トリプルタウンは、同じアイテムを3つ以上つなげて進化させていきながら町を作るオリジナルパズルゲームです。草を3つ合わせて茂みを作り、茂み3つで木に進化…さらに家や屋敷、そして城になるまでグレードアップさせてボードを埋めていきます。 町は大きいほど高得点なので、大きな高ランクアイテムを目指そう! 道中行く手をはばむ、巨大グマにはご注意を…囲んでクマと知恵比べ!...
ユーザーレビュー:
Recent:
好評 (20 件のレビュー) - 95% of the 20 user reviews in the last 30 days are positive.
Overall:
非常に好評 (460 件のレビュー) - このゲームのユーザーレビュー 460 件中 90% が好評です
リリース日: 2012年12月6日

このアイテムをウィッシュリストへの追加、フォロー、興味なしとチェックするには、サインインしてください。

Triple Town を購入する

 

レビュー

"What do you get when you mix two parts Bejeweled with one part Civilization?"
Runner up, indie game of 2011! - Edge Magazine

"It's the kind of game where the phrase 'just one more game' is followed by hours of trying to beat your high score."
Runner up, best game of 2011! - Gamezebo

"When the 6 x 6 grid fills up, it's game over... but you'll more than likely just want to try again to beat your high score."
Runner up, social game of 2011! - Gamasutra

このゲームについて

トリプルタウンは、同じアイテムを3つ以上つなげて進化させていきながら町を作るオリジナルパズルゲームです。草を3つ合わせて茂みを作り、茂み3つで木に進化…さらに家や屋敷、そして城になるまでグレードアップさせてボードを埋めていきます。

町は大きいほど高得点なので、大きな高ランクアイテムを目指そう! 道中行く手をはばむ、巨大グマにはご注意を…囲んでクマと知恵比べ!

ボードが全部埋まりゲーム終了になる前に、あなたはどれだけ大きい夢の町を育てられるでしょうか?

システム要件

Windows
Mac OS X

    Minimum:

    • OS:Windows XP or later
    • Processor:2.33GHz or faster x86-compatible
    • Memory:1 GB RAM
    • Hard Drive:100 MB HD space
    • Additional:Requires mouse, trackpad or similar device

    Recommended:

    • OS:Windows XP or later
    • Processor:2.33GHz or faster x86-compatible
    • Memory:2 GB RAM
    • Graphics:128MB of graphics memory
    • Hard Drive:100 MB HD space
    • Additional:Requires mouse, trackpad or similar device

    Minimum:

    • OS:Mac OS X v10.6 or later
    • Processor:Intel Core™ Duo 1.83GHz or faster
    • Memory:1 GB RAM
    • Hard Drive:100 MB HD space
    • Additional:Requires mouse, trackpad or similar device

    Recommended:

    • OS:Mac OS X v10.6 or later
    • Processor:Intel Core™ Duo 1.83GHz or faster
    • Memory:2 GB RAM
    • Graphics:128MB of graphics memory
    • Hard Drive:100 MB HD space
    • Additional:Requires mouse, trackpad or similar device
Customer reviews
Customer Review system updated! Learn more
Recent:
好評 (20 件のレビュー)
Overall:
非常に好評 (460 件のレビュー)
Recently Posted
JTnk.
( 記録時間: 9.5 時間 )
投稿日: 5月2日
Really simple game but cool. :)
Saracen26
( 記録時間: 20.8 時間 )
投稿日: 4月19日
I purchased this game recently to cure a little match 3 itch in some quick downtime.

The wife says it's great!

I'm still looking for a game to cure a little match 3 itch in some quick downtime.
iluvjonesoda
( 記録時間: 37.9 時間 )
投稿日: 4月16日
Addicting game, cute graphics, good way to kill time!!
iDon'tExist
( 記録時間: 13.9 時間 )
投稿日: 4月13日
Triple Town is a very simple, match-3-based puzzle strategy game in which you (obviously) match three various resources to build a town, which will award you points as you continue to increase your city. I enjoyed this game very much, as it is easy to pick up, start playing, and hard to put down. It does not get boring after a few hours, which is another reason why I loved it. However, I do not believe that it is worth the full price of $10, and would instead to try to purchase this game while it is on sale, for a few bucks cheaper. The graphics in this game are well done, with a cute, cartoonish style. So overall, I would definitely give Triple Town an 8.5/10, for its casual, strategic and highly addictive nature.
NRieh
( 記録時間: 1.2 時間 )
投稿日: 4月13日
The word for this game would be 'underwhelming'.

