The extreme and unpredictable conditions that characterised the Lost Planet series return, harsher than ever before. Lost Planet 3 reveals new truths about the foreboding planet and the colonial history of E.D.N. III. Lost Planet 3 introduces Jim Peyton, a rig pilot who leaves Earth to take on a hazardous but lucrative contract on E.D.N.
User reviews:
Mixed (42 reviews) - 52% of the 42 user reviews in the last 30 days are positive.
Mixed (1,778 reviews) - 60% of the 1,778 user reviews for this game are positive.
Release Date: Aug 26, 2013

Sign in to add this item to your wishlist, follow it, or mark it as not interested

Buy Lost Planet 3

Packages that include this game

Buy Lost Planet 3 - Complete

Includes 9 items: LOST PLANET® 3, LOST PLANET® 3 - Assault Pack, LOST PLANET® 3 - Freedom Fighter Pack, LOST PLANET® 3 - Hi Res Movies, LOST PLANET® 3 - Map Pack 1, LOST PLANET® 3 - Map Pack 2, LOST PLANET® 3 - Map Pack 3, LOST PLANET® 3 - Punisher Pack, LOST PLANET® 3 - Survival Pack


About This Game

The extreme and unpredictable conditions that characterised the Lost Planet series return, harsher than ever before. Lost Planet 3 reveals new truths about the foreboding planet and the colonial history of E.D.N. III.

Lost Planet 3 introduces Jim Peyton, a rig pilot who leaves Earth to take on a hazardous but lucrative contract on E.D.N. III. Working for Neo-Venus Construction (NEVEC) who are preparing the planet for colonisation, Jim joins his fellow pioneers at the Coronis base and begins surveying the uncharted terrain and obtaining samples of the planet’s energy supply – Thermal Energy.

With NEVEC’s existing Thermal Energy reserve running low the fate of the Coronis mission depends on the natural source of the energy supply being located. Realising that this is a great opportunity for a huge pay-off and early ticket home to his family, Jim braves the risk of the treacherous environment and threat of the indigenous Akrid.
Acting as a home away from home and boasting an array of tools that can assist Jim on the field, the utility rig provides Jim’s safety and is essential not only for his contract work but also his protection against the ever-changing climate.

Lost Planet 3 will deliver a diverse range of gameplay including on-foot battles and intense first person action. With a number of multiplayer modes and a compelling single player experience, Lost Planet 3 will delve deeper into the Lost Planet universe, uncovering hidden truths within the unique and dynamic environment of E.D.N. III.

System Requirements

    • OS: Windows XP
    • Processor: Dual core CPU 2.5 GHz
    • Memory: 3 GB RAM
    • Graphics: NVIDIA® GeForce® 9800 or better, ATI Radeon™ HD 4770 or better
    • Storage: 16 GB available space
    • Sound Card: Standard audio device
    • OS: Windows 7
    • Processor: Quad core 2.7 GHz or better
    • Memory: 8 GB RAM
    • Graphics: NVIDIA® GeForce® GTX 460 or better
    • Storage: 16 GB available space
    • Sound Card: Standard audio device
Customer reviews
Customer Review system updated! Learn more
Mixed (42 reviews)
Mixed (1,778 reviews)
Recently Posted
Gorgutz 'eadhunta
( 11.8 hrs on record )
Posted: July 27
It isn't a terrible game by any means but a bit overpriced at it's length. Piloting a giant mech is always a lot of fun though. Recommended if you like third person shooters, but best grabbed on a good sale day.
Helpful? Yes No Funny
( 37.8 hrs on record )
Posted: July 27
The game is buggy, signs you out if you lose connection to steam, doesn't have a manual save, and has some issues with hitboxes while in the rig. The collection quests are meh, planting T-Energy posts is optional, and what little open world they give you is lacking in things to do. If only there were more drilling areas... The biggest gripe I have with the game though is that it doesn't force you to keep moving. Unlike the first game where T-Energy is literally "life blood", this game has it as a currency that is about as worthless as German Marks after WW1
If you can get past all that, the game has a hero's quest storyline that they executed well. Also, finding out what happend to Diaz, the person you replaced, was worth all that I spent on the game.
Helpful? Yes No Funny
( 1.2 hrs on record )
Posted: July 26
It looks like it'd be super cool if it ever worked. Ever. If any of the fixes worked. Or Capcom would patch it to be a useable, playable game instead of a sore reminder everytime I look at or think about it. Don't waste your money.
Helpful? Yes No Funny
Super Drunk Guy
( 12.3 hrs on record )
Posted: July 25
a glitch made me unable to progress to fight the last boss.
Helpful? Yes No Funny
( 14.3 hrs on record )
Posted: July 25
I bought this game on a Humble Bundle sale, even though it was £1 at the time of my purchase I'd say it was worth the cost. I feel like this game could definitely be a solid piece, if I was lying.

