You have been appointed to fulfill an extremely dangerous mission, deep in enemy territory: to kill one man... the Emperor himself. Lead the revolution of the Orcs and Goblins!
User reviews:
Mixed (24 reviews) - 66% of the 24 user reviews in the last 30 days are positive.
Mostly Positive (742 reviews) - 70% of the 742 user reviews for this game are positive.
Release Date: Oct 11, 2012

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Includes 4 items: Bound By Flame, Faery - Legends of Avalon, Mars: War Logs, Of Orcs And Men



“…you should absolutely give it a look if you're interested in ambitious design or interesting worlds.”
8 out of 10 – Machinima

Steam Big Picture

About This Game

Lead the revolution of the Orcs and Goblins!

In a world at war, the vast Empire of Men tries to extend its domination over the territories of the Orcs and Goblins, who are systematically persecuted, enslaved and massacred. Through this great role-playing game, lead a fearsome Orc warrior, and a Goblin master of assassination and stealth.

You have been appointed to fulfill an extremely dangerous mission, deep in enemy territory: to kill one man... the Emperor himself. Fight your way through a terribly hostile world to reach the objective of your quest. Level up, learn and develop powerful skills, and finally free your people from the yoke of the Empire!

System Requirements

    • Processor:AMD/INTEL DUAL-CORE 2 GHZ
    • Memory:2048 MB RAM
    • DirectX®:9.0c
    • Hard Drive:6 GB HD space
Customer reviews
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Mixed (24 reviews)
Mostly Positive (742 reviews)
Recently Posted
( 0.8 hrs on record )
Posted: May 29
Hulk and Green Goblin Secret Adventure.
Helpful? Yes No Funny
( 6.4 hrs on record )
Posted: May 27
A pretty fun game a few hours in. Plot is fun, and the characters a pretty true to themselves. I appreciate it more than I would since I played Styx not too long ago. This seems to take place afterwards. A few basic issues so far mixed in with the solid gameplay: the berserk mechanic seems to favour murdering your 2nd character rather than by closest, the cinematics are meh, just gestures reused too frequently and mouths off of words, The maps are very linear (still only 5 missions in) whereas Styx had beautiful large and strategic maps. Otherwise a good balance of stealth and combat.. You can build your 2 characters in complimentary ways that could work too many strats: dps ranger + tank or berserker + utility. Other than that the difficulty curve is a bit low.

I look forward to playing through the rest of it, definitely worth a look if you enjoyed Styx.

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( 0.1 hrs on record )
Posted: May 27
Product received for free
Do you wanna know why I have the gall to write a review after playing it for 6 minutes?

COMBAT SYSTEM > It's really-really-really bad.

The combat runs in realtime, whenever you open up a list of available commands time slows a little bit, I suspect they do this to adds suspense during your decision making process. However, what actually happened was a very boring, very unresponsive combat. What you're doing is basically input commands into queue and wait for the commands to come up the top of the queue and see your character execute it in a very boring way (animation-wise). It's just.. really bad.

An RPG lives and breath through the combat system. It's what makes or breaks the game. It's not the story, not the graphic, not the music, no. It's the combat system. Why? Because you're going to spend a lot of your time fighting that's why.

and my experience from the first two encounter was so horrible that I decided to drop this game and uninstalled. If I didn't get this game for free I would've refund it.
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( 6.9 hrs on record )
Posted: May 21
Very fun game with an interesting take on fantasy story telling. Making Orcs and Goblins seem human makes the story rich. Combat is about as basic as any other queued-based combat system, which if you're new or inexpirenced it can be a quick learn.
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Praise R'hllor
( 9.1 hrs on record )
Posted: May 21
Great story, it's original and addictive, the gameplay is not amazing, but it's funny enough to reach the end.

I'd say it's worth playing Of Orcs And Men for the plot, but the full price (30€ here) is simply not acceptable for what the game offers, wait for an heavy discount or a bundle.
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[cwz] kainlane
( 2.2 hrs on record )
Posted: May 16
The graphics/models/textures all looked pretty good. Not amazing but it’s 4 years old now. The setting/story is interesting. It puts you in the shoes of what is often thought of as the evil mindless villains. You get to see that they have their own motivations and are only mad because of the racism, slavery and cruelty they have suffered at the hands of man. This game is very story driven and one of the things I didn’t like about it is that you play for a couple minutes and then interrupted by a cut-scene sort of thing with dialogue and whatnot. Occasionally you have a little bit of choice on what you want to say, but rarely. Matt asked me at one point how I was liking it as I was about 25 minutes in and I said I had hardly played any yet because it’s all cut-scene. That doesn’t always bother me if it’s the right type of game, but I thought this was more action oriented. Oh well.
Being a story driven game it should be really well written, and this one, I would say is okay. Not great. It has some jokes, some of which are REALLY crude!

But at the same time it’s littered with modern language, particularly swearing, that just seems so jarring to me. I don’t need middle English thee and thou but it sure doesn’t feel like fantasy talk to me, when the language would fit today. So that is a bit of an annoyance. And it is constant, so, if you hate that then I’d avoid this game. Otherwise, the story as a whole is pretty decent, I think. You are on a quest to kill the “evil” [in your mind] emperor. You hire styx the goblin as a guide. Greenskins in general are persecuted, sometimes without reason.

