Dark Souls will be the most deeply challenging game you play this year. Can you live through a million deaths and earn your legacy?
User reviews: Very Positive (29,711 reviews)
Release Date: 23 Aug, 2012

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Notice: Microsoft Xbox 360® Controller for Windows® (or equivalent) is strongly recommended.

Buy Dark Souls: Prepare to Die Edition

 

Recommended By Curators

"Not an exceedingly great PC port, but its still incredible and mods can easily fix its issues."

Recent updates View all (4)

20 January

Region Lock DIED!...In Dark Souls™ Prepare To die Edition

A nice fix is available for all players since January 19th 2015 to completely remove the infamous multiplayer region lock in Dark souls: Prepare to die edition.
This patch also fixes the crash that could occur when opening the Book of Guilty.
To update your game, simply launch it from Steam with the auto-update option on.
Are you ready to die again?

177 comments Read more

15 December, 2014

Dark Souls™ Prepare To Die Edition udpate to replace the Games for Windows Live functionality with Steamworks is now live.

Dear Dark Souls fans,

You can now update your Dark Souls™ Prepare To Die Edition for PC game to replace the Games for Windows Live functionality with Steamworks functionality. The update is available from today – December 15th and will let you keep both your Save Data and Achievements.
Please read below or visit http://steamcommunity.com/app/211420/discussions/0/626329187083042093/ to read the update process.

If you played or are currently playing Dark Souls™ Prepare To Die Edition, you will be able to update and keep your Save Data and Achievements. The Save Data and Achievements transfer service is being provided from December 15th to February 16th. From February 16th, the new version using Steamworks functionalities will become the default version of the game.

Please read the process below to update your game properly. Please note that from February 16th, we cannot guarantee that your Save Data and Achievements will be able to be transferred.

CASE 1: If you already purchased Dark Souls™ Prepare To Die Edition prior to December 15th, the following process will be available to February 16th for you to transfer your Save Data and Achievements.

For users who purchased a Game for Windows live version from a retailer (Disc) or Games for Windows Live Marketplace (Digital):
1) We recommend that you add Dark Souls™ Prepare To Die to your Steam account using your serial
2) Launch the game and connect to Games for Windows Live.
3) Run the game (only the currently signed-in user’s Save Data and Achievements can be transferred to Steam).
4) Close the Game.
5) Right click on your game in the Steam Library, go into Properties, check that the BETA tab is set to “dsptde-2.0-“
6) Launch Dark Souls™ Prepare To Die Edition v2.0 from Steam
7) The game will look for previous Save Data and Achievements. If Save Data and Achievements are detected on your computer, you should be able to continue your progress in the game. Achievements should be unlocked in Steam.

For users who purchased a Game for Windows live version from Steam:
1) Launch the game and connect to Games for Windows Live.
2) Run the game (only the currently signed-on user’s progress can be transferred to Steam).
3) Close Games for Windows Live
4) Right click on your game in the Steam Library, go into Properties, check that the BETA tab is set to “dsptde-2.0-“
5) Launch Dark Souls™ Prepare To Die Edition v2.0 from Steam
6) Sign in using the same live profile used in step-2 to import your Save Data and Achievements from the Games for Windows Live version to the Steam version for the same profile (gamertag)
7) The game will look for previous Save Data and Achievements. If they are detected on your computer, you should be able to continue your progress in the game and achievements should be unlocked in Steam.


CASE 2: For users who purchase Dark Souls™ Prepare To Die Edition between December 15th and February 16th:

1) Once the game is downloaded, right click on your game in the Steam library, go into properties, check that the BETA tab is set to “dsptde-2.0-“
2) Launch Dark Souls™ Prepare To Die Edition v2.0 from Steam.

