Software Demos Empfohlen NEUIGKEITEN
Inspiriert durch alte chinesische Erzählungen von Rache und Vergeltung und dazu eine Prise Over-the-Top-Martial-Arts und Old-School-Arcade-Spaß hinzufügend, umfasst Kung Fu Strike 28 Level an schnellen und kombo-basierten Kämpfen.
Veröffentlichung: 24 Juli 2012
Beliebte benutzerdefinierte Tags für dieses Produkt:
Alle 2 Trailer ansehen

Kung Fu Strike - The Warrior's Rise kaufen


“Kung Fu Strike: The Warior's Rise is a throwback to the classic martial arts films in every possible way due to it being simple, over-the-top, and just plain fun!”
8/10 – Showgun Gamer

“Kung Fu Strike is strangely addicting.”
8/10 – Gaming All The Time

“Kung Fu Strike: The Warrior's Rise has more to offer than is immediately apparent.”
7/10 – GameSpot

Über das Spiel

Inspiriert durch alte chinesische Erzählungen von Rache und Vergeltung und dazu eine Prise Over-the-Top-Martial-Arts und Old-School-Arcade-Spaß hinzufügend, umfasst Kung Fu Strike 28 Level an schnellen und kombo-basierten Kämpfen. Mischen Sie mächtige Schläge, hohe Tritte und perfekt getimte Blöcke, um vernichtende Kombos auszuführen, alles dank eines flüssigen Kampfsystems, welches Schlägereien in eine Art Kunst verwandelt.


  • Old-School-Beat-‘em-up-Arcade-Erlebnis!
  • Schalten Sie Gegenstände und Fähigkeiten frei, um Ihre Spielweise weiter anzupassen.
  • Online-Leaderboards ermöglichen Wettkämpfe zwischen den Spielern.
  • Spätere Level werden Ihr Kung Fu auch auf niedrigsten Schwierigkeitseinstellungen herausfordern.
  • Die Kampfmechanik erlaubt fließende und atemberaubende Kombinationen.
  • Kämpfen Sie mit oder gegen einen Freund im lokalen Koop.


    • Betriebssystem:Win Vista (32/64 Bit), Win XP
    • Prozessor:2,0+ GHZ Single Core Prozessor
    • Speicher:1GB RAM GB RAM
    • Grafik:NVIDIA 6200+ oder ATI Radeon 9600+, Shadermodel 3.0 kompatibel
    • DirectX®:9.0c
    • Festplatte:3 GB HD frei
    • Sound:DirectX®: 9.0c kompatibel
    • Andere Anforderungen:Breitband-Internetverbindung
    • Zusätzliche Informationen:X360 Controller Unterstützung
    • Betriebssystem:Win Vista (32/64 bit), Win 7 (32/64 Bit), Win XP
    • Prozessor:3,0 GHZ Dual Core Prozessor
    • Speicher:1GB RAM GB RAM
    • Grafik:NVIDIA 7900 GS oder äquivalent
    • DirectX®:9.0c
    • Festplatte:3 GB HD frei
    • Sound:DirectX®: 9.0c kompatibel
    • Andere Anforderungen:Breitband-Internetverbindung
    • Zusätzliche Informationen:X360 Controller Unterstützung
Hilfreiche Kundenreviews
1 von 1 Personen (100%) fanden dieses Review hilfreich
442 Produkte im Account
1 Review
1.4 Std. insgesamt
Ein einfaches, aber vielseitiges Kampfsystem brauchten Qooc Soft für ihr 2012 erschienenes Martial-Arts-Actionspiel und fanden es in Rocksteadys beeindruckender Batman: Arkham-Reihe. Ebenso flüssig und abwechslungsreich spielt sich Kung Fu Strike aber leider nicht! Zwischen den einzelnen Scharmützeln kann man neue Angriffsmanöver kaufen, das Einkommen dafür ist an die Leistung in den Kämpfen gekoppelt. Ein Mangel ist die fixe und nicht immer optimale Kamera, was zusammen mit dem schnell anziehenden Schwierigkeitsgrad doppelt schwer wiegt:

Widerstandsfähige Gegner wehren gut ab - Blocken ist sehr wichtig -, man ist in der Unterzahl und es gibt auch noch mehrere Wellen (immerhin regeneriert man Lebensenergie durch auftauchende Nahrung und könnte Derartiges auch einkaufen). Ich muss eingestehen, dass ich kein guter bzw. frustresistenter Prügelspieler bin, finde dennoch, dass Kung Fu Strike noch klarer anzeigen könnte, was Gegner als nächstes machen werden. Nach zig Versuchen in einem sehr langen Kampf habe ich abgebrochen und insgesamt nur knapp 90 Minuten gespielt gehabt (mit den Kämpfen in den Arkham-Spielen hatte ich solche Probleme nicht).
Verfasst: 17 Mai 2014
War dieses Review hilfreich? Ja Nein
28 von 35 Personen (80%) fanden dieses Review hilfreich
668 Produkte im Account
60 Reviews
7.7 Std. insgesamt
Kung Fu Strike is a needlessly difficult game in which the rules are defined and immediately broken. The combat system is initially exciting but soon becomes tired and clumsy when met with a particular group of enemies or a very unrelenting boss battle. You can not lock onto enemies, instead the game will automatically choose who you're fighting at any given time. There will be times when the game will wait for you to initiate an attack only to have your character unintentionally go soaring over the head of your opponent.

The arenas in which you brawl are often claustrophobic and allow little room for error. The size of the stage will at times be so small and swarmed with such a large amount of enemies that you will lose focus of your character and not be able to clearly see who you should attack and when you should counter.