But you still deal with humans plenty. Sometimes to do jobs, sometimes to get help, sometimes they are on your side from the start. You learn stories of other orcs and whatnot. I think styx is the only sentient goblin though.

Voice acting is ok. Sometimes it’s pretty good, sometimes it can be bad. I think it kind of depends on the writing. Apparently this was made from a French studio, so some of it might be translation issues.

The combat is where it really gets…iffy. Instead of, more or less, a hack and slash, you have a hack and slash via commands. When you enter combat, you hit space bar to go into super slow-mo, select a target and assign 4 actions to move through. The Orc is like a tank, kinda, except not a very good one. He can have an offensive stance or a defensive stance, though I haven’t really figured out if there is a difference. Then each stance has different things, like punch to stun, fast basic attack, powerful attack, round swinging attack that hits more than one enemy, etc. Enemies can parry and defend, but it just never seems to work all that well in general. Styx has melee attacks and ranged attacks. I usually stick to ranged if I can, but he usually gets surrounded anyway, and he’s pretty weak. With both guys I try go with a combo of stun and then smash, but it’s never totally clear what does what exactly. Combat is definitely the weakest part of this game. It’s interesting, it just doesn’t seem to be handled really well.
Styx can also hide and do silent takedowns from behind, which is useful until you are spotted.

So, TL:DR – decent game with some issues. Recommended in general, but it’s not for every one.
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( 0.6 hrs on record )
Posted: April 29
Wha- who- how the... I've never encountered a game that in almost every way was good. Thoroughly enjoyable, all features at the very least adequate. All except one, that one bad feature completely, utterly destroys the game. That combat system... just... who the bloody hell saw that, played that and thought "yep, that's a functional and enjoyable way to play the game. Let's ship it"?!

The combat system works like this, LB and RB each bring up a radial menu with either offensive or defensive attacks. Key phrase there; "defensive attacks". Even your defence is just a slightly quicker offence. There doesn't seem to be a way to block or dodge anything. It works by giving the two characters orders like a turn-based strategy game but in realtime. Well it slows down time when you open the attack menus but you have so little control over the characters actions during a fight. It clearly should've been a hack'n'slash affair. Everything else about it was alright.

I've played this for about two hours, a bit of it was offline. I've also played Styx and that had some issues with combat but by God it's infinitely better than this.
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( 0.4 hrs on record )
Posted: April 27
Boring game: poor controls, bad combat system, dated graphics, bad voice acting, bad writing and snore fest storyline. I got this game during the winter sale and shelled out $6.60 because it looked interesting. Guess i should have been a smarter shopper. Cant refund now but this game will remind me to be more carfeul with my purchases.
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Most Serene Doge
( 0.6 hrs on record )
Posted: April 26
Combat consists of a queue system and results in a clunky mess. Enough for me to put down. Shame, because the story seemed like it might have been alright, even if the dialogue and voice acting was a bit off.
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( 11.2 hrs on record )
Posted: April 26
It has a good feel to it. I don't know how well it may have stood up at the time on release, but it hints at options and a branching story, giving your a few options to keep the story stong and yourself interested. Combat was challenging enough, stealth was basic but then you whip out the big guy and let carnage rip. I would say that the level design wasn't brilliant, a few nooks and crannies that you seemd to get stuck in and rough edges to the tunnels and streets you run down.
Its lacking in scope and execution to be a masterpiece but I did enjoy my time playing it and satisfied on completion.
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( 12.7 hrs on record )
Posted: April 24
There are good, bad and great things about this game.

The bad is the control system (in my opinion) and it's straight forward levels. It takes a bit of time to get used to the control system but once u know it, it is pretty intuitive.

The good is the graphics and the richness of the world. It truly gives u the feeling there is something out there.

The great is the "green". :D I believe it is a great idea to have a game based on Orcs. U can not expect this to be warhammer or world of warcraft (or any other fantasy game), but it is still extremelly amazing. The characters, the plot, the backstories (how things, seemingly unrelated come up later in the game), styx, etc.

Over all when I started the game I thought the lack of openness was going to spoil the game, but it's richness and story came as a great surprise. It was like watching a movie :)
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( 14.2 hrs on record )
Posted: April 24
Jogo bom, história boa, alguns bugs. elementos de rpg onde vc "monta" seu personagem (skills, atributos, etc) e cada luta tem que ter sua estratégia, senao vc morre.
da pra divertir bastante.
Helpful? Yes No Funny
( 34.6 hrs on record )
Posted: April 20
"Yeah, it's not easy bein' a greenskin on this ♥♥♥♥ing continent..."

You're still the good guy.

For a game that uses the word "F*ck" roughly once every other line of dialog, it's surprising just how fitting the name is.
You play the anti-Heroes
Bashing Humans to death
Arguing amongst yourselves
Burning buildings to the ground

But it's okay, you've said ♥♥♥♥ a lot and you're still the good guy!

Though the 10-14-hour story isn't quite as deep as it'd like to be, and the constant treachery of other characters can grow a little exhausting, Of Orcs and Men still manages to provide one of the better role-playing adventure stories I've experienced in a while. With its dark world and characters that seem very human despite their fantastical genus, there should be few people who won't feel satisfied by the plot, as it grows from a story of foolhardy revenge to inspiring rebellion.


