Guide your puddle of fluid through a vast range of environments and puzzles!
用户评测: 多半好评 (339 篇评测)
发行日期: 2012年11月9日
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包含 2 件物品: Puddle, Puddle Soundtrack

 

由鉴赏家推荐

"很精彩的一款以 水 为主题的物理类型游戏!"

评测

"A challenging yet elegantly simple puzzler."
8/10 - IGN

"... ein echter Geheimtipp, den sich Indie-Freunde, aber auch Fans von Rätsel- und Geschicklichkeitsspaß nicht entgehen lassen sollten"
88/100 - GamingXP

"Puddle offre tout ce qu'on aime trouver dans un jeu indépendant : un concept original, un gameplay simple mais riche, une réalisation inspirée et un challenge à la hauteur."
16/20 - jeuxvideo.com

关于这款游戏

Dive into Puddle, a game unlike any other where you have to guide a puddle of fluid by tilting the environment to the left or right! Play carefully taking friction, gravity and temperature into account, and by using the unique properties of each type of fluid (water, oil, nitroglycerin, molten lava...) in a range of original environments. Conserve as much fluid as possible when crossing a variety of obstacles such as burning passageways, carnivorous plants and electric currents!

Key Features


  • 49 levels
  • 2 difficulty modes: normal and extreme
  • Leaderboard: see the scores of players from all over the world.
  • Medals: compare the medals you have won with those of your friends.
  • Laboratory mode with dozens of objects, backgrounds and liquids to unlock!
  • Support for Bluetooth or USB game controllers.

系统需求

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • OS:Windows XP 32bits SP3
    • Processor:2 Ghz Dual Core
    • Memory:1024 MB RAM
    • Graphics:Nvidia Geforce 8600 GT, ATI Radeon 4650, Intel HD Graphics, 512 MB Shader Model 3
    • DirectX®:9.0c
    • Hard Drive:650 MB HD space
    • Sound:DirectX 9 compatible
    Recommended:
    • OS:Windows Vista, Windows 7 or 8
    • Processor:2 Ghz Dual Core and above
    • Memory:2048 MB RAM
    • Graphics:Nvidia Geforce 8800, ATI Radeon 4800, Intel HD Graphics 512 MB
    • DirectX®:9.0c
    • Hard Drive:1024 MB HD space
    • Sound:DirectX 9 compatible
    Minimum:
    • OS: MacOS X 10.7
    • Processor: Intel Core Duo 2.16 Ghz
    • Memory: 2 GB
    • Graphics: Nvidia Geforce 9400M, ATI Radeon 2400XT, Intel HD
    • Hard Drive: 700 MB
    Recommended:
    • OS: MacOS X 10.7.x/10.8.x or newer
    • Processor: Intel Core Duo 2.4 Ghz
    • Memory: 2 GB
    • Graphics: Nvidie Geforce 8600 GT, ATI Radeon 2600 Pro, Intel HD
    • Hard Drive: 1024 MB
    Minimum:
    • OS:12.04, 12.10, fully updated
    • Processor:2 Ghz Dual Core
    • Memory:1024 MB RAM
    • Graphics:Nvidia Geforce 8600 GT, ATI Radeon 4650, 512 MB Shader Model 3
    • Hard Drive:650 MB HD space
    Recommended:
    • OS:Ubuntu 12.04, 12.10 fully updated
    • Processor:2 Ghz Dual Core and above
    • Memory:2048 MB RAM
    • Graphics:Nvidia Geforce 8800, ATI Radeon 4800, 512 MB
    • Hard Drive:1024 MB HD space
有价值的用户评测
32 人中有 20 人(63%)觉得这篇评测有价值
有 1 人觉得这篇评测很欢乐
19.8 小时(记录在案的)
发布于:2014年12月13日
Why would you want water in your computer, Idiot.
这篇评测是否有价值? 欢乐
6 人中有 6 人(100%)觉得这篇评测有价值
有 1 人觉得这篇评测很欢乐
2.4 小时(记录在案的)
发布于:4月22日
Yes this is "Liquid The Adventure". You play as any kind of liquid (coffee, water, weed killer, etc.) throughout a course.
I can't say this is a challenging game because you just tilted the screen and keep the liquid till the end of the course.
I quite enjoy the story though. Like how water flow into pipe and then trigger other liquid form to flow.
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8 人中有 7 人(88%)觉得这篇评测有价值
54.5 小时(记录在案的)
发布于:2月26日
If I wanted to suggest a game that would appeal to the widest range of players, from small child to the disabled to a brilliant adult engineer or gamer, it would be Puddle.

