In a world torn by war, the aged gremlin archaeologist Mortimer MacGuffin harbors the dark secret of a powerful artifact.
User reviews:
Very Positive (1,115 reviews) - 91% of the 1,115 user reviews for this game are positive.
Release Date: Jul 31, 2012

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Buy The Book of Unwritten Tales Digital Deluxe Edition

Includes 2 items: The Book of Unwritten Tales, The Book of Unwritten Tales Digital Extras

Buy The Book of Unwritten Tales Collection

Includes 6 items: The Book of Unwritten Tales, The Book of Unwritten Tales 2, The Book of Unwritten Tales 2 Almanac Edition Extras, The Book of Unwritten Tales Digital Extras, The Book of Unwritten Tales: Critter Chronicles Digital Extras, The Book of Unwritten Tales: The Critter Chronicles

Buy The New Adventure Company Hits Collection

Includes 15 items: 15 Days, Aura: Fate of the Ages, Black Mirror, Black Mirror II, Black Mirror III, The Book of Unwritten Tales, The Book of Unwritten Tales 2, The Book of Unwritten Tales: The Critter Chronicles, Dark Fall: The Journal, Dark Fall 2: Lights Out, The Moment of Silence, The Mystery of the Druids, Overclocked: A History of Violence, The Raven - Legacy of a Master Thief, Safecracker: The Ultimate Puzzle Adventure



“You'll have to go all the way back to 1993 until you can find a game that delivers this much fun. Telltale, this is how you should have done when you resurrected the adventure genre. Beware, you're not alone anymore…”
9/10 – Eurogamer Sweden

“The Book of Unwritten Tales is a top notch adventure game that any fan of the genre will appreciate.”
93/100 – Gamingillustrated

“Never in the past decade we've seen such a well-built comedy/ fantasy adventure game, filled to the brim with great narration, sense of purpose and feelings of joy and despair. An absolute must have for every "adventurer".”
9.5/10 – GameOver

About This Game

In a world torn by war, the aged gremlin archaeologist Mortimer MacGuffin harbors the dark secret of a powerful artifact. Whoever calls this artifact his own, will determine the fate of the world.

While the Army of the Shadows sends out its best and most devious agents to discover the secret, the Alliance's four heroes find themselves involuntarily drawn into the crisis...

Key features:

  • Humorous Point & Click homage to the RPG and fantasy genre.
  • About 20 hours of gameplay in a massive game world with detailed graphics.
  • Multi-character gameplay: Play as Wilbur, Nate, Ivo, and the Critter - in turn or simultaneously - and use the skills of your heroes wisely.
  • Meet numerous crazy characters - from two-headed ogres and vegetarian dragons to good-natured zombies.
  • Solve over 150 mind-boggling puzzles and discover more than 300 items that can be used and combined.

System Requirements

Mac OS X
    • OS:Windows XP SP 3 (32bit) / Vista SP 2 / Windows 7 SP 1
    • Processor:Pentium IV 2 GHz / Athlon 2.4 GHz
    • Memory:2 GB RAM
    • Graphics:Direct-X 9c compliant video card with 128 MB RAM, PixelShader 2.0
    • DirectX®:9.0c
    • Hard Drive:6 GB HD space
    • OS:Windows XP SP 3 (32bit) / Vista SP 2 / Windows 7 SP 1
    • Processor:3 GHz
    • Memory:4 GB RAM
    • Graphics:Direct-X 9c compliant video card with 256 MB RAM, PixelShader 2.0
    • DirectX®:9.0c
    • Hard Drive:6 GB HD space
    • OS:Mac OS X 10.6/Mac OS X 10.7
    • Processor:1.4GHz Intel Mac Core Duo
    • Memory:1500 MB RAM
    • Graphics:Intel GMA-950-Grafikkarte with 64MB VRAM or better
    • Hard Drive:6 GB HD space
Customer reviews
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Very Positive (1,115 reviews)
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723 reviews match the filters above ( Very Positive)
Most Helpful Reviews  In the past 30 days
2 of 2 people (100%) found this review helpful
10.3 hrs on record
Posted: September 13
I must confess it was rather surprising to go back to a proper point and click adventure after a streak of somewhat half-baked ones light on puzzles and perfectly content to hand hold you throughout the entire experience in favor of delivering their narrative. Make no mistake, The Book of Unwritten Tales makes couple of modern concessions but it is, at heart, a traditional genre representative.

