Splice is an experimental and artistic puzzler. Immerse yourself in its microbial world and start splicing! Every level ("strand") consists of a number of cells that you will need to rearrange into a target structure in several moves ("splices").
用户评测:
Overall:
特别好评 (441 篇评测) - 441 篇用户的游戏评测中有 89% 为好评。
发行日期: 2012年6月13日

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购买 Splice

含有此游戏的礼包

购买 Particles, Colors, and Light - The Cipher Prime Bundle

包含 5 件物品: Auditorium, Fractal: Make Blooms Not War, Splice, Splice Soundtrack, Splice: Epilogue Soundtrack

 

关于这款游戏

Splice is an experimental and artistic puzzler. Immerse yourself in its microbial world and start splicing! Every level ("strand") consists of a number of cells that you will need to rearrange into a target structure in several moves ("splices"). Exploration and experimentation are key in determining how the curious little cells react to each other. Predict the sequence of splices you'll have to make in order to successfully arrange each strand. Re-sequence, mutate, and splice your way through this unique puzzle experience, and you'll exercise your ability to visualize sequential series of shapes over time. Solve your way to the final strands and you'll be left with a heady sense of mental accomplishment!

Splice is the fourth title out of Cipher Prime Studios, and was the Best Puzzle Game winner of the 2011 Intel Level Up contest.

Key Features:

  • 75+ Puzzles: The main sequences introduce the player to the game's basic mechanics and the epilogue sequences challenge the player's mastery of the game.
  • Angelic Solutions: Every level is solved in a few moves. Challenge yourself and find the angelic solutions of puzzles by completing puzzles in fewer splices than you're given. Novice players can still progress through the game by using all splices.
  • Unique Geometry: Explore the structure of a binary tree in radial space.
  • Absorbing Soundscape: Put your headphones on and lose yourself in Splice's hauntingly beautiful and Glass-ian piano music.
  • Compelling Colors: Massage your retinas with the soothing visual effects and ambience of this primordial puzzle environment.

系统需求

Windows
Mac OS X
    • OS: Windows XP SP3 or later
    • Processor: 3.0GHz Pentium4 or 1.2 GHz Core2 Duo
    • Memory: 2GB Ram
    • Hard Disk Space: 250MB
    • Video Card: Shader Model 3 Compatible
    • OS: OS X version Leopard 10.5.8, Snow Leopard 10.6.3, or later.
    • Processor: Intel 1.2 GHz Core2 Duo or better
    • Memory: 2GB RAM
    • Hard Disk Space: 250MB
    • Video Card: Shader Model 3 Compatible
Customer reviews
Customer Review system updated! Learn more
Overall:
特别好评 (441 篇评测)
Recently Posted
月白也是幸运E
( 0.2 小时(记录在案的) )
发布于:4月20日
很不错的一款游戏,音乐画面游戏性都上佳
Helpful? 欢乐
KK君
( 2.3 小时(记录在案的) )
发布于:4月19日
好评原因如下3点:
1. 设计简洁,小清新?
2. 有难度但并非impossible,2个小时通关original easy
3. BGM好听,无愧于好评原声音乐。

缺点:
1. 常常bug crash (win8系统)
2. 无tutorial,每大关第一小关 (介绍新玩法) 总是玩的云里雾里。

操作简介:
1. 左键移动,splice为可移动步数,在正上方以及等于鼠标旁大圆圈里面的小白格子数量
2. 右键激活特殊节点的效果
3. 滚轮为改变时间参考braid,可以让你回到上一步,或回到上一部再去下一步
4. 含有两个并排箭头的节点为分裂,单个箭头为单向复制,X代表消除此细胞的所有子链。
Helpful? 欢乐
平板直滑萝莉
( 0.9 小时(记录在案的) )
发布于:3月22日
简单而不失深度!
是对这款游戏最好的概括。
开始画面虽然有些难辨,
但并不影响游戏的整体。
游戏内界面和钢琴配乐相得益彰,
最让人津津乐道的是游戏内容,
印证了游戏的主题【拼接】:
控制某种杆菌进行有丝分裂而拼出完美对称的图形。
从未想过学生时代的知识能够如此体现出来。
不得不说作者的设计真是独具匠心。
=====================
关于游戏内部分玩法(仅供参考)
=====================
首先是操作方面,
鼠标左键控制移动,
右键可以使其进行特殊操作,
滚轮上下可以还原到上一步操作。
内容上你需要在游戏内你需要控制不同种类的杆菌
创建、删除或复制并进行分支移动和分类
从而拼出合格的图形。
=====================
这款游戏无论在创意,音乐,画面上都令我惊艳。
评分:10/10
Helpful? 欢乐
Shawnecy
( 1.6 小时(记录在案的) )
发布于:3月20日
A decent and unique puzzle game. It feels a bit simple and flat, but it's unique gameplay has some staying power to get you through most if not all of the content. Maybe not worth $10 USD, but surely sale-worthy. If you moderately enjoy puzzlers and especially unique ones, this one is worth a try. 7/10.
Helpful? 欢乐
HxAxNxY
( 5.5 小时(记录在案的) )
发布于:3月15日
Splice is interesting puzzle game with perfect handling and wonderful audiovisual processing.
Helpful? 欢乐
Kai Alasky
( 1.4 小时(记录在案的) )
发布于:3月10日
Awesome game, beautiful graphics and soundtrack
Helpful? 欢乐
Dragoncuali
( 2.2 小时(记录在案的) )
发布于:3月5日
This is a very beautful game in both visual and audio. The music was surprisingly nice. There is a LOT of thinking outside the box. If you struggle with puzzle games you will easily get fustrated, luckily though there are some amazing guides to assist you. They helped me wil a few of the more trickier ones!