CASE 3: For users who purchase Dark Souls™ Prepare To Die Edition on or after February 16th (this will be the steam only version):

1) Launch Dark Souls™ Prepare To Die Edition from Steam

1504 comments Read more

About This Game

New Content for PC
Dark Souls™: Prepare to Die™ Edition will include an untold chapter in the world of Lordran. Sent back to the past, player will discover the story when Knight Artorias still lives.
  • New Bosses – Including Black Dragon, Sanctuary Guardian, Artorias of the Abyss.
  • PVP Arena & Online Matchmaking System – Quick matching for players to play 1vs1, 2vs2 and 4 player battle royal.
  • New Areas – Including Oolacile Township, Oolacile Sanctuary, Royal Wood, Battle of Stoicism which is the training ground for online PVP battles.
  • New Enemies – Including Wooden scarecrows, Chained Prisoner, Stone Knight.
  • New NPCs – Including Hawkeye Gough, Elizabeth (keeper of the sanctuary).
  • New Weapons and Armor – Equip some from the new bosses, enemies, and NPCs

The Story

Dark Souls is the new action role-playing game from the developers who brought you Demon’s Souls, FromSoftware. Dark Souls will have many familiar features: A dark fantasy universe, tense dungeon crawling, fearsome enemy encounters and unique online interactions. Dark Souls is a spiritual successor to Demon’s, not a sequel. Prepare for a new, despair-inducing world, with a vast, fully-explorable horizon and vertically-oriented landforms. Prepare for a new, mysterious story, centered around the the world of Lodran, but most of all, prepare to die. You will face countless murderous traps, countless darkly grotesque mobs and several gargantuan, supremely powerful demons and dragons bosses. You must learn from death to persist through this unforgiving world. And you aren’t alone. Dark Souls allows the spirits of other players to show up in your world, so you can learn from their deaths and they can learn from yours. You can also summon players into your world to co-op adventure, or invade other's worlds to PVP battle. New to Dark Souls are Bonfires, which serve as check points as you fight your way through this epic adventure. While rested at Bonfires, your health and magic replenish but at a cost, all mobs respawn. Beware: There is no place in Dark Souls that is truly safe. With days of game play and an even more punishing difficulty level, Dark Souls will be the most deeply challenging game you play this year. Can you live through a million deaths and earn your legacy?

Key Features:

  • Extremely Deep, Dark & Difficult – Unforgiving in its punishment, yet rewarding for the determined – learn to strategize freely and conquer seemingly impossible challenges.
  • Fully Seamless World – Explore a completely integrated world of dark fantasy where dungeons and areas are seamlessly intertwined, with great height.
  • Mastery Earns Progression – Contains 60 hours of gameplay, with nearly 100 uniquely despair-inducing monsters & an incredibly nuanced RPG systems including: weaponry, armor, miracles, faith, and more. Player success depends on their eventual mastery of how and when to use the magic spells, choice of armor, the number of weapons, the types of weapons, and the moves attached to the weapons.
  • Network Play – Players may cross paths with one another, invading each other for PVP battles, or to play co-op and take on giant boss encounters as a team.
  • Flexible Character Development & Role Play – As the player progresses, they must carefully choose which of their character’s abilities to enhance as this will determine their progression style.
  • Community – See other real players and empathize with their journey, learn from seeing how others died, find and leave messages for your fellow players; helping them or leading them into death.
  • Symbolic of Life & Hope – The Bonfire is an important feature in Dark Souls for many reasons. Though in gameplay it serves as a health and magic recovery and a progression check point, it also happens to be the one place in the dark world where players can find a fleeting moment of warmth and calm.

System Requirements

    • OS: Windows XP , Windows Vista, Windows 7, or newer
    • Processor: Intel Core 2 Duo E6850 GHz+ or AMD Phenom II X2 545 3.0 GHz+
    • Memory: 2 GB
    • Hard Disk Space: 4GB
    • Video Card: GeForce 9800 GTX+ or ATI Radeon HD 4870+
    • DirectX®: 9.0c
    • Sound: Direct Sound Compatible
    • Additional: Microsoft Xbox 360® Controller for Windows® (or equivalent) is strongly recommended.
Helpful customer reviews
1,676 of 1,801 people (93%) found this review helpful
2 people found this review funny
202.7 hrs on record
Posted: 18 November, 2014
Dark Souls is hard. That's the first thing people probably hear when the title is mentioned. I think that people have become spoiled -- or maybe weak or complacent are better words to use. We've become used to pressing A for awesome or quick time events flashing across the screen. We're used to hand holding and tutorials that overstay their welcome. We're used to winning and not having to work for it because challenges are usually designed to be beaten without the threat of losing or death. If Dark Souls is a difficult game, then it's because it actually respects the player. I know that I find the typical style of hand holding in games to be patronizing, no doubt from being developed for the lowest common denominator. If you die (and you will), then it's because you lack necessary information and must learn it through experience, or it's because you're not paying attention or being too careless. Dark Souls rewards adaptability and experience. If Dark Souls is difficult, then it's not because it is unfair, but because we are weak and need to shape up.

