Somewhere between a platformer, a puzzle game and a great big dollop of pure fun, Fly’N will challenge your skills through more than forty levels set in a luxuriant world. Experiment with the four Buds to save the World-Trees from Dyer, the loony hair-dryer who intends to destroy their Helys!
Análises de utilizadores:
No geral:
Muito positivas (345 análises) - 87% das 345 análises de utilizadores sobre este jogo são positivas.
Data de lançamento: 9 Nov, 2012

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“Fly’N is filled with potential to be the next great indie game”
TheIndieGameMagazine

Steam Greenlight

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Somewhere between a platformer, a puzzle game and a great big dollop of pure fun, Fly’N will challenge your skills through more than forty levels set in a luxuriant world featuring charming visuals.

Experiment with the four Buds and their individual powers to save the World-Trees from Dyer, the loony hair-dryer who intends to destroy their Helys! Redistribute the Helys and play with the environment to free the inhabitants of Helicia.

It’s up to you to control the Buds: four different characters with unique powers, guardians of the World-Trees. Watch out - Their path is peppered with pitfalls, each one more hazardous than the rest! When you find yourself in a tricky situation, you’ll have to figure out the right combination of powers and actions that will save the day…

Key Features:

  • Experiment with the four Buds and their individual powers to save the World-Trees:
  • Fly'N uses his singing to interact with his environment and keep moving.
  • Lyft can stick to almost any wall.
  • Ywok, once inflated like a balloon, is invincible and bounces everywhere.
  • Nyls propels himself through the air.
  • Switch between Innate and Subtle Visions when to find your way through
  • Redistribute the Helys in order to play with the environment and free the inhabitants of Helicia
  • Challenge your skills through more than forty levels.
  • Reach the top tier of the STEAM leaderboards and compare your scores with your friends and the developers.

Requisitos do Sistema

    Minimum:
    • OS: Windows XP 32 Bits
    • Processor: Single Core 2.4 Ghz
    • Memory: 2 GB RAM
    • Graphics: Radeon 2400 Pro or Nvidia 8500 GT, Shader Model 3, 512 MB of video memory
    • DirectX®: 9.0c
    • Hard Drive: 1500 MB HD space
    • Sound: Integrated Sound Card
    • Additional: Controller recommended
    Recommended:
    • OS: Windows 7 32 Bits
    • Processor: Dual Core 2.4 Ghz
    • Memory: 4 GB RAM
    • Graphics: Radeon 4850 or Nvidia 9800 GT, Shader Model 3, 512 MB of video memory
    • DirectX®: 9.0c
    • Hard Drive: 2000 MB HD space
    • Sound: Integrated Sound Card
    • Additional: Controller recommended
Análises de clientes
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No geral:
Muito positivas (345 análises)
Publicadas recentemente
ratych
( 55.5 hrs em registo )
Publicada: 8 Maio
Recommend
KrakkaCafe
( 13.1 hrs em registo )
Publicada: 22 Abril
Fly'N is one of my favorite games, not just because of the cute graphics, but the difficulty increases at a fun level as you go along. At least in my opinion (I've cleared Super Meat Boy and that was $#$#@#^% tough).

The graphics themselves are top notch, but there is an FPS bug that will likely never get fixed. Play it in windowed instead of full screen and you'll likely have no issues, otherwise you'll get FPS drags/spikes randomly. Though it seems this bug doesn't affect some older PCs. Anyway, the backgrounds, characters, and creatures are so colorful and vibrant. You'd swear an artist came in and beautifully painted each area.

The characters are really cute and well animated, not to mention the main antagonist is a....hair dryer named Dyer. You play as the four buds of the world trees- Flyn (blue), Lyft (green), Ywok (black), and Nyls (orange). Each has a different ability that will come in handy as you progress through the stages. There will also be "chase" stages where you have to make it to the end without dying once, so that you can save some of the various creatures of the world trees. If you want to know a little more about them, check out the commuity guide about them.

Gameplay goes fairly quick, even if you end up dying a lot. You have unlimited lives and if you get stuck, you can just "pop" yourself back to the respawn point. This game can be quite difficult, but it helps you get used to the pace and characters. Each level is more difficult than the previous, but also challenges you to think of new ways to use the buds. Like Ywok for instance can turn into a ball, so in the earlier stages you'll see guidelines of collectables on how to bounce at the right angle, but later on the angles get more specific and require good timing. There are also a bunch of bonus levels (tied to rescuing of creatures in chase stages) that are much, much harder than the normal ones. I would suggest tackling those after completing the game. Oh, and of course, there are boss levels at the end of each tree, which challenge you to use the buds to the best of their abilities. You may die a lot and you will get frusterated, but the music and sights help take the edge off.

