the negativity at this games release hailed from people expecting something neither the dev-team nor the publisher of this glorious dungeon-crawler-pearl never promised. people expected another open-world-rpg ala Fallout or Eldar Scrolls.
people saw "Bethesda" and simply jumped to conclousions.
that out of way:
Hunted is an amazing game.
it's visual quality holds up pretty good, even today. the art-direction is more a dark/gritty type of fantasy which looks a) fantastic and b) gives this game a more mature touch. in some aspects the art-direction reminds me of Gears of War...yes sounds strange...
Talking about Gears of War -> Hunted is pretty much a fantasy version of said game with more rpg-elements and loot.
Combat feels great, no matter if you're takin cover and shooting enemies from a distance, blasting them with spells or hacking/blocking in melee range controls are always responsive and feel fluid. which is a good thing, cause apart from solving some simple puzzles or listening to great npc-dialogue you will be fighting most of the time.
Inspite of the end-of-days Gears of War setting Hunted does feel like a classic dungeon-crawler come to live.
But what sets this game realy apart from a simple action-game with steller production quality is the way the game is set up. Your basicaly never alone, the premise is two people and the game sticks with it. the great thing about this is that the AI doesn't suck, yes sometimes (realy seldom) there's a little path-finding issue, but in general you "feel" like playing with a another person, no matter if it's combat, exploring or a riddle your team is solving.
The story centers on those two and is actualy not that bad, it's not the grand scheme of things which is important, but their relationship. you will chuckly hearing some their pockin at each other, you will feel attached to both after some time. especialy when playing singelplayer this game provides an amazing expierience simply from the fact of your companion. i've never played a game where my ai-companion felt that much alive/real and that is taking never Bioware games into account.
-still realy good visuals
-fantastic soundtrack, great voiceover (english)
-tight controls, polished combat
-an interesting story, which is more suited for mature players, both mainchars are not "heroes" and they show a real lack of empathie for anyone but themselves (which is a fantastic setup and i did love it, but not suited for minors)
-an interesting gameworld and a great sense of exploring/dungeoncrawling
-in general a great sense of polish and budget
-one of the best integrations of an Ai-companion
-creat two player co-op (but since game-spy is down you will have to read up on gettin co-op started)
way underrated simply cause people expected something completly diffrent than the dev always promised. Hunted is like one of those great old-school arpgs, immersive stroy and gameplay but not sporting a open world setting.