Ether Vapor Remaster is a cinematic 3D arcade shooter and visual treat from developer Edelweiss.
使用者評論: 極度好評 (183 篇評論)
發售日: 2012 年 09 月 27 日


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包含 2 個項目: ETHER VAPOR Remaster, Fairy Bloom Freesia



"High action shmup with cinematic flair, Ether feels like it belongs with the best shmups of the Dreamcast era in style and graphics. "


All hope seems to be lost for the country of Lydia in their war against Caldea, which has a huge advantage in numbers and technology. Into the midst of this war flies an unknown pilot in a prototype fighter... His agenda and the secret to the his awesome firepower will be revealed as he takes on overwhelming numbers of enemy fighters and massive bosses to reach his final objective.

Ether Vapor Remaster is a cinematic 3D arcade shooter and visual treat from developer Edelweiss. Explosions, lasers, ships and backgrounds are breathtakingly rendered. The dynamic camera uses vertical, horizontal and cinematic chase cam views to switch up the action and highlight the drama. Use multi-lock-on to shoot tens of missiles at a time and even blow up an entire battleship in the challenging Bonus Zones.

Key Features:

  • Gorgeous 3D graphics, supporting up to 1600 x 1200 resolution and anaglyph 3D mode
  • Dynamic camera provides vertical, horizontal and cinematic chase gameplay
  • Destroy the enemies with Gatling, Winder and Lock-On weapons, each with a unique & powerful Charged Shot
  • Cinematic Bonus Zones with Multi-Lock-On mode
  • Online leaderboards


    • OS:Windows XP / Vista / 7
    • Processor:Pentium4 3.0GHz
    • Memory:512 MB RAM
    • Graphics:VGA with DirectX9 or later 3D functionality
    • DirectX®:9.0
    • Hard Drive:100 MB HD space
    • Sound:DirectSound compatible
    • OS:Windows XP / Vista / 7
    • Processor:Pentium4 3.0GHz or better
    • Memory:512 MB RAM
    • Graphics:VGA with DirectX9 or later 3D functionality
    • DirectX®:9.0
    • Hard Drive:100 MB HD space
    • Sound:DirectSound compatible
59 人之中有 53 人(90%)認為這篇評論值得參考
有 4 位使用者認為這則評論很有趣
1.4 記錄時數
張貼於:03 月 5 日
For me it is one of the best shooter games I have ever played. Unlike many other shooters, Ether Vapor switches between several different perspectives. There are no power ups. Your ship is equipped with three primary weapons at start, each of them is good for different occasion. While there are only perhaps a dozen different enemy models, some effort has been put into unique enemy designs. Lets talk about Explosions, they look very nice and the curving homing lasers that many ships in the game fire are worth see. There has been a lot of attention to detail. Enemies produce vapor trails and bullets release a shower of particles when hitting target. There is lot of going on and many boss fights included too. Quick view on the controls in the menu, yes it's terrible but you get used to it. The game was originally released only through Japanese doujin channels in 2007 and it was released again in 2011 as remaster version. Ether Vapor is a solid shooter with a lot going for it. Its production values are really high compared to a lot of doujin products. Perspective-changing levels provide a welcome change to the normal shooter genre.
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3 人之中有 3 人(100%)認為這篇評論值得參考
2.1 記錄時數
張貼於:01 月 25 日
Japanese shmup in the classic arcade style that would have felt totally at home on the Dreamcast.

3D graphics, 2D movement mostly, mixing horizontal & vertical depending on the level. There's a lot to like in this one. No weapon progression that I can tell, with a choice of three weapons & a shield at any time & it's key to switch between them for the situation you're in. Throw in some nice straightforward modeling & presentation, with the game shifting perspective for different fights & bonus sequences.

Collision detection's fair so far, movement is crisp, but the one gotcha is enemy missiles unfortunately. Most are nice easy to see pink balls of doom. Missiles are grey streaks on a busy background & can often be hard to spot.

Other than that, thumbs up.
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2 人之中有 2 人(100%)認為這篇評論值得參考
0.6 記錄時數
張貼於:01 月 27 日
You know what this SHMUP did right that MANY MANY others fail to do? Allow an option to show hitboxes for incoming traffic, your own bullets and the ships. God damn! This game gets so much right!

A worthy addition to any SHMUP players library.
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13 人之中有 7 人(54%)認為這篇評論值得參考
3.3 記錄時數
張貼於:02 月 10 日
It looks flashy enough and has pretty good graphics and music, but that's about everything good that can be said about the game. The hitbox is hateful, the lock-on weapon doesn't really work outside of boss encounters, and the concentrated shot isn't really better than the spread shot. Many enemy shots are only barely visible on the bright, fast-moving background. The stage flow is often broken up by bonus sections that drag on forever, like the missile dodge section on the first stage. The boss encounters are all over the place.

And worst of all, the (thankfully skippable) story cutscenes are absolutely atrocious in every aspect.
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6 人之中有 3 人(50%)認為這篇評論值得參考
6.7 記錄時數
張貼於:01 月 23 日
This game combines vertical, horizontal and perspective shooter. However, it is neither of them. At the end it can't achieve the precision of 2d shooters, nor the inmersion of the 3d ones.

When the game gives the idea of highlighting hitboxes you know there is something wrong.

The main problem is the bullets. its color. the enemy bullets mix with the backgroundand the effects. you have to force your sight to see them. This is especially anoying on the 5th and final stage when the bosses start shooting voleys of small purple-grayish bullets which are the same color as the background.

Then comes the perspective. On the same stage, the game changes the perspective like 10 times, leaving you confused and dizzy and at the verge of a seizure. And it gets even worse when you combine this with the bullets problem. You don't know what's on the same plane as you and can kill you and what is over or under you.

Come on, I am trying to play! If I'd want to see spaceships shooting at each other in some weird angles I'd watch some mecha anime.
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