The music is beautiful and if you enjoy it, definitely grab the soundtrack. It's soothing and appropriate to each area. In the beginning of each level it starts out softly, but as you progress through the level more beats are added. I feel like it adds some fun to progressing through.

There isn't any dialogue to the story. It's told mostly through cutscenes and it's pretty clear about what is going on. I feel there is also some story related visuals in some of the levels, but generally it's the cute cutscenes.

To me, the only real complaint is the bug I mentioned previously, but thankfully has a simple workaround. It only took me about 10 hours total to complete the game, so it's short and sweet. If you want to see some gameplay or check out the design, feel free to check out my Let's Play here.
https://www.youtube.com/watch?v=BCnxk6ZtV-s&index=1&list=PL3p2paDTsxxQ_aNsQji43jczJ_MB36OUi

tl;dr Great, beautiful game with progressing difficulty. One bad bug, but easily squashed running windowed.
Hybrid_Berry
( 16.7 hrs em registo )
Publicada: 13 Abril
This is a great game with fantasic visual, sound and level design.

I would highly recommend this game if you are skilled in platforming type games as is it VERY difficult!
Whilsty the difficulty of the game may make some shy away, I hope you will meet the challange and see just how far you can go, the music and art style is worth the try and for asking price it is worth every cent.

This game is kid friendly and just like nintedo game of old were infuriertainly difficult, they were fun to play even if I never finished them, the same can be said for Fly'n. Recommended ages 8+.
ᔕ𝓾𝓿𝒆
( 2.2 hrs em registo )
Publicada: 4 Abril
dislike this game :(

why ? don't ask me why , buy and play it yourselft
Hoarse John
( 23.5 hrs em registo )
Publicada: 24 Fevereiro
Good
Lighterthanair
( 7.2 hrs em registo )
Publicada: 1 Fevereiro
Fly'N is a gorgeous 2D platformer with puzzle elements and fast paced gameplay. Fly'N progresses through 5 worlds, each with a different and gorgeous art theme.

As you play FLy'N you will acquire additional playable characters (for a total of 4), each of which has its own unique skills. The skills include singing, wall-climbing, bouncing, and darting through the air rapidly. These skills are necessary for navigating levels, opening new pathways, and avoiding damage. Each character can also double jump or glide. In my experience playing the game, I felt that character controls were responsive and smooth and I did not experience any bugs.

The aspect that really drew me into the Fly'N was the art style. Fly'N art themes range from a botanical/floral theme to a mechanical/industrial theme. Each world has a unique look and every world is very colorful. The characters themselves are also very unique, colorful, and well animated. I also felt the sound design and music are well above average in quality.

Fly'N also stands out in level design. While the levels can be very challenging, they never seemed frustrating. Out of my (many) deaths, I never felt I had anyone to blame but myself. The levels typically involve using your different skills to get past obstacles, avoid touching deadly surfaces, navigate moving platforms, and outrunning a rising layer of gears, bolts, and screws which kill you if you touch them. For lack of a better description, I will refer to this as the "ocean of doom" from here on. In addition, there are three types of levels throughout the game. The first, which makes up most of the levels, involves navigating obstacles and finding the way to the end of the level. The second, more challenging level type is similar to the first but adds the additional challenge of the "ocean of doom" gradually rises through the map, forcing you to move quickly. The last level type is the two-stage boss battles where you must first fight a mechanical boss which usually involves avoiding projectiles and a significant amount of platforming. The second-stage of the boss battles involves you traveling inside the boss to dismantle it by collecting glowing orbs and using them to break down the machinery.

If you are interested in a story, Fly'N has one but don't expect much. It is very minimal and its not why I would choose to play the game. The story is very basic and is essentially just there to provide a context to play. There is a bad guy, he is messing up your world, and you are trying to stop him and repair the damage he does. However, I don't consider the minimal story a drawback because that really is all this game needs to make it fun.

I have seen some reviews critique the difficulty of Fly'N . However, though Fly'N was challenging, I was able to complete the game without too much trouble and I would not say that my skills are above average when it comes to platformers. Fly'N also gives you the option of decreasing the difficulty of the "ocean of doom" levels if you die too many times by stopping the "ocean of doom" from rising. On the other hand, if you are a completionist, the "ocean of doom" levels have optional bonus objectives that require you to complete levels quickly and without dying. The game also offers many collectables and secrets to discover. I was content with just completing the levels and finishing the game. In my opinion, trying to collect all items, find all secrets, and getting through the levels without dying would take a great deal of skill and dedication.