+ Beautiful Soundtrack
+ Great Storyline with its twists and turns (although somewhat predictable at times)
+ The ability to switch between characters easily, and play to both their strengths or weaknesses
+ Honest foul language, no censorship here! Along with a good laugh.
+ Stragetic Skill tree (work your characters together, or go for the sole OP skills)
+ Was given a prequel due to its success
+ More than one way to go about missions/storyline (sneaky way or full on bash mode)


- The battle system can feel sluggish
- Linear Path throughout the story
- Awkwardly animated and poorly voiced non-main characters

Helpful? Yes No Funny
( 4.9 hrs on record )
Posted: April 20
Absolutely god awful.
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( 13.7 hrs on record )
Posted: April 20
Really story rich, the graphics are awesome, the fights are a little boring sometimes but in the end good game.
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( 10.5 hrs on record )
Posted: April 18
Overarching story is really good, but the dialog was terrible. The controls were alright but i finished it on easy. Things could’ve been explained better but whatever. Its an Ok game, and i’m glad i played it
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Serial Killer
( 15.8 hrs on record )
Posted: April 17
Amazing game i totally enjoy playing it awesome characters and combat mechanics, storyline is amazing, one of the best games ive ever play based on orcs and goblins as playable characters, dont even think twice buying this game, you MUST buy it, my personal rate 20/10
Helpful? Yes No Funny
( 15.6 hrs on record )
Posted: April 9
Took about 15 hours to beat on Medium, I recommend this game. Good humor, good game (it seems they may have had a bit of a budget issue but it doesn't show much), and the gameplay is good. As others have mentioned here the combat involves picking different moves from a skill wheel, with no cool downs (some of Styx's moves require Concentration though). Styx Master of Shadows is a prequel to this game, which I also recommend. As for order of playing them I think either one could be played first, I don't think anything would be spoiled playing one before the other.

Overall it feels unique, and I may play it again sometime to pick different dialogue options or try different builds.
Helpful? Yes No Funny
( 0.4 hrs on record )
Posted: April 8
For a game that proposes to be about massive orcs cutting through swaths of humans I found the combat system to be way too slow and clunky for my liking
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Most Helpful Reviews  In the past 30 days
9 of 11 people (82%) found this review helpful
2 people found this review funny
Not Recommended
0.6 hrs on record
Posted: April 29
Wha- who- how the... I've never encountered a game that in almost every way was good. Thoroughly enjoyable, all features at the very least adequate. All except one, that one bad feature completely, utterly destroys the game. That combat system... just... who the bloody hell saw that, played that and thought "yep, that's a functional and enjoyable way to play the game. Let's ship it"?!

The combat system works like this, LB and RB each bring up a radial menu with either offensive or defensive attacks. Key phrase there; "defensive attacks". Even your defence is just a slightly quicker offence. There doesn't seem to be a way to block or dodge anything. It works by giving the two characters orders like a turn-based strategy game but in realtime. Well it slows down time when you open the attack menus but you have so little control over the characters actions during a fight. It clearly should've been a hack'n'slash affair. Everything else about it was alright.

I've played this for about two hours, a bit of it was offline. I've also played Styx and that had some issues with combat but by God it's infinitely better than this.
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5 of 5 people (100%) found this review helpful
1 person found this review funny
9.1 hrs on record
Posted: May 21
Great story, it's original and addictive, the gameplay is not amazing, but it's funny enough to reach the end.

I'd say it's worth playing Of Orcs And Men for the plot, but the full price (30€ here) is simply not acceptable for what the game offers, wait for an heavy discount or a bundle.
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Most Helpful Reviews  In the past 90 days
6 of 7 people (86%) found this review helpful
13.1 hrs on record
Posted: March 8
a very fun and unique story-driven game that never felt held back by their budget.

Sometimes clunky, but never frustrating, the gameplay was unique and took time to master only making it more satisfying when you do,

Story felt fresh, for a fantasy world, and the voice acting and cuscense held my attention and kept me wanting more.

Character models and textures are well crafted and felt like care and love went into them all.

I wish there was a sequel, but at least Styx came back for his own game (also an excellent game).

I always prefer small studio games with more character and life (and flaws) than big budget titles. Keep 'em comin' boys!

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4 of 5 people (80%) found this review helpful
57.3 hrs on record
Posted: March 7
It took me a little while to get used to the mechanics of the game - it is based both a realtime and turn based in it's combat. You play the Orc or the Goblin, each with special abilities and ideology. When I first played the game I was all that enthused but it grew on me and now I adore the game. Good story, witty comedy (especially from the goblin Styx). Great companion game to another game called Styx: Master Shadows. Highly recommended. It's only lacking better weapons and and is a bit too linear. Otherwise, a fun rump and has a high replayability.
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3 of 5 people (60%) found this review helpful
Not Recommended
0.6 hrs on record
Posted: April 26
Combat consists of a queue system and results in a clunky mess. Enough for me to put down. Shame, because the story seemed like it might have been alright, even if the dialogue and voice acting was a bit off.
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2 of 4 people (50%) found this review helpful
1 person found this review funny
Not Recommended
21.4 hrs on record
Posted: March 29
Disappointing. Let me start by staying, I love the concept, to play as an orc fighting humans for once, and the developers have created a rich & detailed world with interesting lore, as well as two well-written & interesting main characters. I'll happily read novels set in this world. And the graphics are pretty good.

