Home is a unique horror adventure set in a beautifully-realized pixel world. It’s a murder mystery with a twist—because you decide what ultimately happens. Awakened by an oncoming storm, you open your eyes to discover yourself in a strange, dark room—tucked away in a house that’s not yours.
User reviews: Mixed (1,137 reviews)
Release Date: Jun 1, 2012

Sign in to add this item to your wishlist, follow it, or mark it as not interested

Buy Home

 

Recommended By Curators

"Rarely do you get as much choice in how a narrative works out as you do in Home."
Read the full review here.

Reviews

“A sophisticated, horrifying narrative experiment.”
8/10 – The Verge

“[Home] serves as a great reminder of what older games once taught us.”
Joystiq

“A creative developer demonstrates how much atmospheric force can be put into one pixel.”
82/100 – http://www.4players.de/4players.php/dispbericht/PC-CDROM/Test/32827/77697/0/Home.html

About This Game

Home is a unique horror adventure set in a beautifully-realized pixel world. It’s a murder mystery with a twist—because you decide what ultimately happens.

Awakened by an oncoming storm, you open your eyes to discover yourself in a strange, dark room—tucked away in a house that’s not yours.

As you play the game, it changes—subtly, almost imperceptibly—to reflect your perspective. It's a horror game unlike any other, and as you'll discover, its truths are entirely subjective.

System Requirements

Windows
Mac OS X
    Minimum:
    • OS: Windows XP
    • Processor: Core 2 Duo
    • Memory: 2 GB RAM
    • Graphics: Graphics card with 256 MB RAM
    • Hard Drive: 50 MB HD space
    • Sound: Soundblaster or equivalent
    Recommended:
    • OS: Windows 7
    • Processor: Core 2 Duo or above
    • Memory: 4 GB RAM
    • Graphics: Graphics card with 512 MB RAM
    • Hard Drive: 100 MB HD space
    • Sound: Soundblaster or equivalent
    Minimum:
    • OS: OS 10.7 Lion or above
    • Processor: Core 2 Duo
    • Memory: 2 GB RAM
    • Graphics: Graphics card with 256 MB RAM
    • Hard Drive: 50 MB HD space
    Recommended:
    • OS: OS 10.7 Lion or above
    • Processor: Core 2 Duo or above
    • Memory: 4 GB RAM
    • Graphics: Graphics card with 512 MB RAM
    • Hard Drive: 100 MB HD space
Helpful customer reviews
66 of 85 people (78%) found this review helpful
3.8 hrs on record
Posted: December 27, 2014
Starts out promising and goes downhill rather fast. Also there's no saving so you got to complete it in one sitting or you got to restart from the start and that gets tedious from the get go (game is about an hour to an hour and a half long). You basically get at the end of the game and decide what you want to believe happened which is just BS and leaves you feeling like its all a waste of time.

Check it out if you already own it but with far better adventure games with an actual coherent plot on steam, don't bother picking this one up.
Was this review helpful? Yes No Funny
18 of 28 people (64%) found this review helpful
1 person found this review funny
1.0 hrs on record
Posted: December 4, 2014
The game asked me whether I should take [item_name] or not.
I didn't take it.
And nothing happened.
But I made my pointless (in terms of this game's logic) choice. I'm proud of my decision and my confidence, I didn't complete the game because of that though.
Was this review helpful? Yes No Funny
8 of 10 people (80%) found this review helpful
1 person found this review funny
1.5 hrs on record
Posted: December 29, 2014
Now this is a fairly simple point & click story-based game. It's said to be a horror game, but steers more towards mystery. What bothered me the most was the lack of a cohesive ending to the story, it was left without a closure. But then again, reading other people's speculations and figuring out your own left the game in the back of your mind for some time.
I can think of better and worse ways to spend 90 minutes.
Was this review helpful? Yes No Funny
6 of 7 people (86%) found this review helpful
1 person found this review funny
2.4 hrs on record
Posted: February 24
This is a very unique game that keeps you wondering after you have beaten the game. You walk around and look for clues and develop the story for your character. Its a horror story that is open ended all the way to the finish. You develop your own theories about your character and about what events have happened. The great thing about this game is that it keeps you wondering the whole time so you don't want to stop till you have reached the end. When playing it a 2nd time you get a whole new story that is not like you played the previous time. I really have enjoyed this game all the way to the end. Its a very simple game and if your into narrative adventures then this is the game you need to play. I really have enjoyed it and you will too.
Was this review helpful? Yes No Funny
3 of 3 people (100%) found this review helpful
1.6 hrs on record
Posted: April 11
This was a fun little diversion. i think it is important to think of it as being a throwback to an era where games required a little more imagination to enjoy than they do today for the most part. That's not a put down of either old or new games, just an observation that I think applies to this one in particular.

