"This is some of the most fun I've had with a game so far this year, and it will go down as one of the best side-scrolling shooters of all time.
Обзоры пользователей: Очень положительные (Обзоров: 774)
Дата выхода: 11 сен, 2012

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Купить Intrusion 2

 

Рекомендовано кураторами

"The original Intrusion was published to Newgrounds in 2008. This 2012 follow-up is a must-have for run 'n gun fans!"

Рецензии

“It is a meeting point between old game design and new, with every other moment punctuated with some of the most thrilling level and boss design to grace the genre. As improbable as it may sound, this game made by one guy not only stands up to the classics, it is every bit as good as Gunstar Heroes and Contra.”
9/10 – Destructoid

“If you’re a fan of the genre, then this one is a no-brainer, and a wholehearted recommendation.”
87/100 – IndieGameMag

“I have to tell you about Intrusion 2, because it’s like a game from my stupid dreams about games that couldn’t exist.”
PCGamer

Steam Big Picture

Об этой игре

Intrusion 2 — это экшен-платформер. Действие происходит на планете заповеднике, захваченной враждебно настроенной военной корпорацией, проводящей исследования запрещённых военных технологий. Игра Intrusion 2 создана в духе классических сайдскроллеров 16-битной эры, представляя комбинацию классического аркадного геймплея и современной физики и анимации.

Ключевые особенности:

  • Девять больших, полных опасностей уровней
  • Поведение врагов основанное на физике и процедурной анимации
  • Высокая интерактивность окружающей обстановки
  • Три многоступенчатых битвы с боссами
  • Три уровня сложности с дополнительными врагами и опасностями на высокой сложности

Системные требования

Windows
SteamOS + Linux

    Minimum:

    • OS:Windows XP, Vista, Windows 7
    • Processor:2 GHz
    • Memory:1 GB RAM
    • Graphics:DirecX 9 compatible
    • DirectX®:9.0
    • Hard Drive:100 MB HD space
    • Additional:supports XBox Controller

    Recommended:

    • Processor:2.4 GHz
    • Memory:2 GB RAM
    • Additional:supports XBox Controller

    Minimum:

    • Processor:2 GHz
    • Memory:1 GB RAM
    • Hard Drive:100 MB HD space
    • Additional:supports XBox Controller
Полезные обзоры покупателей
7 из 9 пользователей (78%) посчитали этот обзор полезным
5.2 ч. в игре
Опубликовано: 9 января
Отличная короткая (часа на четыре), но с честной сложностью игра от российских разработчиков. Музыка на обычных уровнях может и не шедевр, но во время битв с боссами, которые я вам скажу просто замечательные и бросающие вызов, звуковое сопровождение отличное! Благодаря достаточному для такой небольшой игры разнообразию красиво созданных механических врагов, проходить ее было интересно и непросто. И да, физика для платформера отменная! Последние боссы заставили попотеть, но опять же сложность была честная, а финальный с его кучей фаз и атак вообще шикарен. В общем я получил огромное удовольствие, рекомендую!
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3 из 3 пользователей (100%) посчитали этот обзор полезным
Пользователей, посчитавших этот обзор забавным: 1
5.3 ч. в игре
Опубликовано: 14 марта
Прекрасная игра от русского разработчика. расказывать про врагов не буду, вам же не трудно заглянуть в википедию.
ладно, короче, плюсы
+ "гыыыыыы тот робот из матрицы"
+ красивые фоны
+ очень сложные и интересные боссы
+ второй босс няшка ^_^ и она не сложная :D
+ физика ... псссс на самом деле бочка главный злодей
+ можно залезать в роботов
+ эпичная музыка
+ игра напоминает старую добрую Contra: Hard Corps <3
минусы
- нельзя играть вместе с другом :c
- игра короткая :,C
игра классная и заслуживает внимания!
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11 из 12 пользователей (92%) посчитали этот обзор полезным
Пользователей, посчитавших этот обзор забавным: 1
11.9 ч. в игре
Опубликовано: 15 марта
Intrusion 2 is a modern take on Contra/Metal Slug. And when I say modern, it is not an empty word!

