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Home is a unique horror adventure set in a beautifully-realized pixel world. It’s a murder mystery with a twist—because you decide what ultimately happens. Awakened by an oncoming storm, you open your eyes to discover yourself in a strange, dark room—tucked away in a house that’s not yours.
Release Date: Jun 1, 2012
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Buy Home

$2.99

Reviews

“A sophisticated, horrifying narrative experiment.”
8/10 – The Verge

“[Home] serves as a great reminder of what older games once taught us.”
Joystiq

“A creative developer demonstrates how much atmospheric force can be put into one pixel.”
82/100 – http://www.4players.de/4players.php/dispbericht/PC-CDROM/Test/32827/77697/0/Home.html

About the Game

Home is a unique horror adventure set in a beautifully-realized pixel world. It’s a murder mystery with a twist—because you decide what ultimately happens.

Awakened by an oncoming storm, you open your eyes to discover yourself in a strange, dark room—tucked away in a house that’s not yours.

As you play the game, it changes—subtly, almost imperceptibly—to reflect your perspective. It's a horror game unlike any other, and as you'll discover, its truths are entirely subjective.

PC System Requirements

    Minimum:
    • OS: Windows XP
    • Processor: Core 2 Duo
    • Memory: 2 GB RAM
    • Graphics: Graphics card with 256 MB RAM
    • Hard Drive: 50 MB HD space
    • Sound: Soundblaster or equivalent
    Recommended:
    • OS: Windows 7
    • Processor: Core 2 Duo or above
    • Memory: 4 GB RAM
    • Graphics: Graphics card with 512 MB RAM
    • Hard Drive: 100 MB HD space
    • Sound: Soundblaster or equivalent

Mac System Requirements

    Minimum:
    • OS: OS 10.7 Lion or above
    • Processor: Core 2 Duo
    • Memory: 2 GB RAM
    • Graphics: Graphics card with 256 MB RAM
    • Hard Drive: 50 MB HD space
    Recommended:
    • OS: OS 10.7 Lion or above
    • Processor: Core 2 Duo or above
    • Memory: 4 GB RAM
    • Graphics: Graphics card with 512 MB RAM
    • Hard Drive: 100 MB HD space
Helpful customer reviews
110 of 151 people (73%) found this review helpful
412 products in account
1 review
2.6 hrs on record
The real horror would be if this weren't a parody/prank/troll game. Please tell me it isn't so!

To sum it up; nothing happens. The entire game. Nothing. I could understand the notion of 'interactive sotrytelling', if it were actually a story. But stories need to have things like plot, themes, characters, conflict and resolution. This has nothing.

You awake in a strange place and attempt to make your way home. Along the way you make some grisly discoveries, some of which are optional, and the game seems to be building quite an interesting little intrigue. But then in the climax and conclusion, not only is nothing revealed, but it becomes clear there is no possible conclusion to be reached.

The first time through, I chocked it up as a failure; thinking this must be a kind of puzzle game, where you must take the proper course of actions to experience all that you should, and discover the truth by the end. There is even a small teaser at the end, seemingly intended to be interpreted this way. However, with subsequent playthroughs and some research online, the truth is revealed; this isn't an experiment in narrative. It's an experiment in not having a narrative.
Posted: March 19th, 2014
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19 of 32 people (59%) found this review helpful
379 products in account
9 reviews
1.5 hrs on record
The pitch of this game was admirable. The execution gives a plotline that's a congealed mess of contradictory events, plot holes, inconsistancies and general nonsense. The price is about right, but to quote one of the philosophers of our age "Ain nobody got TIME fo' dat!"
Posted: June 24th, 2014
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4 of 5 people (80%) found this review helpful
162 products in account
4 reviews
1.2 hrs on record
Shortly after playing a wonderful little title called Lone Survivor, I stumbled upon Home. It looked similarly charming, and both games obviously draw inspiration from Silent Hill 2.

So, why is it that Lone Survivor plays out like a haunting love letter to Silent Hill while Home feels like an uninspired knock off? I think it is greatly because Lone Survivor smartly crafted its own story while taking on the mechanics and atmosphere of Silent Hill. Home, on the other hand, shoplifts nearly all of its parts and tweaks nothing in any interesting ways.

In short, Home sets itself up for failure due to a seeming lack of confidence in its own story. What starts out intriguing, then swiftly becomes derivative and predictable.
Posted: August 16th, 2014
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2 of 3 people (67%) found this review helpful
21 products in account
4 reviews
3.2 hrs on record
At the beginning of the game when you have the option to look at something or not, if you click on it again, it says that maybe you shouldn't have done that because you now have your finger prints everywhere.

When I first read this, I thought this meant that whether I touched and interacted with anything in the game would affect my ending because I might get arrested for instance if I touched the wrong things.

In the end all I got was a main character that had no idea what had happened because I had not actually interacted with anything except what was needed to progress the story. And the worse part was even when I played through and had found everything... I still didn't know what had happened for sure.

I replayed the game a few more times, and while the atmosphere and art are nice, I feel that game is not worth it except at a cheap price.

The endings aren't that different and that's where it failed.

The only majorly different ending is the one where you kill yourself if you have picked up the gun or knife. If the endings had more variety such as you getting arrested because you left evidence at a crime scene or SOMETHING different than just killing yourself or wandering off into the distance, then this game would have been worth it.

Also this game REALLY should not be advertised as a Horror game, because while the atmosphere was absolutely fantastic it is not scary at all except if you bought this game for a high price.
Posted: June 19th, 2014
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2 of 3 people (67%) found this review helpful
328 products in account
1 review
1.2 hrs on record
This is essentially a choose your own adventure walking simulator and not really a game. It's also not scary at all after you realize nothing really happens throughout the game. Once I figured out the ending is going to be determined by a series of simple yes/no questions it was hard to maintain interest. I couldn't be bothered to play through it more than once to experience a different ending since it's an overly linear game regardless of your choices. Neat idea but needs more substance.
Posted: June 28th, 2014
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