Explore the world of Thirty Flights of Loving through a first-person short story. In this sequel to Gravity Bone, take a deep dive with high-flying schemers, lovelorn criminals, and more stray kittens than you can shake a stick at. Saddle up, gunslinger. Featuring an original soundtrack by Chris Remo.
User reviews: Mixed (921 reviews)
Release Date: Aug 20, 2012

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Recommended By Curators

"A short, sharp burst of first-person, spy-themed adventure with magnificent style."
Read the full review here.

Reviews

"It’s made by someone who has spent a long, long time thinking about how to tell linear first-person stories, and who has found a new way to do it better than anyone else."
PC Gamer

"Chung spins a memorable yarn, delivers it with confidence and panache, and trusts you to put all the loose ends back together."
- Wired

"What's truly impressive is the narrative weight and emotional impact it delivers in such a short span of time."
- 8/10 ign.com

About This Game

Explore the world of Thirty Flights of Loving through a first-person short story. In this sequel to Gravity Bone, take a deep dive with high-flying schemers, lovelorn criminals, and more stray kittens than you can shake a stick at. Saddle up, gunslinger.

Featuring an original soundtrack by Chris Remo.

System Requirements

Windows
Mac OS X

    Minimum:

    • OS:Windows XP/Vista/7
    • Processor:1GHz
    • Memory:512 MB RAM
    • Graphics:60MB OpenGL-compatible
    • Hard Drive:90 MB HD space

    Minimum:

    • OS:Mac OS X 10.5.8 or later
    • Processor:1GHz or faster
    • Memory:512 MB RAM
    • Graphics:800x600 or greater screen resolution
    • Hard Drive:200 MB HD space
Helpful customer reviews
20 of 29 people (69%) found this review helpful
1.3 hrs on record
Posted: September 24
Thirty Flights of Loving
Rating : 8/10

Short game that is told in scenes in a asynchronous way.

Blendo games is known for releasing games that take radical different approach to story telling and does this again in this game. It's like you watch the most important pieces of a movie shuffled around. The game has some activity where you have to walk and solve some easy puzzles (?) to advance, but other than that it is just enjoying the scenery, trying to understand and connect the story.

The game was build in a modified Doom engine using a typical style which totally fits the game mechanics. Audio and soundtrack are great and fit the game perfectly.

You can speed run this game in 5 minutes I think, but normally when you relax and enjoy the game it should take about 30 minutes. Because the story is so jumpy, it invites you to play it again just to look at the parts again.

In the end the game reminds you that a game doesn't have to be long to be good and that a story can also be told by leaving out all the unnecessary parts.
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9 of 11 people (82%) found this review helpful
0.3 hrs on record
Posted: October 27
What the ♥♥♥♥ did I just play? Seems like some tragic, espionage, psychedelic, love story. Strangely enough, I still enjoyed it
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4 of 4 people (100%) found this review helpful
0.7 hrs on record
Posted: October 26
Let me start off by saying this is much less a game than it is an art piece.

Thirty Flights of Loving takes you on a short and wonderfully confusing journey through dramatic and intense sequences. It took me about 10 minutes to beat, but the developer commentary gave me insight into the process of developing the game.

It feels very personal, and when it ends it leaves you wanting more, but having more would potentially spoil the experience.

If you're looking for a short artsy game with a story that you have to work for, then consider checking this out. If you have it in your Steam library and haven't played it yet, give it the 10 minutes of your time it asks for.
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4 of 4 people (100%) found this review helpful
0.6 hrs on record
Posted: October 26
Eh, I liked it. I wish there were more flights to love and more birds to photograph. It didn't take long to finish, and it gets pretty weird.
But I thought it was time well spent.
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4 of 5 people (80%) found this review helpful
0.5 hrs on record
Posted: November 4
Good story, good music, good game. A little wired, but make sense. Although you only have 15 minutes on it, what the game tells you may make your money worthwhile.