Starting off, I have to say this is one helluva charming game even if it does have a few things stacked against itself, as I'll explain later down the road in this write-up. Visuals succeed almost entirely in blending various 3D and 2D assets, with few exceptions here-and-there marring the presentation primarily because age creeps into everything eventually, as well as appropriate use of soft colors and lighting goes a long way in selling you on the locales you visit. Pleasant artwork certainly helps, as well. Standout element I REALLY have to give props to is the soundtrack – it's brilliant. Fantasy fare and nothing you haven't heard before, but packs a punch and I'd bet no expense was spared in putting it together. Polygonal characters are most of the time lovingly animated with, well, character and it comes through especially when they emote.

Speaking of characters you'll be contending with more than just Wilbur the Gnome, who is portrayed as the game's central figure on most of promotional material, but as far as I'm concerned he is this game's genuine protagonist forsooth. Somewhat of a black sheep in his family comprised of a biologist, roboticist and engineers in general he instead aspires to become a mage one day. Sudden turn of events thrusts a great destiny on his shoulders and sets him down on a long road to potentially save the day and maybe, just maybe achieve his lifelong dream. Second character is a she-elf named Ivo who ends up enrolled in this adventure thanks to random chance rivaling that of Wilbur himself. There is a third person involved, but I'd rather not spoil who that is. Well, there's also a fourth. Sort of. Kinda. It's a whimsical game, what do you want?

Now that I've gushed about the positives let's get down to gritty negatives... of which there aren't that many, surprisingly. I'd only list two real negatives, because if you're into point and click adventures you already knows you're signing up for with few nonsensical puzzles and such, even though The Book of Unwritten Tales dispenses with those for [mostly] perfectly logical puzzles, and they are as follows; entire playable cast does not get equal amount of character development and that game ends rather abruptly, following what is possibly the most arduous and tedious section of the game. Which you have to retread twice. I don't know if they simply ran out of time or money, but the ending itself felt rather automated and resolved much too quickly for all the buildup that lead to it. One point that's going to be divisive for most is game's heavy use of references, both playing them straight or ridiculing while portraying how genre savvy developers are. It doesn't get into obnoxious territory and ranges from your classical Discworld to Star Wars and World of Warcraft mentions, but there was one section that served as commentary of MMORPGs and TCGs as a whole which made me bolt a smile on my face for five minutes straight.

So, closing words. Should you get it? If you want a modern game from a genre past it's prime, but one that's long overdue for proper revival I would say yes. It's not a masterpiece but for me game's charm carried it from beginning to end.
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1 of 1 people (100%) found this review helpful
13.3 hrs on record
Posted: September 10
The book of Unwritten Tales is very funny classic point and click adventure.
This means that you'll often be tearing your hair out trying to solve puzzles that seem illogical until you realise what some of the stuff in your inventory does and what to use it on.
Just like the good old days then.

But where it absolutely shines is in the humor:
The dialogues you have with the other characters is really funny,especially if you have likeb fantasy novels, movies and games as there are plenty of nods, winks and satire to be found featuring most of the well known fantasy worlds and their tropes.

It's world has a kind of Diskworld vibe to it, meaning that nothing is as you would expect it to be in the average fantasy kingdom and that the story isn't simply just about "Go you hero, get the legendary jewelled sword to slay the evil one" but that it is more about the protagonists and the sticky but strange situations they find themselves in often without any real fault of their own.

If you like old school adventures (with all their faults) you'll like this one, and the best bit is that the sequels are just as funny as this one.
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Most Helpful Reviews  Overall
72 of 74 people (97%) found this review helpful
11.1 hrs on record
Posted: November 27, 2013
The Book of Unwritten Tales is a 3D point-and-click adventure game set in a fantasy world. The game consists of 5 fairly lengthy chapters, although the last chapter was very short compared to the others. The Steam page says the game has about 20 hours of gameplay, but it only took me about 11 hours.

The graphics are pre-rendered in 16:10 aspect ratio, which means that on other aspect ratios there will be black bars on the sides. I have a 16:9 monitor so there were a bit over 1 cm wide black bars on each side of the screen. Aside from that minor issue the graphics are good and the environment looks very detailed.

The story is good, although it's a pretty standard fantasy story. You must find a powerful artifact and not let the evil forces get it. The somewhat silly world and the charming characters make the story a lot better. For example there are 2 NPCs playing a fantasy RPG, in which they must fill tax forms and do other mundane real life tasks. The dialogue is also pretty funny and contains several nods to other games like the Monkey Island series.

