Join the world’s greatest fellowship of players in the award-winning online re-creation of J. R. R. Tolkien’s legendary Middle-earth.
User reviews:
Very Positive (90 reviews) - 81% of the 90 user reviews in the last 30 days are positive.
Very Positive (5,485 reviews) - 81% of the 5,485 user reviews for this game are positive.
Release Date: Jun 6, 2012

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Recent updates View all (10)

July 13

18.2.1 Release Notes

Introducing the new Stablemasters Collection: displays all Stable-masters you have discovered, and helps you find those you have yet to discover!

Read the official release notes for more information on what has been updated with this release.

EN Release notes

18 comments Read more

May 16

Update 18.1 is now live

Update 18.1 brings update and fixes to quests, landscape content, combat, classes, and more. Read the release notes to learn all the details:

EN Release notes
FR Release notes
DE Release notes

And as always, thank you for being a Citizen of Middle-earth!

18 comments Read more


“The stunning visuals and the gorgeous realisation of a much-loved fantasy world are simply second to none in this genre; the brilliant storytelling and incredibly dramatic scripted events, equally, stand apart from the competition in every way.”
“a sublime MMO experience”
“Gorgeous vistas, atmosphere and details continue to bring this game alive.”

About This Game

In The Lord of the Rings Online™, join the world’s greatest fellowship of players in the award-winning online re-creation of J. R. R. Tolkien’s legendary Middle-earth. From the crumbling, shadowed ruins of Weathertop to the ageless, golden wood of Lothlórien, immerse yourself in Middle-earth as you have never seen it before. Visit the peaceful, verdant fields of the Shire, brave the dark depths of the Mines of Moria, and raise a pint at the Prancing Pony in Bree!

Key Features:

  • Explore the Massive World of Middle-earth: Immerse yourself in the award-winning recreation of the beloved fantasy world of J.R.R. Tolkien through renowned locations including the Shire, the Mines of Moria, and Lothlórien.
  • Create & Advance Your Hero: Advance to level 75 with thousands of character customization possibilities. 4 races, 9 classes, 10 professions, 7 vocations, plus over 1,000 titles, skills and traits
  • Solo & Co-op Skirmishes: Dive into instant adventure alongside friends or customizable AI soldiers in exciting, scalable battles!
  • Legendary Items: Design and customize your own legendary weapons of immense power like Bilbo’s Sting or Gandalf’s Glamdring!
  • Play as a Monster: Fight as a servant of Sauron against other players in intense PvMP Combat!
  • Craft Your Own Gear: Farm crops in the fertile fields of the Shire or let your hammer ring in the Dwarven halls Ered Luin.
  • Free Online Play: No monthly fees required.

System Requirements

Mac OS X
    • OS: Windows XP (Service Pack 2)
    • Processor: Intel Pentium 4 3.0GHz or AMD Equivalent
    • Memory: 1GB (2GB for Windows Vista)
    • Hard Disk Space: 12 GB (+3 GB for international clients)
    • Video Card: at least 128MB Onboard graphics memory
    • DirectX®: 9.0c
    • Internet Connection: Cable or DSL Connection
    • OS: Windows Vista 64-bit
    • Processor: Dual Core 2.66 GHZ
    • Memory: 2 GB
    • Hard Disk Space: 20 GB (+3 GB for international Clients)
    • Video Card: 512MB dedicated discrete card
    • DirectX®: 9.0c
    • Internet Connection: Cable or DSL Connection
    • OS: 10.7.5
    • Processor: 2.0 GHz Intel Core i5
    • Memory: 2 GB
    • Hard Disk Space: 25 GB of available space
    • Video Card: Intel HD Graphics 3000 or better
    • Sound: Integrated Sound
    • OS: 10.7.5
    • Processor: 2.0 GHz Intel Core i7
    • Memory: 4 GB
    • Hard Disk Space: 25 GB of available space
    • Video Card: nVidia GeForce GT 650M or better
    • Sound: Integrated Sound
Customer reviews
Customer Review system updated Sept. 2016! Learn more
Very Positive (90 reviews)
Very Positive (5,485 reviews)
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3,496 reviews match the filters above ( Very Positive)
Most Helpful Reviews  In the past 30 days
2 of 3 people (67%) found this review helpful
1 person found this review funny
861.1 hrs on record
Posted: September 26
Lord of the Rings Online is a must play for anyone that loves the world of Middle Earth, but the game itself is dated and suffers from a lack of cohesive game direction and meaningful new content.

Character classes are interesting and engaging, and feel decently varied, but combat overall feels sluggish. The game used to have a great dungeon/raid system, but this has largely been replaced by the lackluster Big Battle system.

Questing is largely comprised of standard kill and fetch quests, but the environments are varied and the storyline is a centerpoint. There isn't a meaningful catch up system though (unless you want to pay quite a bit of $$), so expect to spend quite a bit of time leveling if you're new to the game.

