"Il s'agit des moments les plus amusants que j'ai eu avec un jeu jusqu'ici cette année et il restera comme l'un des meilleurs jeu d'action à défilement vertical de tous les temps.
Évaluations des utilisateurs :
Récentes :
très positives (13 évaluation(s)) - 84% des 13 évaluations des utilisateurs dans les 30 derniers jours sont positives.
Globales :
très positives (910 évaluation(s)) - 82% des 910 évaluations des utilisateurs pour ce jeu sont positives.
Date de parution : 11 sept 2012

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Acheter Intrusion 2

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$9.99
$2.99
 

Articles

"Il s'agit d'un point de rencontre entre la conception de jeu ancien et nouveau, avec d'autres moments ponctués par certaines des conceptions de niveaux et de boss des plus palpitantes, faisant honneur au genre. Aussi improbable que cela puisse paraître, ce jeu a été réalisé par un seul gars attaché aux classiques. Il est tout aussi bon qu'un Gunstar Heroes ou un Contra."
9/10 – Destructoid

"Si vous êtes un fan du genre, alors celui-ci est une évidence et bénéficie de notre soutien inconditionnel."
87/100 – IndieGameMag

"Je dois vous parler d'Intrusion 2, car il s'agit d'un jeu sortant tout droit de mes rêves stupides à propos de jeux qui ne pourraient par exister."
PCGamer

Steam Big Picture

À propos de ce jeu

Intrusion 2 est jeu d'action/plate-forme prenant place dans un environnement de science-fiction, sur une planète occupée par une association militaire hostile, menant des recherches en armement interdites. Intrusion 2 s'inspire de l'époque des jeux 16 bits classiques à défilement horizontal et se concentre sur une action dynamique classique, combinée à une physique et des animations modernes.

Caractéristiques :

  • 9 niveaux immenses bourrés d'action
  • Comportement ennemi basé sur la physique et les animations procédurales
  • Environnement hautement interactif
  • 3 combats de boss en plusieurs étapes
  • 3 modes de difficulté, avec davantage d'ennemis et de dangers en mode difficile

Configuration requise

Windows
SteamOS + Linux

    Minimum :

    • Système d'exploitation : Windows XP, Vista, Windows 7
    • Processeur : 2 GHz
    • Mémoire vive : 1 Go de RAM
    • Affichage : Compatible DirecX 9
    • DirectX® : 9.0
    • Disque dur : 100 Mo d'espace disque disponible
    • Supplémentaire : supporte la manette XBox

    Recommandée :

    • Processeur : 2.4 GHz
    • Mémoire vive : 2 Go de RAM
    • Supplémentaire : supporte la manette XBox

    Minimum:

    • Processor:2 GHz
    • Memory:1 GB RAM
    • Hard Drive:100 MB HD space
    • Additional:supports XBox Controller
Évaluations des utilisateurs
Le système d'évaluations des utilisateurs a été mis à jour ! En savoir plus
Récentes :
très positives (13 évaluation(s))
Globales :
très positives (910 évaluation(s))
Publiées récemment
Dog Meth
( 2.5 heures en tout )
Posté le : 30 juin
You know how sometimes you ask for too much? I feel like the guy who made this wouldn't stop until he was able to list off the awesome and be winded by the end.
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
--NTW--
( 3.0 heures en tout )
Posté le : 30 juin
So far, the game RULES!! I remember I was exited for Intrusion 2 to come out and when I played the demo, I was pumped. Now, about a year or two (Or three, I can't remember), I bought this badass game and it does not dissapoint! Too sum up what I have seen in about 80+ minutes of playing, you play the game DIRECTLY after the events of the first game. You destroy towers, ride a wolf (Direwolf maybe) and destroy a gunship with arms that proceeds to flip the bird when you destroy it and fist pumps if it kills you. After that, you snowboard on a piece of it, killing the pilots of the gunship, six leviathan robot things and robot ninjas armed with rocket launchers. Then you find some wierd monkey robots (Which I hate, tbh) and fight mechs armed with swords, rocket launchers and guns. Then, after much badassery later, you fight the second bosses (and my personal favourites), Maku and Dan armed with lasers, grenades, lava, a disco ball of death and LOTS of memes.