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5 of 7 people (71%) found this review helpful
1.3 hrs on record
Posted: November 1
Some people will tell you that Thirty Flights of Loving is a scam, a 15 minute game that should be free, but costs 5 bucks.

Ignore those people.

I'm sure you've spent five buck on things you don't even remember anymore. ♥♥♥♥♥♥ sandwiches and overpriced cups of coffee.

You'll remember Thirty Flights of Loving. You'll remember it for a long time, and that alone makes it worth a lot more than five bucks.

But enough about the price, let's talk about the game itself. TFoL has more narrative depth in 15 minutes than your average 20 hour game could ever hope to achieve. It's thrilling, it's funny, it's weird, it's sexy and it has a bunch of oranges in it. Also, the music is crazy good.

In a better world, TFoL would be well-loved by everyone who plays games, and would be considered a revolutionary experience. It does things with film language that any triple A game that has "cinematic experience" written on the box couldn't ever hope replicate. Unfortunately, all people talk about is how short it is.

To that I say: Peter Dinklage is also short, and he's ten times better than you or me. Do you think you're better than Peter Dinklage? Do you think you're better than Thirty Flights of Loving?

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6 of 9 people (67%) found this review helpful
0.3 hrs on record
Posted: July 11
An interesting experiment, but not worth $4.99. I understand on some level why it got such high reviews, but from the standpoint of someone coming into it expecting to play a game, I was disappointed. As the player, I did not have any real sense of agency as the game hurried me through series of strange, loosely connected events toward the all too fast approaching end. At least in the prequel, Gravity Bone, there was some exposition and I had items I was able to use to interact with the environment. It was sparse, but there were game mechanics there. This is less of a game to be played, and more of a very short expressionist film to be watched. If you come expecting an interactive story, you will be disappointed. Thirty Flights of Loving is more akin to the experience of visiting a particularly short house of illusions at a carnival. You can only go one linear direction, it's confusing, disorienting, and by the time you get out you feel slightly cheated for having spent as much money as you did on such a mediocre experience.
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7 of 11 people (64%) found this review helpful
0.1 hrs on record
Posted: July 15
Never posted on steam, furthermore i don`t have a habitude to tell my opinion to unknown people at all. But this thing made me to do it - that`s how i was frustrated. And even more - i`ve specially downloaded it again and run it for 5 mins to be able to write here because of steam`s min.played time restriction (i`ve played it one beautiful night offline when my internet had gone and i was just in the right mood to play some good oneplayer interesting story game and played it through several times whith comments, searched every corner and all.. so do not pay attention to gamestatistics time).

Don`t get me wrong, i don`t hate it - I only wanted to warn you, good people! it`s just a square peg in a round hole.

Come to your senses. This is not a game.
it`s more like some middleclasses schoolboy`s gamedesigning homework (if there`s been a gamedev school).
if you liked it, then maybe you are his classmate, senior, or junior. or maybe a teacher. but not a free man who lives normal life and likes to play some good or bad but Games. at this 'homework' level - it`s ok, it has some interesting findings and gives a good perspective to developer to work in indie or real studios or progress on his own.

But this is not a finished product for sale at all (peolple say that even if it were free they wouldnt download it.. so thats kinda correct, its totally incomplete)

that`s all, make your own conclusion, it`s all up to you, conscious people.

p.s. one complete thing in this stuff is music, but it`s absolutely another type of work of course.
p.p.s. peace, Brandon Chung, you have not mere talent but don`t bury it whith chase of money. and Tarantino? man, be modest..
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2 of 2 people (100%) found this review helpful
0.7 hrs on record
Posted: October 15
I really enjoyed the experience of playing Thirty Flights of Loving, but know what you are getting in to. It's a really interesting narrative, but I almost think it would have been better suited as a short film than an interactive experience as it's completely linear and you aren't really adding anything by being in control of the character because there are very few things to interact with.

