Long, long ago, there was an ancient kingdom called Ys which prospered under the auspices of two heavenly Goddesses. Over time, the kingdom came to be known as Esteria, and its divine history was largely forgotten by all but the descendants of those who once preached the Goddesses’ will.
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Very Positive (11 reviews) - 100% of the 11 user reviews in the last 30 days are positive.
Very Positive (835 reviews) - 88% of the 835 user reviews for this game are positive.
Release Date: Feb 14, 2013

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About This Game

Long, long ago, there was an ancient kingdom called Ys which prospered under the auspices of two heavenly Goddesses. Over time, the kingdom came to be known as Esteria, and its divine history was largely forgotten by all but the descendants of those who once preached the Goddesses’ will. The only reminder of this lost lore was a cursed spire at the foot of a giant crater, which locals came to regard as “The Devil’s Tower.”

Eventually, the men and women who called Esteria their home began mining a uniquely radiant silver from the nearby mountains, and development boomed. Towns were built, and the land became rich with life.

Then, all at once, monsters began to appear. Only a few at first – but soon enough, the land was swarming with them, and the Esterians had no choice but to hide in fear, remaining ever vigilant just to stay alive.

Our story begins with a young man who’d heard rumors of these misfortunes, and strove to verify them with his own eyes; a brave swordsman with an adventurous spirit bolstered by his own youthful naiveté.

His name was Adol Christin.

With no regard for his own safety, Adol set sail toward Esteria through a heretofore impassable barrier of neverending storms. There, he was destined to become ensconced within a 700 year-old mystery that would ultimately take him to a long-lost land nestled amongst the clouds...

Ys I & II Chronicles+ is the most modernized and up-to-date remake of Falcom’s classic franchise-spawning action RPGs from 1987 and 1988. Come see how the story began, and witness the birth of a legend!

Key Features

  • Classic buttonless “bump” combat receives a full analog-enabled upgrade for gamepad users, and is augmented in Ys II by a robust magic system.
  • Soundtrack selectable from among the original 80s FM-synth, an early 2000s MIDI-style remix or a modern studio performance by Falcom’s in-house rock band.
  • Character art selectable from 90s-style portraits or more modern anime designs.
  • Four selectable difficulty levels and optional boss rush mode grant players a true old-school challenge (if desired).
  • Transform into a demon to speak with any and every standard enemy in the game, creating unparalleled depth that still impresses even to this day. (Ys II only)
  • Unique Steam Achievements plus Steam Cloud support and leaderboards.
  • Adjustable high-resolution PC graphics with a smooth, consistent framerate.
  • Greater viewing area than in previously-available Ys I & II Chronicles editions.
  • Decorative screen frames available from the earlier Japan-only Ys I & II Complete PC release, in addition to the more modernized full-screen viewport of previous Ys I & II Chronicles editions.

System Requirements

    • OS:Windows XP
    • Processor:Pentium III 866 MHz
    • Memory:1 GB RAM
    • Graphics:64 MB VRAM, 3D accelerator compatible w/ DirectX 9.0c
    • DirectX®:9.0c
    • Hard Drive:2 GB HD space
    • Sound:Compatible with DirectX 9.0c
    • OS:Windows XP, Vista, 7 (64-bit supported)
    • Processor:Pentium III 1.6 GHz or higher
    • Memory:2 GB RAM
    • Graphics:64 MB VRAM, 3D accelerator compatible w/ DirectX 9.0c
    • DirectX®:9.0c
    • Hard Drive:3 GB HD space
    • Sound:Compatible with DirectX 9.0c
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Most Helpful Reviews  In the past 30 days
1 of 1 people (100%) found this review helpful
27.9 hrs on record
Posted: October 18
There's so much good to say about Ys I and II Chronicles. First of all, it's two games in one, and both games are of stellar quality. Excellent sprite and artwork, an absolutely stunning soundtrack, endearing characters, especially that of the main character, Adol, and a surprisingly efficient and fast-paced combat system.

