From the perilous battlefields of the fourth-grade playground, a young hero will rise, destined to be South Park’s savior. From the creators of South Park, Trey Parker and Matt Stone, comes an epic quest to become… cool. Introducing South Park™: The Stick of Truth™. For a thousand years, the battle has been waged.
Release Date: Mar 3, 2014

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Recommended By Curators

"Probably the best licensed game since Riddick, a light RPG with good loot customisation and the crude humour you would expect from South Park. 30fps o_o"
Read the full review here.

About This Game

From the perilous battlefields of the fourth-grade playground, a young hero will rise, destined to be South Park’s savior. From the creators of South Park, Trey Parker and Matt Stone, comes an epic quest to become… cool. Introducing South Park™: The Stick of Truth™.

For a thousand years, the battle has been waged. The sole reason humans and elves are locked in a neverending war: The Stick of Truth. But the tides of war are soon to change as word of a new kid spreads throughout the land, his coming fortold by the stars. As the moving vans of prophecy drive away, your adventure begins.

Arm yourself with weapons of legend to defeat underpants gnomes, hippies and other forces of evil. Discover the lost Stick of Truth and earn your place at the side of Stan, Kyle, Cartman and Kenny as their new friend. Succeed, and you shall be South Park’s savior, cementing your social status in South Park Elementary. Fail, and you will forever be known… as a loser.

Key Features

  • The Definitive South Park Experience
    Written and voiced by Trey Parker and Matt Stone, The Stick of Truth brings their unique brand of humor to video gaming.
  • An Epic Quest To Become... Cool
    Earn your place alongside Stan, Kyle, Cartman and Kenny, and join them in a hysterical adventure to save South Park.
  • Friends With Benefits
    Recruit classic South Park characters to your cause.
  • Intense Combat
    Arm yourself to the teeth with an arsenal of magical weapons and mystical armor.
  • South Park Customization
    Insert yourself into South Park with something like a billion character, clothing, and weapon combinations.

System Requirements

    • OS: WindowsXP SP3, Windows Vista SP2, Windows 7 SP1, Windows 8 (both 32/64bit versions)
    • Processor: Intel Pentium Dual-Core E2180 @ 2.0 GHz or AMD Athlon64 X2 3800+ @ 2.0 GHz
    • Memory: 2 GB GB RAM
    • Graphics: nVidia GeForce 8800GT or AMD Radeon HD2600XT (512MB VRAM with Shader Model 4.0 or higher)
    • DirectX: Version 9.0c
    • Hard Drive: 6 GB available space
    • Sound Card: DirectX Compatible Sound Card with latest drivers
    • OS: WindowsXP SP3, Windows Vista SP2, Windows 7 SP1, Windows 8 (both 32/64bit versions)
    • Processor: Intel Core2Duo E4400 @ 2.0 GHz or AMD Athlon64 X2 4400+ @ 2.3 GHz or better
    • Memory: 4 GB RAM
    • Graphics: nVidia GeForce 9800GT or AMD Radeon HD4870 (512MB VRAM with Shader Model 4.0) or better
    • DirectX: Version 9.0c
    • Hard Drive: 6 GB available space
    • Sound Card: DirectX Compatible Sound Card with latest drivers
Helpful customer reviews
1,063 of 1,176 people (90%) found this review helpful
2 people found this review funny
20.1 hrs on record
Posted: November 7, 2014
Fantastic game. The whole way through, the experience feels like watching a really good South Park episode or South Park movie, and the game is a *really* solid RPG, to boot.

But the game isn't without its flaws. I want to spend a few paragraphs on some criticisms of the game, and then we'll talk about what makes the game awesome.

The game feels heavily "consolized." Loading screens are far more frequent than they should be and the controls often don't make much sense. Throughout the game your character will be taught "magic spells" from various NPCs. Each time you learn a spell, you are taught a series of controls to use that spell. However, these spells can be used both in and out of combat, and in both situations the controls are different from one another—and in neither situation is the spell invoked the same way the game inititally taught you!

Your out-of-combat utilities (like firing a ranged weapon at something in the environment or sending a buddy to perform a task) are equally awkward to select and use.