The graphics are beautiful but dated. Character creation is a bit lackluster, but the world itself is where the game really shines.

The music is excellent, and really captures the feeling of Middle Earth. At times it's a bit repetetive, but this is balanced by the ability to create your own music in game.
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1 of 2 people (50%) found this review helpful
6 people found this review funny
76.3 hrs on record
Posted: October 2

Me everytime I play the game.

15 Hobbits out of 20
Was this review helpful? Yes No Funny
1 of 2 people (50%) found this review helpful
2 people found this review funny
141.3 hrs on record
Posted: September 22
I whole-heartedly reccomend this game. I've played it for years and years, and I have never disliked it one bit. This game is a part of me. Oozing with LoTR vibe, great story, decent combat. There are a few paywalls though.

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2 of 4 people (50%) found this review helpful
5 people found this review funny
2 of 5 people (40%) found this review helpful
1 person found this review funny
51.6 hrs on record
Posted: September 27
♥♥♥♥ing 10/10 wanna play again, but cant because it is dead
Was this review helpful? Yes No Funny
4 of 13 people (31%) found this review helpful
4 people found this review funny
Not Recommended
5.1 hrs on record
Posted: September 27
If you don't pay, the game becomes like eat a hamburger without meat and ketchup
Was this review helpful? Yes No Funny
6 of 18 people (33%) found this review helpful
2 people found this review funny
Not Recommended
3,037.1 hrs on record
Posted: September 26
Don't spend money on this game. Please
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Most Helpful Reviews  Overall
1,158 of 1,285 people (90%) found this review helpful
1,342 people found this review funny
220.5 hrs on record
Posted: October 5, 2014
Day 43, the Dwarves still dont know i'm a Hobbit in heavy armor. Only thing they complain about is my "weak beard"

Day 47, Seems the Dwarves are happy with me buying round after round, little do they know burgler skills come in handy to pay for drinks.
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423 of 449 people (94%) found this review helpful
31 people found this review funny
1,310.6 hrs on record
Posted: August 30, 2014
From a player that's played this game since release back in 2007, playing across 3 servers, founder account, over 15,000 hours logged over the years. I can tell you that my feelings for this game are very genuine and it's taken me a good two months to write this review after leaving the game.

I'll be honest, the game truly has fallen from what it used to be, it's become, let's say, easy from what I remember years ago. Angmar content is probably on par with what vanilla WoW was for me, The massive amount of meticulousness that had to go into every single character that you had. From the start of character creation, you were in danger of getting absolutely smacked by landscape mobs if you were a certain class and pulled mobs badly (I'm looking at you hunter). The way you had to play a class was very different from launch than it is now, and I'm not saying that's a bad thing at all, things change, just me reminiscing over times long past. This is just the tip of the iceberg so to say.

Now, on to the content. The developing team behind LOTRO has put out content consistently that appealed to the audiences up to Rise of Isengard, which in my opinion, was one of the best expansions I've ever played in any MMO. The content before and including Isengard (Angmar, Mines of Moria, Seige of Mirkwood) are incredible, everything from the instances, zones, questing, down to the ambient sounds, it was amazing. Now this basically talking about the expansions as a whole, (I consider Angmar an expansion in this list, but it was vanilla content more or less) but the zones in between the major content areas were amazing as well, North Downs, Lothlorien, Evendim, Enedwraith, If you have never experienced the night in Forochel, you are missing on one of the most amazing game sceneries ever. Great instance designs in all of this content, from forging into Carn Dum with your friends and overcoming the managerie of bosses and Mordirith, to conquering places like Barad Guldur and the Tower of Isen along with toppling Saruman in an incredible battle atop the tower itself. Many many memories will never be forgotten that pertain to such events that took place in the game.

Alas, many new players will never get to experience this content simply because the game has progressed far beyond all of this. Most of the players that I met during my final year and a half or so were players that were there to rush to level cap and do "end-game", that's the joke kids, there is no end-game. All it is at level cap is a daily grind for your daily reputation factions for that "highest tier raiding set" that you will never put to serious use because most of the players that play the game now will NOT run content that will challenge them. It's that simple, I led pug tier 2 challenge runs on my main server of Windfola for years for players not in raiding guilds, and people would rather run Sambrog 6 man spams for crap rewards than spending a little more time in a bigger, more challenging instance for big reward. It pained me to see that the game populace had declined to such a lazy group of "give it to me without the challenge" group of people, because let's be honest, anyone that played in vanilla LOTRO can tell you how bloody hard it was, JUST to get your resistances right to actually stand a chance in Carn Dum, let alone actually fighting the bosses. But don't be let down, there are groups of players on many servers on both EU and NA that play around the level of that old content when it was released so they can specifically run that content and have it challenge them, they are great people and they organize themselves in server world chats and forums still.