As you can see from my recorded hours in game, I was able to complete the game in just over 7 hours. I imagine that this would be in the ballpark of how long it would take the average gamer. If your platforming skills are better than mine you could probably shave that time down by a pretty good margin as I died pretty frequently. If, on the other hand, you are a completionist....expect much longer since I imagine you will be replaying and restarting levels a ton. I would also say that Fly'N has a pretty decent margin of replayability. Overall, I felt that the game was definitely worth the price tag.

TL;DR: Fly'N is a great little platformer with excellent art and sound design, exceptional level design, and provides a good challenge that any fan of platformers can enjoy. I highly recommend this game and I also tip my hat to the developers who clearly put in a lot of effort to make a high quality and very fun game.
BaalsDepe
( 19.7 hrs em registo )
Publicada: 11 Janeiro
Solid game design and feel. The challenge starts to get beefy by the last world. The art design is amazing, constantly pleasing the eye and creating great atmosphere.
Stagittarius
( 216.3 hrs em registo )
Publicada: 5 Janeiro
This game is amazing. It's so much fun and I've played through it several times. It has great level design and I love the characters and it is beautiful to look at. I especially like playing the bouncy ball character.
Dolers
( 10.7 hrs em registo )
Publicada: 25 de Novembro de 2015
Issues I faced:
* If you can't achieve 60fps, you need to play it in borderless windowed.
* If you getting red hit boxes around the items, don't open the game from steam, start it with the .exe file. You'll get a warning for you have to start it from steam, but it will be fine.

Very beautiful and challenging/hard game. I don't really believe in gaming with gamepad but this game is just better with it.
HumbleWarrior
( 8.6 hrs em registo )
Publicada: 16 de Novembro de 2015
Good game.
Deadletter Drifter
( 8.4 hrs em registo )
Publicada: 3 de Novembro de 2015
Fly'N is a competent platforming game with a few neat ideas. I would have liked to see the ability to use all the abilities freely to allow more flexibility in stage traversal. It's worth your time.
Blue Devil
( 0.5 hrs em registo )
Publicada: 3 de Novembro de 2015
A cute little platformer, some fun jumping physics. I'm not into collectiong all the little things all over the level though. Got some fun puzzles too.
Avenger8
( 1.3 hrs em registo )
Publicada: 22 de Agosto de 2015
It's not bad per se, there's just nothing that really makes it feel special or unique.
Happiness Officer
( 12.9 hrs em registo )
Publicada: 19 de Agosto de 2015
An exceptional, beautiful platformer. It piles on the cute factor by the bucketload as I found myself going "awww!" on far too many occasions as the adorable buds repair the damage of the inhabitants of stunning worlds ruined by electrical garbage

Don't be fooled though... this isn't for the light hearted. The difficulty becomes fantastically challenging to the point that I was breaking a sweat on many occasions. It's tough, but you get infinite lives and feel like a complete boss when you execute it perfectly. I'd definitely recommend a controller for this one, as the keyboard might be a bit awkward at times

The only thing where this game really fails... the ending. It grudgingly just felt very rushed. Maybe I've played too much Sonic and want to enjoy utterly wrecking a big, evil machine in the final level - but it weirdly switched from the fun boss fights it had throughout to basically dying repeatedly whilst you learn the sequence to basically avoid dying. After the anti-climatic level; the end doesn't seem to conclude much too. Without spoiling it, you kinda get a "yay! It's all sorted"... without anything really being sorted. There's still 4 tree worlds completely wrecked with garbage. It just really sucked considering how well the game had been executed up to that point

In the grand scheme of things - it's a small gripe, as I got 10+ fantastic and gripping hours out of this game (just the basic game too... I've still to find all the goodies on the levels and complete the bonus ones) - but I found the end leaves you with a bit of an "oh... that's it?"
Kryptos
( 21.6 hrs em registo )
Publicada: 6 de Agosto de 2015
It is okay. I played for a bit. However, it didn't grab me and make me want to play more. Regardless I would still recommend it, but there are other platformers out there that are better.
CasualCheetah
( 3.6 hrs em registo )
Publicada: 22 de Julho de 2015
A beautiful indie platformer with great level design that goes full on super meat boy around three fourths of the way through the game.

My recommendation would be to just play through the levels and try to enjoy yourself and stop when things start to get crazy.

I love me a good platformer and this is cleanly a quality one but I certainly wasn't up for the challenge and mostly wanted something fun to play and pleasing to look at to relax.
Rose Collie
( 1.2 hrs em registo )
Publicada: 18 de Julho de 2015
Great visuals, smooth animation, and ambient music make this a great platformer experience.
Remster
( 6.0 hrs em registo )
Publicada: 17 de Julho de 2015
Fly'N is a puzzle platformer game in which you rotate between different creatures with various abilities. The emphasis of this game is on the platforming but the levels are laid out in a way that makes it more puzzley, having to backtrack and figure out where you are headed.