But everything else about this game is painfully uninspired. Every level is a corridor, and some have long stretches with neither enemies nor points of interest. Loot is rare and frequently boring, the skill-trees are uninteresting, and while combat has a novel design allowing you to switch between the characters & queue up actions, the result delivers neither interesting tactical challenges, or good action sequences. Hard fights often find you leading your enemies in circles while trying to revive your other character - and this is not helped by comically bad hit detection that can see you killed by a swordstrike from 20 feet away.
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Most Helpful Reviews  In the past 180 days
25 of 34 people (74%) found this review helpful
13 people found this review funny
15.1 hrs on record
Posted: December 22, 2015
+Good Story
+Decent Combat Mechanics (most of the time)

-Characters would sometimes attack enemies across the map during combat

7/10- Would throw Styx at unsuspecting humans again
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6 of 6 people (100%) found this review helpful
13.2 hrs on record
Posted: December 13, 2015
Of Orcs And Men is a truly unique take on the RPG formula.
In the sense of the setting, at least.


+ Arkail and Styx
+ storyline
+ you get to discover and experience the other side of the cliche "good vs evil" paradigm
+ the visuals are pretty


- combat mechanics
- the development of characters' statistics and the choice of equipment lack depth

I really enjoy games in which the player is presented with a storyline revolving around unusual protagonists; say, vampires, undead, and in case of Of Orcs And Men, an orc and a goblin.
It's great to see the motivations, aspirations and moral compasses of races most often depicted as "pure evil thoughtless killing machines".

Of Orcs And Men is an exemplar of games which, even though broken from the gameplay perspective, deliver a marvellous gaming experience.

If you are ready to let the gameplay shortcomings slide and would like to know how does it feel to play as greenskin protagonists- do not hesitate.

"Yeah, it's not easy bein' a greenskin on this ♥♥♥♥ing continent..."
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3 of 4 people (75%) found this review helpful
Not Recommended
10.2 hrs on record
Posted: February 28
After really hoping this game would work I cannot giving it a recommendation.

1. combat is extremely repetitive and boring. Pretty much since group 1 until last group you do almost literally the same thing.
2. story is interresting, but spread out so thin, however I liked the whole lore spinoff of this fantasy world.
3. gameplay design is borderline insane. 99% of game counts with 2 character combo, with Arkhail as tanky dude, and Styx as killing glasscanon. But several times, especially in the end, the game splits and allows only one. I literally couldn't finish the sections and move on, even on normal difficulty. Who told the devs it's a good idea should be fired from further level design. My orc doesn't do any damage and my goblin doesn't survive more than 4 hits. It is ridiculous.
4. pacing of the game is completely off, it appears like a huge game, first chapter takes hours, plethora of them, but chapter 3 and 4 together takes barely an hour, it's off putting and seemed rushed.
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1 of 1 people (100%) found this review helpful
1 person found this review funny
11.1 hrs on record
Posted: January 7
I played Of Orcs And Men as preparation for its prequel Styx Master Of Shadows (I heard that Orcs And Men sets up the lore better, i haven't really sat down and played Master Of Shadows yet so we'll see if thats true). I had a surprisingly good time with Orcs And Men. combat took a while to get used to, and it looks god ugly in places but i found myself really getting into the harder fights and laughing at the dialogue between Styx and Arkail.

Verdict: If you like RPGs pick it up on sale it's a solid way to spend a weekend.
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2 of 3 people (67%) found this review helpful
1 person found this review funny
13.5 hrs on record
Posted: February 7
Right off, I'm going to say Of Orcs And Men is a great game, and you should absolutely buy and play it. (Provided you enjoy KotoR-esque combat, and don't mind an extremely linear experience.)

The Story, Characters, Combat, and World are all good and interesting, and effective at getting you invested. Plus personally, I seriously enjoyed the non-traditional-ness of the main characters. It's not often you play the Orc(s) and Goblin(s) in an RPG setting.

But of course, no game is perfect. There is one major problem with the game in my opinion.
The very beginning of Of Orcs and Men is bad, real bad. It's slow, and dull, and none of your combat abilities chain together at all. Of Orcs and Men makes a really bad first impression, so bad in fact, that it made me seriously consider dropping the game.
But it gets better, WAY better. I did not regret pushing forward, and chances are, you won't regret it either.

(PS: There are a couple of other minor language-based Cons to the game: (1) The characters like to swear, a lot, and I personally was not a huge fan of it. (2) There is one point in which they drop the 'R'-word for what seems to be just shock factor. Its use makes sense in context, but they don't really explain the context before dropping it on you out of nowhere.)
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1 of 2 people (50%) found this review helpful
1.1 hrs on record
Posted: December 25, 2015


GRAPHICS: Gorgeous. It is the right balance, everything goes together and nothing really "sticks out." It's dark and secretive befitting the setting.

STORY: Interestingly attractive. At first, because we are all human, we think we get to play the anti-hero; but then, we realize we are actually playing the role of legitamate heroes, attempting to kill the man enslaving your people (though killing inocents still make you evil lol).