Thats all I can say without my brain melting for all the the badass crap in this game. 9042/10, would buy again.
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Fleech
( 10.9 heures en tout )
Posté le : 28 juin
one of the best 2D games on steam. it sacrfices presice movement for a sense of physical presence. those complaining about the physics getting in the way are missing the point of what makes the game fun. the phyics add an element of truly emergent gameplay, i've beaten the campaign several times now because of how different the animation and physics properies make each playthough.
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Stikas
( 6.0 heures en tout )
Posté le : 27 juin
How not to do physics in a video game.
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
Clone303
( 2.8 heures en tout )
Posté le : 25 juin
This game is everything you want from a game, it has mecha's, robots, alot of weapons, really fun physics and has it really good level design and really good design on everything also really good boss's fights, almost fun forget the music is also really good, would really recommend if you just looking for good fun game there also have challenge in the fights and got on summer sale for only 2,39€, it's more then worth full cost, if i had knew it was this good i would happy have pay 10€ or more for it
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FishE
( 11.5 heures en tout )
Posté le : 24 juin
Robo snake rockets?

















gimme
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
Sorinkun
( 3.0 heures en tout )
Posté le : 16 juin
The 2D side-scroller shooter reminds me of Plazma Burst 2.
It's pretty decent though, the only thing that rins the gameplay is the 30 FPS godamn cap...
But I won't recommend for the current 7,99 E. Better buy it from ♥♥♥ at 0,50 E... Best deal ever.

The game gets a 9/10 - the boss battles are so epic, I think 75% of the time spent for the developement gone into boss battles, which I love.
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Pringles | kickback.com
( 1.0 heures en tout )
Posté le : 15 juin
Produit reçu gratuitement
It's good
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
Kaijupants
( 6.5 heures en tout )
Posté le : 5 juin
This was a great challenging game. I've wasted hours of my life trying to beat the bosses. If you like challenging action platformers then get this game.
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
Inquisitor Zama
( 25.6 heures en tout )
Posté le : 31 mai
Very fun game, bought it to support the dev. I suggest you play the first game on a flashgame site, and if you like it buy this. Very fun little game, definatly worth the price.
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Évaluations les plus pertinentes  Globales
2 personne(s) sur 2 (100%) ont trouvé cette évaluation utile
Recommandé
14.7 heures en tout
Posté le : 24 novembre 2015
Un excellent shooter en 2D qui se prend vite en main et qui révèle tout son potentiel au travers des différents challenges proposés !
L'ayant terminé à 100% je le recommande à tous ceux qui aiment relever des défis ! ;)
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2 personne(s) sur 2 (100%) ont trouvé cette évaluation utile
Recommandé
0.7 heures en tout
Posté le : 26 novembre 2013
Vous avez adoré Métal Slug, alors joué à ce jeu ! il est excellent bien qu'assez difficile mais je me suis éclaté à jouer à ce jeu
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
6 personne(s) sur 11 (55%) ont trouvé cette évaluation utile
Non recommandé
3.7 heures en tout
Posté le : 21 juillet 2014
"Les mecs! On va faire un super jeu de shoot en 2d! Un peu comme Metal Slug, mais sans le gameplay agaçant à base de 1ups. Un truc qui rend hommage à Contra/Bionic.

Mais il serait trop fun comme ça...

En fait, voilà, on va le faire sous flash. Voilà le topo: ça ne va pas exploiter le GPU, seulement le CPU. Tant pis pour ceux qui ont un dual core, ils auront un framerate daubé. Quand à ceux qui ont un i5, ils auront quand même 30fps, car oui, nous allons bloquer le framerate à ce niveau là. De toutes façons ils auront des ralentissements quand même, dans un jeu supposé être très nerveux.

Oh et puis que dites vous du moteur physique? Il nuit au gameplay plus qu'il n'apporte quelque chose, cette physique inutile gâche les affrontements et le rythme du jeu.

Bon, tant pis, on sort le jeu comme ça, y aura bien des gens pour dire que c'est un super shooter. Peut être qu'un jour on corrigera tout ça avec des mises à j... oh la flemme..."


Voilà à quoi devaient ressembler les réunions des dev's.

Maintenant, imaginons un instant le jeu sans sa physique terrible et sans flash: un défouloir jouissif à ce souhait. Mais il n'en est rien.

Dommage.
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73 personne(s) sur 91 (80%) ont trouvé cette évaluation utile
6 personnes ont trouvé cette évaluation amusante
Recommandé
13.8 heures en tout
Posté le : 21 décembre 2013
There's a section of the game where you're snowboarding down an avalanche on part of a dropship which you just destroyed fighting cyborg ninjas with rocket launchers who also fire ballistic missiles with giant mecha-snakes inside of them at you.

