Call of Cthulhu®: Dark Corners of the Earth
Call of Cthulhu: Dark Corners of the Earth is a first-person horror game that combines intense action and adventure elements.
User reviews: Mostly Positive (666 reviews) - 74% of the 666 user reviews for this game are positive.
Release Date: 26 Apr, 2006

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Recommended By Curators

"A game that at first achieves the Lovecraftian horror you would hope for. Sadly it then delves into some shooting. Still pretty good, worth a look."

About This Game

Call of Cthulhu: Dark Corners of the Earth is a first-person horror game that combines intense action and adventure elements. You will draw upon your skills in exploration, investigation, and combat while faced with the seemingly impossible task of battling evil incarnate.

Key features:

  • Diverse array of levels from quaint towns to alien locations, including Deep One City
  • Dynamic Sanity system resulting in hallucinations, panic attacks, vertigo, paranoia, and more!
  • Incredibly detailed real-time graphics with atmospheric lighting and dynamic shadows
  • Intelligent gameplay involving puzzle solving as well as combat and exploration
  • 1920s weaponry and vehicles as well as evil artifacts and alien technology
  • Lovecraft's famous monsters and locations

System Requirements

    • OS: Windows XP/2000
    • Processor: Pentium 3 800Mhz
    • Memory: 128MB RAM
    • Graphics: DirectX 9.0 3D compliant Video Card
    • Hard Drive: 2.0 GB
    • Sound: DirectX 8.1 Compatible
Helpful customer reviews
109 of 111 people (98%) found this review helpful
1 person found this review funny
28.8 hrs on record
Posted: 4 July
Call of Cthulhu was an experience I will never forget. It was difficult, unforgiving, and unfair for the entire game. It was very glitchy, had a crash or two, and was full of aimless wandering. But it was all worth it in the end. As with most psychological thrillers, the game liked to toy with you in every way, by forcing you to endure absolute horror, figure out impossible puzzles, and continue living knowing that everything around is both a lie and is out to get you. CoC DCotE was grandly successful in using Lovecraft's style of horror, by making you wonder whether or not what you are seeing is real. Did a Deep One just kill that guy? Or did the protaginist kill that guy and only imagined the Deep One? With how often you are alone and surrounded by myths and crazy people, how can you be sure that what you're seeing is really what is happening? You face Fishmen, Deep Ones, a Shoggoth, Flying Polyps, Dagon, Hydra, Servants of Cthulhu, and other such creatures found in Lovecraft's tales as you play through a fantastic reimagining of Shadow Over Innsmouth.

Because of how this game tortured me with constant insanity, endless questions, aimless wandering, failure, difficulty, bugs, and doubt, I probably won't play through this again for a long time. It was a terrifying journey but it was worth it just to finish the game and experience the atmosphere that is Call of Cthulhu.

I go now, for the images that haunt my dreams are too much torture to handle. Everything this game had forced me through was too much. The questions, the wonders, the idea that there may in the future be a sequel, I just cannot handle the stress. So after I have cataloged my experience, I will throw myself to the streets below this home, before the creatures can find me and pressure me into attempting to aquire an A rank through the game. I hear them now. Buy this game, see what I have seen, and you will finally understand. They're at the door now! Scratching! Pounding! I just want it to end! The window! The window!
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36 of 37 people (97%) found this review helpful
1 person found this review funny
42.8 hrs on record
Posted: 11 April
I'm slowly, cautiously picking my way through the game. It's difficult, but I'm gradually getting through it, and I'm nearly to the end of "The Air-filled Tunnels." This is my first playthrough, and I've had to turn to some online walkthroughs to get me through some rough spots.

No complaints with this game.

It would be nice if there were more, and more modern, Cthulhu titles to play. I guess I'm stuck looking for peeps to play the tabletop roleplaying game with.

In any case, Dark Corners of the Earth is (as of this writing) the only true-to-Lovecraft computer game ever made. So if you're a fan of Lovecraft's novels (or if you just like scary games) you may want to pick this one up.
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22 of 29 people (76%) found this review helpful
1 person found this review funny
20.4 hrs on record
Posted: 17 April
Does the Cthulhu mythos good (everything is meaningless)
Has decent stealth mechanics
Good story (everything is meaningless)
Decent difficulty (no hud)

Bad graphics (for the time)
Strange control mapping (took me a good three minutes to set controls that didn't give me a hand cramp)
Near impossible without a walkthrough (without one a lot of back tracking is going to happen)
Most importantly SO ♥♥♥♥ING BUGGY (without the unoffical patch it is impossible to continue the game)

Over than that, 6/10 Average
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11 of 11 people (100%) found this review helpful
1 person found this review funny
23.4 hrs on record
Posted: 22 June
I can't even give this game a score. What a pile of ♥♥♥♥.

It took me 8 years to beat this damn game. I had it when it came out in 2007, the game crashed so many times, I never got to level 7.

After years of being on Steam unplayed, I gave it another shot. There has since been an unofficial patch which fixed many issues.

The game had something about it that I kept wanting to play. It's very immersive, there is no HUD or reticle. You have a simple inventory system with virtually no management to it. Gunplay isn't too bad, you can use iron sights or hip-fire. Your accuracy decreases if you hold out your gun too long aiming.

The game has a sanity system which is not a hinderance whatsoever. If you see a crazy scene like weird creatures or a dead body, if you literally look at it too long, your vision goes a little blurry and you start going nuts. Your character talks to himself such as "What am I doing here?"

Once, my guy shot himself looking at a crazy scene because I had my gun out staring at the body too long. It happened once years back. It doesn't continue to happen over and over causing frustration but adds a bit of stress and anxiety.

I do recommend it but with the assumption you're okay with some buggy games. Personally, STALKER was way more glitchy on a newer rig than Call of Cthulhu.

Really makes me want to try Amnesia.

Fun game, some parts are a pain in the ♥♥♥ because there are so many places to go in certain areas, it's almost trial and error. Once I got past this area I wasn't supposed to get past, but I didn't die so it worked. I could have skipped an hour in the end but I'm sure it would have crashed.

If you use the patch and you decide to use cheats (guns at the beginning of levels) just know that if you kill anyone when you aren't supposed to have a weapon, when you go to the new area the game straight up crashes. Things like that.


Wow, 8 years to beat this yet I am still recommending it.
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6 of 6 people (100%) found this review helpful
1 person found this review funny
17.8 hrs on record
Posted: 8 April
One of the better Lovecraftian games out there, that sticks true to the existing tropes (Lone Investigator, Other Worldly Creautres, Unseen Goals) while still having an innovative enough story to not become a cliche.

For lovers of Lovecraft and/or Amnisia/Penumbra/Ect...
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