor, great combat system, tons of hidden things. For me, the best isometric RPG out there at the moment (and not only). Can't wait for December to see what Avellone has to add to this experience!
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2 of 4 people (50%) found this review helpful
Recommended
1.2 hrs on record
Posted: April 26
Fantastic game
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Most Helpful Reviews  In the past 90 days
3 of 3 people (100%) found this review helpful
Recommended
90.6 hrs on record
Posted: April 19
What a game! The gameplay is great, the music is great and the story is fantastic. This kind of game is for those who really like table-top RPG's brought to life in a video game! I had a few issues figuring out a couple things early on(crafting, smithing, etc), but after the first 3 hours I was really hooked on this series so much that I went and bought Divine Divinity afterwords. 9/10
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2 of 2 people (100%) found this review helpful
Recommended
87.8 hrs on record
Posted: March 27
one of the best games on steam
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2 of 2 people (100%) found this review helpful
Recommended
7.2 hrs on record
Posted: March 28
This was a present from my Friend, we played it Multi-player.

This was the first time I had played anything remotely like this game, I was out of my depth. I let my Friend lead. It was going swimingly, we'd explored a beach, found a giant talking clam and fed it, and then had ended up at the town gates. I said i'd take the lead as I had more perception and I could see which way to lead the conversation, this seemed like a good idea as the two guards were completely trollied.

Oh dear is all I can say. They ended up dead, and we ended up with a cheesewheel and a cook book. I have no idea how it ended up like this. My Friend was laughing so hard at the outcome that I thought he was going to wet himself. Literally.
We got into the town and everything seemed to be back on track, we were making headway with the quest and we'd racked up a bit of money. Now it was time to interview a suspect, seeing how it went last time with my attempt, I didn't volunteer. It was going great until my Friend killed the guy.

"He had information we needed, why the f%&* did you kill him?"
"He was annoying me and not telling the truth."
"So we go out and find more evidence, then come back and talk to him again."
"Nah this was easier, plus we can loot the place now."

My Character was too moral and didn't want to loot, so I left to talk to more people in the town. I thought I had another lead until my Friend asked if I could bail him out of Jail. He tried to sell the looted items, got caught, tried to fight the Police, failed and was in Jail. I didn't have enough gold to bail him out so we had to restart from the previous save point. Oops!

Pros:
The most unique part of this game is the fact that you can change the outcome of the storyline and quests by what you say in conversations or by what you chose to say. Sometimes, this works wonders and you can make a shy person open up to you with important information or you can calm down an angry drunk to avoid a fight.

The dialogue is hilarious, each little joke, each innuendo just made it for me. I especially loved the animal to human dialogue.

You can do almost anything you want! You can murder people, you can steal from people, you can wander around aimlessly. You can even use your partner as a distraction and go into places you aren't allowed in.

The combat system is neat. I found it easy to understand (especially considering this was my first attempt at this genre) and I was actually pretty decent at it. I could combine attacks to create terrain that would cause effect damage to enemies when they entered it. This made it easier to defeat enemies higher levels than us.

The asthetics of the game are beautiful too, I felt genuinely immersed in every area I went into and I really appreciate the level of detail that went into it. In every field, you can see tones of the green/yellow grass depending on which way the sun is in the games sky. You can see shadows in the water which are fish or other objects.

Cons:
It was a lot of trial and error. I think we restarted the save a few dozen times as we'd managed to ruin it and promptly fail our quest.

I'm putting the combat system here too, because you do have to plan out your moves accordingly. I had to think about 3 steps ahead to ensure I could defeat the enemies, or I had to run.
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2 of 2 people (100%) found this review helpful
Recommended
66.9 hrs on record
Posted: April 9
I'll be honest - I've had my doubts about this game. I've played all previous Divinity games and each and every one of them felt both genuine and somehow unfinished, as if all of them had a missing part which prevented me from getting real fun from them.
Well, it seems Larian finally found this part and put it into its place. The game is absolutely adorable, interesting and fun, a well-made piece of art which is totally worth my time and money.
If you're looking for good old-school-like RPG - you just found it.
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2 of 2 people (100%) found this review helpful
Recommended
37.7 hrs on record
Posted: April 21
**************************************************************************************************************************************
Nevertheless, while the Divinity: Original Sin - clearly the main contender for the title of the best RPG of the year. And certainly this is one of the brightest representatives of the genre of the last five-year period. The Belgians found the almost perfect combination of classic and fresh, interesting details, and availability of hardcore, drama and comedy.

