From the perilous battlefields of the fourth-grade playground, a young hero will rise, destined to be South Park’s savior. From the creators of South Park, Trey Parker and Matt Stone, comes an epic quest to become… cool. Introducing South Park™: The Stick of Truth™. For a thousand years, the battle has been waged.
User reviews: Overwhelmingly Positive (11,940 reviews)
Release Date: Mar 3, 2014

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Recommended By Curators

"Probably the best licensed game since Riddick, a light RPG with good loot customisation and the crude humour you would expect from South Park. 30fps o_o"
Read the full review here.

About This Game

From the perilous battlefields of the fourth-grade playground, a young hero will rise, destined to be South Park’s savior. From the creators of South Park, Trey Parker and Matt Stone, comes an epic quest to become… cool. Introducing South Park™: The Stick of Truth™.

For a thousand years, the battle has been waged. The sole reason humans and elves are locked in a neverending war: The Stick of Truth. But the tides of war are soon to change as word of a new kid spreads throughout the land, his coming fortold by the stars. As the moving vans of prophecy drive away, your adventure begins.

Arm yourself with weapons of legend to defeat underpants gnomes, hippies and other forces of evil. Discover the lost Stick of Truth and earn your place at the side of Stan, Kyle, Cartman and Kenny as their new friend. Succeed, and you shall be South Park’s savior, cementing your social status in South Park Elementary. Fail, and you will forever be known… as a loser.

Key Features

  • The Definitive South Park Experience
    Written and voiced by Trey Parker and Matt Stone, The Stick of Truth brings their unique brand of humor to video gaming.
  • An Epic Quest To Become... Cool
    Earn your place alongside Stan, Kyle, Cartman and Kenny, and join them in a hysterical adventure to save South Park.
  • Friends With Benefits
    Recruit classic South Park characters to your cause.
  • Intense Combat
    Arm yourself to the teeth with an arsenal of magical weapons and mystical armor.
  • South Park Customization
    Insert yourself into South Park with something like a billion character, clothing, and weapon combinations.

System Requirements

    • OS: WindowsXP SP3, Windows Vista SP2, Windows 7 SP1, Windows 8 (both 32/64bit versions)
    • Processor: Intel Pentium Dual-Core E2180 @ 2.0 GHz or AMD Athlon64 X2 3800+ @ 2.0 GHz
    • Memory: 2 GB GB RAM
    • Graphics: nVidia GeForce 8800GT or AMD Radeon HD2600XT (512MB VRAM with Shader Model 4.0 or higher)
    • DirectX: Version 9.0c
    • Hard Drive: 6 GB available space
    • Sound Card: DirectX Compatible Sound Card with latest drivers
    • OS: WindowsXP SP3, Windows Vista SP2, Windows 7 SP1, Windows 8 (both 32/64bit versions)
    • Processor: Intel Core2Duo E4400 @ 2.0 GHz or AMD Athlon64 X2 4400+ @ 2.3 GHz or better
    • Memory: 4 GB RAM
    • Graphics: nVidia GeForce 9800GT or AMD Radeon HD4870 (512MB VRAM with Shader Model 4.0) or better
    • DirectX: Version 9.0c
    • Hard Drive: 6 GB available space
    • Sound Card: DirectX Compatible Sound Card with latest drivers
Helpful customer reviews
453 of 498 people (91%) found this review helpful
20.1 hrs on record
Posted: November 7
Fantastic game. The whole way through, the experience feels like watching a really good South Park episode or South Park movie, and the game is a *really* solid RPG, to boot.

But the game isn't without its flaws. I want to spend a few paragraphs on some criticisms of the game, and then we'll talk about what makes the game awesome.

The game feels heavily "consolized." Loading screens are far more frequent than they should be and the controls often don't make much sense. Throughout the game your character will be taught "magic spells" from various NPCs. Each time you learn a spell, you are taught a series of controls to use that spell. However, these spells can be used both in and out of combat, and in both situations the controls are different from one another—and in neither situation is the spell invoked the same way the game inititally taught you!

Your out-of-combat utilities (like firing a ranged weapon at something in the environment or sending a buddy to perform a task) are equally awkward to select and use.