LANGUAGE: Quite honestly the languae is immediatly offputting and breaks immersion. Having served in the military I am mainly desensitized to foul language and I understand and agree in some games colorful dialouge can inhance the tension or emotion of the scene. But this is basically a twelve year old trying to sound edgy by dropping the F-bomb every other sentence. It doesn't even flow with the characters themselves. It even happens in casual conversations between characters who seem to be friends. It's as if the voice actors who were hire are so stuck on their automatic swearing they couldn't turn it off just to make a game. Where are the antequated euphamisms, or the fantasy twinge on standard words (Frak anyone?), or even just making it more appropriate to the story? When he refered to Styx as vermin in the Orcish tounge that was great, but this school yard "look at me I give the game a mature rating" edgespeak is just a joke. It isn't offensive, it is annoying.

MECHANICS: As mentioned in several reviews the mechanics are a bit "meh." The near time-stop action que is a great idea, but you feel like your character is always 3 actions behind everyone else. Not to mention there is no command for movement when in this menu.

6/10 Get it on sale.
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Most Helpful Reviews  Overall
137 of 145 people (94%) found this review helpful
5 people found this review funny
10.2 hrs on record
Posted: May 26, 2015
*sigh* Of Orcs And Men..where do I start ~ (their website might give you more impressions)

To be honest, I probably would have never played this game if Frosty hadn't gifted it to me.
But I am pleased that he did! I was interested a long time in this game, but never felt to buy it - which would have been a huge mistake.

When I got thrown in the world of Orcs And Men I felt a little lost.. the controls are very clunky though the tutorials were helping a lot. Anyway the game is basically about a war between Orcs, Goblins, Wizards, Humans and some other races, and you get to play as the main protagonist Arkhail who's a member of the Bloodjaws after leaving his old clan / family (I wont spoil anything important here). He later on meets the unique Goblin Styx (a lone wolf) who's told to show Arkhail the way to accomplish his mission to make an end to this War.

But everything gets out of control and the two find themselves in a ~10 hour long Journey full of twists and mixed up game play: Styx -rather small and fast - is a master of stealth and you got the option to get 1-3 enemies out of the way quietly before entering a fight. Arkhail on the other hand is big and slow but with powerful attacks when things get real.
So the game play styles of both together were the best possible combination to me in a game like that... though i preferred to play Styx :3

The characters of both could not be more different.. Styx is more grumpy and pessimistic / afraid due big challenges while Arkhail is willing to die for his cause / clan in Honor.
This gets especially clear during several of the amazing cutscenes and dialogues where you got sometimes the option to chose whether Styx or Arkhail answer / choose their own way (for example: Trust someone or Kill stuff -Arkhail / not trust someone and flee - Styx )
I loved this lacks in a lot of things because its very very and I mean VERY linear..not much to explore on 1 path besides the main each mission but it fits the game somehow.. I cant even tell why I like it so much - but what I know, is that the music is AWESOME! it changes during calm situations and fights and its just amazing in my opinion x) the setting is beautiful if you don't care too much about graphics - they are nice and enough for a game like that - the atmosphere created is of course subjective but I can recommend most of the time.

To sum this up.. game play might not be the best but the game plays well, graphics are neither too low nor to high and RPG fans shouldn't bother anyway, Story was interesting though the ending could have been implemented better :D

If you are a fan of linear RPG's with a rather short but Interesting Story + setting this game might be worth your time if you grab it on a sale for ~ 7 bucks

'Styx: Master of the Shadows' is the Prequel to this game and I'll play it now with a Joy!
Hope you didn't have a hard time reading and the review was helpful :)
Have a good day folks!
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118 of 129 people (91%) found this review helpful
14.6 hrs on record
Posted: June 29, 2014
Of Orcs and Men is third-person action RPG from Cyanide and Spiders, the minds behind Mars: War Logs, Aarklash Legacy, Bound by Flame, Blood Bowl and many others. The closest analogy in design and mechanics to this game would probably be Mass Effect 1.

Turning the genre on it's head, instead of playing the plucky human fighting evil, you play as a duo of “greenskins”, an enormous Orc name Arkail and a small Goblin named Styx fighting the evil human empire intent on wiping you out. Both characters, especially Styx, are endlessly entertaining, Styx the comic foil to Arkail's enduring determined colossus. There is an admirable literary quality here, not just good vs. evil, though the fact that every third line contains the f-word can at times see it return it to baser roots. Both character can take part in conversations in the now standard “Bioware” dialogue wheel and choosing which character talks can result in wildly varying outcomes.

Each main character has three combat stances, Attack/special/defense for Arkail and Melee/special/ranged for Styx. Hitting the right shoulder button on the controller allows you to slow time to a crawl and select your various abilities and queue up to 4 at a time on each character. Both characters have a resource to manage, Styx uses concentration to power his abilities, use it too quickly and he is left with only an auto-attack while it recharges. Arkail however uses rage. Use too many offensive attacks too quickly and he can go berserk, doing huge amounts of damage, but becoming more vulnerable to attack and sometimes even killing Styx! Arkail's defensive stance slows the rage buildup, but he also does less damage.

Arkail and Styx are a duo and they function best when they work together. The best strategy I found was to use Arkail in his defensive stance to group taunt everyone and then stun them while Styx would go around debuffing/poisoning and finishing them off one by one. As you level up each character gets an additional point that can be used to either buy a new ability or upgrade one with the addition of a choice of effect. Later in the game each character can choose an “advanced” class adding 3 further abilities to their special stance tree. There is an impressive number of skills and strategies to use and at higher difficulty levels you will need them!