The beginning of the game starts off promising, the boss fights were good, the introduction was timed well and the navigation was okay, the introduction of your Mech is great. That said, late game is has a lot of flaws.

Hitboxes, God damn, the hitboxes are atrocious in this game, I'd like to point out that most of the time in the Mech is walking, and when you've nothing to do in this barren wasteland you can either; skip your music playlist which can be loaded into the game by some means necessary, or you can shoot your grapple. After seconds of playfull grapple shooting, you can quickly realise how awful the hitboxes are, it's near impossible to interact with the environment when there's tiny enemies running around. You have no choice but to watch them scurry away when most of the premise of the beginning of the game is to destroy every last one of them.

I wouldn't mind this so much, however later in the game it's necessary to grapple to certain areas to access specific locations, to do this you enter an invisible mini-game which requires you to run around aimlessly for 2 minutes shooting your grapple at any chance you get in any hopes to actually hit the target box. The hitboxes are so miniscle that it's near impossible to escape areas which are written in the storyline.

I've played enough games now to understand collection quests, that said the T-Energy collection modules are so underworked that the process of collection is ridding any enemies nearby then holding a key/or button for 1 minute straight. God help you if you let go or get attacked because you'll reset the system and there's no getting that T-Energy unless you boot up the system and restart from the beginning.

That's not the only thing that's underworked, repair system is a matter of swivelling the joysticks around untill you match them with the desired time on the invisible clock. God forbid Spark unlimited and Capcom actually write on those whiteboards a decent method or minigame to repair something that needs fixed, I'm no expert in advanced Mech's however I'd guess that repairing doesn't involve swivelling one wrench so a bolt is facing a certain direction, give me some wires to cut damnit! How about if I cut the wrong wire I'd have lost a function in my Mech...

As I'm talking about Mechs, I don't understand how this company has invested Billions to ship out these mercenaries and advanced robotics to combat the dangers and obstacles in the Lost Planet only to find that they're equipped only with drills and grappling hooks. Surely they could spend a few thousand to equip them with some firepower?

This is all negative so far however the character interaction is great, I love the interactions between Jim and Gale, the voice acting is superb despite a few lack of interaction between the shops as they only have one responce for specific items and when purchasing sounds like a broken record. The animation is less than desired but the dialogue really picks up the slack. That said, nothing can subsitute the absolute lack of humanization they barely gave the Princess, Mira. It's almost like they forgot to give her animation, her movements are so robotic and disconnected from the scenes. I'd also like to point out that Mira's recording responce was used twice in one scene to move along a conversation...

I enjoyed the game despite it's flaws, it does feel like a rushed project however. It was worth the £1 spend, but nothing more than a few quid extra.
Helpful? Yes No Funny
( 5.3 hrs on record )
Posted: July 25
The game is great, not as good as LP2 but still enjoyable. The main thing that makes me want to smash my pc in frustration is the autosave. I am playing on hard so I don't know if you can save manually on a lower difficult level but the game has huge gaps betweeen each autosave. I played for 45 min then the game crashed. I had to replay the entire 45 min that I had played. Thanks LP3, really nice autosave ( sarcasm).
Helpful? Yes No Funny
ϟ GLUK ϟ
( 4.3 hrs on record )
Posted: July 21
Nice game)
Helpful? Yes No Funny
( 2.5 hrs on record )
Posted: July 12
This isn't a Lost Planet game, this is an attempt at a resident evil 6 set in another world.
It loses all the good features from lost planet 1 and 2 (healing harmoniser, free grapple, 3rd person mechs) and replaces them with really uncomfortable crawling sections, massive walking sections and little interesting sections. I'm struggling to keep playing the game as I just keep getting bored of trecking back to base, talking to someone, being sent out again and walking again to the next checkpoint.