Another claim I've seen bandied about is that Dark Souls is light on story, but I do not believe this to be true. The story, like the difficulty, treats the player with respect. We're not going to be fed exposition from an eye dropper. The majority of the lore we gather is embedded within item descriptions or world and enemy design. We approach the game as an explorer, travelling to the cataclysmic land of Lordran to sift through its relics and best its challenges. The way the lore is delivered reflects this. Does this mean that it is light on story? Only if we assume that deep story necessarily means being beaten over the head with it via heavy handed narratives.

Dark Souls is/was a bad pc port. It is internally rendered at a fixed, low resolution, can't really be played without a controller and, the worst of all curses, uses Games for Windows Live. DSFix is a third party modification that alleviates the former graphical issues. There'll be a patch released this month to remove GFWL, so that takes care of another issue. Honestly, the game is such a masterpiece that it's worth recommending even with the above porting issues, but it's nice to know that the two main gripes (I don't mind using a controller, personally) are not issues any longer.

Subtlety is an art that seems lost in the medium of video games. Games are treated as if they are amusement park rides with all the flash and noise one should expect from such a distraction. Dark Souls is not an amusement park ride, but more like a long frogotten, dusty tomb that we disturb at our own peril; it thusly responds to our disturbance in kind. I played Dark Souls to completion around six times with three characters when it was released on consoles. I didn't hesitate to purchase it again when it was ported to pc. I've since played through seven more times with another three characters. I suppose you could call me a fan of the series. I obviously recommend it.
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661 of 709 people (93%) found this review helpful
24 people found this review funny
542.8 hrs on record
Posted: 28 December, 2014
520 hours in and i`m this close to finally leaving the asylum. I wish i could see the sun to praise it.
Was this review helpful? Yes No Funny
2,044 of 2,313 people (88%) found this review helpful
23 people found this review funny
137.3 hrs on record
Posted: 1 November, 2014
Exotic animals, interesting locales, and warm bonfires. A fun camping adventure for players of all ages and skill levels!
Was this review helpful? Yes No Funny
776 of 867 people (90%) found this review helpful
6 people found this review funny
4.8 hrs on record
Posted: 16 December, 2014
Games for Windows Live is dead. I CAN FINALLY PLAY THE GAME!
Was this review helpful? Yes No Funny
303 of 326 people (93%) found this review helpful
2 people found this review funny
70.7 hrs on record
Posted: 15 December, 2014
In this review I'll try to be concise but deepening the major aspects of the game. (°ロ°)☝

♦ The difficulty
♦ The graphics
♦ The gameplay
♦ The lore


♦ The difficulty
First of all, and probably the reason why this game is so famous (or infamous), is the difficulty.
This game ain't that hard, it punishes every single mistake the player makes, often with death.
I often read people complaining that this game is so hard only becase it's artificially made so with bad programming or ultraoverpowered enemies.
It's not true.
This game forces to learn (sometimes killing you 5 billion times in a row) the mechanics, but once you have learnt them, you can "easily" kill almost every single boss (made exception for 3 or 4 in which one you will just need patience or luck).
I said that this game punishes mistakes. But not only the player's ones, even the one made by the AI: there is always a easier way to kill stuff than running onto them (because 90% of the time it will end with you respawning at the last bonfire).
It's a challenge. No more words needed.

♦ The graphics
The graphic comparment of this game is simply beautiful.
Maybe is not that pumped, but it's so cured that literally gives the feeling of running in a world made of chaos and beauty.
The textures are a bit gross and at a closer look, ugly.
But the way they are implemented in the world, with every collapsed building, grass growing in the wild or every strange liquid in the deepest areas of the world, the textures are just perfect.
The light is not that well done but when it's dark, for God's sake, it's really dark. Not dark like "meh, i can barely see stuff", dark like "Where the hell am I going? Where the hell is the road? Am I still alive? Was that a damned arrow?".