Some may feel it is laziness to leave so much to the imagination with the game's story but I found that a nice contrast to games that spoon feed you endings that often leave a lot to be desired. Of course, you may feel not being provided with a nice tidy well explained story leaves a lot to be desired but with this game it is on purpose. It is part of the design. Either you will appreciate this or not but it is what it is. I liked it myself.

This game struck me as more of a mystery with horror elements. This isn't a jump scares kind of experience at all. With the right mindset though, there is a bit of tension at times as you wonder what is going on or what might happen where you are about to go next.

If the above sounds interesting or appealing to you, my guess is you'll like it. Otherwise the above will have told you by now why you probably would not.
Was this review helpful? Yes No Funny
4 of 5 people (80%) found this review helpful
1.1 hrs on record
Posted: December 9, 2014
All in all not terrible, but I feel that a lot more could have been done with this game. Glad I got it in a bundle, because I'd probably feel a bit ripped off if I had payed full price for it... Even if it is only £1.99
Was this review helpful? Yes No Funny
4 of 5 people (80%) found this review helpful
1.2 hrs on record
Posted: February 19
It is an interesting idea but I think I have to say not worth a buy. Really short and doesn't have as much meaning as it thinks it has. Still quite well done, just flawed I think.
Was this review helpful? Yes No Funny
5 of 7 people (71%) found this review helpful
1.2 hrs on record
Posted: January 2
... no deffinate ending leaves the player wondering what happened to the intrigue he felt at the start of the game. The potential was there, which is what made it hurt more when you reach the disatisfying end. Started off great and interesting, had me bored mid-way but still playing because of that initial glimmer of mistery.

Felt like a missed opportunity.
Was this review helpful? Yes No Funny
5 of 7 people (71%) found this review helpful
1.0 hrs on record
Posted: December 26, 2014
I came into this game hoping to be scared... sigh...
From the get-go the game tells you to wear headphones and turn off the lights, but even then, the game just sort of makes loud noises and the only fear you excperience is that you're wasting your time. (And you are) There is no way to fail, you hear things that sound like other people, only to find... nothing. I guess it's cool that you decide how the story goes, but you really make pointless decisions and all I did was push Y when ever a text box came up.
I told my self I was going to be scared, and... nothing. but. nothing. that's all, it was nothing worth anything.
#Loudnoisesarenotscary
Was this review helpful? Yes No Funny
6 of 9 people (67%) found this review helpful
1.5 hrs on record
Posted: December 5, 2014
A decent short game with an interesting plot that propels you into searching for clues as to how you wound up where you did and why.

This being advertised as a horror game is somewhat misleading... depending on how you define such a game. I was expecting to be afraid, or at the very least to feel on edge. Being the scardey cat that I am, I surprisingly never felt uncomfortable. It was somewhat of a letdown in that respect.

What I did like about the game is that while finding clues, your character will sometimes propose questions that basically ask you how he should interpret them. You can make him start to feel guilty, as if he's done something wrong, or you can project that onto other characters. This seemed to play a big role in how your character inevitably decides how to handle what he's discovered, and inevitably deciding how the story will end.