Can I recommend this as a Lost Planet game? No. God no.
Can I recommend this as a Capcom game? Well it plays on the western tropes you'd expect, so I mean if you're really bored and like the look of snow go for it.
Helpful? Yes No Funny
( 1.2 hrs on record )
Posted: July 12
For the $1 i paid through humble bundle, worth! I wish i could at least try the multiplayer ONCE! Sadly no one to be found at all! The little bit of campaign so far that i played is decent and the charcters are unique. I dont recomend at all if you want it for multiplayer, couldnt find a single soul when i tried, (Ginger attack?) Get it on sale for a "chill" campaign. kek
Helpful? Yes No Funny
( 34.8 hrs on record )
Posted: July 11
Help me kill myself i said every time i had to run to a destination if you can even call it runing
Helpful? Yes No Funny
Most Helpful Reviews  In the past 30 days
6 of 8 people (75%) found this review helpful
Not Recommended
2.5 hrs on record
Posted: July 12
This isn't a Lost Planet game, this is an attempt at a resident evil 6 set in another world.
It loses all the good features from lost planet 1 and 2 (healing harmoniser, free grapple, 3rd person mechs) and replaces them with really uncomfortable crawling sections, massive walking sections and little interesting sections. I'm struggling to keep playing the game as I just keep getting bored of trecking back to base, talking to someone, being sent out again and walking again to the next checkpoint.

Can I recommend this as a Lost Planet game? No. God no.
Can I recommend this as a Capcom game? Well it plays on the western tropes you'd expect, so I mean if you're really bored and like the look of snow go for it.
Was this review helpful? Yes No Funny
4 of 5 people (80%) found this review helpful
10.4 hrs on record
Posted: July 9
Bit generic but I'm having fun with it. Pick it up on a sale pice for sure
Was this review helpful? Yes No Funny
6 of 11 people (55%) found this review helpful
9 people found this review funny
Not Recommended
11.9 hrs on record
Posted: July 2
This game is duller than London's grey clouds.
Was this review helpful? Yes No Funny
2 of 4 people (50%) found this review helpful
Not Recommended
7.8 hrs on record
Posted: July 3
La primera vez que no pude terminar un juego.
LP3 es un juego decente paralizado por un trabajo de portabilidad con terribles problemas técnicos, bugs, se congela el personaje del jugador en su lugar después de ciertas secuencias y esto destruye la experiencia.

The first time in over a decade of gaming that I could not finish a game.
LP3 is a decent game crippled by a terrible porting job with glitches, bugs, freezes the player character in place after certain sequences and that destroys the experience.
Was this review helpful? Yes No Funny
Most Helpful Reviews  Overall
640 of 728 people (88%) found this review helpful
50 people found this review funny
Not Recommended
1.6 hrs on record
Posted: October 12, 2014
Giving a thumbs down to LP3 feels painful. It's got a lot of heart. The animations, the graphics, the voice acting, it's all wonderfully cinematic, and it's a loose sci-fi blue collar theme, with space contractors in a space wasteland planet trying to do science in the face of aliens everywhere. Your dude is a bearded contractor who gets messages from his wife and country music plays in his giant robot. Gamers in general don't see much manual labor so it's always nice to see stories that focus on that sort of hard work. That said, thematically, it's a bit of an odd mix since your average mission is to "go fix X, okay, all done? Good, now get back to the robot and march back oh wait there's 400 aliens between you and your robot. And this isn't a problem at all." What was the want ad for this? Space engineer, must be able to perform QTE repairs while shooting 4000 aliens. Still, they want it to work so bad, they fill this story with real heart.

But for all the glitz and polish it's just not that much fun. You walk places and walk some more then get in a robot and walk places with slow robot clomping and FINALLY you get to dive roll and shoot aliens and that part is actually kinda fun in a low budget Red Faction Armageddon sense but then you get to walk back and talk some more and walk and walk and climb and it's all just such a waste of time and then they expect you to go back to earlier locations for some dumb sidequests and there's just no way, no how.

It's clear the man hours went into this game that should, by the book, have created a solid fun, but forgettable AAA game. But the talent somehow didn't make its way to the final product. And it's a shame because so much love went into this but it just was not enough.