♦ The Gameplay
This game is definetely not indicated for people who like the classic RPG game with quests, NPCs and maps.
It gives only two directed suggestions:
-"In Lordran, level up and kindle at bonfires"
-"Ring two bells and GTFO"
STOP. No more instructions. no one will tell you where to go or what the hell is happening. You're alone in this dark and shattered world. People will trick you, people will invade you from their world, people will ♥♥♥♥ your game up killing NPCs. The only way to know where you have to lead next, is reading everything. On every item there is a description that tells you everything you need: where to go, where to look and what are the weaknesses of the bosses.
Every single weapon has a unique moveset that goes well against certain enemies but against others are better other weapons. And i'm not saying that every weapon class has a moveset. Every. Single. Weapon.
Don't ever try to do a 3v1 in an area (unless you're overleved), you will probably get rekt, or finish without estus (potions).
This game is divided in areas, at the end whereof there is a boss fight. Until the final boss is killed, people can invade your world trying to kill you for souls and humanities. In the other hand, until the area is freed, you can convoke players.
Last but not Least, when you die a blood stain will appear on the floor, cointaing the souls and the humanity you had.
You can pick them up restoring everything you had. But if you die again trying, sayonara souls.
USE A CONTROLLER.

♦ The lore
Some people complains that this game has no lore. This happens because just like what you have to do, no one says what the hell is going on. But items, ambientations, enemies, will scream out loud what happened and what is going on.
Quoting the director of the game: "A well designed world could tell its story in silence."

Watch THIS video. NOW.

Like a moth, fluttering towards a flame
10/10
Was this review helpful? Yes No Funny
319 of 350 people (91%) found this review helpful
10 people found this review funny
16.0 hrs on record
Posted: 22 November, 2014
Only thing that doesn't kill you are bonfires. 11/10
Was this review helpful? Yes No Funny
383 of 432 people (89%) found this review helpful
6 people found this review funny
106.4 hrs on record
Posted: 20 November, 2014
Good game, but it is only good if you do the following:

-Play using a game controller
-Download DSfix mod to fix graphics issues
-Don't get pissed if you die
-Don't forget to praise the sun
-Get gud
Was this review helpful? Yes No Funny
859 of 1,022 people (84%) found this review helpful
15 people found this review funny
0.4 hrs on record
Posted: 17 November, 2014
I didn't think it was possible to cry for 22 minutes.
Was this review helpful? Yes No Funny
295 of 337 people (88%) found this review helpful
16 people found this review funny
1,001.5 hrs on record
Posted: 5 January
It's alright i guess.
Was this review helpful? Yes No Funny
771 of 1,002 people (77%) found this review helpful
8 people found this review funny
10.3 hrs on record
Posted: 17 November, 2014
Really simple and laid back game. Would recommend to anyone that wants a casual game that isnt too difficult or complex to understand. 11/10
Was this review helpful? Yes No Funny
201 of 238 people (84%) found this review helpful
7 people found this review funny
207.4 hrs on record
Posted: 17 December, 2014
Tail cutting simulator.

9,5/10
Was this review helpful? Yes No Funny
642 of 852 people (75%) found this review helpful
7 people found this review funny
375.9 hrs on record
Posted: 31 October, 2014
11/10, would lose a girlfriend again...
Was this review helpful? Yes No Funny
320 of 412 people (78%) found this review helpful
6 people found this review funny
80.6 hrs on record
Posted: 29 November, 2014
Easy relaxing game to play through on a day off
Was this review helpful? Yes No Funny
118 of 134 people (88%) found this review helpful
6 people found this review funny
2.6 hrs on record
Posted: 28 November, 2014
Man i heard this game was good maybe i should buy it
Oh undead aslylum was easy maybe its not as hard as everyone says it is
Go to undead burg
Restore Humanity
INVADER
wtf does that mean?
see huge fat guy with giant hammer
kills me in 1 hit
71/69
i think it was Gabe
Was this review helpful? Yes No Funny
373 of 497 people (75%) found this review helpful
3 people found this review funny
753.7 hrs on record
Posted: 2 November, 2014
This Game is really hard. I was defeated over and over and over again until I smashed my head on the monitor and threw my controller out the window by the FIRST BOSS: Game for Windows LIVE.
Was this review helpful? Yes No Funny
91 of 102 people (89%) found this review helpful
28.4 hrs on record
Posted: 1 January
Dark Souls is the great misunderstood game of this generation. There’s a wildly prevalent belief the game’s extremely hard. People presume the developers, From Software, sat down and looked at the history of videogames, cherry-picking specific titles to place in their drawer of inspiration, only to cause perspiration for others. Ghosts ‘n’ Goblins and Battletoads would likely be in there. In there so the devs can look at them and exceed those levels of difficulty and cruelty and position their game to be harder than, well, than anything you have ever played before. This just isn’t the case. It’s just misunderstood.

