Ether Vapor Remaster is a cinematic 3D arcade shooter and visual treat from developer Edelweiss.
Recenzje użytkowników: Bardzo pozytywne (166)
Data wydania: 27 Wrz, 2012

Zaloguj się, aby dodać tę grę do listy życzeń lub oznaczyć ją jako ignorowaną

Kup Ether Vapor Remaster

WYPRZEDAŻ ŚWIĄTECZNA! Koniec oferty: 2 stycznia

-50%
$7.99
$3.99
 

Rekomendowane przez kuratorów

"High action shmup with cinematic flair, Ether feels like it belongs with the best shmups of the Dreamcast era in style and graphics. "

O tej grze

All hope seems to be lost for the country of Lydia in their war against Caldea, which has a huge advantage in numbers and technology. Into the midst of this war flies an unknown pilot in a prototype fighter... His agenda and the secret to the his awesome firepower will be revealed as he takes on overwhelming numbers of enemy fighters and massive bosses to reach his final objective.

Ether Vapor Remaster is a cinematic 3D arcade shooter and visual treat from developer Edelweiss. Explosions, lasers, ships and backgrounds are breathtakingly rendered. The dynamic camera uses vertical, horizontal and cinematic chase cam views to switch up the action and highlight the drama. Use multi-lock-on to shoot tens of missiles at a time and even blow up an entire battleship in the challenging Bonus Zones.

Key Features:

  • Gorgeous 3D graphics, supporting up to 1600 x 1200 resolution and anaglyph 3D mode
  • Dynamic camera provides vertical, horizontal and cinematic chase gameplay
  • Destroy the enemies with Gatling, Winder and Lock-On weapons, each with a unique & powerful Charged Shot
  • Cinematic Bonus Zones with Multi-Lock-On mode
  • Online leaderboards

Wymagania systemowe

    Minimum:
    • OS:Windows XP / Vista / 7
    • Processor:Pentium4 3.0GHz
    • Memory:512 MB RAM
    • Graphics:VGA with DirectX9 or later 3D functionality
    • DirectX®:9.0
    • Hard Drive:100 MB HD space
    • Sound:DirectSound compatible
    Recommended:
    • OS:Windows XP / Vista / 7
    • Processor:Pentium4 3.0GHz or better
    • Memory:512 MB RAM
    • Graphics:VGA with DirectX9 or later 3D functionality
    • DirectX®:9.0
    • Hard Drive:100 MB HD space
    • Sound:DirectSound compatible
Pomocne recenzje klientów
18 z 29 osób (62%) uważa, że ta recenzja jest pomocna
0.9 godz. łącznie
Zamieszczono: 12 października
The gameplay and mechanics are boring, while the graphics and sounds do not add to the experience in any way. The game also suffers from some poorly implemented design choices concerning the visibility of enemy bullets.
Czy ta recenzja była pomocna? Tak Nie
4 z 4 osób (100%) uważa, że ta recenzja jest pomocna
6.5 godz. łącznie
Zamieszczono: 23 października
Very good Arcade Shooter. It is not easy, but also not insanely hardcore difficult. Important thing is to understand that at the start of the game you will have 2 continues and 1 shield... and my bet is your reaction will be like mines (WTF are they insane? o_O) but as it turns out you will earn more continues and shield for your scores. It means you will be repeating many levels over and over but as it may sound boring, it isn't. After every time you will repeat a level you will learn how to make it through it with minimum harm and you will feel wild satisfaction when you will finish a level without getting hit even once.

The graphics are simple but they look great still, the blasts and projectiles look very nice and you screen is filled with explosions and other stuff it can look amazing sometimes. Like I said it is difficult, but not impossible to beat, game and if you are a gamer who can turn his frustration into motivation, then this game will give you a good couple of hours of pure joy and mayhem along with delightful pride as you will notice how better and better you get every time you repear a level and finish it with a better score.

I am not a hardcore fan of this type of games, and the fact that it got me hooked proves how hell of a good game this is.