This is a SHORT game and I don't see any replayablity. Please keep that in mind when you purchase!
Helpful? 欢乐
cg_destro
( 8.7 小时(记录在案的) )
发布于:2月22日
This is fun! I like everything of this game, even how dynamic menu looks and works, how levels are loaded and old ones stay in background. The game itself isn't to terrible hard but it is satisfying and fun to play. I recommend! :)
Helpful? 欢乐
Fyredex
( 0.7 小时(记录在案的) )
发布于:2月14日
If you love puzzles, this is both incredibly unique and spectacularly mind bending, not to mention asthetically beautiful. I love this game.
Helpful? 欢乐
GojuSuzi
( 3.1 小时(记录在案的) )
发布于:2月10日
In short, this is a fun little waste of time.
In less short...

You won't get a great deal of replayability out of this. Aside from the few "potential angelic" levels (ones where it's possible to solve with less than the allocated splices, which may take redoing that specific level a time or two), and a few sticky ones that can be frustrating, you'll just blitz through in a few hours and shelve it. That said, it's engrossing, and you will easily lose those few hours in one sitting before wondering who fiddled with your clock.

It does have a tendency to dump you in the deep end: there's no tutorial, and new specials are simply dropped on the first strand of each sequence so it can be frustrating simply not knowing the tools to solve it rather than due to the puzzle's difficulty. That's especially true with the first special where you're not told to right-click to activate when you've been drag-dropping before, or when you first get two specials at once and have to intuit that the slightly shinier one will go first regardless of where you click. However, there's a finite number of specials, and only drag-drop and right-click as controls, so it's doable, just would be nicer with a wee pop-up first time to say "hey, do X and Y happens!" to make it a little smoother.

The graphics are pretty, and incredibly smooth for what it is. I do also like how uncluttered the screen is so there's nothing to distract from the puzzle at hand. The music and effects sounds, similarly, are non-invasive: nothing spectacular, but they're inoffensive and relaxing - and if I'm honest a little bit hypnotic, which feeds into the "I can't leave my chair until I do just one more strand" aspect of it - without being too elevator-muzak-y. Suits the game perfectly.

Only glitch I've found is that it does not like windowed mode, in fact none of the graphics show up so you just get a background, tinkly music, and bloops as you click blindly at the ninja-genes. Annoying, but not game-breaking, as long as you, y'know, play in not-windowed mode. To be honest, it's that enthralling that you won't really want to be tabbing out, it really is, despite those few niggles, a one-sitting-playthrough kind of addictive.
Helpful? 欢乐
Ariadne
( 1.2 小时(记录在案的) )
发布于:2月3日
Cipher Prime's puzzle game where you must construct predetermined patterns by rearranging cells' position. For a total of 77 levels spanning 11 sets, the game offers various kinds of mechanics that will test your ability to find the optimal way to construct the pattern, or "Angelic". Extend, Mirror or Delete cells and more often than not you'll find yourself stuck when they combine the mechanics together in a level.

Splice's visual style is genuinly pleasing, vibrant and vivid. Each set features its own coloring.
Once you complete the 7 standard sets - Flight of Angels, go back to the main menu to unlock the epilogue sets - Algorithms and Angelology.

The game features Cipher Prime's signature: great music to go along with deceptively simple game mechanics. In Splice, the main instrument is Piano.
Have a listen to my favourite track: http://music.cipherprime.com/track/fanuel

Great game overall.

Helpful? 欢乐
trashboy2016
( 2.2 小时(记录在案的) )
发布于:2月3日
Reminds me of opening credits to a Marvel production. I like that there's thematic coherence between the gameplay & the aesthetics. Functionally the puzzles operates on a 2D plane yet the game uses 3D space to move from one puzzle to the next, with the previous puzzle still visible as if you're inside the... DNA or whatever. Science right who even understands that ♥♥♥♥.

The first couple sequences were interesting, I sort of powered through them without really understanding what was going on. I never really had a moment of epiphany. I was just playing without knowing what I was doing and later on I realised I knew what I was doing. Judging by some other reviews, not everyone figures out what to do lol.