When a game features combat but 'not' an attack button, that would give any gamer pause. On paper, that would seem clunky at best and unintuitive at worst. However, the "bump system" implimented renders the need for an attack button practically obsolete, to the point where I actually question the very existence of what is otherwise an unquestionably essential feature in an action game.

What the bump system does is automatically calculate your attack, your defence, and your receiving of damage upon colliding with any enemy, and the chances of how that collision will play out change depending on which angle you bump into the enemy. If you hit them from behind or from an angle, typically your mow through them like a lawn mower. If you get bumped into yourself, you'll take damage, and if you collide face first with an enemy, you and the enemy will either take damage or block, and both will be knocked away.

Once you master the bump system, you'll literally mow down enemies at a much faster pace than you would a Zelda title, which this game resembles aesthetically. In fact, the Ys series is, in many ways, the Sonic to Zelda's Mario. Where Zelda is a more balanced and safe experience, where you can always expect a blend of puzzles and combat, Ys games, typically, are faster, flashier, and more experimental than any Zelda title. While this has had mixed to poor resulte for Sonic, I've yet to play an Ys game I didn't like.

If you're looking to get into the Ys series, this is definitely the game(s) to do it with.
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1 of 1 people (100%) found this review helpful
11.8 hrs on record
Posted: October 9
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1 of 1 people (100%) found this review helpful
5.8 hrs on record
Posted: September 25
A classic that retains much of its charm, but also is bogged down with antiquated mechanics.
The + edition is far superior to the original graphically and really helps the game get over some of its hurdles.
This game is not for everyone.

The Ys series are ARPGs with very minimal progression elements. You wont be sifting through tons of loot, and you wont be spending stats or making builds. You will instead be engaging in lots and lots of combat, which is the games biggest flaw. The fights in this game are very rudimentary, and they happen to the point of ad nasuem. Sadly the progression elements render any kind of strategy null, as you'll either be far beyond any enemy in power, or unable to take two hits from them.

I may be ragging on the game a bit here, but Ys 1 & 2 are actually good games. The music is pretty decent, the visuals, especially the updated ones, are pleasant and harken back to high fantasy from the 80s/90s. The world and environment really hammer the fantasy atmosphere home.

The story and characters arent all that intriguing, but that is owning, again, to the games dated nature. The narrative here is nothing new, but it isnt annoying. Faint praise, I know

Honestly, I do recommend this game, but cautiously. If you enjoyed a lot of old high fantasy material, or you played some of the more recent games, give the game a go. It may surprise you. If you instead play many RPGs or ARPGs of today's modern game designs you may find the barebones systems and story a bit too lackluster to get into.
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Most Helpful Reviews  Overall
83 of 85 people (98%) found this review helpful
17 people found this review funny
36.8 hrs on record
Posted: November 26, 2015
Useless bit of trivia first.

The amount of times these games have been redone is truly mindblowing, but then again Ys has been around since 1987. What we have here is an enhanced port of a PSP port of an enhanced edition of a windows remake of a combined turbografx-16/pc-engine remake of a pair of games on an ancient japanese pc. Rolls right off the tongue and I'm not even gonna get into how many ports the original games themselves got. I'm fairly certain this won't be the last remake either.

Now that I got that bit of nonsence out of the way let's move on to the review.


The island of Esteria which is known for its trade in silver has been cut off from mainland Europe by a phenomenon called the stormwall for the last six months. Enter Adol Christin, a 17 year old young man with a passion for adventure and measuring women and little boys. He sails to Esteria from the port town of Promarock (or Promalock depending on the translation) but his boat gets caught in the stormwall and he shipwrecks off the coast of the island. He is found by villagers and taken to the nearby town's clinic. This is where the game starts. From here on cue battles with monsters, ancient civilizations, saving the world and the usual business when it comes to JRPGs.