If you love to watch fluids flow, from coffee to rocket fuel or decomposed rat (yes, rat rot) and just have fun making them flow in strange, interesting or even funny ways, this game can be JUST that simple. And if you reach a level where more demands are made, and the player is unwilling to commit intellectually, they can take one of four “whines” (two whines on “extreme” skill level) in order to skip that difficult level. Each category grows more challenging as it progresses, and each group is VERY different from the preceding one. Each fluid flows differently, and is affected by factors such as fire or consumption by carnivorous plants (though gratefully not on the same level.) A glass globe filled with water must be handled with great delicacy, as must nitroglycerin, both in the Laboratory section. (But it may also be necessary to CAUSE small amounts of the nitro to detonate to proceed. Or to sacrifice fluids to make a branch break to facilitate a pathway, or destroy a container to free a fluid to flow. Such skills are a bit beyond the “small child” level.) Some fluids are highly flammable, but can also be extinguished if action is taken quickly. Sometimes “winning” may consist of sending a flaming mass of liquid pouring quickly over the finish line (though not likely with a high score).

For those seeking an intellectual challenge on an intensely scientific level, this game is just a little slice of heaven. While in its simplest form this game is simply gravity acting upon fluids, Puddle vastly exceeds the simple. Anyone not familiar and comfortable with the phrase “water seeks its own level” may find themselves at a severe disadvantage, but understanding Newton’s laws of motion is REALLY helpful. Ultimately, as there are only two buttons, there are also two goals: get as much of the original fluid mass to the finish line as quickly as possible. If the constantly monitored fluid level drops below a preset amount, you lose. If it doesn’t, you WIN! What you win is gold, silver, copper, or simply completion. The scoring is given in the form of a rather sophisticated graph where the meeting points of the two measured variables are displayed in comparison to the three award levels. Players are also informed if their score is a new record.

It takes skill and intelligence to use the force of gravity alone to keep the fluid in a compact mass, especially when it’s gravity trying to spread it out and break it into separate droplets. On several game levels that may be helpful, on others, the deal breaker. Some fluids, such as water, slosh about and need to be “damped” (as is done with the swinging weight hanging from an overhead crane.) Often trailing bits of fluid must to sacrificed so that the leading mass isn’t slowed as it crosses flame, or other reductive forces. Knowing that science will help the trailing fluid to move faster, thus pushing the slowly moving leading fluid quickly over a destructive force is often critical. So is trusting that momentum will keep fluid moving uphill if direction is changed as early as possible, helping the full mass end up downhill faster than if you waited. The real challenge in this game is trimming milliseconds off the time, and adding the tinniest fraction of a drop to the mass by speeding it along instead of waiting that extra tenth of a second.

For many disabled or impaired players, this game is “perfectly” simple. All that’s required for play are the left and right arrow keys to tilt the world displayed onscreen (though split-second timing can be VERY crucial in many levels.) I have played exclusively on the Mac version, and Puddle does not appear to have adaptability for colorblind players. The game is very nearly photo-real with a wide range of colors, and the fluids themselves often change color during play. I can’t speak for how this might be an issue for the “color-impaired”.

There are some issues with Puddle. If your fluid gets broken into several masses, the camera may ignore the one needed for completion. I’ve had to manually close games when I was unable to even know where the remaining fluid was, much less maneuver it effectively. On my Mac the mouse is useless in the menus. The menus themselves need LOTS of work. It would also be nice if the score you were trying to beat was shown in some way on the score screen, or better still, in the graph. To see what scoring you’ve achieved on each level takes several steps more than could possibly be necessary. Some levels (Human Body: Tension & Stout Hearted) are FAR more difficult and cumbersome, bordering on impossible, on my Mac than what I’ve seen on YouTube.

