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Call of Cthulhu®: Dark Corners of the Earth
Call of Cthulhu: Dark Corners of the Earth is a first-person horror game that combines intense action and adventure elements. You will draw upon your skills in exploration, investigation, and combat while faced with the seemingly impossible task of battling evil incarnate.
Release Date: 26 Apr, 2006
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Buy Call of Cthulhu®: Dark Corners of the Earth

9,99€

About the Game

Call of Cthulhu: Dark Corners of the Earth is a first-person horror game that combines intense action and adventure elements. You will draw upon your skills in exploration, investigation, and combat while faced with the seemingly impossible task of battling evil incarnate.
Key features:
  • Diverse array of levels from quaint towns to alien locations, including Deep One City
  • Dynamic Sanity system resulting in hallucinations, panic attacks, vertigo, paranoia, and more!
  • Incredibly detailed real-time graphics with atmospheric lighting and dynamic shadows
  • Intelligent gameplay involving puzzle solving as well as combat and exploration
  • 1920s weaponry and vehicles as well as evil artifacts and alien technology
  • Lovecraft's famous monsters and locations

System Requirements

    • OS: Windows XP/2000
    • Processor: Pentium 3 800Mhz
    • Memory: 128MB RAM
    • Graphics: DirectX 9.0 3D compliant Video Card
    • Hard Drive: 2.0 GB
    • Sound: DirectX 8.1 Compatible
Helpful customer reviews
101 of 106 people (95%) found this review helpful
1.1 hrs on record
For the obvious, Call of Cthulhu is a game inspired by Lovecraft. It's called Call of Cthulhu, but that's more of a marketing thing, as Cthulhu actually plays a very little role in the title. The game is more about a few of Lovecraft's other novels, the most notable one being Shadow Over Innsmouth. However, if you don't know the difference between a Cthulhu and a Dagan or a Xa'ligha, that's okay as the game doesn't expect you to know these things, as you play as a character who knows nothing about these things either.

Call of Cthulhu: Dark Corners of the Earth is a first-person horror-adventure game. It has elements of a first-person shooter, an adventure game, and a survival-horror game. It's also a really tough cookie, it's not an easy game, and there is a legitimate survival element, as well as a few tough puzzles, and some pretty fantastic atmosphere and scares.

You play as a man named Jack Walters, who's a detective. The game starts with a prologue section when Jack helps a local police force he's acquainted with break into a house run by a group of cultists. They're shooting-up the police... However, when Jack infiltrates, the cultists don't seem to be hostile towards him, but rather actually welcome him with open arms, as they commit a mass-suicide ritual. And when he enters the basement, he witnesses something strange, and everything becomes a blur. He becomes conscious six years later, when he finds out he spent the last six years in a mental asylum. He has no memory of this time, and to him he was just at the cultists house. He of course is really curious about this time, but tries to resume his detective agency. He receives a letter and takes on the requested case to investigate a missing persons report of a Brian Burnham, a man who tried to start a grocery store chain in a nearby coastal town of Innsmouth. He goes to investigate.

Gameplay has a lot of variety, and fantastic pacing for the most part if you can accept it moves at a bit of a slower pace, a more slow-burn type of game (which benefits it rather than hurts it, I feel). The game has sections of exploration and interaction with townspeople. You actually have a big portion of the game at the beginning when you're defenseless, and have to master skills of stealth, evasion, and survival with taking advantage of the environment and lowly tools you have that are hardly murder weapons. There's puzzles, both in the on-the-fly gameplay sort and the 'need to solve this puzzle to continue' variety. And the game isn't full of scripted scenarios either (though a few do exist), so a lot of the survival has to be taken from your own wits and cleverness.

Survival is important. Gun bullets don't graze you, they can seriously damage you. The game has a mechanic where you bleed when shot, as well as where you are shot effects your damage reaction to being shot. You heal it with limited healing items you get, some to stop bleeding or mend wounded appendages, others to recover blood and health. You also need to be careful as some weapons can inflict poisoning on you to recover from. Eventually you do get a gun though, but the game hardly becomes a run-and-gun, you have to be really strategic and know when to let-go of being undetected to fire, and which enemies are really worth taking out. You have limited ammo, and the enemies can seriously kick your ♥♥♥ if you're not careful.

