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Incredipede is a puzzle game that celebrates the vast diversity of life in the world. The game follows Quozzle, a lone Incredipede on a quest to rescue her sisters. She has a unique ability to grow new arms and legs wherever she needs them, transforming into a snake, a spider, a horse, a monkey - anything you can imagine.
Julkaisupäivä: 18 Maaliskuu 2013
Suositut tunnisteet tälle tuotteelle:
Katso HD-video

Osta Incredipede

Arvostelut

"If you’ve ever felt that Dr Frankenstein’s career path was for you then Incredipede will have you laughing maniacally with joy for hours on end"
Indie Game Magazine

"Unsettling and beautiful"
PC Gamer

"A physics based game done right"
Total Biscuit

Steam Greenlight

Tietoja pelistä

Incredipede is a puzzle game that celebrates the vast diversity of life in the world. The game follows Quozzle, a lone Incredipede on a quest to rescue her sisters. She has a unique ability to grow new arms and legs wherever she needs them, transforming into a snake, a spider, a horse, a monkey - anything you can imagine. You can give her antlers or a tail, use nature as a blueprint or strike out in weird new directions. Control Quozzle as she learns to swing through the trees, climb sheer cliffs, dance over rivers of lava, and even soar through the air on thermal winds.

Incredipede was made by a small team headed by Colin Northway, author of Fantastic Contraption. It was written while traveling in over a dozen countries including Honduras, Turkey, Japan, and Costa Rica.

  • Make and control a staggering array of creatures
  • 120 levels in three beautifully crafted worlds
  • Send your creatures to your friends to try to control
  • Use the Level Editor to create your own puzzles
  • Immersive ambient soundscape

Järjestelmävaatimukset (PC)

    Minimum:

    • Processor:1.6Ghz processor
    • Memory:1 GB RAM
    • Hard Drive:200 MB HD space
    • Additional:Some old graphics cards may not support the hardware acceleration in Incredipede. The complete list of supported cards is here: http://blog.r3c7.net/stage3davailablegpu/

Järjestelmävaatimukset (MAC)

    Minimum:

    • Processor:1.6Ghz processor
    • Memory:1 GB RAM
    • Hard Drive:200 MB HD space
    • Additional:Some old graphics cards may not support the hardware acceleration in Incredipede. The complete list of supported cards is here: http://blog.r3c7.net/stage3davailablegpu/
Hyödylliset arvostelut
20/28 (71%) arvioi tämän hyödylliseksi
645 tuotetta tällä tilillä.
100 arvostelua
1.4 tuntia pelattu
This is an awful non game, I'm lucky enough to have it on Android too. Each level you get a new creature to manuver. A is to rotate limbs left, S is to rotate limbs right. The object of each one screen level is to cross a beam of light finish line. Between getting to the beam of light, you can collect a cherry or knock a green apple or square watermellon into the beam of light to collect it. Each level has a cherry or two if not a green apple or two. Each level takes a few seconds. Each world has a string of more than a dozen levels to complete in order. To enter the next world, you need to have obtained enough cherries, apples and square watermellon.

There's not much of a game here. Somehow this is considered a puzzle game, because its puzzling to figure out how to move your creature? The puzzle here is to manuver your creature. Have it crawl, roll, and do whatever you can to reach the finish line. That's the game of it all. It just doesn't seem like a puzzle so much as deliberately movement. It is like if you have a bucket crawl NOT ROLL to a finish line. Is that fun? Would rolling be easier? You don't get to roll. Just crawl.

Maybe there are people just rolling over on the floor giggling over how odd these creatures are and their movement, but I think its sad. A one eye creature who's life is so incredibly difficult that every movement to get from point A to B is such a challenge that its 'a puzzle'. Imagine if a person just had a torso, head and an arm, crawling or swimming around.

Hard mode is still really easy, but the complexity is with that mode is you'll get to customize your creature with limbs, arms and so on. Depending on what the level allows for. Most levels can be solved with any kind of creature without any real complexity. Tougher levels like those entirely over pits require you to use trial and error to make it through.

There is a sandbox mode to let you make your own creatures and even a level editor, but when the game just isn't much fun, why bother?