Overall the story is not a groundbreaking epic that will shock you with amazing plot twists, but it is really well written and will suck you in if you take your time with it. Even the most trivial NPCs usually have something new and interesting to say as the story moves forward (this is something Nihon Falcom does a lot). Ys II takes place immediately after Ys I, so my recommendation is to play both games in one go. There's also a bit of humour added by XSEED which fits quite well since it's put in the right places and doesn't feel forced.

muh grafix

If you've read the nonsence at the top or looked at the screenshots you should already know what to expect in terms of graphics. Enhancements or not you're looking at slightly improved visuals from a 1997 Windows game. That said Chronicles does have a nifty feature where you can pick from the original PC interface or the PSP one as well as picking between the original late 90s anime artstyle or the more modern artstyle for the character portraits. That's all there is to be said about the graphics, wether you like them or not is up to you, but I wouldn't judge the game based on looks alone.

PS: There is no FPS lock, so stop whining, you babies.


As far as I'm concerned Falcom Sound Team JDK are musical gods and I'll fight anyone who says otherwise.

With that out of the way, you have the option to pick from three different renditions of the soundtrack in the options menu (or just mod in whatever the hell you want because PC). The original PC-88 soundtrack from 1987, the PC Complete soundtrack from 2001 or the new Chronicles soundtrack from 2009. All three are great, though which one you go with depends on you. My personal recommendation is to mod the turbografx-16 audio in and enjoy one of the best versions of the soundtrack (why they never bothered to use it again is beyond me), some dude posted a mod for both games on the forums, you can find it if you look around.

Long story short: Music is 11/10.


While the rest of the games in the series are more traditional in terms of combat, Ys I & II are more of an acquired taste. The reason for this is because unlike most action RPGs at the time here you don't press a button to attack enemies. Instead you ram into them (slightly off center), that's it. In Ys II you get some spells which allow you to attack at range but the meat of the combat is once again dryhumping things with your sword (hence why a lot of people call it the bumper cars system).

Personally I wouldn't call the lack of an attack button a bad thing since in this case it makes the combat LIGHTNING FAST. I'm not even joking, you'll be murdering masses of monsters with such rapid speed it'll make someone like Guts look like a pansy in comparison (you don't mess with Adol Christin, the guy's a walking apocalypse). It also makes the usual grinding in JRPGs almost nonexistant which for me is a plus. I don't hate it mind you, but it gets stale fast if the game relies on it too much. Anyway on normal difficulty you'll be swimming in cash and exp before you know it.

The boss battles are the highlight of the series. In Ys I they are mostly hit and miss. Some are really good and there are others like Vagullion aka THAT !@(*$^ BAT and Dark Fact known as Dalk Fukt in Japan (if you manage beat him on nightmare mode you have the full right to rub that in everyone's faces because you earned it). Things get much better in Ys II, but it's also the better game. Ys I is essentially a glorified prologue but you shouldn't skip it since you'll miss half the story.


This is where the Ys series started from. The games are great but they are not for everyone. However if you do try them out and end up liking them you'll be in for one hell of a ride you won't soon forget.
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89 of 101 people (88%) found this review helpful
1 person found this review funny
13.5 hrs on record
Posted: November 25, 2013
Ys I is a simple, fast-paced action game disguised as an RPG. Maybe too simple for a generation who're used to combo systems, collecting a dozen new abilities, and other new hot features adopted by the genre (and later games in the series). But I like that simplicity! It's a comfortable old friend of a game, with just enough interesting use of its one mechanic (ram the other guy off-center) to last the duration of the adventure.

And then you can play Ys II, which throws in a bunch more toys to play with in a larger world!