Pros: interesting story; the abundance of non-linear quests; moral choices; rich role-playing and combat systems; almost complete freedom of action; co-op mode with a system of joint dialogues; nice graphics and awesome music.
Cons: there are holes in the balance sheet; the game still need to patch.
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2 of 3 people (67%) found this review helpful
Recommended
59.2 hrs on record
Posted: April 5
I would totally give this game a 9 out of 10 or even 9+.... But because of one lil thing i simply cant... I mean rock paper scissors games... Seriously, what were they thinking? I just spent like 20 minutes to play this mini game over and over.
And the worst part is that actually i had better chance for winning (at least thats what game said) 5:3.

Since there is no neutral reviews on steam, ima go give this game a thumb up anyways.
Its a great game, allthough not flawless....
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2 of 3 people (67%) found this review helpful
Recommended
78.3 hrs on record
Posted: April 23
Absolutely brilliant, an instant classic!
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Most Helpful Reviews  In the past 180 days
45 of 48 people (94%) found this review helpful
2 people found this review funny
Recommended
12.6 hrs on record
Posted: January 13
Divinity: Original Sin (Classic) is a beautiful role playing game featuring strategic turned based party combat in an imaginative medieval setting, all while introducing you to a unique dual-dialouge system between 2 heroes you create at the beginning of the game and play through the game with.

What is a "Dual-Dialogue" System? Imagine playing the game as 2 characters, you prioritize one character as your main character, so you think for him/her and make decisions for them on their behalf but there is what makes it different from other role playing games - your secondary character has a say in your choices, they can agree with you or disagree with you and if they disagree with you, then that choice can change the out come of the quest or the storyline as a whole. You cannot control them but they may change the mind of an npc for example which may make you angry. So think of it as simulating playing co-op with a real human and being able to communicate with them on making choices throughout the game's timeline. Similar to old school dungeons and dragons pen and paper games in that respect. I feel that is one of the game's main selling features as it makes the game very unique.

The graphics of Divinity: Original Sin are beautiful, it's a modern looking rpg with an old soul and it reflects on the art style it possesses. I love Larian for this. The game features alot of sneaking, lock-picking and diversions. I found it very entertaining to find I could enter a shop with one character, start a conversation with the shop owner and while in mid-conversation, switch to the other character and sneak in to steal weapons and other items because the shop owner was distracted.  Small things like this make me really enjoy this game.

The combat is difficult but fair. You must think about your moves ahead of time of you want to survive. Know when to preserve energy or run. The storyline doesn't take itself to seriously, there are animals to talk to and alot of moments that might make you laugh out loud. There is alot of depth here though. This game features crafting. You can craft items such as different kinds of arrows. So if you are a lovecraftian, you will feel at home here. But don't worry you don't HAVE to craft there is tons of items already in the game as well.

Pros
  • Interesting story and side-quests
  • Endless dual-dialouge possibilities
  • Classses are well designed

Cons
  • Classic version does not sport controller support
  • Doesn't run as smoothly as the Enhanced version
  • Graphics are average

Final Thoughts:
To close this review before I keep talking about how great this game is all morning long, this game has everything you might want from a western rpg, mixing modern gameplay aesthetics wiith old-school traits of the genre as well. It's a great game I think any rpg fan will enjoy!

Rating (9.2 out of 10)

This review was written for and is published on the Lit Reviews [LR] curator page.
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26 of 34 people (76%) found this review helpful
26 people found this review funny
Recommended
45.8 hrs on record
Posted: February 8
I remember the time that me and my friend came across these two sick and dying patients in a doctor's house. The nurse there had a healing stone, but it had only enough charge to cure one of the patients.