This game is just not fun. Most all of the creatures have slow movement if its not overly complex to even get it to move by using the simple controls. On the plus side, it has a unique art style and it is a soothing game, like watching paint dry. I just feel that its not entertaining.
Julkaistu 15 toukokuu(ta) 2014.
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6/6 (100%) arvioi tämän hyödylliseksi
861 tuotetta tällä tilillä.
117 arvostelua
3.7 tuntia pelattu
Incredipede is very interesting and can actually get pretty ♥♥♥♥ing hard. I honestly didn't pay attention to the story, which involves 2 cutscenes or so I think.

You basically have to solve each level with 2 to 4 buttons. While it sounds simple, it gets you thinking in some of the harder levels. Then in hard mode you actually have to create limbs and muscles to make your creation move through the level to the end.

Each level is really short, and most of the time is spent just trying to figure out how to complete each level. There is also a sandbox / level editor mode that lets you create your own levels and share them online. You can also select levels and rate them from other users.

Overall its a short cute little game with some replay value if you like tinkering with level editors. Glad I bought it!

Edit: Spell correction! :(
Julkaistu 3 huhtikuu(ta) 2014.
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4/5 (80%) arvioi tämän hyödylliseksi
666 tuotetta tällä tilillä.
90 arvostelua
1.9 tuntia pelattu
Incredipede is a 2D puzzle game where you control a variety of limbs on a creature in an attempt to make it past some obstacles to a barrier, optionally getting a specific dropped item along the way.

The individual levels are not all that difficult, some of the challenge comes from getting all the collectables. Control is done via two separate directions for multiple muscles, effectively being able to flex and retract muscles individually or in groups. It's like a slightly easier to control QWOP.

The graphical style is appealing, but ultimately I can't say that I feel that there's that much depth to the game. It's okay, and for folks who are really into 2D puzzle platformers, it's probably a good pick-up. Otherwise, well...it's okay. Not great, but satisfactory. If that sounds good to you, then by all means.
Julkaistu 21 maaliskuu(ta) 2014.
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7/12 (58%) arvioi tämän hyödylliseksi
252 tuotetta tällä tilillä.
27 arvostelua
0.9 tuntia pelattu
Nice art, pleasant music. Fun for about 30 minutes. Move on.
Julkaistu 1 helmikuu(ta) 2014.
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8/15 (53%) arvioi tämän hyödylliseksi
1,391 tuotetta tällä tilillä.
66 arvostelua
2.4 tuntia pelattu
이 게임은 과거 플래시로 만들어졌던 각 관절이 따로 노는 묘한 조작감의 육상 게임과 흡사하다.
하지만 묘한 조작성에서 그치는 것이 아니라, 퍼즐게임으로 승화시켜버린 작품이다.

스테이지 초반엔 그냥 열심이 앞으로 가면 되는 쉬운 난이도지만..
점점 진행함에 따라 묘한 조작을 통한 이동으로 해당 월드 클리어를 위한 재료를 모아야한다.

스토리가 없는건 아닌데...쿼즐이라는 주인공(눈알괴물)이 바다에서 출발하여 숲을 지나, 날고 기며 그녀(여자다!)의 동생인지 언니인지를 찾아가는 스토리다.(근데 몸집 크기를 보나 포스를 보나 만나러 가는 대상은 언니인 것 같다)

월드는 3개로 이루어져 있으며 있으며, 각 월드마다 여러개의 스테이지가 존재한다.
여러 스테이지를 클리어하며 다음 월드로가기 위한 재료를 모아야 되는게 기본 진행 방식이다.
해당 월드를 클리어하기 위해서 굳이 모든 스테이지를 완벽 클리어할 필요가 없다는게 맘에 들었다.
스트레스가 적은 퍼즐 게임이라고 보면 될 것이다.
PC용 말고 모바일용도 있는데 라이트하고, 종종 즐기기 위해선 오히려 PC용보단 모바일용이 더 좋을 것 같다.

하지만...
하다보면 흥미를 느끼기가 개인적으로 좀 힘들었다는게 단점이라고 할 수 있겠다.
가면서 점점 더 조작 난이도가 괴랄해지기도 하기 때문이다.

뭔가 풍요로운(?) 느낌의 BGM을 들으며 진행할 수 있는 플탐 짧은 퍼즐 게임.

다만, 유저들 끼리 스테이지를 창작하고 공유하며, 자신의 크리쳐를 만들어 퍼즐을 풀 수 있는 샌드박스 비슷한 모드가 크게 장점이라 흥미만 있다면 플탐이 기하급수적으로 늘어날 것이다.
Julkaistu 18 maaliskuu(ta) 2014.
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