The game starts out simple enough, and seems very casual friendly, but as you unlock more characters, the levels get harder and the difficulty becomes very steep towards the end of the game.

I love the visuals in this game. It has a cute art style that is completely unique. You begin to appreciate the world you're involved in.

The gameplay itself revolves around trying get through basic levels, but between all the collectables, and the different characters you use, it doesn't feel very linear. This can be frustrating or enjoyable, depending on the level and depending on the type of player you are. The mechanics are very solid, the game controls well and the mechanics that each creature has lends itself to creative play. The Black creature, which uses a bouncing mechanic was difficult for me to get the hang of, but once you understand it, it can become quite fun to play around with.

The game took me about 6 hours to completion, without collecting much and without doing the bonus levels. I was very satisifed and felt very challenged towards the end. This game might become too challenging for a more casual audience, as I'm use to playing more hardcore platformers.

The boss fights were also interesting as they were focused on the platforming itself, which I feel is the right call instead of a typical "jump on the bad guy" playstyle you might see in platformers

The story is hit or miss, I wasn't 100% sure what was going on but the cutscenes were still enjoyable to watch.

Pros

-Great length for the price, good value
-Solid and Unique Mechanics
-Lot of extras in levels and beyond
-Interesting Boss Fights
-Awesome Art Style
-Challenging, bit steep on difficulty curve

Cons

-Saw Minor Frame Rate Drops at some portions
-Might be too challenging for casual play
-Nonlinear level layout may confuse players
-Some players might feel overburdened by the large amount of mechanics


I really enjoyed Fly'N and I highly recommend it. Even a casual player will enjoy the early portions of the game. This is another must have platformer on steam if you love this genre. The collectables, unique mechanics, and pretty art style is just icing on the cake

8.5/10
debe.sys
( 6.2 hrs em registo )
Publicada: 15 de Julho de 2015
Bought this to my niece in her early teens. Now, few years later, she has not finished it because she got stuck in an impossibly hard timed section with rotating mechanisms. It's clear how to get past it (youtube), but it's just very hard to actually do it. I know, because I tried to do that, and I failed. I bailed her out a few times before, but that bit was just too much.. And it is nowhere near ending (not even near middle of the game).

The man who designed this must never work on a game again, unless that game is for hardcore gamers (with guns, fu**s, and flying exploding pigs or somethin). (s)he destroyed an otherwise beautiful, smart game.
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2 de 2 pessoas (100%) acharam esta análise útil
Recomendado
13.1 hrs em registo
Publicada: 22 Abril
Fly'N is one of my favorite games, not just because of the cute graphics, but the difficulty increases at a fun level as you go along. At least in my opinion (I've cleared Super Meat Boy and that was $#$#@#^% tough).

The graphics themselves are top notch, but there is an FPS bug that will likely never get fixed. Play it in windowed instead of full screen and you'll likely have no issues, otherwise you'll get FPS drags/spikes randomly. Though it seems this bug doesn't affect some older PCs. Anyway, the backgrounds, characters, and creatures are so colorful and vibrant. You'd swear an artist came in and beautifully painted each area.

The characters are really cute and well animated, not to mention the main antagonist is a....hair dryer named Dyer. You play as the four buds of the world trees- Flyn (blue), Lyft (green), Ywok (black), and Nyls (orange). Each has a different ability that will come in handy as you progress through the stages. There will also be "chase" stages where you have to make it to the end without dying once, so that you can save some of the various creatures of the world trees. If you want to know a little more about them, check out the commuity guide about them.

Gameplay goes fairly quick, even if you end up dying a lot. You have unlimited lives and if you get stuck, you can just "pop" yourself back to the respawn point. This game can be quite difficult, but it helps you get used to the pace and characters. Each level is more difficult than the previous, but also challenges you to think of new ways to use the buds. Like Ywok for instance can turn into a ball, so in the earlier stages you'll see guidelines of collectables on how to bounce at the right angle, but later on the angles get more specific and require good timing. There are also a bunch of bonus levels (tied to rescuing of creatures in chase stages) that are much, much harder than the normal ones. I would suggest tackling those after completing the game. Oh, and of course, there are boss levels at the end of each tree, which challenge you to use the buds to the best of their abilities. You may die a lot and you will get frusterated, but the music and sights help take the edge off.

The music is beautiful and if you enjoy it, definitely grab the soundtrack. It's soothing and appropriate to each area. In the beginning of each level it starts out softly, but as you progress through the level more beats are added. I feel like it adds some fun to progressing through.