Now, here I should note that I played with a controller attached to a PC. I started the game with a keyboard/mouse but changed very, very early on to give my normal gaming posture a rest (I play games a lot with the keyboard/mouse), and also because South Park: The Stick of Truth seemed to be tailored more toward a controller. Perhaps the controls are better with a keyboard/mouse, but using a controller felt awkward in many parts of the game. But not in combat. In combat the controls felt great. More on that later, though.

On top of that, the game's humor can be off-putting in some parts. This isn't a real criticism so much as it is a warning—it IS South Park, after all! The show has a reputation of making comedy material out of even the most sensitive of topics, and this game also doesn't hold back. I like to think of myself as a fairly easy-going guy and I try not to take many things too seriously, but there were parts in this game that I felt myself somewhat rushing through or avoiding just to get away from an uncomfortable topic.

There's a lot of back-and-forth running around the map in this game, and loading screens are absolutely everywhere. The loading screens are a real slowdown.

So let's see. The loading screens, the really iffy controls in much of the game, and the warning about how the game remains very South Park in its humor are all the things I wanted to make sure to mention. So, now we can talk about the stuff that makes this game a fantastic one!

While moving on the map and navigating menus is often awkward with the game's controls, combat is something the game gets very, very right. As I mentioned earlier, this game is a very solid RPG, and The Stick of Truth's turn-based combat is airtight. This isn't your typical "select an ability and watch what happens" kind of turn-based combat. Here, you'll select an ability, and then you'll influence the outcome of the ability with some simple, but fun controls.

For example, Butters the Paladin has a "Hammer of Justice" ability. To use it, you select it and then choose a target. The game then has you rotate the left control stick in circles to make Butters spin (think Olympic discus tossing), and at just the right instant, press the A button. Succeed, and you'll deal bonus damage to the enemy! If you mess up, Butters will still deal damage, but not as much. Again, this is coming from the perspective of using a gamepad to control the game; I'm sure this is different for a mouse/keyboard, but the principle is the same.

Combat is filled with awesome stuff like this. When you are attacked, most of the time you are given the chance to block some of the enemy's damage by pressing A at just the right time. Some enemy attacks strike multiple times, requiring multiple well-timed blocks! Different enemy attacks have different timings as well, so you'll always need to be on your guard.

These combat mechanics make even turn-based combat a very active affair. The action is fast and challenging, so you'll need to be spot on with your controls. Thankfully, controls in combat are responsive and intuitive, and anytime there's some ambiguity about what to do in battle, there are useful tooltips and pop-ups to remind you of how to use an ability.

While combat is great fun, the game also very often presents you with multiple ways of dealing with foes. Sometimes you can distract them and sneak by. Other times you can use the environment to defeat your foes without having to confront them. Keen awareness of your surroundings and appropriate use of your abilities out of combat can speed up your progress and yield satisfying results.

It should be noted that if you sneak by enemies, you probably won't get experience for dealing with them. But in the cases where you can use the environment to defeat them, you'll be awarded experience as if you had battled them!

There are many quests to accomplish throughout the game, and a few side quests can be completed as you progress. As far as questing is concerned, it's your typical RPG fare—pick up a quest, complete the objectives, turn the quest in. The game does nothing to revolutionize questing, but it handles questing very well.

The story-based quests, however, are always greatly satisfying to accomplish because you are awarded not only with experience and often loot/money, but also with story exposition done in only the way South Park can. It really does feel like you're earning a little piece of a South Park episode or South Park movie when you complete a story quest.

The writing in the game is spot on. You'll get to watch the South Park characters you're so familiar with do the things they do, in the way they do them, while interacting with one another and with your character. I found the story largely fun and interesting.

I was often quite pleased with the developers' efforts to include as many South Park characters as they could in the game. This could not have been an easy task to accomplish, but the game is solid through-and-through with the show's characters, and because the show has been running so long, these characters bring with them their histories, backdrops, and references that the South Park fan should thoroughly enjoy.

Character customization is very in-depth for a game with such a simplistic visual style. You'll begin the game by choosing a class, and then customizing your looks. As the game progresses, you will find, like, a bajillion different ways to customize your charcter's costume ("gear"), hair, facial features, makeup, and accessories. You'll even find "strap-ons" (for weapons) and "patches" (for armor) that let you add significant bonuses to your gear, letting you really specialize or round out your character and playstyle.