But the game isn't all about combat and stealth. There also are areas and levels with almost no enemies at all, and some fantastic horror scenes, strange sanity moments, and just some atmosphere and sequences that go in very different directions. The character also has a sanity feature, which makes it so the more he's around unpleasent things, the more weird things may become for him. Certain areas, imagery, and the like help his sanity, while others break it.

The game also has some memorizing music, graphics are obviously a bit outdated but do the job, and as the game continues, situations open up a lot more to how you can approach them. And the game continues adding new elements, additions, and set-piece like moments all the way through to the end to prevent it from becoming too much of the same, and leaving you to continually wonder what might be coming next. It's pacing can be argued is slow, but I think works very well for the title and what its trying to achieve.

I also can mention that this game I would label as a scary game, it is absolutely tense a lot of the time, and some segments legitimately scared the crap out of me. But part of the way it pulls this off is that they're not over-abundant or consistent, and don't rely on the same few tricks or overly on cheap scares.

There is some jank here though, with some bugs, sometimes you may be detected by enemies when they really shouldn't of detected you, and there's a few frustrating parts of the game that are kind of trial-and-error, where basically you need to do what the game wants you to do or you'll die. There are some fan patches to address some of these issues, however.

It's not perfect, but I do think it's a good horror title, and worth checking out if you either have interest in horror games or Lovecraft mythos (as its mine and many others personal favorite Lovecraftian-based game). It does require some patience though, but there is an excellent experience here if you enjoy this sort of thing.
Posted: 18 April
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19 of 21 people (90%) found this review helpful
24.1 hrs on record
Suspense, horror, mystery, chases, guns, demons, beasts, bloody children violence, crude emotions, satan, blood, mental disorders, arkham asylum, pentagrams, dagon, hydra, ancient gods, ugly people, nice... organized, really good history and tons of death motion heart beats + dizzyiness events for just $9.99 BUCKS!

If you are weak to horror or scary games, never try this game. My tip is to not play this game, or you will suffer the consequences. Until you start... the player start to feel weird emotions. The game is made to catch your tiny soul and crush it! Also, sometimes, controls/stuff change from nowhere. But! If you love this kind of games and H.P. Lovecraft stories, this game is for you! my rude soldier :]

I think this game beats easily the new/modern scary/suspense/horror games because this makes me jump off the chair like no other game. I feel like I want to puke sometimes, and most of the times... I just want to quit, but I cant.

Already beat this game a couple of times on Xbox. First time on PC... and its even better graphically.
Posted: 8 May
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16 of 20 people (80%) found this review helpful
4.0 hrs on record
I think this is the only survival horror game next to Silent Hill that truly made me feel anguish and fear. Not for the weak of heart.
Posted: 18 May
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22 of 34 people (65%) found this review helpful
4.1 hrs on record
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Journal Entry 1

I've arrived in the small fishing village of "innsmouth" People sure are friendly here! I can barely get them to stop talking to me... hah.. I kid.... The air is fowl with the smell of spoiled fish, its dark and foggy, the poorly lit lanterns emit a orange glow that sinks into the fathoms of the cobblestone streets. If evil was a place it would be called "innsmouth"

Journal Entry 2

The people of this town are hideous and appear to have mostly inbred genes. With large bug eyes and bumpy mud covered leathery skin, I wouldn't be shocked if the town's odor wasn't coming from the rotten fish at all. They speak with raspy and unclear words loudly slurring and gagging. After speaking to some of the local "police" I've determined that they are defiantly hiding something. They cast me off anytime I get near certain areas. The missing boy im searching for may indeed have picked the wrong town to get lost in.