Speaking of, the counter system is confusing. In the beginning you are told to counter against enemies by following their attack animation and that enemies who suddenly glow red can not be countered. In a later level you will face an opponent who can be countered when glowing red, destroying whatever rules the game had just set. You can not counter low attacks, even when the enemy isn't glowing red. Sometimes countering an attack will not break an opponent's combo as they continue landing attacks, even though it's possible for them to break your combo. If you immediately begin to counter an enemy whose attack animation has just begun your counter animation will sometimes end before they land their attack, often causing you to take significant damage if caught in a combo. Sometimes you may be swarmed with enemies who will all attack at once or immediately one after the other, forcing you to forever counter their attacks or risk taking damage as you focus on a small group of enemies whilst the other group pummels away at you.

The character is always at a disadvantage. You are required to fight, earn money, and then purchase unlockable items in order to stand a chance in future fights. Unfortunately you never really know which items are most appropriate until after you've failed the next battle, there is a lot of trial-and-error involved here and that form of repetitious mechanic isn't very appealing.
Verfasst: 1 Mai 2014
War dieses Review hilfreich? Ja Nein
19 von 28 Personen (68%) fanden dieses Review hilfreich
981 Produkte im Account
8 Reviews
9.9 Std. insgesamt
Here's what The Warrior's Rise can offer you...

Auto rotating camera that will break your neck if you aren't careful, enemies that launch unavoidable attacks without any visual cues, cheap enemies that will stun lock you all the time, and to top it all, it's locked at the beautiful 720p resolution for that authentic xbox 360 look.

Skip this game at all costs, if it's bundled again, skip that bundle... just don't buy it.
Verfasst: 5 Mai 2014
War dieses Review hilfreich? Ja Nein
10 von 14 Personen (71%) fanden dieses Review hilfreich
882 Produkte im Account
4 Reviews
3.6 Std. insgesamt
Kung Fu Stike was a very unexpected blast to play. But be warned it is a very difficult game that wants you to lose. I would not suggest it to gamers that get easily frustrated. So you may be wondering what is this game about? Well it is a weird mix of a beat'em up and a fighting game with a rather cool option to call in reinforcements if you don't mind paying some much needed gold. The story is well....I have no idea what is going on to be honest, but you can safely ignore it without missing much of anything due to its paper thin plot.

The visuals are pretty nice and remind me of Street Fighter 4. The music is nothing memorable but it gets the job done. Pretty much everything is just average in Kung Fu Strike, but where it really shines is in its fast paced, combo centered gameplay. Controls feel nice and responsive, be it in a 3d brawler areana or a 2d boss section. And I love how the crowds of enemies don't just sit around and wait for you to punch them like in the Batman or Dynasty Warriors games. They will attack you from all sides at once rapidly draining your health unless you block or dodge out of the way. This is not a game where you are a overpowered god like character, you are simply a General trying to put down a rebellion and may occasionally need to rely on the help of your comrades if you are not skilled enough at the game.

Still your character is no push over. Deal or take enough damage and you could pull off some special moves that deal serious damage and have a generous area of effect arc to take out the lowly grunts or just get some breathing room when a boss is in the middle of a combo. You can also equip up to three items, from a herb that brings you back from the dead to taking less damage from explosives and thrown weapons. You regain life by picking up rice balls that fly out of a defeated enemy and they may also drop a item that you need to be able to call in for backup.

The game is not perfect though. By far the biggest problem I have with it is that the camera is just bad. Too the point of costing you more than a couple of fights due to it freaking out and spinning all over the place or some object being in front of the camera blocking your view. Another problem is that you cant change the resolution in the option menu but have to go into the game files and set it through a "Config" file. And the last problem worth noting is that alot of the time you require alot of luck. What I mean by that is you can sometimes go a match with the enemies dropping nothing but coins and no other useful items. Makes it quite frustrating when this game is very stingy with its checkpoint system and the overall difficulty.

Overall I would suggest you try the demo before you buy to get a feel for what this title offers. If you enjoy it and dont mind knowing it will get very difficult later on, it will have you addicted and wanting yet another go at that seemingly impossible boss fight. The sweet taste of victory when you finally bring down his health and dive quick him 20 feet through the air is more than enough to warrant the full price of $10 :p
Verfasst: 19 Februar 2014
War dieses Review hilfreich? Ja Nein
3 von 3 Personen (100%) fanden dieses Review hilfreich
968 Produkte im Account
19 Reviews
12.1 Std. insgesamt
I've noticed that this is a game made for hardcore players, with both experience and skills on Beat 'em Ups and Fighting games. I think I played and finished most of the old arcade Beat 'em Ups and also I play OKish on Street Fighters.

Kung Fu Strike rewards persistence, since it forces you to learn and re-learn how to play on every level. And every new one will increase the difficulty a lot. But on your 11th try, you manage to adapt and find the weakness of your enemy/enemies.

The whole interface is very professional, and of course that the gameplay is very, very finely tuned. Parrying feels just awesome, like it was on Street Fighter 3. You will need to use an Gamepad.

Not only that, I also had one of the most intense experiences in a game lately on the final boss: she was with about 1-2% of health and I ran out of criticals, so I had to be very, very patient and wait for that small weak moment while she also regenerated health. In the end I won (it was like my 20th try) and felt great.

Of course, this game isn't perfect, since the camera alone can instakill you if you're not careful, and some tutorials are wrong. Also, if any game labels the gameplay as "Easy" it should really be easy and not feel frustrating. Though I'm glad it did.
But those are just details, in all, the gameplay and controls are almost perfect.

I managed to finish the whole game in 3 sittings, so the game isn't impossible. But you need to be good at this kind of games, else you will die every time.
Verfasst: 6 Mai 2014
War dieses Review hilfreich? Ja Nein