Maybe the most important strategy is using Styx's stealth ability. Large groups of enemies can be thinned out before a fight by having Styx go into stealth mode and assassinate enemies at the edges. But watch out for dogs, they can smell Styx coming!

The game isn't particularly loot heavy. While each character has a weapon, gloves, top, pants and accessory slot, there are at most 6 or so different armor sets and weapons for each character in the game. You are also able to buy an upgrade for each item and you should do this as early as possible. This is not an easy game and a full set of upgraded gear will provide a noticeable lift in you damage output and survivability.

The graphics are very decent, though maybe not as sharp as they could be, but the character models of the two mains are fantastic, Styx especially. The voice acting is patchy, Arkail and Styx are great so are most of the Orc's but some of the humans are pretty average. The game also has a very nice classical score though at times the mood of the music seemed a little out with what was going on on screen.

While not particularly long, 12 hours give or take, the ambition and new experience it offers makes this a very worthy addition to the Action RPG genre and Styx apparently has his own spin-off game coming soon!

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84 of 92 people (91%) found this review helpful
19.1 hrs on record
Posted: September 23, 2013
It is certainly... interesting.

This game comes with some unique and very intruiging aspects, but also a considerable amount of downfalls.
The gameplay is solid, but at times somewhat inadequate. The storyline is pretty good, but could have been better. The characters have a lot of potential, but don't really grow as much as they could have. The graphics are excellent, but the facial animation is often off-key. The voice acting is at times very good, and at times not so much.

All that said, I had good fun with the game. In the end, that's what's most important, no?

Should you buy it? If it's on discount, go for it. You might just find yourself pleasantly surprised at the unortodox lead characters and the different take on the classic fantasy settings. It is not everyone's cup of tea, but I think that past its flaws, it is an experience worth having.
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65 of 71 people (92%) found this review helpful
16.3 hrs on record
Posted: July 3, 2014
Clearly an underdog, this game is better than it seems. The main attraction is the story and original setting, playing as orc and goblin against the humain oppression.


- Overall good story and dialogues
- Over 16 hours of gameplay if you don't play on easy
- Overall nice graphics


- Uninteresting items
- Average combat system, interesting on paper but should have been better for a game focused on combat like this one
- Some not too serious technical problems like the camera not cooperating sometimes


This looked like a barely average game at first. But I was pleasantly surprised. The story is well tied together, the characters are generally well written and well fleshed out, and even the dialogues and exchanges between characters are well done.

The main downside of this game is that for something so axed on combats, it should have had more items, more skill involved in combat rather than using the mmo system of selecting targets and queuing actions, and the combat itself should have been better tailored to feel more authentic and fast paced. Don't get me wrong, the combat is decent, it just could have been better.

It also lacks depth in some aspects, like for the character stats for example. There doesn't seem an alternative to putting all points into stamina on orc and all on damage for the goblin, the harder difficulty you go the more obvious it becomes that there is only one viable build.

All in all I do recommend this game, it is good value if you get it on a sale.
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53 of 66 people (80%) found this review helpful
4 people found this review funny
6.7 hrs on record
Posted: June 8, 2015
It's really something else. Beyond that not everyone's going to like it.
But those of you who will, will be enjoying every moment of the game.

Developer: Cyanide Studio - Spiders Studios
Publisher: Focus Home Interactive
Release Date: 11 October, 2012

Different. That’s the word I’d use to describe Of Orcs and Men.

Let’s take a quick look at RPG games in general.
If I’d ask you ‘bout the features of a typical RPG game you’d probably start by saying Hero,
And you’d be correct but that on this case. Of Orcs and Men is not a Story about Heroes or the forces of good. I mean, correct me if I’m wrong, but when was the last time an Orc or a Goblin was a Hero? Usually we face them with anger, hatred and their sole purpose is to make us feel heroic by slaughtering them. Not to mention they’re stupid, dumb and lack general intelligence. Not in most case but usually they’re just stupid.

Not in this case. While I’m not going ahead to say our two, let’s just go ahead and call em Heroes for the sake of RPGs, are real Einsteins or whatnot but they’re certainly examples which happened to grow on me. Especially Styx.

Let me introduce you our two Heroes. In the red corner we have a Arkail. A member of the Blood Jaws. A Rebel if you want to call him that. You might be wondering why so let me explain.

The Story in this game is unlike others. Usually you’re one of the good races and you have to stop the Orcs from ravaging the lands and slaughter your Wife and unborn Child. That’s how the Story involving Orcs usually goes.

In Of Orcs and Men you seek revenge. A tyrannical human empire is the ruler of all and thus our beloved Greenskins, as they’re called, are now being persecuted and enslaved and it’s up to Arkail, an Orc which I’d describe as the Hulk of all Orcs, and his companion Styx, a Goblin. Their goal is free the Greenskins by assassinating the human emperor.

So you see it’s a different concept. Which, personally, I happened to like.

I talked a bit ‘bout Arkail so let’s talk about Styx. Well Styx’s one of a kind. Besides him, no one has ever seen any Goblin speak or shown any signs of intelligence. So he’s one of a kind.
While Arkail is the muscle, Styx would be best to described as the brain. To an extent.
What that means is, while Arkail wants to let his rage free way, and literally become the Hulk and kill everything he lays eyes upon, that also includes Styx, our one of a kind Goblin on the other hand rather relies on his way of handling things: Stealth and Assassination.

