Somewhere between a platformer, a puzzle game and a great big dollop of pure fun, Fly’N will challenge your skills through more than forty levels set in a luxuriant world. Experiment with the four Buds to save the World-Trees from Dyer, the loony hair-dryer who intends to destroy their Helys!
用户评测:
总体:
特别好评 (346 篇评测) - 346 篇用户的游戏评测中有 86% 为好评。
发行日期: 2012年11月9日

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评测

“Fly’N is filled with potential to be the next great indie game”
TheIndieGameMagazine

Steam Greenlight

关于这款游戏


Somewhere between a platformer, a puzzle game and a great big dollop of pure fun, Fly’N will challenge your skills through more than forty levels set in a luxuriant world featuring charming visuals.

Experiment with the four Buds and their individual powers to save the World-Trees from Dyer, the loony hair-dryer who intends to destroy their Helys! Redistribute the Helys and play with the environment to free the inhabitants of Helicia.

It’s up to you to control the Buds: four different characters with unique powers, guardians of the World-Trees. Watch out - Their path is peppered with pitfalls, each one more hazardous than the rest! When you find yourself in a tricky situation, you’ll have to figure out the right combination of powers and actions that will save the day…

Key Features:

  • Experiment with the four Buds and their individual powers to save the World-Trees:
  • Fly'N uses his singing to interact with his environment and keep moving.
  • Lyft can stick to almost any wall.
  • Ywok, once inflated like a balloon, is invincible and bounces everywhere.
  • Nyls propels himself through the air.
  • Switch between Innate and Subtle Visions when to find your way through
  • Redistribute the Helys in order to play with the environment and free the inhabitants of Helicia
  • Challenge your skills through more than forty levels.
  • Reach the top tier of the STEAM leaderboards and compare your scores with your friends and the developers.

系统需求

    Minimum:
    • OS: Windows XP 32 Bits
    • Processor: Single Core 2.4 Ghz
    • Memory: 2 GB RAM
    • Graphics: Radeon 2400 Pro or Nvidia 8500 GT, Shader Model 3, 512 MB of video memory
    • DirectX®: 9.0c
    • Hard Drive: 1500 MB HD space
    • Sound: Integrated Sound Card
    • Additional: Controller recommended
    Recommended:
    • OS: Windows 7 32 Bits
    • Processor: Dual Core 2.4 Ghz
    • Memory: 4 GB RAM
    • Graphics: Radeon 4850 or Nvidia 9800 GT, Shader Model 3, 512 MB of video memory
    • DirectX®: 9.0c
    • Hard Drive: 2000 MB HD space
    • Sound: Integrated Sound Card
    • Additional: Controller recommended
消费者评测
消费者评测系统更新!了解更多
总体:
特别好评 (346 篇评测)
最近发布
Furrek
( 22.2 小时(记录在案的) )
发布于:6月26日
While Fly'N truly looks beautiful, sounds good and have interesting setting, I can't say same thing about most important thing - gameplay. It's not a short game so it hitted me really hard, after some time I felt really bored with it and really tired of how repetitive it was. I wasn't any longer having fun, I was praying that there soon will be end. Controls at times, and some mechanics, also wasn't quite right but maybe it was just me. I really wanted to enjoy it more, to have more fun but sadly the longer you play it, the worse it starts to get. Not sure if I want to recommend it to anyone, since it's not one genre but mix. Maybe it could count as just platformer, but there are plenty of platformers more interesting. Try it at your own risk.
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至尊小夜猫
( 14.0 小时(记录在案的) )
发布于:5月19日
瞧瞧本猫发现了什么,继奥里之后,又一艺术品一样的游戏。

这是一个以环保为主题的小清新冒险解谜游戏。故事讲述一个“喇叭嘴怪物”在宇宙中到处抢夺能量球,散落垃圾,守护各个星球的精灵联合反抗并最终打败“喇叭嘴怪物”。游戏的界面风格设计非常的棒,不说背景图,单看这些可点选的选项的背景都有动画特效。关卡内容丰富,可收集要素很多,并且有隐藏关。有画册内容,可以通过收集的能量球来解锁。

难度为中等,通关比较容易,全收集很难做到,适合大多数半技术流玩家。

游戏中有四个可爱的精灵,能力与特性按出现顺序简单说一下:

1.音乐精灵(蓝)
初始角色,作为四精灵中的leader。能力是将存储的能量核心通过歌声给予特定物品,使其运作;可以唤醒沉睡的生物(可收集要素)。精灵专属世界风格:春意盎然,花草皆有灵。