All in all, the BEST $2.49 I’ve ever spent on a game in my life. I expect to be playing this game for quite some time to come.
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7 人中有 5 人(71%)觉得这篇评测有价值
3.1 小时(记录在案的)
发布于:2014年11月27日
Physics at its Finest [KAMGUSTA's REVIEW]

A nice puzzle game where you try to move different liquids over a laboratory course by tilting the screen... I LOVED the way these liquids move and interact with the objects (lasers, flames, doors, buttons,,,). The end level statistics where your performance is put on a (x,y) axes with seconds and moles is a great touch! D:

Best played with Keyboard
Recommended Buy Price < 8$
Score 7/10
这篇评测是否有价值? 欢乐
7 人中有 5 人(71%)觉得这篇评测有价值
3.7 小时(记录在案的)
发布于:2014年12月9日
This game is good, but it's probably better played on a tablet/smartphone.
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10 人中有 6 人(60%)觉得这篇评测有价值
有 1 人觉得这篇评测很欢乐
11.8 小时(记录在案的)
发布于:2014年11月15日
this game has good graphics and sound and is available on any OS
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3 人中有 2 人(67%)觉得这篇评测有价值
2.3 小时(记录在案的)
发布于:3月24日
Puddle is a great game for what it's worth if your into this type.
这篇评测是否有价值? 欢乐
13 人中有 7 人(54%)觉得这篇评测有价值
有 1 人觉得这篇评测很欢乐
1.2 小时(记录在案的)
发布于:2014年12月11日
Interesting aqueous physics.
这篇评测是否有价值? 欢乐
10 人中有 5 人(50%)觉得这篇评测有价值
3.6 小时(记录在案的)
发布于:2014年11月15日
this game is challenging and addictive
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102 人中有 76 人(75%)觉得这篇评测有价值
1.7 小时(记录在案的)
发布于:2013年9月27日
Simply amazing.
It's a puzzle game, you play as a puddle.
Of coffee. Or water. Or weedkiller. And so on.

Each liquid has its own unique property, and all you do is tilt the screen, and let physics do the rest!

Great presentation style, the science-y background music is awesome, and the puzzles are good with a fairly reasonable learning curve, so even total newbies can master the concept of the game.
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65 人中有 52 人(80%)觉得这篇评测有价值
9.1 小时(记录在案的)
发布于:2014年2月3日
An original and well-made puzzle platformer. The twist is that you're controlling a puddle of liquid by tilting the screen - and it may be difficult to keep it all in one place. Failure can be gradual - losing a tiny drop is no big deal, but they add up throughout the level. The game can be almost as frustrating as Super Meat Boy - and almost as fun. I've encountered a few bugs - most are error messages, but one is a persistent crash towards the end of the game.
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32 人中有 30 人(94%)觉得这篇评测有价值
6.5 小时(记录在案的)
发布于:2014年8月20日
Puddle is a puzzle-platform game that makes clever use of advanced physics to let you move all kinds of liquids through different obstacle courses. While the idea itself sounds rather straightforward, the execution is certainly not. The first levels, using water as a liquid, are not too difficult and I thought "tihs game is going to be a piece of cake". But how wrong I was (am actually). Difficulty goes up steeply and the developers have really thought of all kinds of possible liquid and obstacles to make life ever more difficult. Water, oil, goo, fertilizer, nitroglycerine, all pass the review and all ask for a different approach. This keeps the game interesting, since the visual context changes accordingly to the liquid being processed. And since the visuals are really outstanding for an in essence static background, the developers have done a good job.

But after a couple of hours, my interest in the game diminished since I got tired of the trial-and-error which seemed to be necessary in some of the later levels. So I let the game rest for a couple of weeks, and picked it up again recently. Now I pick up some levels ad random and try to get more of the Steam achievements, which are a clever addition to the game. All in all, this game is a nice sideway away from any larger-scale gaming projects, but don't expect anything more really. If Steam reviews would have a "neutral" option, this one would get one. But in the end I give it a "thumbs up", if only for an original idea being well executed, with a lot of love for the project being involved.