Make sure you play in the original 4:3 mode: the zoomed-in mode doesn't quite match the aspect ratio of the original game window, and areas designed around it will feel cramped if you have to scroll more.
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60 of 69 people (87%) found this review helpful
2 people found this review funny
65.0 hrs on record
Posted: May 2, 2015
Ys I & II, being the first two games in the long-running Ys series, have had quite a number of releases over the years. It’s hit a number of different platforms, including the PC88, TurboGrafx, PC, Nintendo DS, Sony PSP, and now PC, each with their own tweaks to the game to fit the platform they were released on. XSEED Games and Falcom, who started their partnership with the release of Ys Seven, have set out on bringing the definitive version of Ys I & II to the PC. The question is, how does this port in the long list of existing ports fare?

Originally released in the late 1980s, Ys I & II definitely shows their roots in their story presentations. You play the role of Adol Christin, a (now very well-known) red-haired adventurer who sets off on a journey of excitement and ends up washing up in a nearby coastal city where he learns of demon attacks which are driving the country’s citizens into hiding. As you progress through the game, it becomes clear that things aren’t as simple as they seem, with items called the Books of Ys being collected as you progress through your journey. These later become important to unraveling exactly what is causing this country’s plight and showing how to set things right.

Most memorable for its combat, Ys I and II combine all the elements of a traditional JRPG: towns, shops, NPCs, equipment, character levels, exploration, and even some minor side quests and secrets. Ys I is more simplistic than its sequel, but both games are strikingly similar and tell two parts of the same narrative, even if those parts are two nearly identical story arcs. Each game can be beaten in less than ten hours, both have moments of great frustration, and they both climax in thrilling and memorable bosses. Ys I and II may be most well known for their shared "bump" combat system in which our hero Adol collides with enemies to injure them (and to be injured by them). The lack of an attack button and Adol's swift running speed make the action so frantic as to be absurd, and at times I found the red-haired sprite's action downright hilarious. I was skeptical and critical at first, but I learned to enjoy the simple combat, particularly during boss fights, which require much more thought than the dull standard enemies. Unfortunately, diagonal attacks are so overpowered in Ys II that regular enemies are slain with ease, and both games suffer from clumsy menus and balance issues.

Being that this is an older RPG, there are some grinding issues present in this release. Ys I, being merely a prelude to Ys II, only allows for Adol to level up to Level 10. Levels control whether you win or lose in Ys I, and at times you’ll have to grind in the initial dungeons to get through some of the bosses. This issue becomes a bit worse in Ys II, which ups the level cap to 55, but lessens the EXP gained from enemies as you level up. This requires players to, at times, spend time farming enemies in one area of a dungeon, lest they get instantly killed by enemies in a later part which Adol can’t touch with gaining more levels and grabbing enough gold to get the best weapons for that period in the game. Some of the latter bosses are particularly unfair in this regard, forcing players to gain 3-5 levels above what the enemies are at just to get through the boss fight with a sliver of life remaining. While this only occurs in a few parts of the game, it’s still an annoyance that could have been fixed with a few slight tweaks by Falcom for this release. Players who enjoy a challenge will find no problems with this though.

As both titles were released back in the 1980s, the RPG mantra of including key items in obscure places holds true. Numerous times in Ys I players will be unable to progress through the story because they forgot to talk to or walk into a specific story event that was either barely mentioned or not mentioned at all. While Ys II fixes this for the most part, there’s one key item in one of the final dungeons which requires players to go to a unmentioned room instead of a house in town, which is where players would assume it was located due to the game’s dialogue. The game could have greatly benefited from some streamlining for newer fans of the series.

Even with those negatives, as with most Ys titles, the first thing players will notice is the game’s soundtrack, which like in Oath and Seven, runs circles around most other games. The soundtrack, composed by video game music legend Yuzo Koshiro of Etrian Odyssey fame, along with Falcom stalwart Mieko Ishikawa, is easily the shining gem of this compilation. As explain before, Ys I & II have appeared on numerous platforms in the past, so the game compliments this by allowing players to choose between three different versions of the music.