Rating 7+/10
Czy ta recenzja była pomocna? Tak Nie
3 z 3 osób (100%) uważa, że ta recenzja jest pomocna
1.2 godz. łącznie
Zamieszczono: 29 października
I enjoy this game. Its a fun game to play on your tv with a game pad. The music is very nice and I enjoyed listeaning to it while I played. I would not recommend with keyboard, however it has very good controller support and works well with xbox and 3rd party gamepads.
Czy ta recenzja była pomocna? Tak Nie
5 z 7 osób (71%) uważa, że ta recenzja jest pomocna
6.2 godz. łącznie
Zamieszczono: 7 sierpnia
6/10, Ether Vapor is a pretty good little SHMUP that I still consider to be very enjoyable despite its problems.

GOOD

The weapons are all basic, yet very useful. Each weapon also has a charge part to it. Making the weapon system a bit like a combination of R-type and Radiant Silvergun. The unlockable ships all have variations on the same weapon types but still manage to be useful. Movement feels great and bullets are abundant enough that you feel there's enough going on without being too overwelmed. In this regard the game isn't really considered a Bullet hell.

BAD

Unfortunately there are quite a few problems with the game as a whole. The scoring system is something that I think could have used some more work to make it more interesting for Super plays. And another problem is the graphics... No. The quality isn't bad. The issue stems from identifying bullets admist the chaos and knowing what can and can't hurt you. In most SHMUPs enemy bullets are on the highest layer and are typically a bright colour that you can identify easier. Some bullets that aren't of the pink ball variety tends to blend in with the explosions and your own bullets. Leading to moments where you question what just hit you. The story is there but nothing too special. I watched the cutscenes once then turned them off personally.
Czy ta recenzja była pomocna? Tak Nie
4 z 6 osób (67%) uważa, że ta recenzja jest pomocna
1.2 godz. łącznie
Zamieszczono: 30 czerwca
An unexpectedly fun SHMUP. Has everything you want in the genre. Cool weapons, cool music, responsive controls, and explosions.
Czy ta recenzja była pomocna? Tak Nie
1 z 1 osób (100%) uważa, że ta recenzja jest pomocna
5.5 godz. łącznie
Zamieszczono: 23 września
Ether Vapor is an entertaining Shoot'em Up that plays a lot with perspective, which can be confusing at times. The presentation is fantastic, as is the soundtrack, but the story is rather lackluster and could as well be skipped. It might have good ideas, but they can never develop in the half hour that a full playthrough takes.

But before you get to the end you'll have to amass more credits and shields, which means you have to replay the same levels over and over again. I personally dislike stretching a short game like that, but I'm not exactly a fan of SHMUPs.
Czy ta recenzja była pomocna? Tak Nie
1 z 2 osób (50%) uważa, że ta recenzja jest pomocna
4.4 godz. łącznie
Zamieszczono: 27 lipca
this is an awesome game if you enjoyed shooters in the early 90's and playstation era this is for you. it has fully controller support so its worth a buy
Czy ta recenzja była pomocna? Tak Nie
4 z 8 osób (50%) uważa, że ta recenzja jest pomocna
6.9 godz. łącznie
Zamieszczono: 12 sierpnia
You can lock on with the Lock On.
Czy ta recenzja była pomocna? Tak Nie
21 z 24 osób (88%) uważa, że ta recenzja jest pomocna
5.5 godz. łącznie
Zamieszczono: 18 stycznia
Its a fun shooter that awards gamers who play it with extra max shields and continues.

The story isn't bad and you unlock other ships upon beating the game, so you'll want to play it more than 1 time.

If you like challenging shooters, wishlist it, and buy it on a sale.

Czy ta recenzja była pomocna? Tak Nie
21 z 25 osób (84%) uważa, że ta recenzja jest pomocna
12.2 godz. łącznie
Zamieszczono: 3 sierpnia, 2013
Now that I've actually beaten the game, I feel the need to write a new, more detailed recommendation. To go along with this game of many bullets, bullet points!