Gameplay: 17/30 (interesting at first, but too difficult after a time)
Graphcis: 16/20
Sound: 5/10
Longelivety: 5/10
Technical/stability: 16/20
Personal appreciation: 5/10

Overall: 64/100
这篇评测是否有价值? 欢乐
20 人中有 19 人(95%)觉得这篇评测有价值
有 1 人觉得这篇评测很欢乐
4.1 小时(记录在案的)
发布于:2014年9月18日
There’s nothing better than a game that takes a simple idea and runs with it. Puddle does more than that. It runs, drips and oozes its idea through almost every conceivable formulation.Levels characteristically take the form of a laboratory or industrial setting – somewhere with a lot of pipes and tubes. By tilting that scene left and right and letting physics do the hard work, you guide a volume of liquid through various courses. Along the way a multitude of hazards from furnaces to buzz-saws threaten to simmer and splatter your solution.That’s the sum of Puddle’s mechanics, but it’s how it pours this concept into dozens of different scenarios that makes it so engaging.The liquids vary greatly, each with a series of challenges designed around it. What really elevates Puddle above many other physics puzzlers is not these individual puzzles, but how they are cleverly threaded together. The entire game progresses in this contraption-like manner, adding a sprinkling of adventure to the proceedings. The only other issue is the controls. Puddle uses the left and right mouse buttons to tilt the screen in the corresponding direction, but there is no way to adjust the extent of the tilt aside from repeatedly releasing and pressing the buttons. Consequently, great care is required in timing movements; otherwise the liquid might accelerate too quickly and separate into smaller globules, usually leading to a slippery end.All in all, Puddle looks like a simplistic game – after all, you have to press only two buttons. But it offers so many diverse challenges that you'll be quickly proven otherwise.
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26 人中有 22 人(85%)觉得这篇评测有价值
11.8 小时(记录在案的)
发布于:2014年3月10日
Fun game but frustrating, I did not finish the last episode. Each map should have at least one check point so you players don't have to start all over again. There should also be the ability to move the camera to look around what's coming next instead of doing trial and error every 10 seconds. The difficulty in the maps is very not linear. Some are super hard while others are fair. The ability to skip a few maps is vital for the game.

The most fun liquid was the molten metal but there was too little usage of the hardening property. Nitroglycerin was fun too but should have more use of it's unique property. The scrap yard maps and the body maps were the hardest.

If there was to be a sequel I would like to see acid that corrodes stuff, water that needs to be frozen to ice at certain sitations, magnetic liquid, mercury and non-newtonian liquid. There could be maps with other liquids on which the player's liquid floats upon like oil on water.
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149 人中有 91 人(61%)觉得这篇评测有价值
1.5 小时(记录在案的)
发布于:2013年11月25日
Don't be fooled by its appealing graphics; under the polished visuals lies a frustrating, slow and clunky physics-based platformer which unfortunately doesn't become much more interesting as the game progresses.

The general summarized gameplay, "get these things to the end of the level", is accomplished much better by other physics-based games like World of Goo or Mercury. Get those instead, and save yourself a headache.
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25 人中有 19 人(76%)觉得这篇评测有价值
10.6 小时(记录在案的)
发布于:2014年4月9日
It is a fun puzzle game that involves liquid physics.
Each chapter portrays different scenarios with different liquids and each one makes an interconnection to the other in somehow. This makes an interesting story to follow.

The game has several kind of liquids, each one with different characteristics like viscosity and velocity over different surfaces.
A negative point is the lack of controllability. You can only tilt your screen to the left or right and this give you low control of the fluids.

Some levels can be very frustrating because you have to memorize the entire level in order to complete it. But that's not so difficult to do it.