2.丛林精灵(绿)
头上有植物装饰,丛林的象征。能力是附着于接触面之上,变成一簇灌木,可自由的在接触面上移动,速度不及奔跑速度。附着后,算作“落地”判定,可以再次二段跳。精灵专属世界风格:植被繁茂,绿意十足。

3.泡泡精灵(黑)
比较元气型的精灵,我猜性格也很豪爽的。能力是将自己包裹住的泡泡,可以像皮球一样来回弹跳,但弹跳后不可再次二段跳;泡泡可以无视垃圾的伤害判定,并且可以穿过一些特定的堵路垃圾或毒气。弹跳是有加成的,在落地的瞬间触发泡泡能力后,弹跳距离最长,可以说,也算是最难控制操作的一个精灵。精灵专属世界风格:类潘多拉,异界奇幻世界。

4.动物精灵(橙)
装饰为鹿角,萌萌哒。能力为三段突刺,可在空中停滞并固定于一点,左右键控制突刺方向,上下键可对调突刺方向(当然也可以用鼠标控制方向)。突刺最大距离一定,但可以控制,在未冲至极限距离时按下能力键,就可以提前停滞于空中。可突刺三次,剩余次数要看停滞时精灵尾巴的数量,像个小狐狸的说。能力释放后,无论第几次突刺,均不可再二段跳的说。精灵专属世界风格:暖色调,华丽浮夸的植被,一片洋洋喜气。

键位调整:

官方预设的键位有点不习惯:鼠标左键跳,鼠标右键释放能力,空格切换里世界风格。
习惯玩奥里的可以这样改:空格键跳,鼠标左键释放能力,鼠标右键切换里世界风格。
不习惯用鼠标的可以这样改:K键跳跃,J键释放能力,空格切换里世界风格。

以上仅供参考,这个因人而异的说。关于动物精灵释放能力,若是鼠标控制的,那么突刺方向就是鼠标那个光点指向的方向;若不是鼠标控制的,那就如上文所说的那样控制。如果切出菜单之后,换回来无法用键位控制突刺方向,不用担心,多切几下里世界,然后上下左右跑跑跳跳,放两个能力之后,就可以控制方向了。
是否有价值? 欢乐
ratych
( 55.5 小时(记录在案的) )
发布于:5月8日
Recommend
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KrakkaCafe
( 13.1 小时(记录在案的) )
发布于:4月22日
Fly'N is one of my favorite games, not just because of the cute graphics, but the difficulty increases at a fun level as you go along. At least in my opinion (I've cleared Super Meat Boy and that was $#$#@#^% tough).

The graphics themselves are top notch, but there is an FPS bug that will likely never get fixed. Play it in windowed instead of full screen and you'll likely have no issues, otherwise you'll get FPS drags/spikes randomly. Though it seems this bug doesn't affect some older PCs. Anyway, the backgrounds, characters, and creatures are so colorful and vibrant. You'd swear an artist came in and beautifully painted each area.

The characters are really cute and well animated, not to mention the main antagonist is a....hair dryer named Dyer. You play as the four buds of the world trees- Flyn (blue), Lyft (green), Ywok (black), and Nyls (orange). Each has a different ability that will come in handy as you progress through the stages. There will also be "chase" stages where you have to make it to the end without dying once, so that you can save some of the various creatures of the world trees. If you want to know a little more about them, check out the commuity guide about them.

Gameplay goes fairly quick, even if you end up dying a lot. You have unlimited lives and if you get stuck, you can just "pop" yourself back to the respawn point. This game can be quite difficult, but it helps you get used to the pace and characters. Each level is more difficult than the previous, but also challenges you to think of new ways to use the buds. Like Ywok for instance can turn into a ball, so in the earlier stages you'll see guidelines of collectables on how to bounce at the right angle, but later on the angles get more specific and require good timing. There are also a bunch of bonus levels (tied to rescuing of creatures in chase stages) that are much, much harder than the normal ones. I would suggest tackling those after completing the game. Oh, and of course, there are boss levels at the end of each tree, which challenge you to use the buds to the best of their abilities. You may die a lot and you will get frusterated, but the music and sights help take the edge off.

The music is beautiful and if you enjoy it, definitely grab the soundtrack. It's soothing and appropriate to each area. In the beginning of each level it starts out softly, but as you progress through the level more beats are added. I feel like it adds some fun to progressing through.

There isn't any dialogue to the story. It's told mostly through cutscenes and it's pretty clear about what is going on. I feel there is also some story related visuals in some of the levels, but generally it's the cute cutscenes.