- 3 different ways of firing, each with an alternate function when charged, creating VASTLY more strategy and allowing for way more technique than your average "just keep the fire button held down" shmup
- Beautiful, crisp and refined polygons; 3D graphics for a 2D shmup is pretty uncommon
- Well-drawn character portraits and nice character design
- Cool looking ships
- Surprisingly good dialogue
- Good music and atmosphere
- Actually has a story worth your attention, but also allows for skipping and turning off outright
- You can turn on hitboxes being visible for the enemies and your shots
- Good progression
- There are parts that are on-rails with a lock-on cursor and parts where the angles change
- Boss rush mode and extras
- As to be expected of a bullet hell shmup, it is challenging
- 60 FPS, no load times and responsive menus

This is a shmup that actually tries to innovate and set the bar higher for its genre. This is probably my new favorite shoot-em-up. Seriously, more people should play this game. There is a demo on Steam. I strongly urge you to play it.
Czy ta recenzja była pomocna? Tak Nie
15 z 18 osób (83%) uważa, że ta recenzja jest pomocna
0.5 godz. łącznie
Zamieszczono: 30 października, 2013
If you enjoy sega saturn era gaming you will really dig this game!
Czy ta recenzja była pomocna? Tak Nie
10 z 13 osób (77%) uważa, że ta recenzja jest pomocna
3.9 godz. łącznie
Zamieszczono: 25 stycznia
As far as semi-classic japanese STG-flavor goes, Ether Vapor Remaster is a must-have on Steam particularly if you already own Satazius or Jamestown and cannot wait for the upcoming Ikaruga or Kamui any longer. Somewhat reminiscent of mid to late 90ies 3D shmups (particularly the Taito-stuff like the Layer/Ray-games and maybe a bit of the Donpachi thrown in for good measure). Ether Vapor is a hybrid of classic shmup-styles with more modern score-focused elements added in. Meaning that bulletpatterns aren't exactly "danmaku" or bullet-hell and your ships hitbox is pretty big. Nevertheless stuff gets pretty intense and particularly the final bosses flood the screen with projectiles leaving little space to dodge away and get out of the line of fire.

As far as score-focused elements go, you will only be rewarded with a high-score if you 1CC a stage all the way through to the end. Dying in a bossbattle means all your victory-points are lost to the void, same goes for your timebonus for beating a boss really fast. Compared to more modern / recent STG-titles, score and "normal" gameplay aren't all that interlocking - so you can play this just for the sake of completing it and never give a damn about score.

In order to do so, you keep playing again and again, unlocking extrashields and credits - making the game progressively easier as you go on. But 1CCing is pretty much the way to go, and here start the problems. While the game is really nice to look at - with very fun, classic designs and textures that remind me of the way one would color and shade Gunpla/Robot-Modelkits (which is a nice touch) as well as fantastic looking explosions - it is unfortunately way too easy to loose track of enemy projectiles and/or your ship as soon as the game really starts throwing stuff at you. To make matters worse, at times the perspective shifts into a weird third person view/dynamic angle in which I still haven't figured out where the hell in space I am actually am - as a result I constantly take "this is bull"-hits in these sequences. It can be frustrating to say the least, and is definitely a real problem that could break the experience for you especially if you go for that perfect run.

However, the rest is so fast and fun, particularly blowing up whole squadrons of popcorn-enemies feels so damn good thanks to excellent feedback and massive explosions that I can look past some of the design flaws. Overall, the quality of the game is pretty fantastic - especially if you consider that this is a japanese doujin-game and not a big company retail title developed for the arcades or something. I wished other indie-titles were this solid at the core.