10/10 game would recommend
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36 personne(s) sur 41 (88%) ont trouvé cette évaluation utile
Recommandé
3.8 heures en tout
Posté le : 29 juin 2014
Rating: 9/10
Status: Fantastic 2d Action game

The Good:

+ Great sense of action especially the first few levels. Game holds nothing back.
+Great variety of weapons
+ 3 different mechs to pilot
+ AMAZING Last Boss fight. Really surprised me how good it was. Definitly the highlight of the game for me
+ Nice length, does not wear itself out
+ Interesting physics however it can get annoying at times (objects get in your way)

The Bad:

-Controls may be a slight issue, one of the few 2d games where k/m was better than the controller.
-Because of the physics some boss battles may be more reliant on luck than skill
-Can be a bit frustrating at times.

Conclusion:
If your looking for a solid 2d action game than this is for you.
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33 personne(s) sur 39 (85%) ont trouvé cette évaluation utile
Recommandé
9.6 heures en tout
Posté le : 4 décembre 2013
I got this game with a Humble Bundle a while ago and thought it was pretty mediocre after playing the first level. I must've seen some spark of greatness in it though, because I kept it in my "Currently Playing" folder instead of moving it to my Steam Graveyard of games I am finished with or don't care about. Boy am I glad I did. I booted it up and after another slightly less mediocre first part to the second level, I got to ride on a wolf mount. It was a little awkward to control, but I felt powerful and had a lot of fun.

From there it only got better. Epic boss fights, a few fun guns (laser and grenade launcher), three different pilotable mech suits, and non-stop action. If you like Metal Slug, Contra, and sometimes frustrating physics, this game is for you! And for any achievement hunters out there, it's not too difficult to 100%.
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36 personne(s) sur 45 (80%) ont trouvé cette évaluation utile
20 personnes ont trouvé cette évaluation amusante
Recommandé
0.6 heures en tout
Posté le : 2 août 2015
Hello.
What are you doing right now?

Are you:
-Riding a Wolf?
-Killing Everything?
-Fighting Giant Robots?
-Shooting a Laser Gun?
-Wearing a Badass Red Scarf and Goggles?

IF YOU ARE DOING ANY LESS THAN ALL OF THESE THINGS AT THE SAME TIME,
Buy this game.
You will not regret it.
Ever.

10/10 butt-clenching levels of action at all times
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28 personne(s) sur 36 (78%) ont trouvé cette évaluation utile
Recommandé
2.8 heures en tout
Posté le : 30 juin 2013
INTRUSION 2 is a 2D run n' gun action platformer along the lines of Metal Slug or more vaguely Contra. This is one badass, fun game, with epic, memorable bosses and creative elements like some pretty basic physics and destruction. You can destroy log bridges to send everyone falling to their doom, blow up the supports of watchtowers. Crush enemies under boulders you push over. Physics like that, which add to the fun. The enemies can take a beating and the weapons feel good, but even if there is a variety of weapons, not many feel different from one another. The levels seem like a marathon. They are so long you might find yourself wondering when they end. This is probably good.

Earlier I mentioned epic bosses. I don't use that term lightly. It makes me feel weird, but let me tell you about the first boss, a helicopter or hovercraft with arms with multiple phases. If its not shooting at you, its dropping soldiers out. If its not trying to hand pound you into the ground, its literally crawling after you. Its insane and awesome. It is very memorable and covers a lot of ground.

To keep things fresh, you can pilot mech suits... if not grab the gun off of a destroyed mech and use it on your enemies. Oh and if that's too normal for you, in the first level, you can ride a giant Arctic wolf. Its pretty nice.

The game is challenging, you do have a health bar, and ammo depletes, and you can die more from the controls than you do anything else, BUT the game is very forgiving, with plenty of checkpoints.

The controls take a bit of getting use to. You have your standard jump, duck and weapon switch keys, but then to aim you use your mouse. This allows for more precise aim, but I'm more used to the Contra controls of having 8 direction shooting instead of precision. If you're used to Teraria, you'll be used to this. There is floaty jumping that can take some getting used to and the physics seem really light and springy. The boxes will bounce around if lightly nudged. Some of the animation is springy like old cartoon characters. That is probably Flash animation for you.