There isn't any dialogue to the story. It's told mostly through cutscenes and it's pretty clear about what is going on. I feel there is also some story related visuals in some of the levels, but generally it's the cute cutscenes.

To me, the only real complaint is the bug I mentioned previously, but thankfully has a simple workaround. It only took me about 10 hours total to complete the game, so it's short and sweet. If you want to see some gameplay or check out the design, feel free to check out my Let's Play here.
https://www.youtube.com/watch?v=BCnxk6ZtV-s&index=1&list=PL3p2paDTsxxQ_aNsQji43jczJ_MB36OUi

tl;dr Great, beautiful game with progressing difficulty. One bad bug, but easily squashed running windowed.
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50 de 55 pessoas (91%) acharam esta análise útil
Recomendado
28.8 hrs em registo
Publicada: 19 de Dezembro de 2013
Unfortunately overlooked by many, this gem should be in the collection of any puzzle-platformer fan. While its core element of 'collect stuff and get to the end of the level' doesnt bring a ton thats new to the table, it still has plenty to entertain with. The visuals are quite lovely to look at, the soundtrack is very well composed and always fits, and piloting each of the 4 different characters and their unique powers keeps the game from getting stale. With the press of a button, the world around you shifts color, appearance, music and objects which you interact with. Navigating through the maze-like levels can be confusing at times due to this, but Ive never gotten stuck to the point I had to refer to a walkthrough.

Dont let its pretty facade fool you though- this game can be obnoxiously difficult later on, with plenty of areas requiring split-second timing as you run, glide, stick to walls, fly, bounce in an invulnerable balloon, shift dimensions and try not to hit those glowing red nasties that youll be plenty familiar with in the first few levels. Fortunately, you have unlimited lives; when you die youre immediately zapped back to a checkpoint, and you can even avoid death by pressing a button that LETS you go back to your "spawn".

All in all, a great independent title that should amuse for a good ~20 hours, and at a cheap 10 bucks (currently $3.39 on holiday sale thru Steam) youre not going to feel ripped off even if you somehow DONT like it. Just look at the demo videos, they should say enough!
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33 de 39 pessoas (85%) acharam esta análise útil
Recomendado
4.9 hrs em registo
Publicada: 8 de Agosto de 2014
At first when I saw this game, I though this must be that cute little platformer game.
Jumping here, jumping there, solve easy puzzle.
But I'm wrong.
The challenges in this game ain't that easy to deal with even the boss fight need skills.
There's also a time-trial level where you must race with time and you must not die.
If you die you have to restart the level.

As an Indie Games Enthuasiast, I could say this game is a great platformer game.
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21 de 26 pessoas (81%) acharam esta análise útil
Recomendado
15.0 hrs em registo
Publicada: 17 de Setembro de 2014
I love FLY'N it's a very cute game, the sound affects are adorable and the art is so beautifully done. But be WARNED this game is very challenging and difficult as you progress further through it. I got about Quarter way through and had to give up, just got to difficult for me. But if you do like a challenging beautiful and cute platformer game, then i do recommend picking up this game, even though it was difficult for me, i have absolutely no regrets having it in my library.

Believe me it's a very cute and colourful game, besides being difficult of course. And at 75% of it's a very good deal. :D
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16 de 18 pessoas (89%) acharam esta análise útil
Recomendado
152.4 hrs em registo
Publicada: 19 de Dezembro de 2013
This is what most indie games dream of looking like. Fast-paced, really strong platforming with puzzle elements, and just a huge amount of personality, which makes a big difference.
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15 de 17 pessoas (88%) acharam esta análise útil
Recomendado
12.4 hrs em registo
Publicada: 23 de Setembro de 2013
Here is another game I grabbed for $2.48 during the Steam summer sale. You won't find many cartoonish platformers prettier than this one. The graphics, gameplay and mechanics all were smooth and gorgeous. I thoroughly enjoyed the 8 hours of this campaign. Although the final boss was a bit drawn-out and tedious. This game was one of the first to come out of Greenlight. I can see why Steam showcased it.
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21 de 29 pessoas (72%) acharam esta análise útil
Recomendado
16.1 hrs em registo
Publicada: 24 de Maio de 2014
If you fancy yourself an innovative and bloody adorable platformer/puzzler than this might be the game for you. Its got a bit of a challenge to it but it definitely kept my attention and gave me a bit of enjoyment. :D I can't say anything for the bonus levels, I am not quite skilled enough to 100% the game...or maybe I just don't have enough patience haha. That's what you might want to bring to the table when you have a sat and play this game >.> Anyway, it's a good one. 8/10

www.twitch.tv/crescenda
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11 de 12 pessoas (92%) acharam esta análise útil
1 pessoa achou esta análise engraçada
Recomendado
13.7 hrs em registo
Publicada: 21 de Agosto de 2014
Fly'n is a puzzle platformer that delivers a delightful amount of platform and puzzle gameplay, on top of a richly designed world.