You control Arkail and Styx on the click of a button. Both have two stances, so two ways of attacking. Arkail has an offensive stance, which of course, has damage oriented skills and the defensive stance and skill sets. I talked ‘bout Arkail being the Hulkbefore so let’s talk about that. He has a Rage mechanic. What that means is that there’ll be rage building up and once he has build up the rage he will target any enemy he sees and becomes uncontrollable. That also includes Styx. So beware. Once he’s in his rage you’re best bet is to get some distance between those two or else Styx will get downed rather quick.

Styx on the other hand is your typical thief with hand-to-hand, dagger, combat skills and a ranged set where he relies on throwing knifes. Beyond that he can enter stealth stance so he’s able to pick off unaware enemies and even the odds.

They both can also work together so Arkail can throw Styx, for example, on enemies or Styx can pass Arkail a bottle which boosts his health regeneration in battle.

Excuse me for the following:
Of Orcs and Men seems to be one ♥♥♥♥ing good game where the ♥♥♥♥ing characters talk like ♥♥♥♥ing drunken sailors.

Well the game’s not afraid to use adult language. To be quite honest, while it might be not for everyone, I do believe it fits the game perfectly. Keep in mind we’re ♥♥♥♥ing talking ‘bout a ♥♥♥♥ing big ol’ green Orc and a ♥♥♥♥ing lil’ Goblin.

The voice acting of the key characters is quite good but … everyone else seems to be lacking some effort.

So here’s the thing. The game has four difficulties. Personally I’ve been playing on Extreme from the get go, since I always enjoy playing on the hardest difficulty first, and let me tell you this.
This game is hard. Not even kidding. So I can only imagine how easy it’d be on a lower difficulty.
So that could be a reason why a lot of people don’t enjoy the game. It does have a learning curve and, despite playing two usually dumb and stupid characters, you’ve to think ‘bout how you want to approach the situation.

What else can I ♥♥♥♥ing say?
The game is for a specific crowd. Let’s start by saying this. It’s certainly not for everybody but for those of you who’re interested in the game and for those of you who’re not afraid of a real challenging game … It’ll grow on you. I certainly enjoy it. Special thanks to the dialogues I certainly enjoyed those.
I'd really say you should give this game a try. It's certainly not bad. It's just something else.
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46 of 56 people (82%) found this review helpful
2 people found this review funny
11.9 hrs on record
Posted: September 30, 2014
This game is one of the greatest underappreciated gems I have had the pleasure of finding in a long time. There are obvious things that sully the experience a bit, but given this is the effort of small studio on a tight budget these aren't hard to look past.

The story takes a twist on typical fantasy by having orcs being oppressed and subjegated by humans, and in light of this, your main character is on a quest to kill the emperor who seeks to unite elves and dwarves against "the greenskins."

The main character is Arkail, or the "butcher" as he has been dubbed after a bloody masacre in his past. What's great here is that this story element actually works into the gameplay. As you take damage your rage meter builds, and if you don't use skills to keep your calm he becomes enraged. In this state, he more powerful but reckless and uncontrollable, attacking foes in random order.

Evening this out is his original odd couple partner in crime, Styx. He is a goblin assassin, the only one of his race who can speak or display any intelligence at all. He causes bleeds, poisons and lowers defense in combat, and out of combat he small stealth sections where he dispatches as many soldiers as he can before things eventually fall to pieces.

The story is well surprisingly well written considering every other line of dialogue has a swear word, because it fits into the narrative and general feeling of the story. I was honestly surprized at myself when I started the characters, admiring the way the duo chirped eachother and eventually grew into a like-minded friendship. Combat slows down when you pause so you can plan each of their actions, and everything works quite well. The graphics are nice enough and the game has a surprizingly good soundtrack that hits all the right notes when a sad or intense situation takes rise.

Sadly, there are some issues, though they are just a lot of nitpicks that don't effect the solid feel of gameplay. Character models don't sync up in most cutscenes, a weapon constantly floats in air against Ark's back, voice acting apart from the main duo is largely sub-par. You are told of great battles going on in other places due to what's happening in the story and can't be there because the game's budget wouldn't allow it, and some people might not like how the stealth sections work. You essentially sneak around and kill guards in order of which would be able to see the act from their FOV, the ai will walk past dead bodies without raising alarm which seems silly but is also necessary to that element of gameplay. This is a stop motion turn based rpg first, the stealth is more like a small minigame that you are never actually forced to do that makes fights easier.

Past that, there are a bunch of sidequests which never feel pointless as the duo banter and you find out more meaningful things about the story. I'm not usually someone who likes sidequests but it worked well for me. You have a mission hub in different zones and when you pick a mission it is generally linear except for a few hidden treasures. There's a couple of choices to be made in the game that have small outcomes on story, but nothing with permanance.

All and all, the flaws take you out of the experience in a small fathom but do little to stop this extremely charming game from taking your heart. The prequel, Styx:Master of shadows is out soon, and I can't wait to delve again into this world again, and see how much the studio has grown since their time between the titles.

9/10 There's nitpicks, but the story, the gameplay and the pacing are all great and a low budget doesn't change that.

