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Gather your party and get ready for a new, back-to-the-roots RPG adventure! Discuss your decisions with companions; fight foes in turn-based combat; explore an open world and interact with everything and everyone you see. Join up with a friend to play online in co-op and make your own adventures with the powerful RPG toolkit.
Release Date: Jun 30, 2014
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Buy Divinity Original Sin


Buy Divinity Original Sin Digital Collectors edition

Includes two copies of Divinity: Original Sin, the Source Hunter DLC pack, plus Beyond Divinity and Divine Divinity. Send the second copy to a friend! (DLC will only be made available on release.)


Buy Divinity Original Sin - Source Hunter DLC pack

Unlocks Divinity Original Sin: The Golden Grail DLC, Divinity Original Sin: Zandalor's Trunks DLC, Divinity: Original Sin Design Documents and Art Pack, and Soundtrack. (DLC will only be made available on release.)


Recent updates View all (28)

Update v1.0.67

July 11th, 2014

Hi everybody!

Some fixes weren't ready in time for yesterday's update but they are ready now:

- Fixed issue where some game sessions could crash when playing in the Black Cove
- Fixed issue with missing sounds
- Region swapping while sneaking will no longer crash the client
- Fixed crash when the game didn't find a sound device
- Fixed issue when saving during the start of a combat

Please, don't forget to check the integrity of your game cache whenever an update is released.

To do so: right click on Divinity:Original sin in your library, select properties, click on local files and then click on "verify integrity of game cache".

Next week btw we'll be bringing you extra AI personalities together with a number of improvements based on your feedback.

Have fun!

62 comments Read more

Update V1.0.63

July 10th, 2014

Hello everybody,

First of all, thank you for all the feedback. Divinity:Original Sin is a big game and it's sometimes hard for us to see where things go wrong. You've been absolutely fantastic in helping us out and as a result we have a number of fixes that should help out several people:

- Added more error reporting when save files are not written away correctly
- Optimised texture streaming & sound loading to reduce stuttering on some systems. More optimisations are coming
- Fix for bone totem problems in the Luculla mines
- Fix for end game not triggering correctly under certain circumstances
- Better resolution detection
- Fixed issues with changing multiplayer settings
- Fixed a number of crashes
- Followers now move in a less jittery manner
- Fixed issue with combining stacks of items
- Fixed issue in multiplayer that caused two peers to get the same character assigned
- Updated French & German translations

Have fun!

84 comments Read more


“Hands down the best classic-style RPG in years”
9/10 – Eurogamer

“An incredible title that provides many hours of entertainment”
9/10 – Game Informer

“The best new RPG in years. Demands your time and your brain, but it's worth it.”
87% – PC Gamer

About the Game

Gather your party and get ready for a new, back-to-the-roots RPG adventure! Discuss your decisions with companions; fight foes in turn-based combat; explore an open world and interact with everything and everyone you see. Join up with a friend to play online in co-op and make your own adventures with the powerful RPG toolkit.

In Divinity:Original Sin you take on the role of a young Source Hunter: your job is to rid the world of those who use the foulest of magics. When you embark on what should have been a routine murder investigation, you suddenly find yourself in the middle of a plot that will rattle the very fabric of time.

Divinity: Original Sin is a game that gives you a lot of freedom and plenty of gameplay mechanics to use or abuse. The game's epic story may drive you toward your ultimate end-goal, but how you get there is entirely up to you.

Or up to you and a friend, because Divinity: Original Sin can be played completely cooperatively, and features both online and local drop-in/drop-out multiplayer. Great adventures become even greater when shared with a trusted comrade-in-arms!

Key Features

  • Become part of a reactive, living and vast open world. Explore many different environments, fight all kinds of fantastical creatures and discover tons of desirable items.
  • Experience gripping party- and turn-based combat. Manipulate the environment and use skill & spell combos to overcome your many foes: Use magic to make it rain on your enemies, then cast a lightning spell to fry them to a crisp. Experiment with different skill combinations to ruin the day for enemies and townspeople alike.
  • Play with a friend in co-op multiplayer. Make decisions together (or disagree entirely), as your interactions and relationship with your partner influence the game.
  • Unravel a deep and epic story, set in the early days of the Divinity universe. No prior experience with other Divinity games is necessary, however. The game takes place well before its predecessors, Divine Divinity and Divinity II: The Dragon Knight Saga, but will still feel familiar to fans.
  • Classless character creation lets you design the character of your choice. Endless item interaction and combinations take exploration and experimentation to another level of freedom.
  • Create your own adventures and share them online. With Original Sin comes the powerful toolset used by the game's designers. Yours are endless new stories to make and share with other players!