The idea of the 'match3 kawai settlers' sounds cool. And the design is decent, and the very first impression is rather good, but.... there's nothing going on. Like literally. No sense of progression whatsoever, no story, no new levels, zones and themes\settings to aim for. The mobile version had themes, by the way. But here it's just the same old tiles to combine on the same few tiny zones in order to grind coins. And then grind for more coins. Oh, and have I mentioned grind for coins? The only reward for that grinding are the extra tiles for the 'permanent city', grind for 3 woods - get a tile of fence, or go for 'aesthetics' and put yourself a giant(=tile-sized) bear statue or a 'F'-shaped bush.

Don't get me wrong, I was not expecting miracles from a match3 mobile port. I don't have anything against raw and pure timekillers. Hell, my playtime for Bejeweled or Zuma are actually significantly higher than I would care to admit. But this game? It just...pretended to be something more, that's it. It was never meant to be a stand-alone PC game.
sulfrasta
( 記録時間: 5.8 時間 )
投稿日: 4月12日
Got it for $2 on sale. Worth it.
Flying Shisno
( 記録時間: 6.7 時間 )
投稿日: 4月12日
It's a fun strategy game, a different take on the Match 3 genre. You match up 3 patches a grass to make a bush(it appears where the last patch of grass was placed), 3 bushes make a tree, 3 trees make a house, 3 houses make a large house, etc. There are many other mechanics that I don't want to spoil, and there's in-game store to buy items with in-game currency.

There's also a home island, called your Capital, where you can place industries like farms and mines like you would in the normal game, but as you score points these industries give you items. A nice little meta game. I definitely recommend Triple Town.
Meow
( 記録時間: 21.7 時間 )
投稿日: 4月8日
-RRRROOAARRR!
-AAAA!

Best game with bears ever
Chellery
( 記録時間: 26.6 時間 )
投稿日: 3月30日
Aaah Triple Town!

I was first introduced to this game on Android in 2012. I loved it so much I bought it for PC. The PC version has no micro-transactions, which makes it far more enjoyable for me.

The goal is to create the best city possible by combining three of the same piece - three small houses make one bigger house, three bushes make a tree etc.

When all the spaces in your city have been filled, this part of the game ends and you can go back to this same area later on to try and better your score.

It's a fairly laid back game, although you do have some pretty angry bears trying to get in your way. There is one city area which is bear-free, meaning you can play without fear of being taken over by bears!

It's a nice, basic match-three game, and great for wasting a few hours here and there.
からみ大将軍
( 記録時間: 92.2 時間 )
投稿日: 3月26日
ゲームは単純だが面白い!中毒になる!
…だけどいらないアイテムのアイテムの売却機能あるといいですね
畑がいっぱい余るんですよ…
alindhor
( 記録時間: 74.0 時間 )
投稿日: 2月22日
Fun. Shallow. You'll feel bad for draining your time down it, but you got to make you capital island bigger! It is worth it. Somehow a timesink, but very surface level time killer, not what my favorite games are. Feel bad after spending hours with it.
Red Comet
( 記録時間: 33.6 時間 )
投稿日: 2月19日
Well this game was addicting. For those who think of it as a casual and simple match 3 game, think again. This game requires planning and strategy in order to make the most of the space and to build complex structures. It's fun and simple and quite easy to waste hours playing it without realizing ( erm, like someone who played 33 hours of it...). Some levels can be difficult, as they are randomly generated and you do not know what type of material you get (LIKE NINJA BEARS). If you like puzzles and want to kill some time with something simple, give this game a shot. Just don't blame me if you get addicted to it.
Fernando Whitmore
( 記録時間: 1.0 時間 )
投稿日: 2月13日
02/14/2016

A classic example of multi-layered strategy that introduces itself as an adorable exercise in match-three-and-win gameplay and ends up leading you into complex and carefully planned out choices that will often make or break the entire experience.

That's what it was like for me, anyway.

