"Hunted is running through dungeon, killing monster with really cool swords, really cool weapons and amazing spells and magic special effects. It's a modern, co-op, cover-based, action game set in a rich dark fantasy world."
- Matt Findley, President of InXile Entertainment.
Although Hunted: The Demon's Forge may seem to be flawed and lacked in polishes in many ways on the surface because its developer was focusing on the other bigger and more anticipated title of theirs, what the core of Hunted: Demon's Forge capable of delivering are still considered to be the best by many co-op game players and dungeon crawlers across the world.
There are many dungeon games out there, but none of them is quite like Hunted. Hunted has pretty much every good traditions and classic elements of the old school dungeon game such as riddles to solve, secret areas to explore and enemies that dungeon fans would expect to encouner. But with a big guy with sword, elven lady with bow and vicious creatures like minotaur and dragon. Hunted instead of being just a big cliché all over again, it is rather more like mixing these clichés together in a dark fantasy world - then throw it back onto your head through the qualities of modern platforms and human designs.
After all, Hunted may far from perfection in terms of presentation, bug-free, PC optimization, gameplay diversity and replayability. But this is also exactly why the sequel of it will be so promising and worthy after we saw how these things together turn out in the actual gameplay of Hunted. There will be just you and your partner and simple yet solid gameplay mechanisms and a ton of straight forward hack-and-slash actions. And I simply can't wait a better sequel that unfold the up coming journey of our lovely mercenary pair - or - perhaps more like couple in blood, sweat and sarcasms.
Recommended for dungeon srawlers or anyone who want some simple intuitive action gameplay. Better to play with a friend.
- For in-game actions: Even through a yet perfect and limited combat system, you can still tell that's how fast-paced hack-and-slash melee actions should be like in a thirdperson action game. As for bow and arrow, casting devastating magics and the boob jiggles whenever she bend over to pick up the money, those are extras. *Sorry, there aren't a ton of button smashing during cutscene in slow motion.
- For overall presentation quality: Small detail in the environment may proves to be raw and very under polished (even at max settings.) But the voice lines as well as the interactions between our couple in the game tend to make you giggle and care less about these picky dissatisfactions.