I did make a warning above about the game's humor, but for South Park fans, that (most of the time) means you're in for more of what you enjoy about the show. There were plenty of times I found myself actually laughing out loud at the characters' antics; or at the writing; or at the timing of a joke; or just at South Park being South Park. It's a funny game.

There is also a difficulty slider bar. Early in the game I cranked the difficulty to max and didn't look back, and for me, it was quite rewarding. The window of opportunity to block enemy attacks seemed drastically smaller, necessitating more precise timing, and enemies often didn't go down without a fight. I had to stay on top of my gear choices and customize appropriately. Which buddy to bring into battle with me was also a serious consideration, and more than once I had to stock up on potions.

Overall, it's just a really solid RPG, and I'd strongly recommend it to any South Park fan. I could go on about it, but I feel I've covered most of the relevant aspects of the game, and apparently Steam has a character limit for reviews. :)
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279 of 331 people (84%) found this review helpful
14.2 hrs on record
Posted: November 29
Do you like South Park?
You will like this game.

Do you not like South Park?
You will not like this game.
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108 of 123 people (88%) found this review helpful
19.5 hrs on record
Posted: September 7
South™ Park™: The™ Stick™ of™ Truth™ (tm.)™ is one of the best licensed-property games I have ever played, though it's not without its faults.

Let's start with the good stuff. For fans of the show, it's hard to imagine a better use of the license. The designers didn't play it safe and crap out a generic game just to cash in. They took a great hook that was already built into the show (the kids of South Park™ live role-playing RPG-style) and ran with it. This is not a hard-core 100+ hour type of RPG, nor should it have been. Instead, it employs a more simplified style that requires timed button presses for attacks and defense. As a reference point, the gameplay is very similar to the "Mario & Luigi"™ RPGs. This is not only a very good thing, but it also perfectly serves the source material. So while the "RPG" aspects of the game are not particularly hardcore, there is just enough depth to keep it (mostly) interesting throughout. What really take the game to a higher level are the production values. The game itself looks and sounds exactly like the newer HD episodes of the series. Just about every character you could possibly care about makes an appearance, and they're all voiced and written exactly as you would expect. Absolutely no corners were cut in this department - the game really makes you feel as if you are in South Park™, interacting with its characters. The story is also exactly what you would expect out of South Park™. Although the basic premise is very simple - the boys fighting over an ordinary stick™ - the story ultimately progresses in ways you could never have imagined (or perhaps you can, if you've watched enough of the series over the years). The dialogue and voice acting are excellent, and there are plenty of laugh-out-loud moments from beginning to end. There are also tons of obscure references and cameos throughout, seemingly for no other purpose than to make the most hard-core fans chuckle. The whole game really is just a huge South Park™ love fest. In terms of difficulty, the default setting is fine, if a bit on the easy side. If you want more (or less) of a challenge, you can change the difficulty at any point, which is a great feature that should allow anyone to complete it if they put in the time.

Unfortunately, along with all of the things that make the game good, there are also a few low points. Several sections involve slightly complicated "quick time events" (not exactly in the traditional sense, but used here for lack of a better term). Setting aside the fact that these sections seem randomly out of place in an otherwise good game, the real issue is that they just aren't implemented well. The tutorials for each action are executed poorly, which can be frustrating if you don't pick up on what the game is asking you to do, exactly. Another low point comes towards the latter portion of the game, which involves a series of "fetch-quests". While I am sure the intent of this section was to lampoon this tired video game trope, they succeeded a little too much, as it started to get fairly tedious. It also didn't help that at this point in the game, I had already maxed out my character's level, so there was really nothing else to strive for, in an "RPG" sense. It would have been nice if there was no level cap, with enemies scaled to your strength (or something along those lines). Lastly, and this is just a pet peeve of mine, but apparently there are several collectibles that can be missed if you don't get them the first time through - just a warning to those who enjoy collecting things or 100%-ing games.