Now, here I should note that I played with a controller attached to a PC. I started the game with a keyboard/mouse but changed very, very early on to give my normal gaming posture a rest (I play games a lot with the keyboard/mouse), and also because South Park: The Stick of Truth seemed to be tailored more toward a controller. Perhaps the controls are better with a keyboard/mouse, but using a controller felt awkward in many parts of the game. But not in combat. In combat the controls felt great. More on that later, though.

On top of that, the game's humor can be off-putting in some parts. This isn't a real criticism so much as it is a warning—it IS South Park, after all! The show has a reputation of making comedy material out of even the most sensitive of topics, and this game also doesn't hold back. I like to think of myself as a fairly easy-going guy and I try not to take many things too seriously, but there were parts in this game that I felt myself somewhat rushing through or avoiding just to get away from an uncomfortable topic.

There's a lot of back-and-forth running around the map in this game, and loading screens are absolutely everywhere. The loading screens are a real slowdown.

So let's see. The loading screens, the really iffy controls in much of the game, and the warning about how the game remains very South Park in its humor are all the things I wanted to make sure to mention. So, now we can talk about the stuff that makes this game a fantastic one!

While moving on the map and navigating menus is often awkward with the game's controls, combat is something the game gets very, very right. As I mentioned earlier, this game is a very solid RPG, and The Stick of Truth's turn-based combat is airtight. This isn't your typical "select an ability and watch what happens" kind of turn-based combat. Here, you'll select an ability, and then you'll influence the outcome of the ability with some simple, but fun controls.

For example, Butters the Paladin has a "Hammer of Justice" ability. To use it, you select it and then choose a target. The game then has you rotate the left control stick in circles to make Butters spin (think Olympic discus tossing), and at just the right instant, press the A button. Succeed, and you'll deal bonus damage to the enemy! If you mess up, Butters will still deal damage, but not as much. Again, this is coming from the perspective of using a gamepad to control the game; I'm sure this is different for a mouse/keyboard, but the principle is the same.

Combat is filled with awesome stuff like this. When you are attacked, most of the time you are given the chance to block some of the enemy's damage by pressing A at just the right time. Some enemy attacks strike multiple times, requiring multiple well-timed blocks! Different enemy attacks have different timings as well, so you'll always need to be on your guard.

These combat mechanics make even turn-based combat a very active affair. The action is fast and challenging, so you'll need to be spot on with your controls. Thankfully, controls in combat are responsive and intuitive, and anytime there's some ambiguity about what to do in battle, there are useful tooltips and pop-ups to remind you of how to use an ability.

While combat is great fun, the game also very often presents you with multiple ways of dealing with foes. Sometimes you can distract them and sneak by. Other times you can use the environment to defeat your foes without having to confront them. Keen awareness of your surroundings and appropriate use of your abilities out of combat can speed up your progress and yield satisfying results.

It should be noted that if you sneak by enemies, you probably won't get experience for dealing with them. But in the cases where you can use the environment to defeat them, you'll be awarded experience as if you had battled them!

There are many quests to accomplish throughout the game, and a few side quests can be completed as you progress. As far as questing is concerned, it's your typical RPG fare—pick up a quest, complete the objectives, turn the quest in. The game does nothing to revolutionize questing, but it handles questing very well.

The story-based quests, however, are always greatly satisfying to accomplish because you are awarded not only with experience and often loot/money, but also with story exposition done in only the way South Park can. It really does feel like you're earning a little piece of a South Park episode or South Park movie when you complete a story quest.

The writing in the game is spot on. You'll get to watch the South Park characters you're so familiar with do the things they do, in the way they do them, while interacting with one another and with your character. I found the story largely fun and interesting.

I was often quite pleased with the developers' efforts to include as many South Park characters as they could in the game. This could not have been an easy task to accomplish, but the game is solid through-and-through with the show's characters, and because the show has been running so long, these characters bring with them their histories, backdrops, and references that the South Park fan should thoroughly enjoy.

Character customization is very in-depth for a game with such a simplistic visual style. You'll begin the game by choosing a class, and then customizing your looks. As the game progresses, you will find, like, a bajillion different ways to customize your charcter's costume ("gear"), hair, facial features, makeup, and accessories. You'll even find "strap-ons" (for weapons) and "patches" (for armor) that let you add significant bonuses to your gear, letting you really specialize or round out your character and playstyle.

I did make a warning above about the game's humor, but for South Park fans, that (most of the time) means you're in for more of what you enjoy about the show. There were plenty of times I found myself actually laughing out loud at the characters' antics; or at the writing; or at the timing of a joke; or just at South Park being South Park. It's a funny game.