Having already taken a good go at the Android version of this, I'm happy to see different content in this version - though not happy enough to want to play it through just yet.
interghost
( 記録時間: 1.5 時間 )
投稿日: 2月12日
Not a great game. Was fun for a little while until you realise there is no real development or story to it. No real incentive to continue play once you've play a couple of rounds. Ok for under £1, but otherwise I wouldn't bother!
Luxurychoccie
( 記録時間: 35.1 時間 )
投稿日: 1月22日
I first played Tripletown as a free mobile game a few years back- and couldn't resist buying it again on steam when I saw it in the sales.
Tripletown is an extremely addictive miniature logic/mathematical strategy puzzle game, with extremely cute elements. This Steam version adds new modes to play in, as well as a home "island" that you build up with points gained from your individual mini city games. Definitely a fun game to kill some time, the sort of thing I play when I realise I have half an hour of boredom before work to kill.

Definitely recommend this game, though would advise buyers wait for a sale to bring it closer to the £3-4 mark.
Thalatte
( 記録時間: 29.1 時間 )
投稿日: 1月18日
Game Visual/Audio

There isn't much can be said about the game's visuals asides from that they're well done. Pretty much the same thing can be said about the game's audio. The visual and audio can be adjusted in the game's option menu.

Gameplay

"Triple Town" is your typical match 3 game by Spry Fox. Instead of match like tokens to clear the board. The individual is tasked to match building structure and plant foliage to build a town from scratch. Most of the matches that are made is rewarded with two or five coins. In most cases there are treasure chests with random resources.

The coins that are earned from the gameplay are used to make purchases in the main island area. The items are very expensive it will require the individual to save up enough coins to purchase that particular item. Since there is no option of selling off extra resources. Saving up coins can turn into a mundane task to complete.

The main island, building structures only available to make, they give out certain amount of resources for earning certain amount of points during gameplay. And their max upgrade is tier ten.

Miscellaneous

There are total of twelve different trading cards. You only get the six of those cards from the game. There are several ways to get the rest of the trading card: Purchased from Steam's Market; Trade with friends; Booster Packs and it's Booster Pack Creator.

Final thoughts, the game it's enjoyable to certain extent, even though it comes with a mundane task to complete. As for the game's replay value it's low. I would recommend this game but not at the full price.
Counterspell
( 記録時間: 3.4 時間 )
投稿日: 1月10日
Additicting and challenging at the same time. No DLC bs. Great little game for a decent price.
Chloroform ☂
( 記録時間: 5.7 時間 )
投稿日: 1月10日
I used to play Triple Town on my Iphone 4 back in 2011/2012. Very addictive! I'm so glad I found it on steam. I like this game so much. It's great to play ''between'' games. I recommend this game. ♥♥♥♥ YES!
Jxt09
( 記録時間: 84.7 時間 )
投稿日: 1月2日
There's a tl;dr at the end for those who just want a quick synopsis.

Games like this make me wish Steam had a number system for reviews, like 1-10, instead of just positive or negative. Because I do like this game but it does have some limitations which make it difficult to make a positive review. Especially since this was originally a mobile phone game with microtransactions. No, don't stop reading! It's not as bad as the typical phone game ported to Steam.

From the screenshots you might think this is a typical match 3 casual game. And it is, but not like Bejeweled or other games like that. Triple Town is all about the strategy of placement. The main playing field (there are several variations, not just one field) is a big grid with some items already placed. Each turn you get an item like grass or bush and you have to place it somewhere on the grid. When you place a grass next to two other grasses they instantly combine to form a bush. Get three bushes together and they form a tree. Three trees form a small red house. Three red houses form a bigger house. 3 of those form a mansion. 3 mansions form a castle. 3 castles form a sky castle. So you can see how you can quickly run out of room. The items you get are not totally random, there must be a variable to give a greater chance for grass and bushes since you get those the most.

You do get random items to help, like the blue crystal which acts like a wild card to instantly make a match of any 2 items you already have on the grid. And you can buy items with the gold coins you get (this is where the microtransactions were in the mobile version). Like buy a bush or tree for a few coins. But I like to save my coins for the other part of the game: your town.

When you run out of room on the game field you go back to your town. It's actually an island. You build items here that use the same match 3 thing as the field but for buildings. Like, 3 fields make a big field, 3 of those make a bale of wheat (or whatever it is), 3 of those make a store house, 3 of those make something else (I've forgotten). There's farming, gold mining, and defense (cannons, towers, etc), Though you don't get attacked, it's just for show. This is where I choose to use the coins I earn in the matching fields. You can buy extra squares of land to add on to your island, extra matching items like fields or fences. Or even a crane to move an item to a different location. And once you're rolling in the dough (have lots of coins to spare) you can even buy decorations like letters, statues, and stuff like that to personalize your town.