Overall, my annoyances with the game are fairly minor in comparison to all of the things I enjoyed. If you are a huge South Park™ fan, I think this is a no-brainer. The amount of care that went into making it is readily apparent, and worthy of your money (at least, now that it's only $40 - the original $60 price point was way too much). In terms of length, it's hard for me to estimate, but I would say it will probably take you anywhere from 11-18 hours, depending on how deliberate/OCD you are. It's really hard for me to imagine a South Park™ game ever being done better than this. Needless to say, non-fans should stay away. But for anyone else (assuming you can get into the simple RPG gameplay), it's definitely worth checking out at some point.
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305 of 417 people (73%) found this review helpful
3.4 hrs on record
Posted: November 21
About ten seconds in I discovered right click was fart, and it was then I knew I'd like this game.
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85 of 97 people (88%) found this review helpful
13.7 hrs on record
Posted: November 2
Stick of Truth is just one huge love letter to South Park, filled to the brim with references to things from throughout the show's run. The gameplay is like Paper Mario and while its not really challenging most of the time its still quite fun. Obsidian really outdid themselves and anybody who's ever liked South Park should play it because its an amusing ride.
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56 of 62 people (90%) found this review helpful
16.6 hrs on record
Posted: October 26
Take the role of the New Kid and save South Park from its near destruction!
If you like South Park or if you simply want to relax and play a simple but effective game, do not hesitate.
Is it worth the price? Maybe not, get it cheaper if you can. But what I can say, is that this is a must-play.

This game should be played for the South Park mood, feel and humor obviously, and not for its RPG side, which is a parody anyway.

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94 of 126 people (75%) found this review helpful
20.9 hrs on record
Posted: October 29
Buy this, M'kay?
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47 of 56 people (84%) found this review helpful
18.1 hrs on record
Posted: November 11
Great game built on some smart ideas. So you play as a bunch of kids, who play a live-action RPG, which becomes a cRPG in your hands. But as the kids' play turns out not to be just a game, your game turns into cRPG and gaming parody, posing reflexions (among tons of fun) on how "being a kid" relates to games and play. Brilliant.

Also, I got interested in South Park thanks to this game. Didn't even know the names of the boys before playing it.
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42 of 51 people (82%) found this review helpful
19.8 hrs on record
Posted: November 21

You can get a bad use of a licence with a bad game (Family Guy: Back to the Multiverse) a good use of a licence with a poor game (Deadpool) and then you can get a great use of a licence with a great game (South Park: Stick of Truth)

It goes without saying that if you are a fan of South Park you will love this game into tiny little Nazi zombie fetus pieces.

I can't remember when a game actually made me laugh out loud on so many occasions. One of the best games of the year!
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38 of 45 people (84%) found this review helpful
8.4 hrs on record
Posted: November 4

I want to get that clear because negitive reviews of this game all say "i dont know what is going on?" or "this game is so inapporpiate?" or even "who are these characters, there is back story to them?" I am not kidding i have seen that last one multiple times.

If you are not a fan of South Park the TV show, do not and i repeate DO NOT BUY THIS GAME!!! You will have no idea why this game was made and who the characters are and what the items are that you find along the way. I have seen almost every South Park episode made, which is why i love this game so much. The comedy and lines are exactly the same as what would be said in the show, Cartman is still just as big of an ♥♥♥♥♥♥♥ as always, and Kyle is still the smart ♥♥♥ know it all. This game did a lot of things right, but the biggest was the setting. They made the setting exactlyyyyy like what it would be if it were a real episode.

The next thing done right is the combat. It is just fun as hell, you dont get sick of it at any point and by the end of the game you are a baddass ♥♥♥♥ing everyone up. For some that may not seem like fun, butto me it is beacuse to me the learnign curve at the beginning of the game makes you wish you were a bad ♥♥♥.\

Next the story, to me the story is a lot of fun. Not perfecty, but absolutely enjoyable every moment. What i love the most is the games story is like a long episode of South Park itslef. Like everything done is exactly the same as what would be done in an episode.

But this game is not perfect, to me i wish there were more side missions, by level 6 or so i had already beaten every side mission, which was sad. Also i wish the level cap was higher than 15, maybe more around 20 would have been better in my opinion. Last the story is a little on the shorter side. Around 8 hours for most probably, which isnt bad, but i think 15 hours would have made the story perfect.

With that all being said this game is still amazing and well worth the money IF YOU ARE A SOUTH PARK FAN. If you are not then this game is not for you.
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37 of 45 people (82%) found this review helpful
34.5 hrs on record
Posted: December 6
"You must promise me...
That you will never fart...
On another man's balls."