I would have watched the movie of this.
Was this review helpful? Yes No Funny
830 of 991 people (84%) found this review helpful
3 people found this review funny
21.0 hrs on record
Posted: December 28, 2013
Fun little sim about being a typical petroleum extraction engineer in Canada
Was this review helpful? Yes No Funny
349 of 409 people (85%) found this review helpful
44 people found this review funny
Not Recommended
8.3 hrs on record
Posted: March 15, 2015
Preface: I am not judging this game compared to its predecessors, since I did not particularly enjoy LP1 or LP2. That being said...

This game is not good. It certainly starts out well, the story is interesting, the graphics are pretty (especially given how well-optimized it is), the sound design is good, and the voice acting is solid. HOWEVER:

-The game is unbelievably easy (I played 95% of it with just the infinite-ammo pistol) except for random HUGE difficulty spikes
-The game world is incredibly small and stifling
-The "hostile" and "uninhabitable" world poses no threat at all (you can walk around in major storms to your heart's content)
-Controls are lazy and stupid (P is to pick up ammo! Why not the "use" button??)
-The cover system is the epitome of crappily-made. They don't even tell you it's there, which makes sense, since it DOES. NOT. WORK.
-The strategy for killing the akrids (including the bosses) is always the exact same (dodge as they charge, shoot when they're stunned)
-Fighting in the rig is beyond pointless (it's ALWAYS better to get out and fight in-person)
-The boss fights are ridiculously stupid (the one in the rig is mind-bendingly atrocious)
-Bosses are recycled all over the place (you kill the giant crab thing in 3 different boss fights alone)
-The game straight-up lies about button prompts ("W/A/S/D to turn wheel" really means "tap f repeatedly")
-The audio logs are filled with SO MANY juicy, lip-smacky, mouth-poppy sounds that it sounds like the mic is being eaten
-The base only has a few people you can actually interact with, so it feels lifeless
-It is completely arbitrary where/when you can grapple/repel
-There is no visual indicator of health (other than when you're near-death), and your ammo count vanishes and reappears whenever it feels like it (EDIT: I've been informed that your ammo count and the rest of your HUD disappear when you get too far from the mech)
-And so many other little tiny annoyances

If you're a more patient person than I am, you could probably put up with this game, and might even enjoy it. I, however, found it joyless, tedious, and boring. It is a paint-by-numbers, designed-by-committee, heartless blob of checklists, man-hours, and coding. Life is too short to slog through uninteresting crap, and this game didn't make the cut (for me). You may enjoy it, but please don't spend more than $5 on it.
Was this review helpful? Yes No Funny
117 of 134 people (87%) found this review helpful
45.9 hrs on record
Posted: August 6, 2014
Okay, so here is the deal.
Yes, the gameplay is altered substantially from the previous two, yes the T-Energy mechanic doesn't come into play sadly. I had hoped the game might have had a section as a nod to the old games where Jim's suit gets damaged but alas it did not.
Co-operative play is also not featured anywhere in the single player story.

This said however, while the gameplay is somewhere inbetween extreme condition and the first dead space title, the controls most of the time feel fairly fluid.
The characters, especially Jim Peyton himself are really likable and it kept me immersed in the story. Jim's wife is a very interesting character (as well as Jim himself)and the game has a lot of soul.
Jim isn't a grizzled space marine who can kill an akrid from 300 metres, but he is also not out of his depth.
With a temperament somewhere between a trucker and a cowboy he instantly became (for me) one of my favourite videogame protagonists of all time

When you're out there on your own, with just music you brought from planet earth (the game imports music from your computer files so you can creat your own soundtrack for the cold wastelands) you really feel like there's no-one else you can count on but yourself. You feel isolated and in danger at every second.
This also works in reverse, that when you get a message from your in game wife you feel like you're at home, like you're making a difference and the characters really come to life. The same can be said when you return to coronis and upgrade your rig and weapons, greeting old friends.

There's a fair bit of longevity in the upgrades to your rig. Certain upgrades allow you to get to new places you couldn't before, or allow you to scrounge for scrap metal in new places.
The controls when fighting the akrid will feel a little alien at first due to the over the shoulder viewpoint of the camera, but you quickly get used to the contextual-only use of the grappling hook as well as dodging out of the way of enemies.

Fans of the series will be pleased to know that this does actually provide an interesting and very unexplained part of the story of the franchise and while they do retcon one or two things, it really does feel like it's for the better. The plot makes sense and while isn't anything spectacular, it is coherent and well-written. The supporting cast for me, was what really pulled along the plot for me and kept me interested even while trying to hunt down those annoying albino akrid.