Now on to the "current" content. After Isengard, the game started to decline, Rohan was a let down for most players, the introduction of mounted combat looked fun on paper, it was ok, but it was buggy, and it never really fit in with most players. The landscape was pretty for a bit, but you got used to the rolling plains. The instances were sadly a joke in terms of difficulty, aside from the raids in that cluster for the expansion, the three raids that were introduced were pretty fun and challenging at the highest difficulty of tier 2 challenge, Fires of Smaug and Battle for Erebor were great fun, but the third, Flight to the Lonely Mountain was pretty much impossible at release because it was buggy, it got fixed, but far to late for such a simple problem. Then you had the the most outrageous rep grind in the form of Hytbold reconstruction, something that would take around a solid month to complete if you were very diligent about your dailies, something that had to be done to aquire your level 85 class set pieces. It wasn't the worst thing ever, but the real knife in the back really came with the area expansion of Wildemore with the atrocious rep grind at the end of finishing every quest in the zone, it was terrible, an everyone that I knew hated it, and it was all for a shiny epic accessory piece that didn't mean a whole lot.

After this Helms Deep released, Big Battles came with it, I won't go into detail about it, but it was something to see, especially as a player from the beginning. All the classes were redone, traits were completely overhauled into tree progression, basically the game was stripped and redone in most aspects. No new instances were included, no raids, nothing except the battles that most hated, I did my progression through them, did A LOT of bug report testing for them over the months, some say to this day that they are still buggy. When they released update 14 I called it quits, said my goodbyes to many, and uninstalled.

As for players that really enjoy playing PvP, I STRONGLY recommend you watch videos and visit the official LOTRO forums and read through the PvMP threads. Personally, I think the community for PvP is toxic and players are simply looking for who has the bigger E-Peen at any given time. On any server you will find flavor of the month players that jump from class to class every update so they can destroy you with minimal effort, it's just terrible habits that a fair amount of them have and it's nasty, one of the main reasons that led to me leaving the game, considering there really is no PvE endgame anymore.

Now, don't get me wrong I will recommend this game to anyone that every asks me about it, it's very good looking, classes play pretty well, questing isn't a total bore, crafting can be ok, there is amazing RP opportunity. Just remember that this game has been around for a good while and is going through it's decline because of recent content release, but there are still servers with 200+ player login, people still play this game, I leave it up to you to decide whether to drop subscription money to do a large amount of things that this game has to offer in terms of content. I've made many dear friends because of this game, maybe you will as well.

As for the players that have never progressed anywhere near the end of a character's leveling path and experienced a large amount of this game, they truly have no opinion of the game. They haven't gone through anything that would give them any right to judge the game in any way shape or form, it hurts greatly when I read a review from someone that hasn't even logged an hour and down votes this game.

Aa' lasser en lle coia orn n' omenta gurtha
(May the leaves of your life tree never turn brown) :)
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1,399 of 1,618 people (86%) found this review helpful
81 people found this review funny
Not Recommended
19.3 hrs on record
Posted: August 22, 2015
I played this game from the time when Evendim was first introduced up to when they released the Helm's Deep 'expansion'. In that time, it was my primary game. It was great. Kins, raiding, PvP. It was all I wanted in a MMO, with a Lord of the Rings theme. Unfortunately, the game went down hill.

The first expansion was Moria and was a good expansion. Probably the height of the game. We got loads of instances, a lair raid, a legendary weapons system and two new classes. They even gave us a few more updates with some instances and a couple of raids.

The second expansion was Mirkwood. It was marketed as a 'mini-expansion', and though it was smaller than Moria was, it was still much larger than anything we had later. We got a new instance system called 'Skirmishes', where we got soldiers and about a dozen instances to fight with them in. It was good, it filled it out. Mirkwood also came with 3 x 3 man instances, 1 x 6 man instance and a 3 boss raid with a gauntlet at the start. It wasn't as good as Moria but it was cheaper, so we accepted it.

Then came the biggest issue: Turbine was bought by Warner Brothers. Only a couple of months after this, the game went 'free to play' (you can play for free, but it's heavily restricted and you need to pay to unlock things). The community was a little concerned, thinking that it would mean the reduction in quality of the game or finding lots of 'pay to win' items. Turbine assured us it would be alright.

They released a large update with about 4 or 5 instances and a raid. It was a good instance cluster, but it didn't come with any level cap increase so loot wasn't that desirable. It also came about 6 months before the release of another expansion.