However, let's start with what is familiar: Intrusion 2 is a 2D side-scroller with action and platforming, shooting soldiers and robots (some of which can be piloted) while occasionally negotiating some jumps. A lot of games have tried to ape the aforementioned classical games, but very few have come close to touch their greatness. Usually, they are dull with scarce enemies, repetitive levels and clunky controls.

The controls of Intrusion 2 are not beyond any criticism. There is some floatiness to the main character, but it does not make it clunky. It just feels weird, but it is still reactive and shooting is instant. One of the reasons for this feeling is that the characters are not sprites with all their animation frames pre-rendered. Every limb, every object in the game is actually controlled like a puppet by the physics engine. A modern spin that sets this game apart from its ancestors, in addition to the ability to shoot at 360°. The physics make the game feel both awkward and awesome at the same time, as robot legs fly around and kill soldiers with their fall. And there are mechas with grappling hooks battling by throwing rocks at each other when they are not flying around pulled by their ropes before a sword finish.

Sounds cool? Wait until you see the boss fights. I have rarely seen such amazing boss fights. They have tons of different stages and are hard while still being easy to learn, making them an entertaining challenge. They also look good, which helps making those fights memorable.

However, if the game keeps things fresh and cool during the first hour, once the novelty factor wears off the levels feel too lengthy and look-alike. There is very little variation in the settings and formula despite the promising snowboard chase at the start. The music is not especially interesting and too repetitive/annoying rather quickly. The robots have terrific art and animation, but the backgrounds look oddly photo-realistic and not very awe-inspiring. Since I am tackling the negative points, the difficulty associated with whimsical physics might frustrate quite a number of players. If you are not a good player, set the game on easy and enjoy the awesome beginning. If you like a good challenge with still more leeway than a very demanding game like Contra, you will no doubt pull through the short campaign and have a good time despite the less entertaining later levels.

A concession to make to the physics engine is that the game runs slowly. The framerate does not go higher than 30 frames per second, and some slow-downs can be experienced even on a good machine. This is most likely due to the fact that the game was coded in Flash, just like the original Binding of Isaac. Surprisingly, despite the intensive use of physics, there are very few bugs and issues. The controls are well tuned so that the player can instinctively achieve any action without pestering, such as grabbing cords or moving over physics-bound objects.

As a conclusion, this game is not perfect but an impressive example of what a modern Metal Slug/Contra would be. There are a lot of very cool stuff in here, so I definitively recommend trying out this game. Especially for the battles against larger enemies and the boss fights. The game feels like it is great and could almost be placed up there with Metal Slug/Contra, but it is dragged down by a few negative aspects and lack of variety once the beginning is behind.

Good news, most if not all of my gripes appear to have been corrected in the next game from the same developer: Jetpack Squad. This is something very promising that I am definitively looking forward to, and hopefully Intrusion 2 was the stepping stone to a masterpiece!
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6 из 7 пользователей (86%) посчитали этот обзор полезным
7.1 ч. в игре
Опубликовано: 26 января
QUICK TIP: If you're having trouble downloading this game, try rebooting your computer in "safe mode with network capabilities" and then downloading it. It worked for me, and you can very easily Google how to do that. Once fully downloaded and installed you can just do a regular reboot again and it'll work fine.

This is without a doubt my favorite side-scrolling shooter ever, and it should come highly recommended to anybody who likes games that can deliver both incredible spectacle and intense difficulty. And when I say spectacle, I do mean it: if anybody ever tells you indie games just cannot deliver the same kind of epic setpieces as AAA-titles, point them towards this game and then smile as they go, "What?! WHAT?!! WHAAAAAATT??!!!1!" Hell, stick a facecam on 'em & upload it to YouTube, and you'll probably get a couple thousand views.

The more difficult the level, the more awesomely ridiculous the setpieces: from fist-pumping gunships, to wielding grenade-launchers off the backs of giant wolves, to a gun that is also a Tron-bike. And that's not even getting into the final boss, who I won't spoil here. So yeah, the presentation: awesome. The graphics are pixelly but more than detailed enough to convey the awesome action-scenes, and the soundtrack does an excellent job backing it all up. It's exactly the kind of fist-pumping hard rock you want out of a title like this, and it gets absolutely zero complaints from me.