Edit: Fixed a couple errors, special thanks to Snapfit for calling me out on goofing the main character's name and thanks for all the positive feedback on my review.
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39 of 47 people (83%) found this review helpful
3 people found this review funny
61.7 hrs on record
Posted: February 27, 2015
The fantasy world earns yet another entry with Focus Home Interactive's Of Orcs and Men, a story of resolve, tolerance, and genocide. Here, humans vie for power at the cost of content tribal cultures to the south. Players take control of a two-person party in which they can focus on stealth and ranged combat or tanky, melee combat.Of Orcs and Men follows Arkail, a short-tempered orc fighter suffering from PTSD, and Styx, the only speaking goblin anyone's ever found. The nefarious humans have decided that their lands simply weren't expansive enough, so they've begun an onslaught on the orc lands. Arkail's chief has entrusted him and a few others with launching covert missions to assassinate the emperor before he enlists the help of the dwarves and elves. A proud and dutiful orc, Arkail sets forth to complete his mission. Along the way, he encounters Styx, a sly goblin who has been paid to guide Arkail on his path.Styx and Arkail appear to be polar opposites at the onset of the story – Styx works for money and has a way with words, while Arkail's principles and loyalty are matched only by his uncontrollable rage. The mature script communicates realistically and tastefully. Our protagonists, despite their differences, work well off of each other, both in how they meet their goals and in how they interact.This third-person action RPG, as stated earlier, follows our two "greenskins" around narrow corridors, even if the environment calls for spacious arenas. Players can freely switch between the two, though many may find themselves sticking with Styx, since he can stealthily assassinate loitering soldiers and inquisitors using his sneak ability. In this way, many battles can seem like puzzles: how can I optimize my killing potential in order to do less actual fighting?If and when combat begins, the wrecking ball Arkail can choose offensive, defensive, or special abilities. Primarily a melee fighter, Arkail has a rage bar that fills up over time, and if it reaches its threshold, he enters a chaotic mode in which anyone and everyone in his path will be pulverized over the duration of his now-decreasing rage bar – including Styx. Don't get too excited, because special abilities are quite limited, with a few interesting choices that are only unlocked right before the end of the game.Alternatively, offensive and defensive abilities offer a diverse toolbox with which to stab and bash opponents. Upon leveling, new skills can be unlocked, and old ones can be upgraded. When upgrading, two choices are available, and players can only pick one permanently.During almost the entire game, players will find themselves running through long, beautiful caverns or halls for twenty seconds or so, notice that the game is quick saving, and then hit stealth mode to murder a couple of the languid foes ahead. Repeat. Unfortunately, customization is a one-time deal in that most situations can be resolved in much the same way. Thus, much of the game feels like going through the motions, and I could never sit through it for more than a couple hours at a time.That said, Of Orcs and Men at least keeps its environments visually stimulating with countless details and extraordinary graphics. Never before have I been so intrigued by the intricate details on a character's skin. The textures on Arkail's body demand inspection at first, with each dimple, curve, and scar reflecting perfectly in all sorts of lighting with myriad shades. Similarly, leather looks like the real deal with its waxy surface and creases.Since the game follows Arkail and Styx throughout, one might expect expert voice acting from our heroes. Non-playable characters' voice actors, however, are not always up to the task. While I believed almost every word that came out of our orcish allies, I occasionally raised an eyebrow when a sidequestrian spoke. Combat never missed a beat with typical metal-against-metal and piercing sounds maintaining the bubble of immersion. Musically, the use of violins was a welcome change from the standard horn affair one expects from this sort of game.In terms of control, glitchy camera issues reared their head when players chose to fight against a wall. Targeting was a chore as well, since battles could include nearly twenty enemies if players aren't savvy enough with assassination.Of Orcs and Men feels like a missed opportunity. Action RPGs tend to be gameplay-driven rather than story-driven, and this game is no exception. All of the trappings are there: visuals, voice acting, script, likable characters, and novel game design ideas. However, the game falters in its execution of those ideas, and one misstep can mean tumbling down a tall tower. Fortunately, like our stalwart heroes, such a long, hard fall doesn't obliterate the game.
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25 of 25 people (100%) found this review helpful
16.5 hrs on record
Posted: August 7, 2015
There are plenty of stories out there that put you in control of Orcs, but few do the fearsome race justice. 'Of Orcs and Men' does what other titles in the genre fail to achieve: it makes you see what it's like to be a hulking beast of rage and muscle. As the warrior Arkail, one of the main gameplay mechanics is to manage your bloodlust - if you let it get the better of you, Arkail will go on a blind, murderous rampage. While he amps up his damage this way, you can only watch on helplessly as he makes poor tactical decisions, exposes himself needlessly to enemy fire, and even turns on his constant Goblin ally (who you also control). Built around this unique idea is a rich story adhering to a fitting theme - that of Orcs being enslaved as beasts of burden by human masters.

The combat is handled by queueing up your next attacks, reminiscent of the system from Knights of the Old Republic. This may push the patience of those wanting more immediate and visceral action, but it works well enough to get you through the entire adventure. With sharp writing and characters you grow attached to, this is a unique experience that deserves a lot more attention than it received. Unleash your inner berserker and give this revolution a shot - whatever happens, at least you know you'll go down fighting.
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