Incredipede is a puzzle game that celebrates the vast diversity of life in the world. The game follows Quozzle, a lone Incredipede on a quest to rescue her sisters. She has a unique ability to grow new arms and legs wherever she needs them, transforming into a snake, a spider, a horse, a monkey - anything you can imagine.
使用者評論: 大多正面 (200 篇評論)
發售日: 2013 年 03 月 18 日
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評論

"If you’ve ever felt that Dr Frankenstein’s career path was for you then Incredipede will have you laughing maniacally with joy for hours on end"
Indie Game Magazine
"Unsettling and beautiful"
PC Gamer
"A physics based game done right"
Total Biscuit

Steam Greenlight

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Incredipede is a puzzle game that celebrates the vast diversity of life in the world. The game follows Quozzle, a lone Incredipede on a quest to rescue her sisters. She has a unique ability to grow new arms and legs wherever she needs them, transforming into a snake, a spider, a horse, a monkey - anything you can imagine. You can give her antlers or a tail, use nature as a blueprint or strike out in weird new directions. Control Quozzle as she learns to swing through the trees, climb sheer cliffs, dance over rivers of lava, and even soar through the air on thermal winds.


Incredipede was made by a small team headed by Colin Northway, author of Fantastic Contraption. It was written while traveling in over a dozen countries including Honduras, Turkey, Japan, and Costa Rica.


  • Make and control a staggering array of creatures
  • 120 levels in three beautifully crafted worlds
  • Send your creatures to your friends to try to control
  • Use the Level Editor to create your own puzzles
  • Immersive ambient soundscape

系統需求

PC
Mac
    Minimum:
    • Processor:1.6Ghz processor
    • Memory:1 GB RAM
    • Hard Drive:200 MB HD space
    • Additional:Some old graphics cards may not support the hardware acceleration in Incredipede. The complete list of supported cards is here: http://blog.r3c7.net/stage3davailablegpu/
    Minimum:
    • Processor:1.6Ghz processor
    • Memory:1 GB RAM
    • Hard Drive:200 MB HD space
    • Additional:Some old graphics cards may not support the hardware acceleration in Incredipede. The complete list of supported cards is here: http://blog.r3c7.net/stage3davailablegpu/
具參考價值的客戶評論
12 人之中有 10 人(83%)認為這篇評論有參考價值
3.7 記錄時數
Incredipede is very interesting and can actually get pretty ♥♥♥♥ing hard. I honestly didn't pay attention to the story, which involves 2 cutscenes or so I think.

You basically have to solve each level with 2 to 4 buttons. While it sounds simple, it gets you thinking in some of the harder levels. Then in hard mode you actually have to create limbs and muscles to make your creation move through the level to the end.

Each level is really short, and most of the time is spent just trying to figure out how to complete each level. There is also a sandbox / level editor mode that lets you create your own levels and share them online. You can also select levels and rate them from other users.

Overall its a short cute little game with some replay value if you like tinkering with level editors. Glad I bought it!

Edit: Spell correction! :(
張貼於:04 月 3 日
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7 人之中有 7 人(100%)認為這篇評論有參考價值
0.8 記錄時數
I really like the variety of limb numbers and muscle numbers in each levels. This system is brilliant because you have to explore how thing works on in every levels of game so it is fun. This game has great soundtracks and cool arts. Also it has level editor for making crazy scene and weird creature too. And this game is an easiest game for people who like to collect achievements for 100% , trust me.
張貼於:08 月 27 日
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5 人之中有 5 人(100%)認為這篇評論有參考價值
5.0 記錄時數
+They are 3-4 sets with ~50 levels.
You can finish any level with a ready "monster" or making your owns.
+They have a level-editor too.
*After ending all levels appeared a new buttom- it is a achievement-link/window.

My score:73%
張貼於:07 月 13 日
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53 人之中有 28 人(53%)認為這篇評論有參考價值
1.4 記錄時數
This is an awful non game, I'm lucky enough to have it on Android too. Each level you get a new creature to manuver. A is to rotate limbs left, S is to rotate limbs right. The object of each one screen level is to cross a beam of light finish line. Between getting to the beam of light, you can collect a cherry or knock a green apple or square watermellon into the beam of light to collect it. Each level has a cherry or two if not a green apple or two. Each level takes a few seconds. Each world has a string of more than a dozen levels to complete in order. To enter the next world, you need to have obtained enough cherries, apples and square watermellon.

There's not much of a game here. Somehow this is considered a puzzle game, because its puzzling to figure out how to move your creature? The puzzle here is to manuver your creature. Have it crawl, roll, and do whatever you can to reach the finish line. That's the game of it all. It just doesn't seem like a puzzle so much as deliberately movement. It is like if you have a bucket crawl NOT ROLL to a finish line. Is that fun? Would rolling be easier? You don't get to roll. Just crawl.

Maybe there are people just rolling over on the floor giggling over how odd these creatures are and their movement, but I think its sad. A one eye creature who's life is so incredibly difficult that every movement to get from point A to B is such a challenge that its 'a puzzle'. Imagine if a person just had a torso, head and an arm, crawling or swimming around.

Hard mode is still really easy, but the complexity is with that mode is you'll get to customize your creature with limbs, arms and so on. Depending on what the level allows for. Most levels can be solved with any kind of creature without any real complexity. Tougher levels like those entirely over pits require you to use trial and error to make it through.

There is a sandbox mode to let you make your own creatures and even a level editor, but when the game just isn't much fun, why bother?

This game is just not fun. Most all of the creatures have slow movement if its not overly complex to even get it to move by using the simple controls. On the plus side, it has a unique art style and it is a soothing game, like watching paint dry. I just feel that its not entertaining.
張貼於:05 月 15 日
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1 人之中有 1 人(100%)認為這篇評論有參考價值
26.7 記錄時數
Simple and charming.
A challenging puzzle game.
張貼於:09 月 9 日
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27 人之中有 23 人(85%)認為這篇評論有參考價值
1.8 記錄時數
A beautifully made puzzle game. Woodblock-styled art and woodwind themed music, together with a fun game mechanic make a really excellent package.

Something significant to note are the achievements - they were a treat.
張貼於:2013 年 11 月 25 日
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