I found the puzzles to be easy and simple. I never really had to look for any items as you could get almost all of them on the first time you entered that area. The interactable hotspots disappeared once you no longer needed them or if you had interacted with them for a couple of times. You also had to interact with everything once before you could pick it up, which I learned pretty quickly. That basically meant that all the hotspots remaining after going through them all would be used in a puzzle. The inventory system made everything even simpler as the game showed a text when you could combine two items.

The game is fully voice acted and I thought the voice acting was pretty good. The music wasn't that great, but it was often barely noticeable. There are subtitles available in the game, but they don't show during the few cutscenes the game has.

I thought the game was good and recommend playing it, if you like point-and-click games.
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71 of 74 people (96%) found this review helpful
2 people found this review funny
17.7 hrs on record
Posted: June 15, 2014
What the hell was I doing in 2012?

The Book of Unwritten Tales is an old-school fashioned point-and-click (P&C) adventure which essentially catches you off guard right from the beginning. As the story unfolds from a simple quest in finding and retrieving a secret powerful artefact before the forces of evil in the vein of The Lord of The Rings, its strong and well-written narrative creates this deep and intriguing light-hearted story that always makes you wonder what is going to happen just around the corner. Not only that, but as the story progresses in its artistically breathtaking environments, it genuinely gets better and better throughout its impressively 17+ hours long story. While admittedly it is not the most original story on the surface and some of the animations can break the immersion at times, its rock-solid narration easily makes up for them.

To my surprise, the game features some of the best memorable and likeable casts I have seen in a very long time, with plenty of exceptionally written witty humour which mocks (and pays tribute to) almost every single fantasy and video game trope out there, enough for a handful of genuine laugh-out-loud moments. Whether it is J.R.R. Tolkien’s novels or World of Warcraft, you name it -- the game most likely covers it somewhere. Imposingly, the cast also features excellent voice acting accompanied by a fitting soundtrack when, well, when it feels like playing a soundtrack.

What has kept this generation from embracing P&C nowadays could be partially blamed at the inconsistent difficulty-curve caused by illogical and lack of inspiring puzzles in similar games, but The Book of Unwritten Tales fixes almost all of that. The puzzles here are logical and generally easy to solve throughout the game since it encourages you to explore all the hotspots without the game holding your hand along the way. Apart from the second last chapter in particular, the puzzles here should be solved by literally anyone who is willing to explore every single detail out there, and this game has an abundance of small, yet rich, details in places. Plus, there are plenty of interesting (and humorous) dialogues and the hotspots are indeed descriptive. More importantly, there is a constant flow of momentum when solving the puzzles, something I have not seen in many games like this in years, and that is brilliant. There is never that fear of being punished and getting stuck for long periods of time for a poorly implemented puzzle. To my enjoyment, a few of the puzzles were rather genially designed thanks to a character-selection mechanic which allows the player to pick which character they want to perform certain tasks. While most of it comes down ultimately to a specific character being able to perform the certain task, it is a satisfying experience to see everyone working as a group to solve a puzzle, although I strongly feel like this is where the game missed an opportunity to expand on this mechanic.

Just when the game seems to hit the nail on the head in every single aspect of a classic P&C adventure game (and beyond?), it drops the ball really heavily just at the end in one of the most abrupt endings I have seen since Dreamfall, without any sense of climactic fulfilment. It is clear that the ending was left open for a sequel, yet it was poorly executed -- causing more questions than answers. The last five minutes, including the final cutscene, felt more like the developers ran out of time and had to release the game as soon as possible, with little time spent on writing a conclusive and plausible ending. It painfully feels like the story ends halfway through the chapter, subconsciously knowing there has to be more. It is rather sad because everything up to this point was meticulously and well executed. You would honestly be surprised by how such ending can instantly change you from an enthralling mood to a pokerface the moment you see the credits rolling. That was very, I repeat, vey underwhelming.

Conclusively, The Book of Unwritten Tales is the closest thing to a Monkey Island experience in my book. While it does not blatantly rely on nostalgia and references from past classics to suck you in, in fact, it does have its own charming personality. It basically takes almost everything that worked in the past and improves it, or more fittingly modernising the formula, while still keeping that old-school feel of the golden-era of LucasArts/Sierra games and at least trying to break the status quo set by those classics. I can easily say that this is one the best accomplished modern adventure games I have ever played in a very long time and can also say that it will stand the test of time as far as P&C games are concerned. It just falls slightly short from a masterpiece status thanks to its unjustified ending, but The Book of Unwritten Tales is a prime example of how P&C should be tackled for new and old audiences in times like these where military shooters and other saturated AAA-titles seem to take the spotlight in the media. There is more passion and product value in this than in many titles out there and I am glad I actually got to play this, eventually. What an unforgettable and delightful experience all around.