One of the most impressive parts of Ys Chronicles outside of the soundtrack has to be the game’s storyline and translation. For a title which was released back in the 1980s, the story still stands shoulders above many other titles of that era, as well as some of the RPG hits of the 1990s. This combined with the music and the general artistic presentation of the game makes for some very heartwarming moments. The main storyline was translated in a way which feels authentic without falling into the “ye olde” trap that most remakes of classic RPGs fall into. XSEED also threw in a couple pop culture jokes in some of the more obscure areas of the game for those who take the time to check out everything.

Despite some of the negatives I've listed here, I thoroughly enjoy playing through these adventures. Being a long time Ys fan I owed it to myself to play the adventures that started them all. There is magic in Ys, and everyone should get a chance to see it.

Highly Recommended

Be sure to check out Nerd House Gaming for more reviews!
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50 of 60 people (83%) found this review helpful
14.1 hrs on record
Posted: September 11, 2013
Another remake of the old Nihon Falcom action RPG classic, which finally brings this great game to english speaking PC gamers.

This version seems to improve everything beyond the previous versions (at least the ones I played, that is the Sega Master System version from the early 90s and the Turbo Duo release from a few years later), with one exception - it doesn't have voice acting, unlike the Turbo Duo release, which did have some (not much, but still...).

The control is great, the graphics are up-to-date, and the awesome soundtrack is at its best, as usual. The game is relatively short (8-10 hours if you've beat it before, but could take much longer for first timers), but offers plenty of fun.

This is really one of my favorite games.
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46 of 55 people (84%) found this review helpful
5.0 hrs on record
Posted: June 14, 2014
Even on the easiest level of the game - it still has a high level of challenge and difficultly but the way you attack enemies is different - you must bump into them. A plus is that you can recover HP if you are standing still in most places. If you are familiar with Y's Book 1 and 2 on PC Engine, you have a pretty good feel for this story , however some elements have been reworked to provide an element of challenge in order to advance to specific portions of the game. Some early bosses - You will find out quickly that you have to level up so high in order to beat them. That may take a long time but in the end, your Gold Level will rise high and you can buy some of the more expensive items from the get go.

Another plus of this game is the choice of soundtrack. You have Chronicles, Complete and PC-88 to choose from. For nostalgic purposes I turn it on PC - 88 because I love the retro music.

Being that I own Y's Oath in Felghana and Y's Origin , I had to play this. I had realized that this was also released on PSP but never owned a PSP.

Beginners and seasoned Y's players will find a variety of stuff to do in both of these games and its a bargain for the price that was paid for the game. You don't see quality console RPG Games like this on PC that much.
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65 of 87 people (75%) found this review helpful
10 people found this review funny
20.5 hrs on record
Posted: November 19, 2014
This game has one of the hardest boss of all time Dark Fact. Dark Fact has no mercy to the weak soul. If you are a fan of the JRPG genre this is a must have to your collection. And if you are a hardcore gamer, Dark Fact is waiting for you.
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37 of 43 people (86%) found this review helpful
2 people found this review funny
12.6 hrs on record
Posted: July 23, 2015
These 2 games are very good. The story is connected from YS Origin, YS1, and YS2. I suggest you play from YS Origin. Finish Toal Cain storyline to reveal the hidden plot. Then, you play YS1 and YS2.

It's been a long time I haven't played games with such good story. Good job, Falcom!

PS: Please bring the YS4, YS5, and YS7 to Steam too. I will definitely buy and play them !
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Recently Posted
13.7 hrs
Posted: October 24
Amazing game and amazing series. My only gripe with the game is the that the final Boss at the end of the 1st game is difficult. Definitely start out on Easy or Normal.
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9.5 hrs
Posted: October 16
I recommend it but only to those who like simple "old" school ARPG. Keep in mind action is to be taken lightly. Im not trying to sound negative I just want those reading this review to know what they are buying. It was fun, I dont regret my purchase but dont go into it thinking it has 2016 production values.
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10.2 hrs
Posted: October 10
I "measure" this game as 10/10 ( ͡° ͜ʖ ͡°)
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10.8 hrs
Posted: October 5
There are things about the games that haven't aged especially well, but overall they're still great. It can be easy to get a bit lost or miss things, but these games are quite short (for JRPGs) and meant to be replayed. The story is pretty good and the combat is very unique. Most important though is that these games are just fun and actually offer a decent challenge for JRPGs.