To me, the only real complaint is the bug I mentioned previously, but thankfully has a simple workaround. It only took me about 10 hours total to complete the game, so it's short and sweet. If you want to see some gameplay or check out the design, feel free to check out my Let's Play here.
https://www.youtube.com/watch?v=BCnxk6ZtV-s&index=1&list=PL3p2paDTsxxQ_aNsQji43jczJ_MB36OUi

tl;dr Great, beautiful game with progressing difficulty. One bad bug, but easily squashed running windowed.
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Hybrid_Berry
( 16.7 小时(记录在案的) )
发布于:4月13日
This is a great game with fantasic visual, sound and level design.

I would highly recommend this game if you are skilled in platforming type games as is it VERY difficult!
Whilsty the difficulty of the game may make some shy away, I hope you will meet the challange and see just how far you can go, the music and art style is worth the try and for asking price it is worth every cent.

This game is kid friendly and just like nintedo game of old were infuriertainly difficult, they were fun to play even if I never finished them, the same can be said for Fly'n. Recommended ages 8+.
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ᔕ𝓾𝓿𝒆
( 2.2 小时(记录在案的) )
发布于:4月4日
dislike this game :(

why ? don't ask me why , buy and play it yourselft
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Lighterthanair
( 7.2 小时(记录在案的) )
发布于:2月1日
Fly'N is a gorgeous 2D platformer with puzzle elements and fast paced gameplay. Fly'N progresses through 5 worlds, each with a different and gorgeous art theme.

As you play FLy'N you will acquire additional playable characters (for a total of 4), each of which has its own unique skills. The skills include singing, wall-climbing, bouncing, and darting through the air rapidly. These skills are necessary for navigating levels, opening new pathways, and avoiding damage. Each character can also double jump or glide. In my experience playing the game, I felt that character controls were responsive and smooth and I did not experience any bugs.

The aspect that really drew me into the Fly'N was the art style. Fly'N art themes range from a botanical/floral theme to a mechanical/industrial theme. Each world has a unique look and every world is very colorful. The characters themselves are also very unique, colorful, and well animated. I also felt the sound design and music are well above average in quality.

Fly'N also stands out in level design. While the levels can be very challenging, they never seemed frustrating. Out of my (many) deaths, I never felt I had anyone to blame but myself. The levels typically involve using your different skills to get past obstacles, avoid touching deadly surfaces, navigate moving platforms, and outrunning a rising layer of gears, bolts, and screws which kill you if you touch them. For lack of a better description, I will refer to this as the "ocean of doom" from here on. In addition, there are three types of levels throughout the game. The first, which makes up most of the levels, involves navigating obstacles and finding the way to the end of the level. The second, more challenging level type is similar to the first but adds the additional challenge of the "ocean of doom" gradually rises through the map, forcing you to move quickly. The last level type is the two-stage boss battles where you must first fight a mechanical boss which usually involves avoiding projectiles and a significant amount of platforming. The second-stage of the boss battles involves you traveling inside the boss to dismantle it by collecting glowing orbs and using them to break down the machinery.

If you are interested in a story, Fly'N has one but don't expect much. It is very minimal and its not why I would choose to play the game. The story is very basic and is essentially just there to provide a context to play. There is a bad guy, he is messing up your world, and you are trying to stop him and repair the damage he does. However, I don't consider the minimal story a drawback because that really is all this game needs to make it fun.

I have seen some reviews critique the difficulty of Fly'N . However, though Fly'N was challenging, I was able to complete the game without too much trouble and I would not say that my skills are above average when it comes to platformers. Fly'N also gives you the option of decreasing the difficulty of the "ocean of doom" levels if you die too many times by stopping the "ocean of doom" from rising. On the other hand, if you are a completionist, the "ocean of doom" levels have optional bonus objectives that require you to complete levels quickly and without dying. The game also offers many collectables and secrets to discover. I was content with just completing the levels and finishing the game. In my opinion, trying to collect all items, find all secrets, and getting through the levels without dying would take a great deal of skill and dedication.

As you can see from my recorded hours in game, I was able to complete the game in just over 7 hours. I imagine that this would be in the ballpark of how long it would take the average gamer. If your platforming skills are better than mine you could probably shave that time down by a pretty good margin as I died pretty frequently. If, on the other hand, you are a completionist....expect much longer since I imagine you will be replaying and restarting levels a ton. I would also say that Fly'N has a pretty decent margin of replayability. Overall, I felt that the game was definitely worth the price tag.