Ether Vapor Remaster simply nails that arcade-feeling I am looking for, and while flawed in parts, is pretty much without competetion on Steam right now (thanks to Greenlight that will change soon) at what it does. So, grab it if you have that arcade-itch.
Czy ta recenzja była pomocna? Tak Nie
11 z 15 osób (73%) uważa, że ta recenzja jest pomocna
3.4 godz. łącznie
Zamieszczono: 28 kwietnia
This is one of the most fantastic bullet hell games ever made. To some the constant changing point of view from horizontal, vertical, behind the craft, and even at an angle will take a while to get used to. Story is muddled and translated poorly in fact there is one section where the game tries to tell you background information while you are dodging bullets. (Who the hell thought this was a good idea is beyond me) The first two weapons cover front and side directions while the last is an auto locking missile launcher which is something more bullet hell games need since now you can focus on dodging. The overall gameplay is cinematic in a genre that only focuses on doing one thing in one direction. So far there is no other game that pulls in off available making this a must buy for bullet hell fans.
Czy ta recenzja była pomocna? Tak Nie
7 z 8 osób (88%) uważa, że ta recenzja jest pomocna
1.6 godz. łącznie
Zamieszczono: 28 sierpnia, 2013
Buy? Likely. A neat 2.5D doujin shmup that mostly plays in a vertical fashion, but will occassionally switch perspective to horizontal, and even through gameplay moments simlar to Starfox 64 and Rez, using it's 3D capabilities to it's advantage. You can get a better feel of bullet mechanics thanks to the hitbox option. It's great to let you know where you can be hit and where to hit enemies, but it's a bit wonky because the red, circular hitbox overlays are on the upper most layer, so it will be above damn near everything, including cutscene tech. It's worse when there are so many hitboxes on bots - anything with collison has hitboxes, including you and your own damn bullets, so you will see red circles all over the damn screen. Whats worse, a blue hitbox typically means it's a defeated enemy that is exploding into the background, but the hitboxes for actual enemies in the background are still red, so you can't quite tell if something is in the foreground or background until you shoot it. I think it's a better job than Sine Mora IMO, but all you have to go by is depth. Which brings me to the biggest issue of the game, and that is being able to tell what is in the background. You might find yourself dying a bit to enemies shifting to the foreground, and dodging bullets in the background that aren't actually going to hit you yet. Otherwise, the difficulty is is fair and mostly "your fault if you die". It's a pure shmup in a sense, so it isn't a bullet hell, but it can almost get there. You don't have powerups, but you rely on a forward gatling gun that can charge a penetrative blast , a laser missle lock on a la Zone of the Enders, and a wide shot that can be charged to release a bullet cancelling bomb, which is great for personal defense and doesn't damage you, but doesn't protect you from collision damage. Soundtrack is good, but nothing award winning. If you're big into shmups, I can recommend it, thought you may want to watch some videos to see if the 3d aspect will bother you.
Czy ta recenzja była pomocna? Tak Nie
11 z 16 osób (69%) uważa, że ta recenzja jest pomocna
8.7 godz. łącznie
Zamieszczono: 25 kwietnia
For what it is, a doujin shooter made by a tiny team of people, Ether Vapor Remaster has an amazingly broad scope. The small production cost and team show through in some rough edges but what it gets right it gets REALLY right.

The bad first. It has a hitbox that can’t decide what size it wants to be, some bullets have larger areas of effect than it shows, the 3D view means that shots can come from a different plane than you’re on and they can be very difficult to judge (particularly homing shots), and the game has an uneven difficulty shifting between painfully simple and blazingly difficult at times.

But its high points drown those low ones out quite handily. A very pretty aesthetic, an interesting (if underdeveloped) story which is exceedingly rare in this genre, good music, and extensive replayability via a host of unlockables.

It’s also easily accessible for players of all skill levels; I definitely think this will be my first recommendation to those new to the genre from now on. While other games might have tighter gameplay the fact that you can customize your game via additional credits and shields (unlocked through reaching certain scores, or beating the game) that mean anyone can beat the game through virtually unlimited continues making it perfect for introductory level players. Even for those of us who know the genre this is still a nice addition because it makes learning the later levels much easier since you aren’t immediately booted after making one slip-up as you are in other games. Allowing you to play through the hard parts to see and memorize all the patterns before coming back and beating it the “right” way.

