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Joystiq says "...we found Skulls of the Shogun to be an absolutely enjoyable experience – so much so that we gave it a perfect score." It's fast-paced turn-based strategy inspired by Advance Wars, and supercharged with fighting-game flare!
Release Date: Jul 29, 2013
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75% off in the Daily Deal!

January 3rd, 2014

Skulls is 75% off for 48 hours only! Check the front page or go straight to our page http://store.steampowered.com/app/228960/.

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December 28th, 2013

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"Fast, compact and yet consistently thoughtful, there's nothing else quite like Skulls of the Shogun - and, for me, it earns its place amongst the genre's greats. "
9/10 – Eurogamer

"Skulls of the Shogun encapsulates whatever essence puts Castle Crashers at the top of the XBLA charts year after year, and does so without infringing on that game's intellectual property or overall vibe."
5/5 – Joystiq

"Equal parts quirky and complex, it only comes to prove that the glory days of this often forgotten genre aren’t quite gone."
8.6/10 – Gametrailers

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About the Game

Joystiq says "...we found Skulls of the Shogun to be an absolutely enjoyable experience – so much so that we gave it a perfect score." It's fast-paced turn-based strategy inspired by Advance Wars, and supercharged with fighting-game flare! Enter the Samurai Afterlife and join forces with vibrant ghost-samurai warriors, magical animal monks, and mustachioed samurai generals. And now Skulls of the Shogun tastes even better in the Bone-a-Fide Edition, which adds a brand-new episode, the new Tanuki Monk, and a heaping helping of new features!

Key Features

  • A fast-paced, arcade-inspired blend of arcade action and turn-based strategy!
  • Rub shoulders with the colorful denizens of the Afterlife and power up your army to deadly demons!
  • Rampage through 24 levels in an epic single-player campaign!
  • Confound opponents with the all-new Tanuki Monk unit!
  • Gain experience and fuse emblems with an all-new player progression system!
  • Battle up to 4 players at once on spectacular multiplayer maps, both locally and online (realtime and turn-based asynchronous modes)!
  • Power your way through an all-new episode, which features persistent troops and the mischievous new Tanuki Monk!
  • Get inside our heads with all-new Developer Commentary!

System Requirements

    • OS:Windows XP + Service Pack 3
    • Processor: Intel Celeron 440 2.0GHz / AMD Athlon 64 3300+
    • Memory: 512 MB RAM
    • Graphics: Shader Model 2.0 graphics card, Nvidia GeForce 7300 / ATI Mobility Radeon 9600 or better
    • DirectX®: 9.0c
    • Hard Drive: 600 MB HD space
Helpful customer reviews
30 of 32 people (94%) found this review helpful
354 products in account
9 reviews
9.2 hrs on record
Skulls of Shogun is a surprisingly great game of 2013 for me. With the rise in popularity of Turn Based Strategy (TBS) games, It can be difficult for Skulls of Shogun to stood out among the other quality TBS games such as XCOM, Civilization V, and so on.

Still, with its quirky art style and fairly witty humor that is set in Samurai's afterlife, Skulls of Shogun features a well designed and carefully balanced mechanics, I find Skulls of Shogun to be very enjoyable game to play. At the same time, the game tries to introduce a gridless movement system where your unit's movement range is denoted by a white circle with a fixed radius, I find this innovation to a decent change that works well to be an alternative to the typical grid system found in a lot of TBS games. Combining with the cross platform compatibility with iOS, one could even play this game on the go. While Skulls of Shogun looks like a mobile port, it felt more like a PC game with reasonable amount of depth despite having a rather small unit roster. Each unit has its own unique role that can be useful in the right hands. Personally, I find the PC version's UI to be pretty decent and mouse friendly while it is equally playable on a touch screen.

If you like Turn Based Strategy, give Skulls of Shogun a go if you have the chance. You could find yourself putting a couple of hours into this indie gem.
Posted: December 30th, 2013
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11 of 11 people (100%) found this review helpful
19 products in account
7 reviews
72.9 hrs on record
Unfortunately, little do the bulk of TBS addicts know about this rare gem bringing a nice change of pace. Many consider it as a spiritual successor of Advance Wars, and it is in many ways yet by being a truly unique experience in the even rarer ''cartoony TBS'' sub genre. Don't get it wrong: despite its ( marvelous ) cartoony construct & hilarious dialogues ( really ), Skulls of the Shogun also shines via a lenghty campaign of well drawn maps.