But I also mentioned difficulty, didn't I? Oh boy, the difficulty in this game... Okay, for the record: *yes* there is an Easy option, and it should at least let you get as far as the first boss fight. But this is not the kind of game where people who're just interested in the story can just coast along on Easy without having to worry about dying. This is a game where you pay attention, or you die. Literally, since the boss fights are all about memorizing their attack patterns and figuring out how to dodge them. And you won't do that on your first go. Or your second. Or third.

Or tenth.

But for as challenging as they are, these fights are not hard because it's unclear what to do. All the attacks make it pretty clear how to go about dodging them; it's just that the bosses have so much health that it's hard to perfectly remember and dodge those attacks so many times over the course of a fight. You *will* take damage: the trick is just doing more damage to them first.

If you're the kind of person who saw this game or saw a Let's Play and thought, "Man I wanna try that." then you'll probably make it to the final boss on Easy. But if you're thinking of recommending this to someone as a casual indie title, forget it. This is not something you play on the bus home from work: this is something you play til 1 in the morning, when you finally beat that boss after 2 hours of trying & failing and you unironically shout, "IN YOUR FACE!" at your monitor. That's a damn good feeling, but only if it's actually what you're looking for in a game.

That's the Easy setting. As for Medium, it is exclusively the domain of hardcore fans or shooter veterans. Nobody else need apply. The Hard setting is for masochists who think Metal Gear Solid 2 at European Extreme just isn't challenging enough (yes I'm serious). However it is worth noting that despite those insane challenges, the game *does* actually have an initial difficulty curve. You won't get blown away in the first 10 minutes, if that's what worries you.

If there are any downsides to the game, it's that (A) all that great challenging gameplay doesn't really have a narrative to go with it, and (B) the developer seems sadly reluctant to fix the downloading issue mentioned above (or tell people how to circumvent it: I spent a good hour finding out that tip I put at the start). The narrative is... barely there, to be honest. There's so little of it that you can't really call it bad or distracting: it certainly doesn't detract from the experience. It's just kind of a missed opportunity for the game to show that all your hard work actually has in-universe consequences.

The downloading issue is annoying yes, but to be fair: when the game was originally released it wasn't there. It appeared after a patch and was never fixed. So I'm counting that as a mark against the dev, not the game itself. And again, the tip up top should work.

Who would like this?
- People who like side-scrolling shooters.
- People who like spectacle in their action games.
- People who like seriously challenging/punishing difficulty.
- People who like cheap indie games that are nonetheless stuffed with content.

If you fall into any of those categories, the game is definitely worth its retail price and *ABSOLUTELY* worth picking up if it's on sale.

Who wouldn't like this?
- People who play games mainly for the story or characters.
- People who don't like great challenge that's based on pattern-recognition.
- People who don't like side-scrolling shooters.
- People who don't like fist-pumping gunships.

Those people should stay far away from this title. It will not float their boat, or any other flotation device for that matter.

Aside from the download issue, the game is actually a technical marvel. It runs entirely in Flash, believe it or not, and it runs smooooooooooooth. Like, we're talking Barry-White-pouring-a-Colt-45-over-buttery-velvet smooth here. It never lags or stutters, the install file is small and it doesn't eat up too much processing power. It's also surprisingly long (factoring in how often you'll die) so if you buy it then at least you'll get your money's worth.

This game is the perfectly distilled essence of Side-Scrolling Shooter. What that means for you is your call. But for me, it means a 9/10.

(Oh, and the final boss is Top 3 material. I'm not even kidding.)
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5 из 6 пользователей (83%) посчитали этот обзор полезным
0.4 ч. в игре
Опубликовано: 28 февраля
Fans of 2D shooters like Metal Slug should enjoy this. It could use a bit more variety with enemies and music but Intrusion 2 is a lot of fun.
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