         – E. Cartman, C.E. 2014
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25 of 31 people (81%) found this review helpful
12.2 hrs on record
Posted: October 24
The game is pretty damn good, but it is short. There also isn't anything that makes you want to play it again after completing the game. Buy it during a sale.
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23 of 29 people (79%) found this review helpful
13.5 hrs on record
Posted: July 19
Being a huge fan of the South Park TV show I was hugely excited to hear when there was a game being released. Sadly I was always put off by the full price of £40. I waited until this years Summer sale and picked it up for £20 and was not disappointed.

The game takes the style of a turn based combat title, much like Final Fantasy, but it is a much more mellowed down version. I was able to breeze through most combat situations without much attention being paid. The parts of the game which got me scratching my head were trying to work out how to proceed through each puzzle, often at times I had to refer to a walkthrough as I was starting to get a brain hemorrhage.

The graphics and sound throughout the game are exactly the same as in the TV series, so if you enjoy that, you will certainly feel at home here. The ever so crass South Park esk jokes and one liners are here for the world to marvel at.

Story wise, again, very much a South Park episode, you will almost feel like you are watching the show while playing. The length of the main story is about ten hours long, some may disagree but I think that is a little short for a game at full price of £40, but there are plenty of side missions and achievements to go hunting for if that is your thing.

If you are lucky enough to find this game on sale for anything under £20. I would certainly recommend you give it a try if you have ever enjoyed the TV show, however you may not fully appreciate it. Certainly is not worth full price. But for the price I have paid, I still really enjoyed my playthrough.
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16 of 17 people (94%) found this review helpful
22.0 hrs on record
Posted: November 29
You're pretty much paying to play an actual episode of South Park. If you enjoy SouthPark like myself, and have received so much laughter for free over the years, then this is a no brainer. Matt and Trey blessed this game thereby creating the most authentic and true to the series game ever created off of a television or movie series. I payed full price for this on release day and never regretted a moment of it. Sure there were moments when I felt the game was laggin on, I didn't like this or that, and I thought they could have done more but that doesn't matter.

Best rpg... no.
Revolutionized... nothing.
Lacking replayability... sure.

Does any of this matter if you are a South Park fan... absolutely not. Why? It's all trumped by what they have done which was to create South Park inside of a video game. If you do not enjoy this game there is only one explanation... you don't like South Park... because this is South Park with you controlling the characters.
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28 of 40 people (70%) found this review helpful
30.7 hrs on record
Posted: October 16
Loved this game just wish there was a DLC for it to add more gameplay
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32 of 48 people (67%) found this review helpful
33.9 hrs on record
Posted: November 2
Simply amazing.

If you love South Park you will fall in love with this game. It is well written well directed and just South Park funny !
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18 of 23 people (78%) found this review helpful
51.5 hrs on record
Posted: December 7
South Park™: The Stick of Truth™

Please Do Not miss it though you might have never watched the TV before
♥♥♥♥, ♥♥♥♥, ♥♥♥♥, ♥♥♥, ♥♥♥♥♥♥♥, boner, ♥♥♥♥♥, muff, ♥♥♥♥♥...anything you like is just right there in South Park

+ Funny as the series
+ High quality RPG
+ Hilarious indeed
+ What...what...what? Canada?
- Much similarities in characters

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14 of 16 people (88%) found this review helpful
14.0 hrs on record
Posted: October 12
If you liked/like South Park this is worth playing, it really is just like playing an episode of the tv show.

The comedy/South Park flavor is good, a lot of it taken straight from the show.

The RPG parts are a bit light for my tastes, very easy, and stats/leveling up/equipment didn't seem to matter very much.

Combat was very uneven, it felt hard at the start, but once you get the hang of it, it's very easy, not very strategic.

This game has a lot more in common with Costume Quest than Dragon Age

I enjoyed it very much and I'd probably play a sequel.
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15 of 18 people (83%) found this review helpful
16.9 hrs on record
Posted: June 29
Oh man! This! How many problems has this game been involved in? After THQ went under (so sad...loved them...), the future for South Park was unclear in the video game industry and we secretly wanted a GOOD South Park game...