I'm sure by now you can imagine the microtransactions and how much money could be spent (wasted!) on stuff in this game. Which brings me to my point in the beginning, why I hesitate to write a positive review. Normally I am against microtransactions. But I love the cute graphics in this game and the strategy involved. The bears are especially cute and the way the villagers go "eek" and run when the bears growl.

tldr:

Ported mobile game that had microtransactions
Cute graphics
Deep strategy in placing items
Build your town, lots of personalization available
But it takes forever to get enough coins
Get it on sale
Most Helpful Reviews  In the past 30 days
4 人中 3 人 (75%) がこのレビューが参考になったと投票しました
おすすめしません
記録時間: 1.2 時間
投稿日: 4月13日
The word for this game would be 'underwhelming'.

The idea of the 'match3 kawai settlers' sounds cool. And the design is decent, and the very first impression is rather good, but.... there's nothing going on. Like literally. No sense of progression whatsoever, no story, no new levels, zones and themes\settings to aim for. The mobile version had themes, by the way. But here it's just the same old tiles to combine on the same few tiny zones in order to grind coins. And then grind for more coins. Oh, and have I mentioned grind for coins? The only reward for that grinding are the extra tiles for the 'permanent city', grind for 3 woods - get a tile of fence, or go for 'aesthetics' and put yourself a giant(=tile-sized) bear statue or a 'F'-shaped bush.

Don't get me wrong, I was not expecting miracles from a match3 mobile port. I don't have anything against raw and pure timekillers. Hell, my playtime for Bejeweled or Zuma are actually significantly higher than I would care to admit. But this game? It just...pretended to be something more, that's it. It was never meant to be a stand-alone PC game.
このレビューは参考になりましたか? はい いいえ 面白い
Most Helpful Reviews  In the past 90 days
6 人中 6 人 (100%) がこのレビューが参考になったと投票しました
2 人がこのレビューが面白いと投票しました
おすすめ
記録時間: 92.2 時間
投稿日: 3月26日
ゲームは単純だが面白い!中毒になる!
…だけどいらないアイテムのアイテムの売却機能あるといいですね
畑がいっぱい余るんですよ…
このレビューは参考になりましたか? はい いいえ 面白い
3 人中 2 人 (67%) がこのレビューが参考になったと投票しました
おすすめ
記録時間: 33.6 時間
投稿日: 2月19日
Well this game was addicting. For those who think of it as a casual and simple match 3 game, think again. This game requires planning and strategy in order to make the most of the space and to build complex structures. It's fun and simple and quite easy to waste hours playing it without realizing ( erm, like someone who played 33 hours of it...). Some levels can be difficult, as they are randomly generated and you do not know what type of material you get (LIKE NINJA BEARS). If you like puzzles and want to kill some time with something simple, give this game a shot. Just don't blame me if you get addicted to it.
このレビューは参考になりましたか? はい いいえ 面白い
4 人中 2 人 (50%) がこのレビューが参考になったと投票しました
1人がこのレビューが面白いと投票しました
おすすめしません
記録時間: 1.5 時間
投稿日: 2月12日
Not a great game. Was fun for a little while until you realise there is no real development or story to it. No real incentive to continue play once you've play a couple of rounds. Ok for under £1, but otherwise I wouldn't bother!
このレビューは参考になりましたか? はい いいえ 面白い
Most Helpful Reviews  In the past 180 days
12 人中 12 人 (100%) がこのレビューが参考になったと投票しました
おすすめ
記録時間: 5.0 時間
投稿日: 2015年12月24日
ひたすら同じものを3個以上揃えて
アップグレードしていくカジュアルなパズルゲー
時間制限がないのでゆっくり楽しめる

同じものを4個以上揃えて消すとボーナスのコインがもらえる
このコインを貯めてitem Storeで好きなアイテムを買ったり
本拠地の島に置くアイテムを買ったりできる

1プレイが短いので忙しい人でも安心
このレビューは参考になりましたか? はい いいえ 面白い
14 人中 12 人 (86%) がこのレビューが参考になったと投票しました
1人がこのレビューが面白いと投票しました
おすすめ
記録時間: 29.1 時間
投稿日: 1月18日
Game Visual/Audio

There isn't much can be said about the game's visuals asides from that they're well done. Pretty much the same thing can be said about the game's audio. The visual and audio can be adjusted in the game's option menu.