There is also a difficulty slider bar. Early in the game I cranked the difficulty to max and didn't look back, and for me, it was quite rewarding. The window of opportunity to block enemy attacks seemed drastically smaller, necessitating more precise timing, and enemies often didn't go down without a fight. I had to stay on top of my gear choices and customize appropriately. Which buddy to bring into battle with me was also a serious consideration, and more than once I had to stock up on potions.

Overall, it's just a really solid RPG, and I'd strongly recommend it to any South Park fan. I could go on about it, but I feel I've covered most of the relevant aspects of the game, and apparently Steam has a character limit for reviews. :)
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1,007 of 1,195 people (84%) found this review helpful
4 people found this review funny
14.2 hrs on record
Posted: November 29, 2014
Do you like South Park?
You will like this game.

Do you not like South Park?
You will not like this game.
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1,590 of 1,960 people (81%) found this review helpful
30.6 hrs on record
Posted: March 3, 2014
(TLDR? This review is also available in video format if you scroll down.)

Since 1997, South Park has graced television with its profane, unabashed, and satiric humor. With its success it has managed to become a part of American culture and spawn a full length movie and several video games along the way but none are quite up to level as South Park: The Stick of Truth.

With the help of Obsidian Entertainment, Matt Stone and Trey Parker have created the most accurate transfer of an intellectual property to games ever made. That being said, this is a game made with longtime fans of the series in mind. If you're not a fan of the show, or don't appreciate its style of humor your experience may differ drastically from the intended audiences.

The Stick of Truth picks up shortly after the trilogy events of Season 17. After an initial character creation screen you wake up as “the new kid” in South Park. Upon leaving your house, you'll befriend your neighbor, Butters, and venture on over to Cartman's house where he and Kenny, along with an ensemble of South Park regulars, are role-playing as a warring fantasy faction of humans that guard a sacred relic known as the Stick of Truth. After a brief introduction and Cartman honoring you with a chosen name his kingdom is assaulted by a band of elves who manage to steal the holy object. As in typical South Park fashion, the small and insignificant somehow manages to eventually involve the whole town and powers beyond as the story snowballs you through the town's workings, aliens, government interference, and of course... Nazi zombies.

One thing that's blatantly obvious from early on is that this isn't cable television's South Park. This is a humor much more akin to the 1999 South Park: Bigger Longer and Uncut, except on steroids and about 15 hours long, which is relatively short for a game of this genre. Much of the humor is crude and meant to be insulting, but fans of the show will find it quite satisfying. The South Park writers were really on their A game and the show makes constant references to its own history, from every single piece of junk you pick up to who or what is in each of the boy's closets. The amount of detail and respect this game has for the source material is really quite amazing. Its visual style makes you feel like you're actually playing the show and people walking by may not know the difference.

The game play involves you picking one of four classes, each with their own unique playing-styles. The combat plays out similarly to most JRPGs with a turn-based system that rewards timed button presses similar to Super Mario RPG. You’re also able to choose one of six companions to follow you at different points of the game each with their own distinct abilities. It's a streamlined but fun system that forces you to pay attention while you play, although its simplicity doesn't offer much in the way of a challenge. Occasionally you'll also be presented opportunities in which combat can be avoided or reduced by taking advantage of the environment around the foe. It's a great feature to have, as with most turn-based RPGs, combat isn't the high point and creates a nice rewarding dynamic when you see an opportunity to kill an enemy without direct confrontation.

To offset the impressively accurate paper cut out visuals, Stick of Truth employs a very serious orchestral soundtrack. You'll frequently be reminded of Game of Thrones and Skyrim while listening. Its contrast to the material creates a great comedic effect. The voice acting remains true to the show, with Matt and Trey supplying most of the voice work, often with the same voices for different characters, with the Nazi's having an effectively hilarious voice track.

While the content provided is an impressive representation of South Park, its accuracy raises the expectations enough so that when something from the series doesn't show up, it can be a bit disappointing. Some characters and locations are missing and one can’t help but think they were deliberately left out to allow for DLC and/or a sequel.