But then Ubisoft bought the license and the game for some weird reason got delayed YET AGAIN, but then it was actually coming and leaving development hell! It's here and we all know games from development hell never receive good criticism across the board (Duke Nukem Forever, Colonial Marines, can't think of anything else atm so, sorry).

South Park, however...shows that development hell does not mean 100% certain game franchise death. It's brilliant! (almost, actually...)

Well, the sound design + writing are the things that sell it the most. I mean, it's South Park! We all wanted to see how far Trey and Matt would go with the game! The show has always been an excellent and funny (though disgusting most of the times, lol) piece of social criticism, that surprisingly has gotten under me and opened my eyes on some stuff...but never without some laughs...
The game succeeds at that with the great writing, the excellent voice writing and the overall feel of the game. It feels like a 15 hour long South Park episode, and a good one at that!
First of all! It's an RPG, so is there character creation? Yes. Is it deep? No. Could it be deeper? Oh hell yes!
You pick a race, face and hair. That's it... No initial atributes or such... you start off as a new kid in the lovely and quirky town of South Park. You have a face, hair, glasses or not, and finally, a shirt and pants + shoes. The first 30 minutes are linear, because they will get you to the KKK club (because why not?) where you meet the humans guarding the Stick of Truth (which is a stick...) and protect it from the elves who want it and with it, control the universe...

The humans and elves and this overall story is a GIGANTIC larp/dress-up play... and it work on setting the vibe. At the KKK at first, you will put your name, and you are sent on an assignment to recover the Stick, because it got stolen (don't worry, these ain't spoilers, just the basic premise: basically, the first 30 minutes of the game) during an early game fight.

In the fight, you will be introduced to the wonderful combat system: it's turn based! Alas Paper Mario (which I never played) and it reminds me a lot of Super Mario: SuperStar Saga (which I played to death! You should play it for the GameBoy Advance, it's an excellent Mario game: Open World RPG with tactical turn-based combat, amazing story and combat and exploration and main and side quests and stuff... Buy it! Pliszz!)
The combat will give you this impression that it is deep with these buffs, de-buffs, huge amounts of consumables and quirky weird weapons...

But, it's far from deep and has 1 major flaw which I will adress later. The game is deep at first. But once you get into like the 3rd or 4th or even 5th hour of the game (if you really explore everything, which I did), you will gain abilities and passives... these will overpower you so f*cking much! You have no idea! At the middles of the game I got one where if I killed someone or dealt a long-term damage (like bleeding or other stackable nerfs to the enemy), I would regain MORE PP (Power Points, which you consume to use your special attacks) than the PP that you actually SPENT ON THE ABILITY! I could just spam abilities every single turn without worrying about the using consumables, and trust me, 70% of consumables I didn't even touch! They just stacked there in the inventory (you can carry everything you want, there is no such thing as overencumbering like in Fallout or Skyrim which is good imo for this game in particular).
The flaw I mentioned above: It seems like the QA team never actually got into this, (it's something that happens rarely, but it can totally screw you over in the rare times it happens!) but, I got a very few number of times this:

-1 enemy left, he starts a riposte stance (which you can't melee, because you will be the one to take damage, not him).
-I got stunned, couldn't do ♥♥♥♥...
-Side character: Butters! (Melee focused!). I had spent a consumable so I couldn't use a revival or another consumable. I had no PP to do a special attack or anything...
So! I attacked, and he riposted, I took damage, and then everything went back to normal...

What's wrong here?

Yes, NO END TURN BUTTON! This made me damage my character due to no more options on what to do! This doesn't matter much, but imagine the same situation, but you are dead (not stunned) and Butters had 1 HP...

You would lose... great!

It's just not well thought out, you see?

Anyways, dont think I dislike the combat... I actually love it! It's fun enough to make me want to keep on going and see what weapons and specials and new enemies I will face (enemy variety is HUGE btw)...