The setpieces out in the ice and snow are quite fantastic and this is where the game excels, in the sheer scale of the areas outside. The opposite is unfortunately true in that on the occasional offchances you go into an enclosed space, combat and movement can feel clunky and out of place.
It's a shame likely the repetitive sidequests will put anyone off buying this because the atmosphere is amazing.
You really do feel like a lone contractor out in the middle of nowhere drilling for a precious substance.
I imagine the feeling and atmosphere in this game is not all that disimilar from the feelings of isolation and longing that ice truckers deal with on a day to day bonus.

Which brings us to the Rigs. The rig is not the vital suit (this is a prequel don't forget), it is an entirely different breed of machine, but this isn't a bad thing.
Yes, there are a few mechs in this game and while at first you may lament the loss of having shoulder mounted rockets and gatling guns, you will immediately warm up to the defensive and offensive capabilities of Jim's machine. Admittedly the rig can feel quite slow at times and while this may have been an artistic choice by the devs at Spark it can bog down the pace at times until you access fast travel quite early in the game. The good news is that those who loved the sheer mayhem and carnage of slicing off a limb or two from the large akrid will be right at home. It is just as satisying, maybe moreso to time your grab just right as you hold the creature and helplessly drill into it's cores with the drill arm as their lifeblood (T-energy) spills out.

I should point out that I was only ever interested in the game (and series) for the single player experience and therefore I did not touch multiplayer. My understanding is some of the maps from extreme condition make a reappearance and generally most reviewers say the online is where the strength of the game really lies.
This game did poorly due to the mountain of scathing critiques and generally poor write-ups it received.
I personally enjoyed it and would recommend it to anyone who was a fan of the series for the story.
In terms of all the bad press and poor scores, I'd advise you to try it for yourself, it's not the most amazing game in terms of graphics or presentation but I sure had fun with it.
Was this review helpful? Yes No Funny
228 of 290 people (79%) found this review helpful
8 people found this review funny
Not Recommended
5.5 hrs on record
Posted: October 20, 2015
A buggy mess, filled with bad and strange gameplay decisions. Dead Space 1-3 are FAR better games, and feel incredibly similar. The Dead Space games actually feature some genuinely creepy and horrific moments, and the atmosphere is top-notch. In comparison, everything here just falls flat.

75% of Lost Planet 3 consists of walking around in a very slow, defenseless Mech / Rig. When you get to where you need to be, you spend 15 minutes turning a valve, and then when that's finished, walk a few more steps and spend another 15 minutes turning another valve. Every single button \ computer you interact with breaks down, leading you to find 'another route' / far away button \ computer. It's just dull, uninspired, tedious game design.

You also have to backtrack for a lot of objectives, and enemies spawn in exactly the same locations; there is no variation, in both the environments or the enemies. When enemies spawn, you can also see them literally appear in front of you most of the time.

The checkpoint system is inconsistent; especially before some of the bosses and harder encounters. After dying, you have to sit through 5-minute unskippable cutscenes again and again. Very annoying on harder difficulties.

I made it about 5 hours in and encountered a game-breaking bug that prevented me from continuing. I'd encountered the bug several times in the game, but they were overcome (eventually). When using the Mech, you have to turn a valve (again) and the controls simply stop working. I tried it on both M+KB and a 360 controller and it just wouldn't let me pass. This is a fairly common bug apparently.

At this point, I'd seen enough of the game and wasn't enjoying it much, so it was the last straw.

The PC controls often don't work, and when the button prompts appear on-screen, they're very often wrong, even using the default control scheme. The game clearly wasn't bug-tested or had much, if any, quality-assurance. Even playing on a 360 controller has some issues with wrong button-prompts and slow interactions.

When very similiar and much better games like Dead Space exist, I find it impossible to recommend this game.
Was this review helpful? Yes No Funny
228 of 321 people (71%) found this review helpful
20 people found this review funny
Not Recommended
18.0 hrs on record
Posted: September 28, 2014
First of all I want to say that I didnt played the first Lost Planet game but I played the second one. I like Lost Planet 2 because it has its own style. Lost Planet 2 was "crazy" and I enjoyed the journey through the singleplayer campaign. I hoped Lost Planet 3 would have the same style but I got greatly disappointed.