Journal Entry 3

I have also met a seemingly alcoholic gentlemen in a back alley who has directed me to the "poor house" to discover more information. After searching some of the dirty scum ridden back alleys I finally arrived. I slowly crept through the building and the name Poor House started to become quite justified in its title. The rooms were filled with the sick and diseased inhabitants cast out from the rest of society. Cockroaches scurry over the sleeping low income residents coughing, moans and cry echo the paper thin walls.... there is blood and lord knows what other types of body fluids splayed on the floors and walls. Its obvious that I won't get any reliable info from these people. After exiting the hellish sorrow that was the "poor house" I found myself in relief to be back in the scummy streets.

Journal Entry 4

I wandered down the street a ways, hearing footsteps sneaking through the loud howls of wind behind me... is someone following me?? I have come across a home known as the "Waite residence". Here is where I may be able to find the answers about the missing boy. I knock on the door and it slowly opens. To my surprise I see a small girl with mangy clothing, she politely invites me inside after she telling me her father will be home soon and her mother....is in the...attic?...uh ..ok..... There is something very strange going on here.

Journal Entry 5

She explains that im not able to speak to her mother because she ...bites... She says that she doesn't love her mother as much as her dad because her mother growls when she gets close to the door....uh....ok then... we will wait for dad. She goes to the living room and plays with her drawings. This is my chance to explore the house, maybe I can find some clues before the father gets home.

Journal Entry 6

The house is decorated with very old vintage furnishings, it has old paintings and finely detailed red flower carpet. The lighting in this house is no brighter than the street, candles seem to be the popular choice for the residents of Innsmouth. I decide to head upstairs, I can see a family photo but it appears that the wife has been cut from the picture....

Journal Entry 7

I come across a large barred off door... what is this? ... it appears to have a small slider to peak through the opening. I can hear heavy breathing and growling? do they have some kind of animal in here? I decide to take a peek, I pull back the slider and peep through the small barred opening... the room on the other side is vacant, it is very poorly lit by a candle in the corner but I can't see anything else. wait... whats that.... *SMASH* something hits the door, all I can see are large gnashing teeth biting at the open slot, a large screaming growl and pounding on the door.... Its still hitting the door! that lock better hold it!

Journal Entry 8

The door came bursting open, sending me flying back onto the ground, ....some...thing... ran out, It was so fast I can't make out what it was... some kind of scaley creature... it was big and it was powerful... im nearly unconscious from the knock back.. I can hear the little girl screaming... but I can't get up.... im starting to... pass ..out....

10/10

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Posted: 13 June
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16 of 23 people (70%) found this review helpful
4.1 hrs on record
DISCLAIMER: I recommend the game, but do NOT get this version.

So, long story short, I think that this game is really good if you're able to look past the fact that it's a bit dated (I think it shows more age than games that were actually released before it). However, the biggest issue is that this Steam version is terrible.

I played the game when it first came out and loved it, never had issues with it. Then I bought this Steam version to experience it again. But things are broken in that the game crashes at just about every corner, lags without FPS drop (and it lags WITH an FPS drop--two different symptoms) despite being such an old game, and drops sound occasionally.

I've tried patching the game but to no avail. So, I'm incredibly irritated at the moment, as I'm currently only like 1.5 hours into the game really (despite having played for like 4) and currently my game keeps crashing and exiting when I'm trying to finish a level. Each time I walk through a doorway, the executable crashes.

The game itself is good in that it is atmospheric. There's no HUD (and to my memory, it was one of the earlier games of this type to ditch the HUD) and tries to really draw you in. And you don't really get weapons for a good while, so you're mostly meant to sneak and be afraid. Your character can go insane too, so it makes things even more difficult but also fun. Plus, I like Lovecraft.

Anyway, the game is good but dated. If you're going to give it a try, however, do not get this version. Look for it elsewhere.
Posted: 21 June
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315 of 354 people (89%) found this review helpful
47.6 hrs on record
Ph'nglui mglw'nafh Cthulhu R'lyeh wgah'nagl fhtagn.
Posted: 1 January
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