Overall strategy and multiple tactics may seem basic, but ways to win versus enemies ( AI or multiplayer ) require the full attention of veteran players as well. It's not perfect on crowded bottlenecks when trying to command orders, some little glitch here and there, though nothing to alter an otherwise joyful turn based combat.

Pros: vivid cartoony construct and turn based combat mixed pretty well; lenghty campaign and multiplayer modes; hilarious dialogues; great audio track.

Cons: ordering units when crowded like sardines; some questionable unit range versus obstacle placement.

Bottom line: Highly recommended. ''OSHUDA''
Posted: January 26th, 2014
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6 of 6 people (100%) found this review helpful
77 products in account
18 reviews
38.2 hrs on record
Skulls of the Shogun is another indie turn based tactics game. This is a fun game to play because the levels are short and packed with action and tough decision making. It’s also easy to learn and play because there is no hex counting, no charts, and no tables. It has special objectives for completionists including a time attack trial and a developer commentary for all 20 levels.

I like this game because individual levels are short. The long levels can be 30 minutes but you can easily finish most within 15. Skulls doesn’t waste time with load outs or gear management. The only thing you need to manage is your troops and your rice (a currency to buy units). You manage your units with five orders each turn. Activating a unit takes an order. Most decisions are simple yet tough. Do you deal damage? Do you take crucial economy or troop producing buildings? Do you eat skulls to upgrade your troops? Do you provide other units protection from knock back?

Many turn based tactics games rely on special attack and armor types. In Skulls you won’t need to memorize the latest version of rock-paper-scissors. Attacks are easy to understand. Units deal damage and armor subtracts it. No long time investments studying maximum efficiency. Though it is a tactics game and so if hyper efficient decision making is what you like then you’ll be glad to know that each level is scored, even including leaderboards. Each level also has alternate secondary objectives such as winning without losing any units.

On the negative side I think knock back while intuitive often felt a bit fuzzy. An attack that I thought for sure would knock an opponent over an edge just barely hangs on and vice versa. Also while it’s fun that individual levels are short it would have been nice to have more than 20 levels to play through. Because it’s possible to play through the game in less than ten hours that means Skulls relies a lot on it’s great replayability.

Due to it's campaign length I think the $14.99 asking price might be a bit much but this is definitely a great purchase at $10.
Posted: March 9th, 2014
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3 of 3 people (100%) found this review helpful
176 products in account
2 reviews
41.1 hrs on record
Fantastic game, and at a good price as well!
It disguises as a very simple game with only 3 basic unit types, but within there is a deep pool of strategy to master. There are 4 different "monk" units on top of the 3 basic units, and your general. The monks all have different and unique abilities, most of them cannot directly attack enemies, but instead use spells. Due to the circular movement instead of hexagon based it also offers heavy use of skilled positioning.

The single player campaign is challenging and fun, and will take you at the very least 10 hours but probably more like 15-20. The dialogue is pretty funny and the missions are well crafted.

The multiplayer is incredibly fun and will last you for a long time, the only unfortunate thing with this game is that the multiplayer is very deserted, but if you actually get a game going it's good fun. You should try to get some friends who also own this game and play multiplayer with them, seeing as getting strangers is difficult. There are a lot of different multiplayer maps, although some are slightly unbalanced they are overall really good.

The game also offers a lot of replayability on single player levels. There are three "golden skulls" on each level that you can acquire by fulfilling certain conditions (example: Win without attacking with any other unit than your general), these conditions are different for every map, the example I used is only present on one level.

I also feel like I should point out that the art style is really unique and cool, and I like the sound assets as well.

I can't really discredit the game for a deserted multiplayer, so I will personally rate it 9/10 (because the 10/10 game doesn't exist yet)

For a large list of what the game contains in mechanics and gameplay, see my thread here: http://steamcommunity.com/app/228960/discussions/0/864972399789762136/
Posted: December 1st, 2013
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3 of 3 people (100%) found this review helpful
248 products in account
25 reviews
13.1 hrs on record
A nice looking and easy to understand strategy game. It's a lot like advaned wars only with a silly undead twist. Very fun and worth the low price tag.
Posted: December 30th, 2013
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