The other would die.

We realised this was no light choice. We had these two people lives in our hands, and one of them was about to slip away.

We spent the next few minutes gathering information about both of these people. Anything that might help us decide.

The answer became clearer.

I figured we should save the man with a family, who is well loved and respected around the town. I was, in fact, surprised to learn that my friend felt differently. He though that we should save the young travelling merchant because he "liked the way he looked".

How arbitrary.

It seemed we weren't going to reach an agreement. It seems we would have to agree to disagree and then leave it up to the flip of a coin to see who to save.

But my friend wasn't content with that.

He drew his bow and walked right up to the older man's bed and threatened to shoot unless we did things his way.

I knew he wasn't bluffing.

Unwilling to compromise for the sake of a merchant without a family who risked his life every time he left the town gates, I knocked my friend to the ground, thereby eliminating the immediate threat he posed.

I had only a few moments to convince him to do this the fair way... But I failed.

We both knew I had superior equipment, and so I hoped that would deter my friend from attacking me. The problem was that he would do anything to get his way most times, and I knew this.

And so we fought.

"Don't make me do this!"
"I'm not."
"If you keep trying to kill that man, I'll have no choice!"
"Just let him die! He's useless!"
"Stop it! I don't want to have to waste another resurrection scroll on you, but if you die I'll be the only one to make the call!"
"You wouldn't do that!"
"And why not? Besides, your guy still has a chance to live! As big a chance as my guy!"
"Ok! Ok... You have a point. We'll do it the "fair" way."

Relief! I had convinced him. It was a lucky thing, too. He was on the ground, about to die.

We played a game of scissors paper rock. Honestly... I cheated. We were in the same room and I waited to hear the sound effect that indicated which option he chose. He didn't notice and I didn't tell him until the ordeal was over.

And so the well-known, loved and respected man was the one who was healed. I could tell my friend was annoyed but his clutching his hair and saying "No!"

And that was that.

Except it wasn't.

I couldn't believe what I was seeing... The man was just about to walk out of the house when my friend shot him! He didn't die immediately, but I knew I couldn't stop him this time. Even if I killed him, I'd just be wasting a resurrection scroll... My friend wouldn't stop until the other man was dead.

And so I said "Fine!"

I drew my dagger and went to the side of the other man's bed. I thrust the dagger down once, twice, and it was over. There was blood all over the floor, and all over the bed. We looked at each other. "You monster..." I said.

And then we burst out into laughter.

Tragicomedy/10
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10 of 12 people (83%) found this review helpful
4 people found this review funny
Recommended
11.3 hrs on record
Posted: January 9
BRING THE OLD CHEESE VENDOR TO ENHANCED EDITION!!!
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58 of 102 people (57%) found this review helpful
2 people found this review funny
Recommended
48.8 hrs on record
Posted: December 24, 2015
The Larian sense of humor is not for everyone. It goes beyond the narratives in the game and extends to 'practical jokes' in the game mechanisms. Where some may find scenes 'charming' I often found them irritating. Where some may find OP enemies 'challenging' I simply thought they were filler forcing the player to waste a lot of time seperating mobs to pick them off one by one. My playtime here is not long because it wasn't much fun. The character builder was joyless. The 'crafting system' was a migraine. Presumably if you persevere and get out of the first town the game should improve. After all this, why a thumbs up? Because we have a duty as gamers to taste all the fruit in the garden. Just because I didn't enjoy it doesn't mean you won't.
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3 of 3 people (100%) found this review helpful
Recommended
189.8 hrs on record
Posted: December 25, 2015
Amazing game, well worth the investment.
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4 of 5 people (80%) found this review helpful
1 person found this review funny
Recommended
73.6 hrs on record
Posted: January 4
would recommend this game to anyone who likes rpg. Great gameplay and story, with a lot of humor.
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