In Fly'n, players control small, cute looking creatures called Buds. There are four different kinds, which all have the same ability to double jump, glide, and switch states of the level. Each Bud has a unique ability that is used to solve certain puzzles in the game. The levels range from run and jump platforming to solving puzzles using a certain character. While things may seem easy at first, the levels get harder to be actually quite challenging. The puzzles grow to involve using more characters together in one level and more challenging level layouts. The normal levels have no timer, except for certain levels that are more linear in nature and involve outrunning a rising sea of junk. These speedrun kind of levels are the harder levels in the game, due to the strict time limits and higher bar for platforming skill. A boss battle occurs at the end of each world, complete with more puzzle platforming to navigate through and win. The levels are all fun to play through and try to solve, with levels tending to take around 5-10 minutes or maybe more depending on the pace of play.
Controling the characters feels natural and responsive at times. Sometimes, moving the Buds around feels not as refined as they might sometimes move too fast when not needed to be or don't jump as high enough. Still, the controls are solid and work well with only a few quirks that may pop up when playing the game.

The art style of Fly'n is very, very well drawn. The characters have a simplistic design with solid colors and simple shapes. On the other hand, the worlds are highly detailed with lots of color and intricate designs on the surfaces of each level. The world styles range from natural inspired designs with foilage, to more abstract designs and mechanical parts. Changing the state of the level turns the world to silhouettes or a more tinted color. The animation is also really well done both ingame and in the cutscenes. The characters themselves are simple in design, but are animated so smoothly that it feels natural. The cutscenes are also of high visual quality, owing in part that both the ingame and cutscene character data are both from the same source material. With high details with great animation and drawing style, the art style is very pleasing to look at and play with.

The music in Fly'n adds a nice backdrop to the graphical design. The songs tend to be relaxed in nature or more frantic depending on what level is going on. There is a fair variety of tracks present in the game, ranging from light, instrumental pieces to faster paced rock or electronic styles. The music does its job in adding to the style of the game, and they do sound great to listen to as well.

Fly'n does have a story, albiet a weird one. Basically, a hair dryer collects garbage and dumps them everywhere. The hair dryer dumps it on the worlds where the Buds are. It's up to the Buds to stop the hair dryer from dumping more garbage on their worlds. Anyway, the cutscenes themselves tend to be silly in nature and a little bit weird in terms of storytelling. The story isn't amazing, but tends to silly and help drive the game.

Fly'n gives a full 10 hour game with fun and challenging puzzle platforming, set in a world that looks and feels great with the art and animation quality. This game is definitely a joy to play and does provide some great puzzles, all wrapped up in very well done style for the game's setting.
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11 de 13 pessoas (85%) acharam esta análise útil
Recomendado
42.9 hrs em registo
Publicada: 26 de Dezembro de 2013
What a fantastic platformer! Gorgeous graphics, lovely music, slick and responsive controls, my only regret is not playing it sooner! Definitely one of the best games I've ever played!
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9 de 10 pessoas (90%) acharam esta análise útil
Recomendado
12.7 hrs em registo
Publicada: 19 de Dezembro de 2013
fantastic indie puzzle platformer... YES I KNOW HOW FREAKING PREDICTABLE THAT SOUNDS! but its true, very enjoyable game with some honestly gorgeous 2D graphics, tons of personality and a very acceptable level of challenge

playing this game simply makes feel good, a mix of great 2D art, calm soundtrack and a very forgiving gameplay

you control a little bug(?) with the ability to swift between 2 dimensions as well as many other acquired abilities like sticking to walls, dash through the air and bouncing around, the objective is to reach the end of each stage with some collectables along the way, the levels are non-linear and the puzzles are very well designed, it can be tricky at times, but the checkpoint system makes sure it doesnt take long to get back in the action

my mayor complain is i guess, the fact the first half of the game is much better than the rest, the first power you get, sticking to walls, is much more interested and better implemented than the dashing and bouncing you are able to use later, bouncing can be specially problematic since it lacks finesse and precision

overall very enjoyable and quite a bit long, it took me 12 hours to complete and i havent even checked any of the secret levels, indie puzzle platformers are a dime a dozen nowadays, but this is one of the few actually worth your time and money
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10 de 12 pessoas (83%) acharam esta análise útil
Recomendado
123.9 hrs em registo
Publicada: 30 de Junho de 2013
Fly'n is a beautiful game and in this context beautiful is referring to the visuals of the game. No matter how you look at the game and even if you don't like platformers you have to admit that the complete game is looking fantastic.