You see, dieing hundreds and thousands of times as you make your way from the relative comfort of Firelink Shrine through Darkroot Garden and onto Blighttown is part of the game mechanics, part of the game design and the basis of the learning curve. You move a few feet, meet a foe and are vanquished in the fleeting moments between letting loose a flash of your heavy blade and the connection of their harder and faster attack with your torso. You try again, make your way back to the location of your vanquishing and collect the souls you had before that failure, this time with a little more awareness of what is about to befall you. You think to yourself a quick attack might be the better option, or maybe a long-range effort if so endowed. You’ve learned what not to do. Now you teach yourself what to do. It probably still isn’t enough. A third, fourth, thirtieth time and you eventually get past that particular villainous creature. Each time you died you were that little bit wiser, that little bit stronger. Regardless of it all the compulsion to continue was unbearable. There was no stopping, no waiting. Just the desperate need to keep on trying, learning and eventually succeeding. It was incredibly hard work and around the corner there’s more to do, different baddies to beat and extra secrets to uncover. You have no idea if you’re going in the right direction, the wrong direction or even in a direction you have no right going until tens of levels stronger. The compulsion is there though. It’s not a hard game, see, it’s just a game with a deep, long-lasting and incredibly compulsive mechanic with death part of the process, rather than the end as in the majority of titles today.

Dark Souls is essentially a third-person Elder Scrolls game for the self-hating. Like Bethesda's masterful series, Dark Souls offers you a fantasy tale with dragons and other mythical creatures to meet, classes to choose from, factions to join, magical spells to learn, a huge world to explore, and a bunch of awesome medieval gear to find. But unlike the Elder Scrolls, Dark Souls doesn't reward your failures with generous helpings of EXP and leveled-up abilities, and its combat is nuanced and unforgiving. Dark Souls kills you over and over, and then punishes you for dying. If you want to make the game a little easier, grind to improve your character. If you don't like it, go play Skyrim with all the other wimps.

At its core, Dark Souls is a game about animations. You need to keep a close eye on what your enemies are up to, and you need to remember that every button you press commits your character to a full motion. If you begin an attack animation after an enemy starts swinging at you, you'll probably get hit. If you want to take a swig from your health flask, you need to know that your character will take his sweet time, leaving himself vulnerable. And when you get knocked down, your character won't scramble back to his feet; he'll lie there for a second, just tempting bad guys to move in.

You need to take each enemy type, dissect their patterns, and figure out what works through trial and error. It might be as simple as blocking, strafing, and attacking when you get the chance. Or, you might need to deflect their blows to stagger them, or somersault away to avoid a powerful blow your shield can't handle, or use a certain type of magic. You're prevented from button-mashing by your stamina meter, which is not particularly generous unless you pour a lot of effort into leveling it up. The upside: When you finally get a hard part right, you feel… well, not good so much, but relieved.

Of course, there's more to an action-RPG than just the action. Killing enemies earns you souls, which you can spend (if you don't lose them first) to improve your many attributes—and RPG progression is the only way to make this game less difficult. You'll want to find and improve the best weapons and armor. You also earn a resource called "humanity," which makes you a little less undead, allows you to return to your human form, and offers a variety of other perks, such as the ability to "kindle" a bonfire. (Bonfires are this game's checkpoints, and they refill your health flask; kindling the fire doubles the amount of health the bonfire gives you.)