Digital Collector's Edition

The Digital Collector's Edition contains:

  • 2 copies of Divinity: Original Sin: one for you and pass on the second key to a friend
  • The Golden Grail DLC: an in-game item that allows you to colour your items in gold and sell them for more.
  • Zandalor's Trunks DLC: enjoy a unique in-game undergarment as rare as it is opinionated.
  • Design Documents
  • Art Pack
  • Soundtrack

PC System Requirements

    • OS: Windows XP SP3 or higher
    • Processor: Intel Core2 Duo E6600 or equivalent
    • Memory: 2048 MB RAM
    • Graphics: HD Intel Graphics 4000 or NVIDIA® GeForce® 8800 GT (512 MB) or ATI™ Radeon™ HD 4850 or equivalent
    • DirectX: Version 9.0c
    • Hard Drive: 10 GB available space
    • Sound Card: DirectX9c compliant
    • OS: Windows 7 SP1 or Windows 8.1
    • Processor: Intel i5 2400 or higher
    • Memory: 4096 MB RAM
    • Graphics: NVIDIA® GeForce® GTX 550 ti 1GB ram or or ATI™ Radeon™ HD 6XXX or higher
    • DirectX: Version 9.0c
    • Hard Drive: 10 GB available space
    • Sound Card: DirectX9c compliant

Mac System Requirements

    • OS: OS X 10.8.5
    • Processor: Intel Core 2 Duo
    • Memory: 4 GB RAM
    • Graphics: Intel HD Graphics 3000/4000
    • Hard Drive: 10 GB available space
    • Additional Notes: HD3000 & HD4000 benefit from 8Gb of memory
    • OS: OS X 10.9.3
    • Processor: Intel i5 or higher
    • Memory: 4 GB RAM
    • Graphics: Intel Iris (Iris Pro) or ATI™ Radeon™ HD 6XXX or higher or NVidia 6xx series or higher
    • Hard Drive: 10 GB available space
    • Additional Notes: HFS+ filesystem with case-sensitivity is not yet supported
Helpful customer reviews
1,434 of 1,490 people (96%) found this review helpful
555 products in account
2 reviews
112.9 hrs on record
The short version:
This is a modern Baldurs Gate 2 with the freedom of Skyrim mixed in with the consequences of your actions and decisions from The Witcher 2. Players will be able to create a team, make choices and see how the consequences of their actions bear out.

The long version:
This is a game with little to no hand holding and it does not insult your intelligence by making this game accessible to your five year old sister, no this game is a deep isometric rpg experience. Not only will you have freedom over your choices in the story (consequences and choices, even disagreements, will affect how things go), but also in how you get there.

You will be forced to interact with the world and speak to the people in it to gain information and quests, this is especially true as there are no exclamation marks over their heads telling you that this person is important or that they have information you need. It's also a game that rewards exploration, should you be careless enough you could find yourself completely missing out on certain quests. You can even kill every npc in the game should you wish to do so, but be careful of what you decide to do, there will be consequences for your actions.

There will be puzzles, lots of traps and mysteries to solve and interesting ways to approach many of the quests, you have the freedom to go wherever you want and the areas/monsters -wont- scale to your level, meaning you could die a very horrible death by exploring too far when you are low level. You could also be very skillful with the items/weapons at hand and somehow actually kill that level four troll while you are just a meager level two knight.

Being a rogue is especially fun as you can steal nearly everything, including snatching paintings off the walls, pick pocketing their weapons or even keys to their homes for a later "visit". Stealth is also very viable when stealing, but be careful, if you are caught people will dislike you and that will affect prices and information you can get, eventually you will be thrown into jail. Once there your partner can either come and bust you out or... well.. i wont spoil the surprise for you, suffice to say that there are more ways than one to get out of jail.

Party-based turn-based combat will encourage players to shape and control the game's environments, and to discover and utilize various skill and spell combos that you can choose for your party members

But the best part is the superb co-op experience, gone are the days when only player 1 gets to decide upon important decisions. You can both talk to any and all npcs and you both take part in dialogues during important events or with certain npcs, and should you two disagree on how to resolve a quest or dialogue you can have your characters argue over it. They will also react to certain things, for example, if you steal something your partner can start up a dialogue with you to either condone your actions or condemn them.

As to not spoil anything in the game this example is merely fiction and not present in the game. (Not to my knowledge at least)

example: You find a valuable gem on the beach and player 1 wants to sell it while player 2 wants to try and find the owner of it, stating that its immoral to take such a valuable object from someone who obviously dropped it.

Player one then gets a few different dialogue options to try and talk some sense into the other player's character, he can choose between a string of diffrent types of retorts and some might be intimidate, persuade, charm etc. After he has chosen his retort player two can choose a counter argument and will utilize the skill you chose and a game of rock, paper, scissors will commence, you will utilize the skillpoints in that particular skill you choose to gain an advantage over your friend in this game.

Depending on the outcome it will either be in favor of your decision or not, this will also give you points in various personality traits such as romantic or pragmatic depending on what you choose to say and these points will net you bonuses to your personality and other skills. Also it can be quite possible to make the two characters hate/love each other in the end.