Gameplay

"Triple Town" is your typical match 3 game by Spry Fox. Instead of match like tokens to clear the board. The individual is tasked to match building structure and plant foliage to build a town from scratch. Most of the matches that are made is rewarded with two or five coins. In most cases there are treasure chests with random resources.

The coins that are earned from the gameplay are used to make purchases in the main island area. The items are very expensive it will require the individual to save up enough coins to purchase that particular item. Since there is no option of selling off extra resources. Saving up coins can turn into a mundane task to complete.

The main island, building structures only available to make, they give out certain amount of resources for earning certain amount of points during gameplay. And their max upgrade is tier ten.

Miscellaneous

There are total of twelve different trading cards. You only get the six of those cards from the game. There are several ways to get the rest of the trading card: Purchased from Steam's Market; Trade with friends; Booster Packs and it's Booster Pack Creator.

Final thoughts, the game it's enjoyable to certain extent, even though it comes with a mundane task to complete. As for the game's replay value it's low. I would recommend this game but not at the full price.
このレビューは参考になりましたか? はい いいえ 面白い
9 人中 7 人 (78%) がこのレビューが参考になったと投票しました
おすすめ
記録時間: 84.7 時間
投稿日: 1月2日
There's a tl;dr at the end for those who just want a quick synopsis.

Games like this make me wish Steam had a number system for reviews, like 1-10, instead of just positive or negative. Because I do like this game but it does have some limitations which make it difficult to make a positive review. Especially since this was originally a mobile phone game with microtransactions. No, don't stop reading! It's not as bad as the typical phone game ported to Steam.

From the screenshots you might think this is a typical match 3 casual game. And it is, but not like Bejeweled or other games like that. Triple Town is all about the strategy of placement. The main playing field (there are several variations, not just one field) is a big grid with some items already placed. Each turn you get an item like grass or bush and you have to place it somewhere on the grid. When you place a grass next to two other grasses they instantly combine to form a bush. Get three bushes together and they form a tree. Three trees form a small red house. Three red houses form a bigger house. 3 of those form a mansion. 3 mansions form a castle. 3 castles form a sky castle. So you can see how you can quickly run out of room. The items you get are not totally random, there must be a variable to give a greater chance for grass and bushes since you get those the most.

You do get random items to help, like the blue crystal which acts like a wild card to instantly make a match of any 2 items you already have on the grid. And you can buy items with the gold coins you get (this is where the microtransactions were in the mobile version). Like buy a bush or tree for a few coins. But I like to save my coins for the other part of the game: your town.

When you run out of room on the game field you go back to your town. It's actually an island. You build items here that use the same match 3 thing as the field but for buildings. Like, 3 fields make a big field, 3 of those make a bale of wheat (or whatever it is), 3 of those make a store house, 3 of those make something else (I've forgotten). There's farming, gold mining, and defense (cannons, towers, etc), Though you don't get attacked, it's just for show. This is where I choose to use the coins I earn in the matching fields. You can buy extra squares of land to add on to your island, extra matching items like fields or fences. Or even a crane to move an item to a different location. And once you're rolling in the dough (have lots of coins to spare) you can even buy decorations like letters, statues, and stuff like that to personalize your town.

I'm sure by now you can imagine the microtransactions and how much money could be spent (wasted!) on stuff in this game. Which brings me to my point in the beginning, why I hesitate to write a positive review. Normally I am against microtransactions. But I love the cute graphics in this game and the strategy involved. The bears are especially cute and the way the villagers go "eek" and run when the bears growl.

tldr:

Ported mobile game that had microtransactions
Cute graphics
Deep strategy in placing items
Build your town, lots of personalization available
But it takes forever to get enough coins
Get it on sale
このレビューは参考になりましたか? はい いいえ 面白い
6 人中 5 人 (83%) がこのレビューが参考になったと投票しました
おすすめ
記録時間: 19.3 時間
投稿日: 2015年12月9日
The game on PC is not being update, and will never be updated again, according to developers.