TL;DR: Fly'N is a great little platformer with excellent art and sound design, exceptional level design, and provides a good challenge that any fan of platformers can enjoy. I highly recommend this game and I also tip my hat to the developers who clearly put in a lot of effort to make a high quality and very fun game.
是否有价值? 欢乐
( 19.7 小时(记录在案的) )
发布于:1月11日
Solid game design and feel. The challenge starts to get beefy by the last world. The art design is amazing, constantly pleasing the eye and creating great atmosphere.
是否有价值? 欢乐
Stagittarius
( 216.3 小时(记录在案的) )
发布于:1月5日
This game is amazing. It's so much fun and I've played through it several times. It has great level design and I love the characters and it is beautiful to look at. I especially like playing the bouncy ball character.
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最有价值的评测  总体
18 人中有 17 人(94%)觉得这篇评测有价值
有 5 人觉得这篇评测很欢乐
推荐
14.0 小时(记录在案的)
发布于:5月19日
瞧瞧本猫发现了什么,继奥里之后,又一艺术品一样的游戏。

这是一个以环保为主题的小清新冒险解谜游戏。故事讲述一个“喇叭嘴怪物”在宇宙中到处抢夺能量球,散落垃圾,守护各个星球的精灵联合反抗并最终打败“喇叭嘴怪物”。游戏的界面风格设计非常的棒,不说背景图,单看这些可点选的选项的背景都有动画特效。关卡内容丰富,可收集要素很多,并且有隐藏关。有画册内容,可以通过收集的能量球来解锁。

难度为中等,通关比较容易,全收集很难做到,适合大多数半技术流玩家。

游戏中有四个可爱的精灵,能力与特性按出现顺序简单说一下:

1.音乐精灵(蓝)
初始角色,作为四精灵中的leader。能力是将存储的能量核心通过歌声给予特定物品,使其运作;可以唤醒沉睡的生物(可收集要素)。精灵专属世界风格:春意盎然,花草皆有灵。

2.丛林精灵(绿)
头上有植物装饰,丛林的象征。能力是附着于接触面之上,变成一簇灌木,可自由的在接触面上移动,速度不及奔跑速度。附着后,算作“落地”判定,可以再次二段跳。精灵专属世界风格:植被繁茂,绿意十足。

3.泡泡精灵(黑)
比较元气型的精灵,我猜性格也很豪爽的。能力是将自己包裹住的泡泡,可以像皮球一样来回弹跳,但弹跳后不可再次二段跳;泡泡可以无视垃圾的伤害判定,并且可以穿过一些特定的堵路垃圾或毒气。弹跳是有加成的,在落地的瞬间触发泡泡能力后,弹跳距离最长,可以说,也算是最难控制操作的一个精灵。精灵专属世界风格:类潘多拉,异界奇幻世界。

4.动物精灵(橙)
装饰为鹿角,萌萌哒。能力为三段突刺,可在空中停滞并固定于一点,左右键控制突刺方向,上下键可对调突刺方向(当然也可以用鼠标控制方向)。突刺最大距离一定,但可以控制,在未冲至极限距离时按下能力键,就可以提前停滞于空中。可突刺三次,剩余次数要看停滞时精灵尾巴的数量,像个小狐狸的说。能力释放后,无论第几次突刺,均不可再二段跳的说。精灵专属世界风格:暖色调,华丽浮夸的植被,一片洋洋喜气。

键位调整:

官方预设的键位有点不习惯:鼠标左键跳,鼠标右键释放能力,空格切换里世界风格。
习惯玩奥里的可以这样改:空格键跳,鼠标左键释放能力,鼠标右键切换里世界风格。
不习惯用鼠标的可以这样改:K键跳跃,J键释放能力,空格切换里世界风格。