But that being said, the presentation is great. The art direction is compelling, Chris Remo provides another great soundtrack, and the scene right after the open credits got to me more than any AAA game I can think of. I wish it was a little bit longer (about 15 minutes) and include a bit more interaction, but it's still an absolutely worthwhile experience. Although if I'm being honest, when I wanted to play it again a few months later, I ended up just watching a YouTube playthrough because it's almost the exact same thing and I didn't have to fire up Steam.
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2 of 2 people (100%) found this review helpful
1.2 hrs on record
Posted: November 15
It's just...stunning, bizzare, and unique! It has...you know...unknown events, random things etc.
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3 of 4 people (75%) found this review helpful
0.5 hrs on record
Posted: July 3
My brother presented this game to me. I was in interest of it because read some good reviews. First time I started this game, I saw the quake engine. I loved this short window because it reminds me of such good games like Jedi Outcast and Jedi Academy. First of all, this game is very short, less than 10 minutes to beat. A plot delivery reminds Quentin Tarantino's and Guy Ritchie style, but one more time again - is very short to feel the story. A good root for further experiments, but it's very strange to sell it for 3 USD. One more, I realy liked this present because of additional game - Gravity Bone. Really good soundtrack, really good plot delivery, and crazy jump-style mini-level. This one is really worth the price. And also, work of artists is very beautiful.
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3 of 4 people (75%) found this review helpful
0.8 hrs on record
Posted: July 3
Short? Yes. Dialogue? None. Still one of the best stories I've ever played.
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1 of 1 people (100%) found this review helpful
3.1 hrs on record
Posted: July 12
Fascinating storytelling. Really well done. It's very short, but if you like games that experiment a lot with narrative and storytelling techniques, definitely check it out. Also, Brendon Chung's previous game, Gravity Bone, is included with this, and you should check that one out too.
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1 of 1 people (100%) found this review helpful
0.2 hrs on record
Posted: November 18
I dont know what just happened....
10/10
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1 of 1 people (100%) found this review helpful
0.2 hrs on record
Posted: November 11
I've played this for 15 minutes.... Its pretty good, or atleast powerful. That being said, I don't reccomend you buy it, atleast not for 5 bucks. For a Dollar, it would be a great value, I suggest waiting for a bundle, because even those 15 minutes are worth experiencing.... just not for 5 bucks.
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1 of 1 people (100%) found this review helpful
4.7 hrs on record
Posted: July 30
I loved this game! its short, cheap, and has a great story and soudtrack.
(plus it comes with a losely tied in prequel thing)
9/10
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1 of 1 people (100%) found this review helpful
1.2 hrs on record
Posted: October 9
It's fifteen minutes of what amounts to a tech demo of non-linear narrative approach in games. It's also really cool.
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1 of 1 people (100%) found this review helpful
0.4 hrs on record
Posted: December 18
IT TOOK 15 MIN TO DONE THAT
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2 of 3 people (67%) found this review helpful
0.5 hrs on record
Posted: September 24
Romance, culture, action, betrayal. What does this game not have?
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2 of 3 people (67%) found this review helpful
0.9 hrs on record
Posted: October 18
Do I recommend the game? It depends. It takes a fairly generic heist caper (maybe), carves it up into 45-second chunks, then throws those chunks at you haphazardly, daring you to tease out the narrative. It does hold together, in the end. The graphics are highly stylized (as you can see from the preview shots), which is compelling if you let go of notions of realism. There are various interesting details scattered about, in the way the scenes are pieced together, and even a love story of sorts added in.

So, is it recommended? Well, it depends. The above description either appeals to you, or sounds God-awful.

Personally, I thought it was worth 10-15 minutes of my time. We've all wasted more time than that backtracking after forgetting to save your game, or reloading after a system crash. So if you approach this not as a game, but instead as a non-chronological narrative, then, sure, it's worthy. I can't see paying $4.99 -- or even $.99, really. But, yes, I'd recommend it -- softly.
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