The Android/ios platforms do get updates occasionally (as far as i heard) however those updates are not reaching nor will reach the pc version.

This game itself feels like "something is missing" it always feels a bit empty, and lacks more resolution options for the window (wich on my case is very uncomfortable and small)

But the game is still cute, i like it, is a nice passtime.

If only we could get updates at par with the Android version, it would be more known steamwide and better, even more fun to play, however that will not be happening anytime soon, it's truly sad to hear and know that, but i still like this cute game.

Please give the PC users and players, the chance of getting new content sometime
このレビューは参考になりましたか? はい いいえ 面白い
6 人中 4 人 (67%) がこのレビューが参考になったと投票しました
おすすめ
記録時間: 485.7 時間
投稿日: 2015年11月11日
If you're into puzzle games, definitely pick this one up in a sale. Incredibly addictive and challenging enough to keep you from getting bored of it.
このレビューは参考になりましたか? はい いいえ 面白い
2 人中 1 人 (50%) がこのレビューが参考になったと投票しました
1人がこのレビューが面白いと投票しました
おすすめ
記録時間: 80.6 時間
投稿日: 2015年12月30日
The 80 hours I have on record for this game is deceptive, because I'm lazy and have left it running on my computer constantly for 2-3 days this week, even when not playing. That said, I'd say that since buying it, I've probably sunk 10-15 hours into actually playing this game. I played for a good 5-10 hours after purchasing it two and a half years ago. Got caught up in a bunch of other games, and came back to it last week, determined to get the last 2 or 3 achievements, and put in at least another 5 hours.

That might seem like a lot for what deceptively looks like such a simple game, but the crux of the matter is as follows: 1) I was determined to beat it. For neurotic achievement hunter me, that meant, another perfect game. 2) It takes a lot of planning, like playing a chess game and trying to think a dozen moves ahead. I sometimes found a scratch pad and pencil helpful for planning things out. 3) The effing bears! And lastly, 4) This game is more than a little bit addictive. You tell yourself, nope, just going to finish this building and I'm done for the night. And some bear gets in the way of a building you've been working on for the past 5 minutes, and somehow, you've got a new game going because you know you can beat it this time.

I don't know that it's something that I would have shelled out $10 for. But I'm stingy like that. Having paid 3.99 for it, I find I'm okay with the price to time played/enjoyment ratio. The last couple of achievments are hard, but there's a pretty great guide in the community hub for it. In the end, I probably won't play this game again, or at least not any time soon, but I don't by any means regret the purchase.
このレビューは参考になりましたか? はい いいえ 面白い
2 人中 1 人 (50%) がこのレビューが参考になったと投票しました
おすすめ
記録時間: 3.4 時間
投稿日: 1月10日
Additicting and challenging at the same time. No DLC bs. Great little game for a decent price.
このレビューは参考になりましたか? はい いいえ 面白い
Most Helpful Reviews  Overall
10 人中 10 人 (100%) がこのレビューが参考になったと投票しました
おすすめ
記録時間: 57.9 時間
投稿日: 2013年9月4日
[おすすめ度:★★★★★]
町発展3つ合わせパズルゲーム

草から始まって3つ並べることで低木→小屋→家・・・という風に進化していく。
このときに4つ以上並べるとお金やアイテムも手に入るようになる
草の系列とは別にクマという動きまわるオブジェクトもあり、
身動きが出来ないように閉じ込めると墓に変化する。
この墓も3つ以上で教会→大聖堂→宝箱・・・と変化していく。
そしてこの宝箱を開けるとアイテムやスコア、お金を手に入れることができる。

マップは真ん中に穴があるものや、クマが多く出るものなど5種類ある。

本題のパズルとは別に、木材、畑、金塊から並べていく自分の町がある。
自分色に染めることが出来るけれどゲーム中に手に入るお金が大量にいる。

ルールも分りやすくて簡単に始められる。
慣れてくれば小屋までは難なく作れるようになる。
自分の町を作っていくやりこみ要素もあるので長く遊べる。
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記録時間: 12.5 時間
投稿日: 2014年12月26日
マッチ3と箱庭シムをあわせたようなパズルゲームです。
初心者からパズル上級者まで幅広く遊べるでしょう。