Like for many other reviewers, that still didn't feel like enough. You never find out the truth of what happened, only your interpretation based on what you observed. I admit, in retrospect it's clever and almost enough. But I wanted to KNOW what happened; so I was left feeling unsatisfied.

I wish I didn't have to give a yes or no recommendation as I could see how some people would enjoy it for the very reasons others don't—and vise versa. I give it an apathetic 'eh'.
Was this review helpful? Yes No Funny
2 of 2 people (100%) found this review helpful
5.6 hrs on record
Posted: March 31
[Spoilers in the review.]

I played Home several times over to get the feel of different endings and each one I felt the same emotion - cheated.

Going into Home, I really liked it. The ambience hit and the story-telling was both unique and interesting. I wanted to know what happened just as much as I wanted to play the game. Off to a great start!

But as the game progressed, the scares weren't there anymore. It went from horror to a dark-style story-telling game. There's nothing wrong with that but if you're going to market a game as "a unique horror adventure game", it needs to be scary all the way through. It wasn't. It was eerie at best and even that might be an overstatement. Luckily the story was still interesting.

Up until the climax anyway.

After a long journey back home which is plagued with dead bodies, item collecting, and more mysterious than the game seems capable of solving, the narrator gets home, goes into the basement, and finds a sheet lying on the floor. Then the player gets to decide if his wife's body is underneath said blanket. If you pick the "yes" option, you get to decide if the narrator killed his wife or if someone else did it. It's pretty straight forward but disappointing. But if you pick the "no" option, suddenly his wife never existed (even though there's a note from her in the office still), he was sleepwalking the whole time, and the fact that she didn't exist is suddenly the player's fault. Yep, the player gets blamed for taking his precious wife away. Either way, after the anti-climactic reveal, you get the go through the house again and look at all the items you picked up along the way. As you examine the items again, you get to decide more plot points which are either not important or just plain silly. Then the narrator leaves the house, goes through a monologue, and that's it. Game over.

Not only does Home fall short on the promise of horror, the story-telling is annoying and the plot, no matter what ending you choose, is flimsy and ill thought out. Home had so much potential at the beginning but it really just fell on its face. If you're going to promise something in the subtitle, make sure it delivers. Otherwise you're going to end up with something like this.
Was this review helpful? Yes No Funny
2 of 2 people (100%) found this review helpful
1 person found this review funny
0.8 hrs on record
Posted: April 11
Review in English and Español.

English:
Home has virtually no gameplay, you simply navigate in different areas, collecting clues and taking decisions. It feel like a mystery novel that changes it script accordingly with your decitions.

A game session can last about 45 minutes, there are checkpoints between areas that come alrrededor in 10 minutes. Sounds very basic, almost nonexistent music.

If you are looking for a game, you will not find it here, this is an interactive book. Since the game only costs $ 3, it is not a high price for a mini-novel.

Español:
Home tiene muy poco de videojuego ya que prácticamente no tiene gameplay, simplemente te desplazas en las diferentes zonas del juego, recogiendo pistas y tomando decisiones. Más bien es una Novela de Misterio que ajusta su guión de acuerdo a las decisiones que tomes.

Una sesión de juego puede durar alrededor de los 45 minutos, existen checkpoints entre zonas que vienen alrrededor de cada 10 minutos. Sonidos muy básicos, música prácticamente inexistente.

Si buscas un juego, no lo vas a encontrar aqui, esto es un libro interactivo. Dado que el juego solo cuesta $3 dólares, pues no es un precio tan alto por una mini-novela.
Was this review helpful? Yes No Funny
3 of 4 people (75%) found this review helpful
1.2 hrs on record
Posted: February 10
Conditional recommendation. And it's pretty cheap.

If you love those random story generator things, and mad libs, you'll probably like this game. If you love watching people and trying to make up wild stories about them from their clothes and mannerisms, you'll probably like this game. If you can look at a pile of action figures and dolls and make up a story about how they came to be lying on the floor in the exact poses they're in, you'll probably like this game.