Like I said earlier, what the hell was I doing in 2012? I shall not repeat the same mistake in 2015 when the sequel will be released.
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53 of 57 people (93%) found this review helpful
22.1 hrs on record
Posted: April 20, 2015
Point-and Click Adventure re-vitalised and re-thought

The Book of Unwritten Tales was the first game by the German development studio King Art to be released internationally, in 2012. It put this adventure games-developer firmly on the map, and has been praised for adding a unique feel to the classic point-and-click adventure genre.

For me it has been a long time since I last played a game like this. Actually, it was only since the adventure games by Telltale Games that I was redrawn into the genre, having played several of the classics many, many years ago (think 90's stuff). While the Telltale concept of adventure games focuses on a new kind of storytelling in combination with some action scenes, King Art completely stays within the boundaries of the classic adventure genre. Literally the only thing that needs to be done to complete this game, is pointing and clicking - the keyboard nor any other action is necessary, apart from pressing "spacebar" in order to see which objects are interactable with.

While this may feel like a somewhat all too classic an approach for a game in the 2010's, it actually still works pretty well. Of course, just like any moint and click adventure game, The Book of Unwriten Tales has a lot of puzzles, but these don't feel like being tucked onto the game in order to provide a challenge or prolong playtime. The puzzles in this game form an organical part of it: they arise out of the situation, and most (if not all) of them can be solved by just thinking, not by gratuitously pointing and clicking all over the place (so it could as well be called a point and think game).

That a classic adventure game like this still works nowadays, is mainly due to the interesting storyline, which drew me into the game pretty quick, helped by the amazingly original and beautiful artwork. The soundtrack too is top-notch and strikes the perfect balance between providing some background music and yet helps in painting each scene. The music even drew me into the game in an emotional way: it helped me to identify with the characters. Even more helpful in this respect is this gorgeous voice-acting, which draws the playable and non-playable characters out as men, women and monsters of flesh and blood (or of bones or anything else).

Playing for a large part as the young Welsh gnome Wilbur Weathervane (www - just one of the many small puns) made me identify with this smart an witty character very soon, even more so since young Wilbur looks at life in a refreshing, sometimes naive way. Later in the game other characters come into play as well, providing some welcome contrasts, but it always felt like coming home whenever Wilbur was the one I was in charge of. The game does tend to "let go" on this strong point near the end, when Wilbur disappears more or less into the background.

While all these qualities help to make a game of good to very good quality, the one element that differentiates The Book of Unwritten Tales from lots of other games, is the humour and even the irony with which the game looks at itself and at the entire world of games. Describing individual scenes from this game is difficult without resorting to spoilers, but when at a point quite early in the game I had to shut down a "server" for a "rpg machine" in order to rid two side-characters from their "game-addiction", I laughed out loud. The entire game is full of these sidekicks at the gaming industry, complete with wondrous quotes and one-liners. When a very depressed Death himself at a certain points says "This is an adventure game, nobody is supposed to actually die here", you know you're in for a treat.

Besides the poking at different games and genres, The Book of Unwritten Tales also makes fun or rather poses some questions about the entire fantasy-concept. It does so by obvious references to The Lord of the Rings, but also by turning some conventions from the fantasy-genre upside down or inside-out. All in all, this is a game into a lot of thinking has been put, without interfering with the actual fun of playing it. I can only recommend it wholeheartedly to anyone even remotedly interested in adventure games. And for all of you who have forgotten how a classic point-and-click game should look and play like, don't look any further. They don't come any better than this one for the time being.

Overall score: 9/10
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27 of 27 people (100%) found this review helpful
9.9 hrs on record
Posted: October 17, 2013
Another great point-and-click.

What's great about this game is that it's comedy gold. From the dialogue, the references, and the charming story, the game will just make your day even better.
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23 of 24 people (96%) found this review helpful
1 person found this review funny
14.1 hrs on record
Posted: November 24, 2015
Solid PnC adventure game. Not the best you'll play, but definitely ranked among the good ones.