以上仅供参考,这个因人而异的说。关于动物精灵释放能力,若是鼠标控制的,那么突刺方向就是鼠标那个光点指向的方向;若不是鼠标控制的,那就如上文所说的那样控制。如果切出菜单之后,换回来无法用键位控制突刺方向,不用担心,多切几下里世界,然后上下左右跑跑跳跳,放两个能力之后,就可以控制方向了。
这篇评测是否有价值? 欢乐
4 人中有 4 人(100%)觉得这篇评测有价值
推荐
2.2 小时(记录在案的)
发布于:2014年6月11日
画面和音乐都很不错。
想要全收集还是蛮难的,考验你抖M之魂的时候到了。
这篇评测是否有价值? 欢乐
2 人中有 2 人(100%)觉得这篇评测有价值
有 1 人觉得这篇评测很欢乐
推荐
1.9 小时(记录在案的)
发布于:2015年12月8日
非常棒的横版过关游戏,比起其他的横板过关游戏,这款游戏的难度不算高,但是想要玩好的话也是挺困难的,大量的收集要素也需要一遍遍的尝试和探索,画面十分精美,音乐也耐听。
这篇评测是否有价值? 欢乐
3 人中有 2 人(67%)觉得这篇评测有价值
推荐
1.7 小时(记录在案的)
发布于:2014年12月14日
不错的休闲解谜游戏,可爱清晰的画风,美妙的音乐,不错的过场CG,游戏风格很适合女孩子以及小孩玩的游戏,成就还是比较难的,唯一的缺点就是没有steam云,有点小可惜,大家有兴趣的话可以尝试下这作~
这篇评测是否有价值? 欢乐
55 人中有 50 人(91%)觉得这篇评测有价值
推荐
28.8 小时(记录在案的)
发布于:2013年12月19日
Unfortunately overlooked by many, this gem should be in the collection of any puzzle-platformer fan. While its core element of 'collect stuff and get to the end of the level' doesnt bring a ton thats new to the table, it still has plenty to entertain with. The visuals are quite lovely to look at, the soundtrack is very well composed and always fits, and piloting each of the 4 different characters and their unique powers keeps the game from getting stale. With the press of a button, the world around you shifts color, appearance, music and objects which you interact with. Navigating through the maze-like levels can be confusing at times due to this, but Ive never gotten stuck to the point I had to refer to a walkthrough.

Dont let its pretty facade fool you though- this game can be obnoxiously difficult later on, with plenty of areas requiring split-second timing as you run, glide, stick to walls, fly, bounce in an invulnerable balloon, shift dimensions and try not to hit those glowing red nasties that youll be plenty familiar with in the first few levels. Fortunately, you have unlimited lives; when you die youre immediately zapped back to a checkpoint, and you can even avoid death by pressing a button that LETS you go back to your "spawn".

All in all, a great independent title that should amuse for a good ~20 hours, and at a cheap 10 bucks (currently $3.39 on holiday sale thru Steam) youre not going to feel ripped off even if you somehow DONT like it. Just look at the demo videos, they should say enough!
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39 人中有 33 人(85%)觉得这篇评测有价值
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4.9 小时(记录在案的)
发布于:2014年8月8日
At first when I saw this game, I though this must be that cute little platformer game.
Jumping here, jumping there, solve easy puzzle.
But I'm wrong.
The challenges in this game ain't that easy to deal with even the boss fight need skills.
There's also a time-trial level where you must race with time and you must not die.
If you die you have to restart the level.

As an Indie Games Enthuasiast, I could say this game is a great platformer game.
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26 人中有 21 人(81%)觉得这篇评测有价值
推荐
15.0 小时(记录在案的)
发布于:2014年9月17日
I love FLY'N it's a very cute game, the sound affects are adorable and the art is so beautifully done. But be WARNED this game is very challenging and difficult as you progress further through it. I got about Quarter way through and had to give up, just got to difficult for me. But if you do like a challenging beautiful and cute platformer game, then i do recommend picking up this game, even though it was difficult for me, i have absolutely no regrets having it in my library.

Believe me it's a very cute and colourful game, besides being difficult of course. And at 75% of it's a very good deal. :D
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18 人中有 16 人(89%)觉得这篇评测有价值
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152.4 小时(记录在案的)
发布于:2013年12月19日
This is what most indie games dream of looking like. Fast-paced, really strong platforming with puzzle elements, and just a huge amount of personality, which makes a big difference.
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17 人中有 15 人(88%)觉得这篇评测有价值
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12.4 小时(记录在案的)
发布于:2013年9月23日
Here is another game I grabbed for $2.48 during the Steam summer sale. You won't find many cartoonish platformers prettier than this one. The graphics, gameplay and mechanics all were smooth and gorgeous. I thoroughly enjoyed the 8 hours of this campaign. Although the final boss was a bit drawn-out and tedious. This game was one of the first to come out of Greenlight. I can see why Steam showcased it.
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29 人中有 21 人(72%)觉得这篇评测有价值
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16.1 小时(记录在案的)
发布于:2014年5月24日
If you fancy yourself an innovative and bloody adorable platformer/puzzler than this might be the game for you. Its got a bit of a challenge to it but it definitely kept my attention and gave me a bit of enjoyment. :D I can't say anything for the bonus levels, I am not quite skilled enough to 100% the game...or maybe I just don't have enough patience haha. That's what you might want to bring to the table when you have a sat and play this game >.> Anyway, it's a good one. 8/10

www.twitch.tv/crescenda
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