It took a while to get over it, but when I did, I found this game to be really fun to play. There are crazy Holy ♥♥♥♥ moments, and moments where the physics can have some unique experiences for a 2D run n gun game, such as seeing a mech jump onto a floating box. The box bounced the mech up and kinda floated away just enough for a giant fish to eat the mech. That wasn't supposed to happen, but it did, and it was cool.

Well worth $10.
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21 personne(s) sur 26 (81%) ont trouvé cette évaluation utile
Recommandé
12.7 heures en tout
Posté le : 15 décembre 2013
Great game. Enemy&boss designs are awesome(and I actually mean it!), physics effects are actually useful, music fits the gameplay. Most of the problems come from the fact that it was made with Flash. Controls are somewhat laggy, framerate seems to be capped at 30, but still doesn't feel smooth, bad gamepad support, etc. None of these problems are game-breaking though, just a minor irritation, for me at least.
Update. I see that many reviewers compare it with Contra/Metal Slug and don't like the added physics effects. Well, this is NOT Contra. To me, its more like Abuse, which also was slower, controlled with mouse and involved slightly more thinking than average platform shooter. Physics, in my opinion, adds to the game, making every playthrough slightly unique, creating unexpected opportunities as well as irritations. I heard, this is called "emergent gameplay", but Nintendo kids seem to prefer games they can memorize and play by reflexes alone, instead of improvising, even a little.
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18 personne(s) sur 21 (86%) ont trouvé cette évaluation utile
1 personne a trouvé cette évaluation amusante
Recommandé
11.9 heures en tout
Posté le : 15 mars 2015
Intrusion 2 is a modern take on Contra/Metal Slug. And when I say modern, it is not an empty word!

However, let's start with what is familiar: Intrusion 2 is a 2D side-scroller with action and platforming, shooting soldiers and robots (some of which can be piloted) while occasionally negotiating some jumps. A lot of games have tried to ape the aforementioned classical games, but very few have come close to touch their greatness. Usually, they are dull with scarce enemies, repetitive levels and clunky controls.

The controls of Intrusion 2 are not beyond any criticism. There is some floatiness to the main character, but it does not make it clunky. It just feels weird, but it is still reactive and shooting is instant. One of the reasons for this feeling is that the characters are not sprites with all their animation frames pre-rendered. Every limb, every object in the game is actually controlled like a puppet by the physics engine. A modern spin that sets this game apart from its ancestors, in addition to the ability to shoot at 360°. The physics make the game feel both awkward and awesome at the same time, as robot legs fly around and kill soldiers in their fall. And there are mechas with grappling hooks battling by throwing rocks at each other when they are not flying around pulled by their ropes before a sword finish.

Sounds cool? Wait until you see the boss fights. I have rarely seen such amazing boss fights. They have tons of different stages and are hard while still being easy to learn, making them an entertaining challenge. They also look good, which helps making those fights memorable.

However, if the game keeps things fresh and cool during the first hour, once the novelty factor wears off the levels feel too lengthy and look-alike. There is very little variation in the settings and formula despite the promising snowboard chase at the start. The music is not especially interesting and too repetitive/annoying rather quickly. The robots have terrific art and animation, but the backgrounds look oddly photo-realistic and not very awe-inspiring. Since I am tackling the negative points, the difficulty associated with whimsical physics might frustrate quite a number of players. If you are not a good player, set the game on easy and enjoy the awesome beginning. If you like a good challenge with still more leeway than a very demanding game like Contra, you will no doubt pull through the short campaign and have a good time despite the less entertaining later levels.

A concession to make to the physics engine is that the game runs slowly. The framerate does not go higher than 30 frames per second, and some slow-downs can be experienced even on a good machine. This is most likely due to the fact that the game was coded in Flash, just like the original Binding of Isaac. Surprisingly, despite the intensive use of physics, there are very few bugs and issues. The controls are well tuned so that the player can instinctively achieve any action without pestering, such as grabbing cords or moving over physics-bound objects.

As a conclusion, this game is not perfect but an impressive example of what a modern Metal Slug/Contra would be. There are a lot of very cool stuff in here, so I definitively recommend trying out this game. Especially for the battles against larger enemies and the boss fights. The game feels like it is great and could almost be placed up there with Metal Slug/Contra, but it is dragged down by a few negative aspects and lack of variety once the beginning is behind.

Good news, most if not all of my gripes appear to have been corrected in the next game from the same developer: Jetpack Squad. This is something very promising that I am definitively looking forward to, and hopefully Intrusion 2 was the stepping stone to a masterpiece!
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