The story is told fast: A hairdryer called Dyer is attacking the world trees in order to rob their energy the "Helys". To prevent this, the world trees have created the buds to stop Dyer polluting the trees even more.

Fly'n is a platformer. You are trying to reach the top of the different trees and fight the specific world boss there. Every world consist of 7 levels plus one boss level and three bonus level (exception is the last world with only one bonus level) so there is a lot to do and the game is gradually getting harder. You have four different buds and every bud has its own special ability. Fly'n can sing and activate the Helys and revive the inhibitants of Helica, Lyft can stick to any (unpolluted) surface and crawl on them, Ywok can transform to a ball and bounce around and Nyls can propel himself (up to three times). And all Buds can jump, double-jump and glide. You can not change the buds freely everywhere, only in the specific checkpoints which is a good thing because you don't have to think too much with whom you have to solve a specific part of the level. Additional to all the abilites the buds can also change between two visions which may make different parts of the level solid and/or accessible.

As for the difficulty: If you only try to reach the exit it should only need patience since you may die as often as you "wish" and you will restart from the last checkpoint. But you should notice that the game has been tagged as "hard" so keep that in mind. It may look cute but you need to know what you are doing. For those looking for a higher challenge there are different options: You may try to "complete" the levels which means you explore more and collect all the Helys and pollen which are hidden. If you are still not satisfied you can try to play the levels without dying. And for the motivated there are the Leaderboards where you can compare your points to the rest of the playership.

All in all I think I can't recommand this game enough. I bought the game on release day and never regretted it. I put more than 100 hours into this game which says a lot. The buds are lovable and each world has a different beautiful design. If you like platformers you have little to no reason to not buy and play Fly'n. All this is rounded up with a beautiful soundtrack which you can and should buy aswell.
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40 de 70 pessoas (57%) acharam esta análise útil
Não recomendado
3.3 hrs em registo
Publicada: 29 de Novembro de 2013
Flyn is an absolutely gorgeous 2d platformer that includes some elements of exploration as well as slight hints of puzzling. You can get further abilities the more you progress in the game, which varies your gameplay experience, while you can also revisit older levels for 100% completion. The music enhances the relaxed atmosphere of the game and its art style should be envied by accomplished titles.

The reason I do not recommend it for the average player is that I have found the difficulty level growing significantly, relatively early in the game, with no option whatsoever to adjust it for a smoother experience. This is a great shame for not so skilled players, who can miss the majority of the beautiful worlds portrayed in Flyn, and turn their experience frustrating instead of relaxing. Would definitely recommend it though, if your platforming skills are above average, or you like a hard challenge. Take my review as a warning, with a grain of salt.
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7 de 8 pessoas (88%) acharam esta análise útil
Recomendado
23.9 hrs em registo
Publicada: 25 de Dezembro de 2013
you ever played one of those games that when you metion it to someone, they look at you weirdly and do not even know if that game even exsited. Well Fly'N, to me, is one of those games that took a lot of effort in the design and stages making it quite challengeing and yet have this spark inside that calms you down from your rage with it's music and the way the characters look. As I try to explain Fly'N to my friends, they really take a good intrest on what is it about. I guess it's one of those games that you need to experience it first hand to get caught in it gamplay.
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30 de 52 pessoas (58%) acharam esta análise útil
Não recomendado
5.4 hrs em registo
Publicada: 16 de Março de 2015
Bought this game a long time ago, thrilled by the awesome level design and atmospere.
Unfortunately this has been a false step...
The trailer showcases a beautiful game, with amazing graphics/animation and fun gameplay.
...Well, all those elements are there but the game suffers from a very big problem...IT'S OVERLY REPETITIVE.
The game itself starts out nice, but after a couple of hours you start experiencing the same level styles, colours and layouts.
After 3,4 hours you basically have seen everything the game has to offer, and you notice how the level design actually isn't that inspired.
The platforming is always the same and the game does nothing to reinvent istelf to make the player complete the adventure.
I (almost) always finish the games i play...sometimes i even spend hours and hours getting the achievements...but i couldn't pull myself togheter to finish this one...and that says it all.
Quite a shame...to be honest.

