Call of Cthulhu®: Dark Corners of the Earth
Call of Cthulhu: Dark Corners of the Earth is a first-person horror game that combines intense action and adventure elements.
User reviews: Mostly Positive (635 reviews)
Release Date: 26 Apr, 2006

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Recommended By Curators

"A game that at first achieves the Lovecraftian horror you would hope for. Sadly it then delves into some shooting. Still pretty good, worth a look."

About This Game

Call of Cthulhu: Dark Corners of the Earth is a first-person horror game that combines intense action and adventure elements. You will draw upon your skills in exploration, investigation, and combat while faced with the seemingly impossible task of battling evil incarnate.

Key features:

  • Diverse array of levels from quaint towns to alien locations, including Deep One City
  • Dynamic Sanity system resulting in hallucinations, panic attacks, vertigo, paranoia, and more!
  • Incredibly detailed real-time graphics with atmospheric lighting and dynamic shadows
  • Intelligent gameplay involving puzzle solving as well as combat and exploration
  • 1920s weaponry and vehicles as well as evil artifacts and alien technology
  • Lovecraft's famous monsters and locations

System Requirements

    • OS: Windows XP/2000
    • Processor: Pentium 3 800Mhz
    • Memory: 128MB RAM
    • Graphics: DirectX 9.0 3D compliant Video Card
    • Hard Drive: 2.0 GB
    • Sound: DirectX 8.1 Compatible
Helpful customer reviews
57 of 58 people (98%) found this review helpful
1 person found this review funny
28.8 hrs on record
Posted: 4 July
Call of Cthulhu was an experience I will never forget. It was difficult, unforgiving, and unfair for the entire game. It was very glitchy, had a crash or two, and was full of aimless wandering. But it was all worth it in the end. As with most psychological thrillers, the game liked to toy with you in every way, by forcing you to endure absolute horror, figure out impossible puzzles, and continue living knowing that everything around is both a lie and is out to get you. CoC DCotE was grandly successful in using Lovecraft's style of horror, by making you wonder whether or not what you are seeing is real. Did a Deep One just kill that guy? Or did the protaginist kill that guy and only imagined the Deep One? With how often you are alone and surrounded by myths and crazy people, how can you be sure that what you're seeing is really what is happening? You face Fishmen, Deep Ones, a Shoggoth, Flying Polyps, Dagon, Hydra, Servants of Cthulhu, and other such creatures found in Lovecraft's tales as you play through a fantastic reimagining of Shadow Over Innsmouth.

Because of how this game tortured me with constant insanity, endless questions, aimless wandering, failure, difficulty, bugs, and doubt, I probably won't play through this again for a long time. It was a terrifying journey but it was worth it just to finish the game and experience the atmosphere that is Call of Cthulhu.

I go now, for the images that haunt my dreams are too much torture to handle. Everything this game had forced me through was too much. The questions, the wonders, the idea that there may in the future be a sequel, I just cannot handle the stress. So after I have cataloged my experience, I will throw myself to the streets below this home, before the creatures can find me and pressure me into attempting to aquire an A rank through the game. I hear them now. Buy this game, see what I have seen, and you will finally understand. They're at the door now! Scratching! Pounding! I just want it to end! The window! The window!
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25 of 26 people (96%) found this review helpful
1 person found this review funny
12.2 hrs on record
Posted: 2 February
Played this game again now and ended up getting the feeling why most horror games now day fail miserably, they try to rely on action and give you to many toys to play disregarding the ambiance itself and lack of story doesnt imerse you in the adventure, Call Of Cthulhu still put many Horror games to shame and its 2005 game with few bugs but nothing gamebreaking (didnt experienced any glich that didnt let me continue the game like stated by some users in the forum).

I could say the graphics arent very good for game of this time, but they helped creating the creepy feeling and in conjuction with the sanity mechanic, i feel that any modern engine would made COC loss is horror strengh in my opinion.

Your character weakness make you avoid combat and even the weapons you pick trough the game arent that strongh that could make you blast trough the levels, and the sound is just perfect to create the mood.

Like any good horror game, it will make you think in the end and try to understand what just hapenned, the notes, documents and other stuff help build a story that not being great is good enough to keep you interested and your fragile character at your toes.

It is must have for all Horror lovers and dont let the fact of being old fool you, bc few new releases can keep up the pace with this one, and even when replayed after time, still manage to attach you to the monitor.
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23 of 23 people (100%) found this review helpful
42.8 hrs on record
Posted: 11 April
I'm slowly, cautiously picking my way through the game. It's difficult, but I'm gradually getting through it, and I'm nearly to the end of "The Air-filled Tunnels." This is my first playthrough, and I've had to turn to some online walkthroughs to get me through some rough spots.

No complaints with this game.

It would be nice if there were more, and more modern, Cthulhu titles to play. I guess I'm stuck looking for peeps to play the tabletop roleplaying game with.

In any case, Dark Corners of the Earth is (as of this writing) the only true-to-Lovecraft computer game ever made. So if you're a fan of Lovecraft's novels (or if you just like scary games) you may want to pick this one up.
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15 of 19 people (79%) found this review helpful
1 person found this review funny
20.4 hrs on record
Posted: 17 April
Pros:
Lovecraftian
Does the Cthulhu mythos good (everything is meaningless)
Has decent stealth mechanics
Good story (everything is meaningless)
Decent difficulty (no hud)

Cons:
Bad graphics (for the time)
Strange control mapping (took me a good three minutes to set controls that didn't give me a hand cramp)
Near impossible without a walkthrough (without one a lot of back tracking is going to happen)
Most importantly SO ♥♥♥♥ING BUGGY (without the unoffical patch it is impossible to continue the game)

Over than that, 6/10 Average
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6 of 6 people (100%) found this review helpful
1 person found this review funny
8.4 hrs on record
Posted: 6 March
Its a little clunky, a little glitchy, and a little awkward as times... But I still highly reccomend it. Its a game that had a lot of potential, and for the most part lives up to it. Mostly. But other than that, i suppose I can only reccomend it to people who have a lot of patience and play a lot of video games; because this game is INCREDIBLY unforgiving. Got shot in the leg with a single bullet? Enjoy limping until you can find a medkit, you jerk. Got shot in the arm? Enjoy not being able to hit the broadside of a barn until you find a medkit, you jerk. Got shot in the head?! Enjoy not being able see anything and not being able to find a medkit cause you can see anything, you jerk. Also amnesia style sanity effects. Always a blast, and a must when you are dealing with this source material. and for the most part, they are implemented pretty well. I do like the game, I just wish I could beat it.
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