South Park: The Stick of Truth is a great game for people who appreciate the show or have a similar taste in humor. It can be a bit polarizing but that's to be expected with a title such as this. The writing is rich and full of references that fans will truly appreciate, but sometimes, as with the show some of the jokes can get old at times. Luckily however, there are enough jokes in this game to be thoroughly enjoyable throughout its somewhat brief duration. A relatively easy difficulty, and lack of post-game content and a somewhat questionable quest reward system, where you'll frequently get items well after they've had any use to you can cause a bit of tedium to set in. The gameplay holds its own, it doesn't do anything new or amazing but the charm that saturates every aspect of it makes it feel special. This is, hands down, the best South Park game ever made. If you're looking for the definitive South Park experience, waiting for season 18 or just want to laugh, this is the game for you.

TLDR? Here's a video my friend and I put together:


+ Honors the source material
+ Great writing
+ Looks exactly like the show
+ Always present personality
+ Best South Park Game Ever Made


- Combat is a bit easy and simple
- Short length when compared to most RPGs (Around 15 hours)
- Need to be a fan of the show to fully appreciate it

If you enjoyed this review, feel free to follow me as a Steam Curator:
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542 of 653 people (83%) found this review helpful
18 people found this review funny
34.5 hrs on record
Posted: December 6, 2014
"You must promise me...
That you will never fart...
On another man's balls."

         – E. Cartman, C.E. 2014
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1,955 of 2,466 people (79%) found this review helpful
15.9 hrs on record
Posted: March 3, 2014
Opened a door to see a man banging a horse. 10/10
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2,386 of 3,041 people (78%) found this review helpful
14.9 hrs on record
Posted: March 3, 2014
"This game is super cereal" - Al Gore
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802 of 1,033 people (78%) found this review helpful
8 people found this review funny
3.4 hrs on record
Posted: November 21, 2014
About ten seconds in I discovered right click was fart, and it was then I knew I'd like this game.
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1,316 of 1,749 people (75%) found this review helpful
17.7 hrs on record
Posted: March 3, 2014
Someone walked in my room and asked me what episode I was watching.Also, you should get this game, because you can poop in it.
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186 of 224 people (83%) found this review helpful
19.5 hrs on record
Posted: September 7, 2014
South™ Park™: The™ Stick™ of™ Truth™ (tm.)™ is one of the best licensed-property games I have ever played, though it's not without its faults.

Let's start with the good stuff. For fans of the show, it's hard to imagine a better use of the license. The designers didn't play it safe and crap out a generic game just to cash in. They took a great hook that was already built into the show (the kids of South Park™ live role-playing RPG-style) and ran with it. This is not a hard-core 100+ hour type of RPG, nor should it have been. Instead, it employs a more simplified style that requires timed button presses for attacks and defense. As a reference point, the gameplay is very similar to the "Mario & Luigi"™ RPGs. This is not only a very good thing, but it also perfectly serves the source material. So while the "RPG" aspects of the game are not particularly hardcore, there is just enough depth to keep it (mostly) interesting throughout. What really take the game to a higher level are the production values. The game itself looks and sounds exactly like the newer HD episodes of the series. Just about every character you could possibly care about makes an appearance, and they're all voiced and written exactly as you would expect. Absolutely no corners were cut in this department - the game really makes you feel as if you are in South Park™, interacting with its characters. The story is also exactly what you would expect out of South Park™. Although the basic premise is very simple - the boys fighting over an ordinary stick™ - the story ultimately progresses in ways you could never have imagined (or perhaps you can, if you've watched enough of the series over the years). The dialogue and voice acting are excellent, and there are plenty of laugh-out-loud moments from beginning to end. There are also tons of obscure references and cameos throughout, seemingly for no other purpose than to make the most hard-core fans chuckle. The whole game really is just a huge South Park™ love fest. In terms of difficulty, the default setting is fine, if a bit on the easy side. If you want more (or less) of a challenge, you can change the difficulty at any point, which is a great feature that should allow anyone to complete it if they put in the time.

Unfortunately, along with all of the things that make the game good, there are also a few low points. Several sections involve slightly complicated "quick time events" (not exactly in the traditional sense, but used here for lack of a better term). Setting aside the fact that these sections seem randomly out of place in an otherwise good game, the real issue is that they just aren't implemented well. The tutorials for each action are executed poorly, which can be frustrating if you don't pick up on what the game is asking you to do, exactly. Another low point comes towards the latter portion of the game, which involves a series of "fetch-quests". While I am sure the intent of this section was to lampoon this tired video game trope, they succeeded a little too much, as it started to get fairly tedious. It also didn't help that at this point in the game, I had already maxed out my character's level, so there was really nothing else to strive for, in an "RPG" sense. It would have been nice if there was no level cap, with enemies scaled to your strength (or something along those lines). Lastly, and this is just a pet peeve of mine, but apparently there are several collectibles that can be missed if you don't get them the first time through - just a warning to those who enjoy collecting things or 100%-ing games.