This went on far longer than i intended so i will end this here by saying that the game is great and hopefully it will stay as amazing as it is now throughout the whole game (currently playing through it). Also, im Swedish so my english and grammar is not perfect, apologies for that.
Posted: June 30th, 2014
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741 of 837 people (89%) found this review helpful
107 products in account
1 review
61.6 hrs on record
Early Access Review
I backed this game on Kickstarter and have had lots of fun in the alpha so far. If the bugs that are currently in the game can be worked out before release, then I'd heartily recommend it to anyone who's a fan of RPG's.

The game has some interesting ideas, and from what I've seen so far I think the experience can only be enhanced by playing it in the two player cooperative mode that will be available on release.

The turn based combat is fun, beyond the generic "villager" conversations that crop up everywhere, the dialog is interesting, and little puzzles keep you from facerolling your way through without putting any thought into what you're doing.

The game doesn't hold your hand, but if you're into RPG's, your so interested in seeing what the next person is doing, or how to solve the next puzzle that you wouldn't want it to anyway.
Posted: January 17th, 2014
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403 of 500 people (81%) found this review helpful
468 products in account
12 reviews
42.1 hrs on record
Early Access Review
ALPHA REVIEW! Will try to update once release has arrived. Most of the problems have been solved now so it can only be better then this review :P

Certainly an unexpected arrival of triple A quality

Topview action-rpg with turnbased combat, the graphics are nicer then most topview games though ofcourse not that near to next-gen quality ;D

The movement is smooth, it reacts nicely to mouseclicks and the pathing seems to work very well mostly (at waypoints it still tends to stand behind the portal instead of in front). The dialogue is nice and allows for alot of changes in the world that actually really affact you (even in this early stage.. ive almost tried murdering everything/everyone once to see what would happen XD)

Sometimes there are a bit to much choices (like 10 or more) but thats rare and doesnt bother to much as you dont need to talk to everyone anyway.

The combat is nice. Atm some spells might need a better visual effect showing what area it will do damage in and ofcourse alot of the spells and stats are still missing. Nonetheless the combat system works quite well and it feels really good. The turnbased system is one that ive not been used to in a while but its almost like second nature anyway. At higher level mobs and bosses it can get quite tricky and will require tactics.
Luckily enviromental stuff works great .. some things arent in yet but making people slide and fall with ice, guiding electric dmg with water, burning oil etc. you spill out of barrel or lighting poisonous gasses is funny as hell.

Aside from that.. exploration and gazing. I kept looking around at all the wonderous things at the side of the road and i hated every sign/roadsplit for making me have to choose.. i wanted to see everything XD
The itemsystem is compact and simple (atm sorting inventorydoesnt really work well). This means you have a nice amount of combinations you can do.. you can combine nails with wood or a stick to make a spiked mace, buckets to make bucket helmets etc. etc. I myself havent fully gone into this but accoding to Larian there will be a massive amount of funny combinations.

The one thing i really feel lacking atm is character customisation. Which includes customising character at creation, amount of skills available atm and amount of character-relationship stats. However as these are a big part of the game, they will come.

The graphics are nice. At first i thought it was slightly bloomy but after a while you realise it just fully fits the game and it just looks great. The performance.. depends. On low-end PCs it runs amazing mostly, at high-end PCs it still runs well, but not as good as expected and people with SLI sometimes have problems with it.

Thats about it.

Do realise... this is alpha
Posted: January 17th, 2014
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279 of 347 people (80%) found this review helpful
342 products in account
38 reviews
29.1 hrs on record
Early Access Review
If you enjoy isometric RPGs I highly recommend taking a look at D:OS. The combat is Turn Based instead of Real Time with Pause and they did a good job leveraging some of the added tactical depth such a system allows for. The elemental reactivity in the combat system is a feature I wish more games would utilize. There are tons of skills, items, and multiple solutions for quests. It's very well written and the comedy fits nicely.
Posted: January 17th, 2014
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318 of 401 people (79%) found this review helpful
329 products in account
28 reviews
114.9 hrs on record
Early Access Review
So far this game is turning out very well! It is by the same makers of one of my favorite RPG's of all time, Divine Divinity!

Divinity: Original Sin has some great dialogue, tough choices and handles very well, even for an early release. Do yourself a favor and buy into this now if you love roleplaying games! The whole game will be playable in coop with a friend or two, these choices are hard as hell to pick even in solo play but I can imagine in coop these decisions in the game world will be realy ahrd to agree on!

Awesome dialogue, good controls, fun gameplay, interesting characters and a gameworld that is fantastic. And that is only the begining! This game is looking to be one of 2014's best rpgs, buy now!

if you enjoyed the old ultima rpgs, or the old divinity rpgs, this is JUST what you need!
Posted: January 17th, 2014
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