The port is really good too. There are quite a few lazy console/retro ports on Steam these days, but this isn't one of them. The only minor complaint I have is that there is a separate config application rather than in-game menus for choosing resolution, mapping keys, etc.

On the plus side, this version has some nice features like being able to switch between different versions of the soundtrack (essentially 8-bit, 16-bit, and modern), zoom, scaling, and resolution options, proper gamepad support, and cloud saves. Overall, this is a nice release of some quality classic games.
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13.8 hrs
Posted: October 4
Nice clássico game! Very hard but also very rewarding once you master the mechanics. Be warned that it is VERY addicting, Just like the other games from the series.
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4.8 hrs
Posted: September 24
I love the descriptions in other reviews calling Ys antiquated. Who would have thought a game made in 1987 would feel antiquated by today's standards.

That aside, it's great to hear how troubled today's players are by its gameplay and storytelling. I'm sorry children, Adol doesn't talk much, and you're not going to be spoonfed what's going on during his adventures. You simply have to pay attention and use your imagination (and read the **** in-game books)

I don't have a button to attack? Deal with it. It's hilarious how the only justification for this system being bad is "it's old".

The level cap is too low? Oh dear me, I didn't know it was wrong to challenge people by putting the stats against you.

If you're unsure that you'd like the game or that it'd be too old now to enjoy, then I'd tell you not to worry. If you enjoy action games, you owe it to yourself to buy this game. You'll want to invest hours and hours into it and you'll certainly be happy that you did.

Edit 24th September 2016 21:00 o'clock

... dude... the last Dungeon.. is so... bad... Go to floor 20th. Then floor 11. after that floor 16 to go back to 11... to complete the dungeon go back to floor 25.... dude....
Dont... do... this... to me.... again ....
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Coreus Altmeier
7.3 hrs
Posted: September 22
A package of both the original Ys games in one remastered edition. It actually contains both the Chronicles (2001) and Complete (2009) editions, including updated visuals and soundtracks.

The Ys games are known for not dilly-dallying around and is a fast paced action game with light RPG elements. You run around bumping into enemies, leveling up, earning gold and buying better equipment.

The first game is not as good as the sequel, but is a solid introduction to the series nontheless. The story is that some ancient evil power thing is causing monsters to roam havoc in Ys and Esteria. One day Adol falls out of the sky and lands in this very land, becoming the protagonist and saviour of the land.

Both games features a bump system where you basically walk into enemies to take them out. The first game requires you to hit enemies off center to take them out without taking damage and this is further expanded upon in the sequel where you also can bump successfully diagonally. This makes the battles way easier, ensuring you're staying alive longer.

While the first Ys I is a bit easing on the mechanics, it does feature harder bosses than the sequel. It's around 6-7 hours in length, while Ys II Vanished the Final Chapter is around double the length, at around 12-14 hours. It is by far the superior of the two, featuring a much bigger world and alot more items to procure.

Speaking of items, both games requires you to do A-LOT of backtracking and won't hold your hand in telling you where all of them are. These are the type of games that enforces you to explore, run around and figuring it all out for yourself. If you're not using a guide, expect to get stuck some times as it is not always clear what to do next. Both games also features some highly missable (and some VERY doubious) achievements as well, like shoving a girl and a boy up in a corner to "measure" them. The game does feature plenty of humor too, though and like its tongue-in-cheek moments from time to time.

For the price you're getting a decent pack of entertainment here. Even better if you get it on sale (which happens pretty often). The story may not be very inspiring, but the soundtrack is stellar. Falcom is known for always composing great soundtrack for their games and this is no exception.

Ys I: 5.5/10
Ys II Vanished The Final Chapter: 9/10
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