4つの難易度と環境が違う島へ出かけ、開拓・建設を行い、
町を完成させれば報酬(スコアポイントとゴールド)がもらえます。
受け取った報酬で本拠地の島を拡張、生産、装飾していきます。

オブジェクトを3つ揃えると上位のオブジェクトに変わります。
上位の建築物ほど報酬が高い代わりに、
作るのにスペースや計画的な配置が必要になってきます。
そこでストアから便利なアイテムを買うことで
より高いスコアを目指すことができます。

4つの島は並行して開拓・建設できるので、
それぞれファーミングしたり、資源を投入し報酬の高い町を作ったりと
自分の目的に合わせた計画を立てて進めることも可能です。
もちろん普通にパズルだけを楽しんでもOK。

日本語対応のスマホ版があるようなのでスチーム版はあまりおススメできません。
ゲームの中断、再開が自由にできるのでスマホの方が快適に遊べると思います。


2014ウィンターオークションにて入手
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記録時間: 51.5 時間
投稿日: 2014年10月30日
Match3パズルゲーム。
ブロックを設置して同じブロックを3つ以上並べて消すというMatch3パズルであるが、このゲームでは並べた全てのブロックが消えずに1つだけアップグレードされて上位ブロックとして残る。残ったブロックも同じブロックであれば消すことができ、さらに上位のブロックが残る。ブロックの設置場所に限りがあることと消した後に残るブロックを消すことも考えなければならない。シンプルで奥深い通常のMatch3パズルに独自のルールが追加されているユニークなパズルゲームだ。

お邪魔キャラとして熊が出てくる。このキャラは勝手に動き回りブロックの設置を邪魔する役割を持っている。熊の周りにブロックを置いて囲んでしまえば、熊は消えるが墓ブロックが残る。この墓ブロックも3つ並べて他のブロックに変えることができる。この熊以外にアイテムでしか消せない忍者熊も出てくる。

また、このパズルをプレイするごとに金と資材が手に入り、パズルをクリアするのに有効なアイテムを買ったりやホームタウンを発展させたりすることができる。ホームタウンもまたパズルになっており、同じブロックを3つ以上並べて発展させていく。発展すると発展させた施設からアイテム等が手に入る。発展させるだけでなくデコレートすることも可能だ。

残念なのは、ハイスコアを目指すためには金を稼いでアイテムを買って使わないといけないことだ。しかし、パズル自体はテンポ良く遊べる素晴らしいものだ。
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記録時間: 19.1 時間
投稿日: 2013年8月23日
熊とたわむれるパズルゲーム。
基本的にはタイトル通り(?)草を3つ集めて茂みにして、茂みを3つ集めて木にして、木を3つ集めて小屋にして、小屋を3つ集めて……という感じで、同じオブジェを3つ集めて次ランクのオブジェにアップグレードという作業を繰り返して得点を稼ぐゲーム。

特色としてはオブジェのランクが9つもあり(草→茂み→木→小屋→家→豪邸→城→浮遊城→トリプル浮遊城)、それぞれの段階ごとに3つ集めなければならないため、場に余計なオブジェがどんどん増えていき、進めば進むほど作業の場が限られていくところ。それに加え、次ランクのオブジェは3つ目のオブジェを作った場所に生成されるので、上を狙えば狙うほど(具体的には豪邸→城あたりから)先の先を考えて配置していく必要が出てきて、見た目かわいい絵柄のくせになかなか頭を使わせられるゲームになっている。
一手一手進行していくタイプのゲームで時間制限の類がないので、次の一手をじっくり考えて打てるのも個人的な好みに合っていた。

欠点というか多少やり込んだ末にこれはどうかと思ったのは、ワイルドカードのクリスタルが便利すぎる上に結構な確率で配布されるので、オブジェを2つ揃えた時点で特に困らずアップグレードできたりするところ。
しかも必要な時は普通に即時購入できたりするので、最終的にはいかにクリスタルを節約して自力で3つ揃えるかみたいな本末転倒なゲームになってた感がある。