In short it’s a great game despite a few missteps, and might well be the perfect game for those just coming to the genre that find some of the hardcore Shmups on Steam just a little too hardcore.
Czy ta recenzja była pomocna? Tak Nie
14 z 23 osób (61%) uważa, że ta recenzja jest pomocna
6.7 godz. łącznie
Zamieszczono: 24 grudnia, 2013
A great credit-feed that barely rewards skills, or even memorization. Not good, merely passionate, and therefore strongly recommended.
Czy ta recenzja była pomocna? Tak Nie
2 z 2 osób (100%) uważa, że ta recenzja jest pomocna
2.3 godz. łącznie
Zamieszczono: 20 czerwca, 2013
A classic shooter done right. It goes through different types of shooter, from side-scroller to top-down to angled shooter, sometimes on the same level. Mind you, it is one tough frigging game, but awesome and worth its value nonetheless. If you like "R-Type" or "Ace Combat", or even "Einhander", then this one's for you.
Czy ta recenzja była pomocna? Tak Nie
3 z 4 osób (75%) uważa, że ta recenzja jest pomocna
5.1 godz. łącznie
Zamieszczono: 23 stycznia, 2013
Ether Vapor: Remaster is an arcade shooter that focuses on being cinematic and challenging. As shooters go, it's pretty difficult (your hitbox is quite large); although, some of this difficulty can be of the unnatural variety. For example, a lot of the colors for projectiles run together. It's extremely difficult to avoid a projectile if it is the same color as the weapons you fire, or is blocked out by your own laser beams. To partially rectify this, the game allows you to turn on "hitboxes", which is nice in theory, but it adds hitboxes to *everything* in the game, including your weaponry and your enemies weaponry. This helps to allow you to see what's shot at you for *some* projectiles; however, it also clutters up the screen and everything has a red border, so it blocks out other projectiles that weren't very hard to see before. It's a rock and a hard place, and it's really a shame because it's a major strike against a shmup. In trying to be cinematic and not make every projectile pink (the best color to use in shmup IMO) they've added an unfair difficulty spike to it. But, the game is mostly good, hence the recommendation I'm offering for it. There are two ships to select from (one is unlocked after the game) and you have three modes of firing - Frontal, Side, and Homing - nothing surprising there; however, you can also charge up the weapons for a massive piercing frontal attack, a shield that damages everything caught in it and blocks projectiles and lasers (extremely handy) and a massive AOE homing explosion attack. Homing attacks are very important in this game. A unique mechanic of Ether Vapor is that the game is semi-3d, I think it's officially classified as 2.75D. The perspective changes from top-down, to left-to-right, to even behind the ship (think Star Fox). It's really neat and is done well, flowing into and out of combat. There are also really neat periods of time where you use the ships homing lasers to destroy missiles while autopilot is on and you rack up huge points - extremely fun! That said, another strike against this game is that the Z axis is played with a lot, and it's nigh impossible to determine if enemies are able to be hit by conventional weaponry or if you need to use the homing lock on because they're off your Z-plane. It can get annoying and the only way to know for sure is experience in the game. Speaking of experience, this game teaches you how to play it pretty well. It seems extremely unforgiving as you need to start over every time you play, but in reality you get better, learn the levels, and you unlock more continues and more "shields" (hits you take before you need to continue again) as you play. So it eases you into the game and it makes what at first seems daunting and impossible easier as time goes on. I felt it was paced really well and still kept its arcade roots, unlike other shmups like Sine Mora. After beating the game, besides the new ship you also unlock Boss Rush mode that adds replayability. You also unlock "extras", which is really just a link to a Japanese-only website, so that's kin of a bummer. The switching of weapons and arcadey style is really reminiscent of Ikaruga, and if you enjoyed that game you'll probably like this one.

Pros:

Cinematic
Fun
Varied/Useful weaponry
Pacing
Challenging


Cons:

"Cluttery"
Z-Axis woes
Lack of leaderboards (and personal ones don't work quite to my satisfaction either)

All in all this is a difficult shooter that has a lot of fun and fast paced action. Even a veteran will find himself challenged by this game and new players can get eased in and earn more continues but still feel like a bad ♥♥♥ since there is only one difficulty level. There's a story as well, but like most Japanese shooters it's not much of note. I'd buy this if you like shooters, but note it's not the best one I've played. B+
Czy ta recenzja była pomocna? Tak Nie
5 z 8 osób (63%) uważa, że ta recenzja jest pomocna
4.5 godz. łącznie
Zamieszczono: 1 grudnia, 2013
In one word - Awesome.
Graphic is nice, music very, very good, I'm not yet completely sure about story but I think that's still better Love Story than twilight...

Konri_one - I done here~
Czy ta recenzja była pomocna? Tak Nie
1 z 1 osób (100%) uważa, że ta recenzja jest pomocna
1.1 godz. łącznie
Zamieszczono: 3 stycznia, 2013
Superb SHMUP with full controller support!
Czy ta recenzja była pomocna? Tak Nie