There are very interesting achievements to unlock. The most difficult one is to earn all 48 gold medals. This requires you to finish all levels carrying as much fluid as you can on the lowest possible time.
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17 人中有 13 人(76%)觉得这篇评测有价值
3.2 小时(记录在案的)
发布于:2014年3月5日
Interesting game. I've already finished nearly half of the levels in a little over two hours (and I am sure some of that was time away from my computer or watching something momentarially-as lately I have been watching YouTube in the background.
I say 'finished' half of the levels because some, if not many of them I didn't even rank in. I have more copper than silver and more 'check marks' (i.e. finished, but did not rank) than gold (and likely silver).
But the poor 'what exactly do I need to do to rank copper, silver or gold, isn't really the problem... anyone can figure that out after playing a level a few times... no, the problem I found is that in the labratory levels, specifically playing Nitroglycerin, if you start the second level of without directly beating the prior-and even then sometimes-your will immediately explode, restart the level and repeat. Even that can be a simple error in coding, not spawning the liquid correctly, or the game assuming the liquid is moving too quickly as it 'jumps' into existance... but when you get to the Body levels, and specifically the blood levels I constantly get a divide by zero warning. This doesn't crash the game, but it does freeze it until I 'windows key' out and click 'ok'.
I haven't gotten past these levels yet, as I fet it inportant to add this to a review. If you are programming anything you really NEED to make sure you don't have code divide by zero. Usually it will completely crash software (ah, the blue screens of old), and I'm not entirely sure how this software is able to cope with it.
The game looks finished and even polished, until you reach the bugs that clearly show it is not. It is still fun to play, and for those who feel the need to get gold on everything you'll have a challenge... but they really needed to go over their software and make sure things worked correctly, each time, for all hardware.
(A FYI, I'm on an HP Pavillion 7000, with Intel I7 and nVidia GeForce 630M, running WIndows 7--so it isn't like I'm trying to run the game on obscure hardware or software).

EDIT: So, I've had to 'skip' some levels... Space is hard, and the level just before also has the divide by zero error...
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120 人中有 67 人(56%)觉得这篇评测有价值
0.6 小时(记录在案的)
发布于:2013年11月25日
I found this game quite frustrating to play as you never seem to have much control over your liquid. You control it by tilting the screen, but the degree of tilt is quite small. Levels are mostly about memorisation and trial&error gameplay.

There are some interesting ideas, where your various liquids do different things (such as a weedkiller working its way through plant life). A more patient player than I would probably enjoy it.
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13 人中有 10 人(77%)觉得这篇评测有价值
6.5 小时(记录在案的)
发布于:2013年1月15日
I don't think many people will actually buy this because they're interested in it. It's just one of those games that doesn't draw much - if any - attention. 'Impulsive' is a word most of us will recognize here. Myself included. Before playing I had no idea what this game was all about. 'Why ?', I keep asking myself. Because this game is great fun.

Essentially Puddle is a platformer game where instead of a character you control multiple fluids (sticky, explosive, you name it). You know the drill; getting from point A to B. But there are switches to be flipped, fluids to be split and more, and you have to tactically move your fluid because if the fluid get below a certain amount it's game over. Some of the later levels can be truly frustrating, but at the same time fun and, in a way, relaxing.

It looks great in motion, I truly adore the artwork. It's simple, yet sophisticated and colorful. Just check out the screenshots and you know what I mean. The sound effects get the job done, in a realistic way. It's what you'd expect.

To all my fellow impulse-buyers; please do check out this game. You won't regret it, I'm pretty sure (that's right; not 100% :P).

[Rating: 78/100]
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35 人中有 21 人(60%)觉得这篇评测有价值
1.8 小时(记录在案的)
发布于:2013年6月7日
Don't waste your time. It's not 'liquid' physics, it's 'half-set jelly physics'. Nothing handles like a liquid. SOMETIMES IT GOES UP HILLS.

It's a physics game which requires tight controlling...which is PHYSICALLY IMPOSSIBLE.

Oh, and the best bit: some levels will fail BEFORE THEY EVEN START as the nitroglycerine explodes for no reason.

A great concept ruined by awful execution.
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