The visuals are well-crafted, for the most part. Dark Souls offers impressive environments, detailed and frightening enemies, and fluid animations. The creepy music and decent voice acting add to the atmosphere, too.

As for the controls, they're easy to get used to, but you'll definitely want a controller. There is a default keyboard configuration, but it's incredibly clumsy, and the developers don't even pretend there's a chance you might use it—all the on-screen instructions pertain to the gamepad. (No, you don't "Press A" to pick up items when you're using a WASD movement setup.)

There's ten hours of new content in the "Prepare to Die Edition" as well, making it the definitive version of Dark Souls There's a new chapter of the story, including fresh areas, bosses, enemies, and NPCs. As I said above, most players probably won't finish the game—which was up to 100 hours long to begin with—so it's not that big of a deal that this version has more of it. But if you're a hardcore Dark Souls fan, or if you're confident in your ability to wring every last cent of value out of the game, the Prepare to Die Edition is the way to go.

A Must Play

Be sure to check out Nerd House Gaming for more reviews!
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118 of 149 people (79%) found this review helpful
6 people found this review funny
0.1 hrs on record
Posted: 16 January
I saw this game on sale for $6.79.
I had $6.78.
I cried, prayed to gaben for a cent, masturbated, then cried some more.
Eventually, I ended up breaking into a zoo at 4:20 in the night and stealing a monkey.
I then went to a dogfighting ring, entered my monkey, and bet my life savings on the match.

The guy whose dog I was fighting started yelling at me, "THAT'S NOT A DOG YOU IGNORANT ♥♥♥♥FACE, I HOPE YOU DIE IN A ♥♥♥♥ING ♥♥♥♥, I WILL STEP ON YOU AND END YOU, THAT'S A ♥♥♥♥ING MONKEY!"

I calmly replied, "So is your mum."

The poor sap then broke down crying and bawling his eyes out, and forfieted our match, which meant I won 1 cent as the prize.
I immediately rushed and put that cent into my Steam Wallet, giving me $6.79.
I purchased the game, and waited for 18 hours, doing a sacrificial ritual to the internet gods.
Then, it happened.

It finished installing. I could now play the game.
As I launched it and waited for the first time setup, I prepared myself to die.
Two minutes into the game, I died.
On the menu.
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73 of 85 people (86%) found this review helpful
31 people found this review funny
30.5 hrs on record
Posted: 22 December, 2014
I had to replace my 'broken' controller 3 times.

No reason...
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69 of 79 people (87%) found this review helpful
10 people found this review funny
1.6 hrs on record
Posted: 4 January
I was invaded by a guy who named himself "thejerker" , who proceeded to unequip and re-equip his weapon to make it look like he was stroking his meat.

After he killed me, he did the jerking motion again and finished with a beg emote, probably meaning he reached climax.


10/10. Would play again.
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94 of 118 people (80%) found this review helpful
1 person found this review funny
11.3 hrs on record
Posted: 1 November, 2014
PREPARE TO BE ROYALLY PISSED OFF EDITION
Is what is should be called... This is my first time going through this game and must i say the emersiveness and skill base meant for this game is mindblowing. I'm playing with a keyboard and mouse and i truly feel i need a controller with this game. The game has some intense action based attacks and realstic movements. I have to say this is one of the most intuitive and intense games i have ever played. As much as i die in this game shows how much i want to play more and more in this game.

This game will test you, psychologically, cognitively, and embark you in some many challenges you'll finally know what it's like to actually play A GAME! This isn't one of those story driven easy to play games you normally play on playstation or Xbox. This isn't the typical pc game that you play to push competitive play... This is a game that challenges YOU on how fast you can adapt, how fast you can learn and how fast anticipate your oppoent and survive. This game has survival base to it, it has strategy to it and it puts you in the mentality to want to win, want to survive, and want to finish it and kill those ♥♥♥♥♥♥♥s that killed you and stole you 3000 souls.... STUPID DEMON PIECES OF ....... *whew* sorry lost myself there.....


Anyways i recommend this game... Expect to be challenged.... Expect to die.... and Expect to come out being a better gamer with this game. Enjoy it... Live it.... and Survive it!
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