Otherwise, don't get it. The plot is basically non-existent unless you actively try and make it up yourself as you go along.
Was this review helpful? Yes No Funny
4 of 6 people (67%) found this review helpful
1 person found this review funny
1.3 hrs on record
Posted: December 21, 2014
Could have been better tbh when playing it, it allways felt for a horror game it was missing a scary element or even a creepy feel to it on the up side love the graphics but the story could have been better :/.
Was this review helpful? Yes No Funny
6 of 10 people (60%) found this review helpful
1.1 hrs on record
Posted: December 24, 2014
Home is boring, repetitive and requires no effort or concentration to complete. Waste of time.
You can tell the ending to the story within the first 60 seconds and are then forced to hear about it for an hour.
Was this review helpful? Yes No Funny
7 of 12 people (58%) found this review helpful
2 people found this review funny
2.1 hrs on record
Posted: December 12, 2014
about half of it wasnt even at home
Was this review helpful? Yes No Funny
1 of 1 people (100%) found this review helpful
1.0 hrs on record
Posted: May 18
The beginning and atmosphere is good but the end is so horrible that you don't get any satisfaction.

There are choices in the game, but you cannot move forward if you don't accept it. For example, there is a key on the floor and the game asks if you want to take it. If you don't get the key, you can't open some room which contains small pieces of the story. So basically your choices does not matter at all.

In the end, the game lets you choose your own ending which is absolutely garbage. It fells like the programmer of the game tried so hard to make a twist in the story, it blows up all the story and the mystery of the game. When you finish the game you feel the same way as when you watched the last episode of Lost.
Was this review helpful? Yes No Funny
1 of 1 people (100%) found this review helpful
1 person found this review funny
1.1 hrs on record
Posted: May 15
If disappointed was made with C++, there it is.

Graphics are cool, like it or not, it's a choice, and I was glad enough to find a horror game in Pixel Graphics.
Sound is gorgeous, I have no regrets in saying the audio is what they put most efforts into.
Atmosphere is 10/10, playing it in the dead of night with headphones is a delightful experience.
But.
You have a heckload of choices, making you think the game as replay-value, and each one subtly influencing the progress and the ending of the game. But this is not a game with multiple endings, it's more like a game with multiple point of views, because there is no ending.
By no ending, I mean no 'ended' ending. A strict ending. Everything in this game is speculation. I respect the will of the devs to make a game's ending blurry, but making ALL the choices and the paths and the endings of a game blurry, when this game is based on scenario, it's just wrong.
"If you don't like it, you obviously don't know what's good" said some reviews. Well, I too can put seven thousands hints in a game, change some sentences so you think it impacts your experience and then give you the most shrugged ending of video game existence.
I only finished Home once, but after seeing the reviews and the official site, I realized you need to only play Home once to know all the endings.

"This game will haunt you for a long time because you'll going to make theories about its end for a long time !"

Guess what ?
It's because there's none.

I give to this waste of time -1/10.
Was this review helpful? Yes No Funny
1 of 1 people (100%) found this review helpful
1.0 hrs on record
Posted: February 14
2D Atmospheric horror game. Been a while since I've played it, it was short but fun at the same time. Cool ending
Was this review helpful? Yes No Funny
1 of 1 people (100%) found this review helpful
4.5 hrs on record
Posted: February 14
This is not a game of visceral horror and jump scares. It is not a game with a concrete path and definitive ending. HOME is a game of elegantly simple design that creates a sense creeping, uncertain horror that haunts you after it's over because you are acutely aware of not having all of the answers. It tells a story, but not by itself. You, as the player, very directly decide not only what happens in the present, but also what happened in the past. You choose the paths to trase, items to take, and clues to follow, all the way up until the end where you piece everything together as best you can to tell your own version of this dark tale.
Was this review helpful? Yes No Funny