Note i'm not saying the game is awfull....it actually plays well; but if you really want to play it do it in small doses, it will make you less bored.
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6 de 7 pessoas (86%) acharam esta análise útil
Recomendado
14.6 hrs em registo
Publicada: 8 de Abril de 2014
This is an enchanting game. My wife and I love to play it, she is a big platformer fan as well and this one really has great character. It gets pretty hard later on in the last couple of worlds.
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7 de 9 pessoas (78%) acharam esta análise útil
Recomendado
14.5 hrs em registo
Publicada: 18 de Outubro de 2014
Fly'n is a platform game with some puzzle elements (but not much). The graphics might look a bit childish, but this game is not. It is really challenging and a lot of fun to play. I recomend that you play this with a controller since playing with a keyboard can get really difficult because of the various button combinations you need to press.
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4 de 4 pessoas (100%) acharam esta análise útil
Recomendado
40.3 hrs em registo
Publicada: 25 de Agosto de 2013
Absolutely phenomenal game, platforming gets hard but never frustrating and every level is well-designed. Puzzles are clever without being too difficult. So much fun to play, art design is fantastic, music is amazing, just an all-around great package. Also reminds me somewhat of Rayman Origins, which is, as you can see, another game I love. Basically: get this game!

5/15/14:
I don't think my last review does this game justice.
I have not played this game in 5 months.
It still lingers in my mind as one of the best games I've ever played. I can't stop thinking about it. I've played it twice through and feel like I could play it many, many more times and not get tired of it. I don't know what it is about this game. The fantastic art, the great music, the stellar level design and creativity, the superb gameplay mechanics.... just everything about this game comes together into a nearly perfect package. There is one bad level in the game, out of 40, and it's not *terrible* either. There's one other relatively mean move, but it's an optional thing that you could easily ignore. Other than that... nothing bad to say here. I love this game.
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4 de 4 pessoas (100%) acharam esta análise útil
1 pessoa achou esta análise engraçada
Recomendado
17.9 hrs em registo
Publicada: 29 de Setembro de 2014
This is one of the most enjoyable platformers I have ever played.
It takes place in a beautiful, surreal-looking world that is being corrupted by red trash which is being deployed by a weird metal creature with haird-dryer for a head (um...yea).
You take a role of one of 4 Buds, creatures native to the afforementioned world, all with a unique ability. All of them can double jump and glide, but the blue one can sing, green one can turn to a lettuce that sticks to any surface so he can climb walls and stuff, the black one can turn into a bouncy ball and the red one can dash multiple times being able to cross large distances even vertically.
The goal is to reach the end of the level while collecting as many floating seeds that simply give you score and weird glowing balls that you use to solve certain puzzles. There is also a timer and leaderboards so if you like going OCD over collecting everything and getting the best time and score possible, this game's got you covered.

There are 2 kinds of levels. In most of them, you have infinite time to finish and collect everything but once in a while the game throws the other kind at you, where you must rush upwards as fast as possible because there is red garbage rising from below that kills you if you touch it. So the pace of the game kinda alternates between slow (not if you are speedrunning, but you CAN go slow), methodical gameplay and frantic mandatory speedrunning which is something I liked, it kept me engaged.
There is also a bonus available when you don't die on those speedy levels which I found absolutely rage-inducing because some of the later ones are VERY difficult, but it does give you a reason to try and master the game so I still consider it a good thing.
Overall, I find this game great. Great visuals, interesting gameplay mechanics and the price is almost suspiciously low. I certainly recommend it.
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5 de 6 pessoas (83%) acharam esta análise útil
Recomendado
2.5 hrs em registo
Publicada: 1 de Janeiro de 2014
This game looked like it had an interesting art style so i bought it during a sale. I was very impressed with the look and feel of the game, it plays very well. Very reminiscent of old platformers and a lot of fun.
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5 de 6 pessoas (83%) acharam esta análise útil
1 pessoa achou esta análise engraçada
Recomendado
8.7 hrs em registo
Publicada: 21 de Março de 2013
Fly'N is a fantastic, brutal and beautiful 2D platformer. The gamepad controls, platforming and level design are solid and the game provides a challenge even for players experienced with platformers. There's enough incentive to 100% levels for the unlockable concept art, puzzle rooms and easter eggs in the home areas and, on rising lava levels, solely for the satisfaction you'll feel if you manage to pull off a perfect run. Having no reason to replay levels or improve my skill to perfect them is an area where I'm let down by quite a few indie platformers, so it's nice to see another one doing it right.

Acquiring new forms, each with unique platforming abilities, and being required to shift between them adds to the fun, and they're introduced at a rate that revives the learning curve just when you think you're getting comfortable and keeps things from getting too repetitive. Regardless of which form you're in, you'll also be required to shift between two dimensions where platforms, collectibles, obstacles and hazards appear and disappear—adding another element of timing and skill to the formula, similar to the new Giana Sisters.

You'll die a lot trying to perform well on the timed levels; fortunately, there are plenty of stages you can explore at your own pace in between these skill checks and boss battles. Watch the Steam trailer if you're considering picking this up; in this case, it accurately showcases how the game plays and whether it's something you're likely to enjoy.
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