Negative Points:

- The assignment of keys was horrible in Lost Planet 2 but this time they really wrecked it. I changed the sh*tty layout but after that the most keys just didnt work correctly anymore. I changed the key layout to default because of that but I also had to start a new game cause nothing worked properly after I used a different layout.
- Default layout also dont work as well as it should.. Great work!

Controls (again)
- I raged a lot because the game says at some quicktime events things like "Hold w/s/a/d" but in reality I have to press "F" several times. It really p*ssed me off.

Cover System
- The cover system works horribly. I even stopped using it because 1) It doesnt work well and 2) You dont need it.

- I dont like the HUD. It doesnt show me the things I need in a acceptable way. And if you are too far away from your mech you will lose important things like the mini map.

- Sometimes enemys just appeared in front (sometimes even inside) of me
- The variety of enemys is a joke
- Grabbing enemys with the mech is so buggy
- Enemies often just stuck in something (especially the flying ones)

Boss Enemies
- "Boss Enemies" - or should I say "Boss Enemy"? Really you have to fight the same typ of Boss enemy for uhm 3 times I think. Well maybe the crab looks a little bit different every time but it is the same stupid "crab thing" over and over again.
- One time the boss crab was invincible.. wasted 30 minutes.

- Boring weapons like shotgun, pistol or assault rifle. No crazy "Holy sh*t" weapons here..
- There are also just a few weapons for you. No fun!

- They call it "Open World".. I call it "Path between 2 loading zones"
- Loading zones.. so much loading...even with a strong PC

Price & DLC
- Overpriced DLCs
- Got the game during a sale and I am happy that I didnt pay the full price (40 euros - 1 year after release) because it is way too much for this game.

- There are some bugs in the game which can make you rage a lot (game breaking bugs like not triggering something are §/"§&$(%&$!!!)
- Other bugs are for example: Explosive weapons shell just explode after you shot for no reason so you hurt yourself a lot / cant shoot (only aim) with weapons / invisible walls (no I didnt reach the end of the map because I walked there 5 minutes ago without problems)

Steam Connection
- You lost connection to steam for about 2 seconds? Well no connection to steam = playing not possible. The game will stop and throw you back to the main menu. Will the game saving the progress? Nope. Seriously why cant I play the game in singleplayer without a connection to steam?

Windows Live
- Dont worry GFWL died and Lost Planet 3 uses Steamworks now. I still blame every studio which have chosen this GFWL sh*t!

- Is nearly dead. You will find some players in Team Deathmatch but the other modes are dead. Maybe you will find some players which are playing for achievements but normally you will not find anyone in a other game mode than Team Deathmacht
- Lost all my stats. Just got reseted and after that happend the new stats dont work correctly. Well I dont care that much because I dont got much after 4 hours MP
- Now I am in the "Top 1000" from the MP leaderboard again.. with 4 kills. Nuff said.

- Only 1 save slot
- Savegame got wrong date (I dont think this is the year 2013..)

Other problems
- Subtitles (german) are sometimes incorrect
- Lip sync is so bad
- The jokes which are made by the characters are really bad the most time
- You liked the mechs in Lost Planet 2? Yes? Well forget them you only get 1 boring mech with no third person view!

Neutral Points:

- The game graphics are ok (not good for release 2013 but also not the worst).

- I have to say that I didnt follow the Lost Planet 3 story that much cause it bored me very quickly.

Positive Points:

- I like Jim, his wife and the other women you will meet, I dont want to spoiler too much. You will know which one (psst I dont mean the annoying black b*tch) just in case you still want to play this game.

Well I just tried to find something positive... actually I hate more characters in Lost Planet 3 than I like.

At the end I have to say: Dont buy this game for more than 5 euros! It is a boring game with so many problems. You can feel that this game was made for consols and not for the PC. Lost Planet 2 had a lot of problems too but it was much more fun than Lost Planet 3. The style of Lost Planet 3 reminds me a little bit at Dead Space 3. Also Lost Planet 3 failed as sequel just like Dead Space 3 did. Maybe the number "3" is cursed in the gaming industry and Gabe know it? Would explain why we will never see Half Life 3..

Back to topic: Do not buy this game. If you really want to buy it do not pay more than 5 euros and do not buy the DLCs!
Was this review helpful? Yes No Funny