With combat aside... graphics look exactly like the show (which is great), and the game runs on a 30 FPS lock which is FINE! Because with the graphical style of the show, it has to run at 30 FPS. This is probably the only forgivable 30 FPS locked PC game in history, so there you go...
Sound design is solid (this next sentence, I'm going to repeat myself, but the voice acting and story deserve double praise, so... there you go), voice acting is amazing, possibly (possibly!) best of the year so far. Writing is excellent, it's South Park so, it's funny. The story is solid, the twists and turns it takes are cool and make you want to keep going.
The open world is great, it's the first time we get to see the actual map layout of the South Park, which is super cool. Every place has a story or quest of it's own (there is one where a priest tells you to "Find Jesus", another, you will have to kill a mouse with a ♥♥♥♥♥ attached to his back in a mutated process (it's a thing from the show)).
It's great and rewarding to explore, every quest is fun and unique to do, not just a "collect 10 of this"!
The game's length deserves some discussing though: It took me 15 hours to beat it, with exploration, side quest solving and other activities that can be done. It's a good value for me, especially since I get bored of RPG's at about 10 hours (unless it's Fallout or something really exceptional). But for 40€? Heh... not really. I'm writing this review during the summer sale, and I remember it was 27 euros on a daily deal, (which is what? like 35-40 dollars, around that, I think...) which then is worth it completely. Anything around that 25 euro/35 dollar price tag is worth it; though it's sad there is NO New game +. There should be New Game + is games like this! Always!

No multiplayer as well, which is good. Screw Multiplayer, we don't need that stuff! What we want is good writing, awesome story, tons, tons and tons and TONS of references to the TV show, good, fluid and fun combat, great and fun world to explore and just overall: we want a good f*cking time!

And they gave us ALL of that, and the game is mostly perfect, there isn't much to complain, at all.

My pointless and stupidly abstract score for this game is a 9/10... get it under 30 euros or 40 dollars and you should be good with your purchase.

Never fart of someone's balls...
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12 of 14 people (86%) found this review helpful
28.0 hrs on record
Posted: October 6
I've played all the South Park games, and honestly I wasn't going to give this a try. But I said What The Heck and bought it for 40$. This game is really good. The story is fantastic, the humor is great, the gameplay is amazing, and I just love it all.

First, the story. Talks about the Evles VS Humans. Cartman is leader of the Humans, Kyle is the leader of the Elves. They are in a constant war for the "Stick of Truth" because "For whoever controls the stick, controls the universe" Keep in mind that it is not real violence, and they're actually hitting each other with sticks, it's all imagination. It is made to look like real violence, but it really isn't.

Second, the humor. I love the script of this game. Cartman has probably the best lines. It's just amazing how they got the humor so perfect. South Park fans will love this part.

Third, Gameplay. It's a normal RPG with a few tweaks. First of all, enemies aren't random, and you can avoid most of them, except bosses. One of my favorite parts is that your PP (Power Points) and HP (Health Points) regain by themselves when you finish the battle. That way you don't waste your items. There are certain abilities you can have depending on your class, Jew, Fighter, Mage, or Theif. Each of these abilities are unique in their own way. For example, Theif has a backstab, and Fighter has a move where you kick someone in the balls. You can also get Fart Magic, which is honestly the funniest battle mechanic ever. You unlock the abilities the more you level up, and can level up each ability up to a certain level (4 or 5 I believe). There's also tons of sidequests. This is probably one of my favorite RPG's ever.

Fourth, Customization. There are tons of customization options. Througout the game you can get wigs, facial features, and even clothes you can wear the make you stronger. Sadly you cannot be a girl, but you can make yourself look like one. You can modify your weapons and clothes to have certain colors or abilities. Things called "Perks" are unlocked by having friends in South Park. The more friends, the more perks. These perks make you stronger or weaker. You can modify your weapons and clothes by adding little patches that have certain abilities, like 20% more money, or Gross Damage, or even Bleeding. Tons of option here, you wont get upset by that.

Things I don't like about the game: First, it's really freaking short. It's not worth the 60$ it used to be, so they dropped it to 40. I reccomend waiting for a sale at like, 35 or even 30. Now the Saving feature in this game is absolute bullcrap. When you save it might save a little bit before where you actually were, making you have to do a battle or 2 again. Another thing I don't like is how the difficulty suddenly raises halfway through the game. Then again you can customize the difficulty to your taste at any time.

This game really is good, but it does have some faults. Also, you can fart on people, highly recommended if you're into this humor and gametype. I'd say wait till it's on sale though, not worth the 40$ in my opinion.
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