Rise of Isengard was our first expansion since F2P. And cracks were beginning to show more and more. They released it without any instance cluster initially. Only a single buggy lair raid that was originally promised as a free update and later tacked on to the expansion to fill it out. Then, slowly, we got the instance cluster and raid. It was an alright raid but it felt hollow. We'd waited a long time and then got nothing more than a mini-expansion had provided before, especially when it cost twice as much as Mirkwood did.

After that, we got Riders of Rohan. This 'expansion' was the biggest joke of all. Originally, they didn't tell us what was in it when they released pre-purchases. Then, after people bought it, they revealed it wouldn't have any instance cluster. No raids. The only end-game would be a daily grind to rebuild a town. That was it. The community kicked off. Eventually, they gave in and said they'd include an instance cluster. But the instance cluster was about Erebor (the mountain in the Hobbit) and not anything to do with Rohan. It was clear it was intended as a cash grab for people who watched the Hobbit films. We got the first half of the instance cluster a few months after the expansion first released. Then we got the second half. Both times they gave us these instance cluster halves, they called them 'updates'. Usually, updates had new content in. This time, it was just delayed content that was supposed to be part of the expansion. The downside being all of the instances were terrible, the raids were 2 lair bosses and a gauntlet (so less than the Mirkwood raid), and people gave up.

By this point, Turbine had also gone out of their way to monetise what they could. They ignored complaints about lag, grinds, and broken old content. Instead, they began selling more store-only items. They milked what they could from the playerbase without caring what sort of content to deliver. It got to the point where the community was so divided between fanboys and people hostile to Turbine that the forums became a propaganda-fest. The CM banned dissenters left and right.

With customer trust erroded, Turbine finally announced their next (and my last) expansion. Helm's Deep. They didn't have any instances, only these things called 'Big Battles', which took away any importance of class and relied on generic big battle upgrades. They also did the thing that killed the game for many people: Trait Trees.

Before, you could trait your character how you wanted. It made hybrid builds viable and widely varied. You could make a class built for survival, or DPS, or whatever you wanted. But Trait Trees took all of that away. They gave generic builds to everyone. Now, you couldn't run a hybrid build because you could only choose one line and the skills it came with. They literally locked our skills behind 3 different lines. Where a person might have a few healing abilities in their DPS build, they were now locked behind the healing line only. Sure, you could put points in other lines, but it didn't give you the skills you wanted like before. In effect, they took everyone's characters and made them generic, cookie-cutter builds.

After this, they said they had no plans for another expansion. A few small updates here and there, but it's basically maintenance mode now until Mordor. A cash cow to squeeze, not a game to please.

And now we're at the point where they've driven so many people away that they're having to merge servers to save cost and to make the population look busy again. 29 servers cut down to just 10; 5 US servers, 5 EU servers. It says a lot when a game is forced to make such drastic changes, while pretending it's doing fine. Not only that, they've been unsuccessful with actually transferring characters between servers, so in true Turbine form they've got no clue what they're doing.

TL;DR: Do not play this game. It's no longer what it once was. It's a broken, hollow, generic shadow of its former self, and Turbine are only using it now to milk the few remaining loyalists for all they're worth.

Edit: To clarify, I have a Lifetime account. I get full VIP perks forever because I paid a large amount when I first started playing. So my complaints are from the perspective of someone who doesn't even need to pay for it, yet still can't bring themselves to play it.
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Recently Posted
36.5 hrs
Posted: October 20
Great game.

It has dozens of hours of content to play.

Graphics are average, as expected being an older game.

Well balanced and highly recommended if you are at all interested in MMOs or Lord of the Rings
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1,115.0 hrs
Posted: October 17
Returning player this June after a 4 year break. Greatly recommended for casual play.
Helpful? Yes No Funny
78.5 hrs
Posted: October 17
This is the only game that I have ever played more than 50 hours without getting bored.
10/10 would create hunter only to find it the most cliched class again.
Helpful? Yes No Funny
0.5 hrs
Posted: October 17
no ♥♥♥ dis no play this ♥♥♥♥
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1,568.8 hrs
Posted: October 16
You can do everything you can't do in real life, like casting magic and talking to girls.
Helpful? Yes No Funny
0.1 hrs
Posted: October 16
Seems great, just one small thing: I can't get the damn game to work! I've played about enough to know the gameplay is terrible too. Atleast I didn't like it.
Helpful? Yes No Funny
147.4 hrs
Posted: October 16
One does not simply play this game and not like it.
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38.0 hrs
Posted: October 15
I love this game and their FTP model. It is a fun game and you can earn the coins by being logged in and achieving for any of the quest packs and expansions. The best part of the game is the storyline in my opinion, but hey why don't you try it out for yourselves?.
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Competetive boy
3.1 hrs
Posted: October 15
ruined my macbook 10/10 would ruin again
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58.6 hrs
Posted: October 15
i like the game buy the business model is bad and the optimization is terrible so make sure you have a good pc.
Helpful? Yes No Funny