Overall, my annoyances with the game are fairly minor in comparison to all of the things I enjoyed. If you are a huge South Park™ fan, I think this is a no-brainer. The amount of care that went into making it is readily apparent, and worthy of your money (at least, now that it's only $40 - the original $60 price point was way too much). In terms of length, it's hard for me to estimate, but I would say it will probably take you anywhere from 11-18 hours, depending on how deliberate/OCD you are. It's really hard for me to imagine a South Park™ game ever being done better than this. Needless to say, non-fans should stay away. But for anyone else (assuming you can get into the simple RPG gameplay), it's definitely worth checking out at some point.
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197 of 241 people (82%) found this review helpful
26.8 hrs on record
Posted: March 4, 2014
If you enjoy the show you will enjoy this game.

+ Looks and feels just like the show
+ References to the show
+ Customization
+ Fun RPG elements
+ Funny
+ Canada
+ Jew Class
+ Right click makes you fart
+ Lots of things to explore
+ Fast Travel
+ Music

- Needs a 'Sell all' feature for junk
- Classes too similar
- Quick time events
- Shorter than most traditional RPG's
- No real replay value
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158 of 190 people (83%) found this review helpful
2 people found this review funny
13.7 hrs on record
Posted: November 2, 2014
Stick of Truth is just one huge love letter to South Park, filled to the brim with references to things from throughout the show's run. The gameplay is like Paper Mario and while its not really challenging most of the time its still quite fun. Obsidian really outdid themselves and anybody who's ever liked South Park should play it because its an amusing ride.
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89 of 96 people (93%) found this review helpful
1 person found this review funny
10.5 hrs on record
Posted: January 11
+ Side-quests are both extremely fun, and very practical
+ Canada is absolutely hilarious
+ Nearly everything that happened in the show is referenced somewhere
+ RPG elements work seamlessly with the rest of the game
+ Loot is everywhere, and even 'junk' items are clever throwbacks to the show
+ You can explore South Park in its entirety; everything seems recreated down to the tiniest detail
+ Fast-travel does well to break up the monotony of walking
+ Feels like playing an entire, interactive season of the show
+ Partially destructible environments
+ Humor is funny like only South Park can be funny
+ Dye and upgrade systems lend themselves well to the RPG-style gameplay
+ Overworld puzzles, using various abilities, are actually very fun; they can also be very rewarding
+ Crisp, clean, functional UI

- Hard to loot overlapping characters and be sure that you got everything
- 'Magic' (farting) demonstrations can be intensely irritating if you screw up, in that you have to watch (often long) demonstrations again, and again, and you cannot skip it
- Frequent loading screens (not long, just very prevalent)

If you enjoyed this review, please follow my curator page. Also, feel free to join my group, LockeProposal's Big Day Out for discussion and announcements. Thanks for reading!
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120 of 140 people (86%) found this review helpful
6 people found this review funny
31.2 hrs on record
Posted: December 19, 2014
I found Jesus, beat up a couple of homeless people, accepted Satan as my one true Lord, killed Kenny several times, and farted on someone's balls.

I also contracted dire AIDS while playing this game.
You know what dire AIDS is, right? It's like AIDS, only dire.

I would do it all over again. In fact, I already did.
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392 of 539 people (73%) found this review helpful
1 person found this review funny
20.9 hrs on record
Posted: October 29, 2014
Buy this, M'kay?
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139 of 180 people (77%) found this review helpful
18.7 hrs on record
Posted: March 4, 2014
Hilarious, Disguisting, Epic. Those are the only three words I can describe this great game.

The new kid is in town and is invited to Cartman's Human army. The stick of truth is stolen and must be retrieved but little did he know that his adventure is about to get even more epic as he retrieves the stick back from the elves. What went from just a kids imaginary war game to even something bigger was beyond anyone's comprehension.