👍 Nice length (14 hours, no guide)
👍 Fun characters
👍 Comedy is enternaining enough, has a lot of meta-talk and reference to other games and to general pop culture
👍 Puzzles are fun to solve, and there are tons of them
👍 Nice cartoonish scenarios
👍 3+1 playable characters
👍 Full of flavor dialogue
👍 Nice system that helps you avoid doing the same thing over and over, removing red herrings after you've dealt with them

± Slightly easy (see the note just above this one)
± Music is ok, but forgetable
± Breaking fourth wall
± Story is decent, but just that

👎 More moving back and forth than I would've enjoyed
👎 A few non-game-breaking bugs (only a few missing dubs, texts, hotspot giving wrong indications, maps only partially functional... nothing big, really)
👎 Some characters are bit on the ugly side for my taste
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20 of 21 people (95%) found this review helpful
10.3 hrs on record
Posted: December 4, 2013
The Book of Unwritten Tales is without doubt one of the greatest adventure games I have played :)
It is funny, has a nice difficulty with logical solutions to puzzles and it even has a great story :)
Combine all that with great voiceacting and epic music and you have a really nice game :)
Its a must play imo :)
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26 of 32 people (81%) found this review helpful
14.5 hrs on record
Posted: April 14, 2014
One of the best modern p&c adventures out there.

Highly reccomended.

Day of the tentacles was my favorite p&c adventure, this one made me feel like 14 again.
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26 of 33 people (79%) found this review helpful
29.8 hrs on record
Posted: November 6, 2013
This is not just the better point-and-click game i ever played, but one of the better gaming experiences i had so far. Awesome games like Machinarium are far, far away from The Book of Unwritten Tales. And the story... It's just amazing! It gets better and better while progressing. The final chapter is just... you must see it for yourself!

Point-and-click adventurers, RPGs and fantasy worlds lovers must have it! It is full of really funny references of a lot of known worlds like World of Warcraft and Lord of the Rings. Those who are familiarized with this kind of games will just stagger at the screen and probably will find themselves smiling alone while playing.

I wanted to see it on a movie, and although i can replay it, i'll miss the delight and freshness of discover it for the rest of my life.
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Recently Posted
20.1 hrs
Posted: September 19
One of the best games that i played , EVER !
So funny and cute with great graphics.... loved every second and looking forward to play the 2 sequels
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Soulless Ginger
0.6 hrs
Posted: September 16
This is a game for nerds. As it happens, I am one. I. Loved. It.

That said, it is not a game for people who are incapable of playing anything lacking combat.
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16.4 hrs
Posted: September 12
Story begins really nice and fun. Chapter 4 is way too long and is not fun at all, mostly because of the character being controlled. I guess I only want to play as the Gnome. Hope I can finish the rest of the game.
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18.1 hrs
Posted: August 21
Awesome point and click fun with terrific writing, but not worth it at full price. Also note that 16:9 is not supported
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18.9 hrs
Posted: August 17
This game was fun and adorable, there's not much more I can ask for. There were tons of pop culture references that made my inner geek spaz out with excitement! I adored the characters, too.

The only complaint I really have is about the tedium of going back and forth between places later in the game. There was a map function that let you more or less warp to SOME places, but I would have liked it if you could fast travel everywhere. Oh well, it was really just a mild annoyance.

Overall this game was great and I recommend it to anyone interested in point & click adventure games!
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15.7 hrs
Posted: August 17
This is a great point and click RPG. It includes lots of humourous references to the "real world" inside the game's magical world. The dialogue is also really good especially some of the over-the-top lines. It's a nice relaxing game to play except for one little timed part, where you have to do a sort of rain-dance. If you get stuck on that it can be frustrating, but you can just google that and there are ways around that tiny little part of the game.
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Col. Sanders
11.9 hrs
Posted: August 12
I really had a lot of fun playing this. It is filled with humor, great characters and a really great story. I would highly recommend this game for a really fun point and click game.
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God, owner of the universe
18.4 hrs
Posted: August 5
THIS GAME SCORES [1 2 3 *4*]

TBouT *2* is quite bad (Refunded it.), but *1* is really good. My one play-through was a few months ago, so I only remember little, but what I do remember is that I did enjoy playing this point&click adventure enough for a firm thumbs-up.

The riddles mostly make sense, so you'll rarely be stuck wondering WTF you're expected to do.

You play several different characters, so be ready for that - it's not an "I, the protagonist." game. says 13-15 hours which is correct I guess.
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