いまいち意味の分からないホームタウンの成長要素以外にはゲームの主目的が全くないのもアレなのだが、Steam実績マニアであればトリプル浮遊城を作るという最終目標が自動的に設定されるので、長考系パズル好きかつ実績好きなら楽しめるかと。
元はスマホ向けのゲームらしいし10ドルの価値があるかと問われると微妙なところだけど、安ければ暇つぶし兼頭の体操用に買ってみてもいいのでは。
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記録時間: 2.2 時間
投稿日: 2013年6月8日
パズルとシムを組み合わせたようなゲーム。
同系統のパーツを3つ隣接させると同系統の進化パーツになり、更にその進化したパーツを3つ隣接させると・・・と言った具合にどんどんパーツを進化させ高得点を狙おう。
シンプルなルールでテンポ良くプレイできるので、一度やり始めると瞬きも忘れて没頭してしまう中毒性が多少ある。

プレイヤーには拠点となる無人島が1つ与えられ、よその島を上記の用量で発展させた際に獲得する特殊なパーツやお金を使って自分の島を発展させよう。
最初は小さい島だが、埋め立て拡張を行って土地を広げることも可能だ。
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記録時間: 2.6 時間
投稿日: 2012年12月8日
同じ柄を3つ揃えて柄を消していくいわゆる鮫亀ゲームなのだが、このゲームはただ消えるだけではなく消すことで1段階上の柄に変わっていく。糞->茂み->木という具合に成長させて町を作ったりなどの条件を満たすことでクリアとなる。鮫亀ゲームと同じで置けなくなるとゲームオーバー。その他にも移動しながら町の住民を食べてしまう熊やワープする忍者熊などのお邪魔要素、今持ってる柄と入れ替えることができる柄置き場など新たな要素がある。既存の鮫亀ゲームは既に大量に作られて飽きた感じであるが、いろいろな要素を付け加えることで新たにプレイしてみようかという気にさせられる。
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記録時間: 7.6 時間
投稿日: 2013年6月7日
一回遊びだしたら止まらない魔のゲーム
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記録時間: 8.4 時間
投稿日: 2013年4月14日
click trees to get castles so your bears can go to church
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記録時間: 15.0 時間
投稿日: 2013年11月30日
Triple Town makes an excellent first impression. It’s a unique take on the match-3 genre that also gives it a colony/city building twist (only in flavour, though. It plays nothing like a city simulation). The graphics are super-ultra-kawaii-cutie-koochy-koochy-boo-boo. And while it has no music, Triple Town is also host to mega-adorable sound effects: bears make little grunts and citizens will come out of their buildings to talk gibberish with each other.

On Mobiles, these great impressions don’t last. On those platforms, the game advertises itself as free-to-play, but is actually not. If you want to play more than a limited number of turns per day, you have to pay a one-time fee of about $4. Triple Town developers have also devised other means to suck your money, by selling in-game currency, or cosmetic improvements. For what is ultimately a simple match-3 game disguised as free-to-play entertainment, the bill can therefore quickly inflate. Especially as the game is designed to make you want to trade your real cash against the in-game currency.

For you see, the in-game currency you earn at the end of a session, or from your meta-game buildings, is incredibly small when compared to the costs of the items from the in-game shop. It can literally take several hours before you can buy anything remotely useful.

On PC, where the game will cost you money upfront ($10, outside of sales), you of course get unlimited turns from the start, and there is no built-in real money micro-transaction. That doesn't mean that you get everything the mobile version has to offer against your initial investment. Oooh no… Instead, many things are forever out of your reach: no cosmetic upgrade and no graphical themes for you! And you’d be wrong to think that the absence of real-money micro-transaction means a better balance between rewards and item costs.

I know that all those optional extras (graphical themes, in-game shop…) can be ignored, no matter how distastefully they serve the developer’s business model. But the fact is that the core game quickly shows its limits too. There is just not enough variety to sustain lasting fun. Game after game, you’ll be doing the same things with the same elements. Getting better only means that a game lasts more turns, not that you reach a further stage. There are several levels to select at the start of the game, but the difference is limited to the size of the starting grid or the frequency of bear appearances. Depending on your tolerance for repetitiveness, Triple Town will start feeling tiresome after two to five hours.

Conclusion: Triple Town is built on a promising twist of the match-3 formula, with limited but cute audio-visual assets. Its mechanisms are however too limited to provide lasting appeal. Add to that a misleading and greedy micro-transaction scheme on the mobile versions, or limitations to the PC version features, and you get a casual game that is very hard to recommend. There are many match-3 games on the market that are polished, provide variety and are honest about how they want your money, like “Bejeweled 3” and “4 Elements”, to name just a few. You should play those instead.
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