I beat the game in 15.6 hours finding almost every single sidequest of finding stuff and doing endgame bosses. There wasn't much after the game was done and was short on end game content but for the 15.6 hours of hilarity it was worth it along with collecting mini sidequests and other small sidequests. The voice acting is straight from the show, you'll feel like you're a part of the show. The music is also very well done and fits the game really nicely.

The gameplay is quite unique for it isn't just your usual rpg where you click a command and wait for your character to attack, you'll be doing attacks from mashing certain buttons, or pressing certain buttons in a certain order to execute skill abilities. Also the battle engine requires you to press something when a key symbol, shape, or color is seen.

You'll be picking from 4 classes, The Fighter, Mage, Thief, and Jew. Each with thier very own unique perks and abilities which makes it really fun. The downside is there isn't really any stats to be messed with for your character. You'll basically outfit your character with gear which you can modify with patches on them granting you stats on each piece of your equipment. You can be literally anything you want by the end of the game and by that you'll be super powerful even in the hardest mode. Which I found is a - for me since the game only has 15 levels and it gets really easy to horde items and be all powerful making the game really easy even though the mobs sorta levels with you.

Instead of a party of characters you have to manage you'll be playing with only one other buddy from southpark, There is a little variety of buddies you can pick from in your group but you can only switch them in and out of combat and also during combat when needed. Each with thier own attack + abilties but uncustomizable in any way or form. They level with you. This can get repetitive at time early on until you get buddies to join you.

The story from the beginning to end is hilarious and can get quite disguisting at some points. Try not to get too offended since these are only jokes to touch you. You'll also see and hear tons of pop reference from games and movies.

Anyways the game was Epic and the ending was quite Epic and this is a game truly for those who are hardcore South Park fans. If you enjoy South Park jokes you'll also love this game, it is quite well done. You'll also like it if you just want some laughs.

+15 or so hours of one giant pack show.
+Of course voice acting is spot on!
+Animation is exactly like being part of the show in fact looks even crispier!
+The battle system is pretty fun and epic at times depending on the moves.
+The epic nonsense of a story flowed REALLY well lol.
+Great music

+- South park jokes, if you don't enjoy them you won't like this game.
+- Some parts will gross people out.

- Not much replayability since all you can do is choose different class or pick a different branch in the story which doesn't really change the path in anyways since it all comes together the same.
- Battle can get repetitive
- Not much customization, gear based game with item buffs.
- More end game content would been nice.
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166 of 221 people (75%) found this review helpful
13.5 hrs on record
Posted: March 7, 2014
With my level 10 Jew i summoned Jesus who killed four "Sieg Heil!"-yelling-Nazicows with his M16! 11/10 :D
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1,037 of 1,517 people (68%) found this review helpful
21.2 hrs on record
Posted: February 27, 2014
Let's Play List

It's hilarious, it's ridiculously abusive... it's SOUTH PARK! The fans of the show won't be disappointed. The game attempts to parody the RPG genre but truth be told, it's actually a better RPG than a lot of games out there that try to take it seriously.
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1,019 of 1,515 people (67%) found this review helpful
16.9 hrs on record
Posted: February 24, 2014
This game is incredible! The humor, graphics, sound, and gameplay are amazing! A must own for any South Park fan.
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61 of 69 people (88%) found this review helpful
24.9 hrs on record
Posted: March 22, 2014
This is definitely a game that is made for South Park fans. Even though the game is rather short, has little variety in the player classes and is light on RPG mechanics, these shortcomings are more than made-up with the very well-written story, excellent voice acting, well-timed satire and faithfulness to the TV series. I would have to say this game is among the best license adaptations I have ever seen.

If you are not a South Park fan, easily disgusted or offended, or are looking for a deep RPG experience then you may want to wait for a sale or pass on this one. If you are a fan of the series this is a must-have experience that cannot be missed.

On a final note, this game is also the definitive Fart Simulator. Be ready to FART. ON. EVERYTHING.
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99 of 130 people (76%) found this review helpful
25.3 hrs on record
Posted: March 4, 2014
I'm a huge South Park fan, been for a while now. And when I heard that Trey and Matt wanted to make their game feel like it was an episode, I must be honest, I didn't know if that could be possible, but man was I wrong. They did a great job on this game, solid rpg game with the style and humor from South Park, nothing could possibly go wrong! A must have for every South Park fan!
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