Finished the main 7 sequences in 2hrs which for $10 or $5 is totally ok with me. The premise is pretty simple but it is worth playing for the UX alone.
Helpful? 欢乐
Nyx
( 7.3 小时(记录在案的) )
发布于:1月28日
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▐█▐██has ▓▓▓▓▓▀▄░▀▓▓▓▓▓▓▓▓▓▌█▌
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http://steamcommunity.com/groups/CritiquingDoge
Helpful? 欢乐
SortaEpic
( 2.2 小时(记录在案的) )
发布于:1月28日
This is a really fun game for those who like to think and don't expect the answer to be straightforward everytime. I love it!
Helpful? 欢乐
bigh
( 3.0 小时(记录在案的) )
发布于:1月28日
"Mitosis was never such thoughful"
Splice is a nice little puzzle game in a micro celluar enviroment. You build patterns when you cut cell chains and detach them somewhere else on the tree. The cells/pills act as natural if the have a self adjusting 120° angle from each other. There are 7 Stages + 4 Epilogue Stages. Lateron you get some other elements like delete cells, spread cells or longifiers. You can also detach cells forever. Supported by a nice piano soundtrack and a pseudo 3D interface the game looks neat. Just the angelic solutions force you to a second playthrough.
Helpful? 欢乐
_monad
( 8.3 小时(记录在案的) )
发布于:1月27日
An interesting puzzle game in which the puzzles consist of performing operations on binary trees to reach a desired formation. Function nodes can either create, delete, or clone children, and branches can be rearranged at will (spliced). The number of splices allowed on a tree represents the limitation in the puzzle. The initial puzzle groups are quite simple, but challenging puzzles emerge near the end. The interface is minimalistic, but interesting, and the soundscape is nice as well.

For Linux users
Steam Achievements and Steam Cloud are not implemented. The game runs through Wine, so you can attain achievements that way if you are so inclined.
Helpful? 欢乐
zastroph
( 0.1 小时(记录在案的) )
发布于:1月27日
Pointless crap with out instructions on how to play!
Helpful? 欢乐
Golden Dragon
( 0.9 小时(记录在案的) )
发布于:1月20日
I love it's soundtrack
Helpful? 欢乐
RadioactiveMoth
( 18.2 小时(记录在案的) )
发布于:1月3日
A great puzzle game. Good length, quite challenging but not obtuse in it's solutions, and an amazing soundtrack just like all Cipher Prime games.
Helpful? 欢乐
Most Helpful Reviews  In the past 30 days
1 人中有 1 人(100%)觉得这篇评测有价值
有 1 人觉得这篇评测很欢乐
推荐
2.3 小时(记录在案的)
发布于:4月19日
好评原因如下3点:
1. 设计简洁,小清新?
2. 有难度但并非impossible,2个小时通关original easy
3. BGM好听,无愧于好评原声音乐。

缺点:
1. 常常bug crash (win8系统)
2. 无tutorial,每大关第一小关 (介绍新玩法) 总是玩的云里雾里。

操作简介:
1. 左键移动,splice为可移动步数,在正上方以及等于鼠标旁大圆圈里面的小白格子数量
2. 右键激活特殊节点的效果
3. 滚轮为改变时间参考braid,可以让你回到上一步,或回到上一部再去下一步
4. 含有两个并排箭头的节点为分裂,单个箭头为单向复制,X代表消除此细胞的所有子链。
这篇评测是否有价值? 欢乐
Most Helpful Reviews  In the past 90 days
3 人中有 3 人(100%)觉得这篇评测有价值
有 1 人觉得这篇评测很欢乐
推荐
0.9 小时(记录在案的)
发布于:3月22日
简单而不失深度!
是对这款游戏最好的概括。
开始画面虽然有些难辨,
但并不影响游戏的整体。
游戏内界面和钢琴配乐相得益彰,
最让人津津乐道的是游戏内容,
印证了游戏的主题【拼接】:
控制某种杆菌进行有丝分裂而拼出完美对称的图形。
从未想过学生时代的知识能够如此体现出来。
不得不说作者的设计真是独具匠心。
=====================
关于游戏内部分玩法(仅供参考)
=====================
首先是操作方面,
鼠标左键控制移动,
右键可以使其进行特殊操作,
滚轮上下可以还原到上一步操作。
内容上你需要在游戏内你需要控制不同种类的杆菌
创建、删除或复制并进行分支移动和分类
从而拼出合格的图形。
=====================
这款游戏无论在创意,音乐,画面上都令我惊艳。
评分:10/10
这篇评测是否有价值? 欢乐
Most Helpful Reviews  In the past 180 days
15 人中有 13 人(87%)觉得这篇评测有价值
有 1 人觉得这篇评测很欢乐
推荐
3.0 小时(记录在案的)
发布于:1月28日
"Mitosis was never such thoughful"
Splice is a nice little puzzle game in a micro celluar enviroment. You build patterns when you cut cell chains and detach them somewhere else on the tree. The cells/pills act as natural if the have a self adjusting 120° angle from each other. There are 7 Stages + 4 Epilogue Stages. Lateron you get some other elements like delete cells, spread cells or longifiers. You can also detach cells forever. Supported by a nice piano soundtrack and a pseudo 3D interface the game looks neat. Just the angelic solutions force you to a second playthrough.
这篇评测是否有价值? 欢乐
1 人中有 1 人(100%)觉得这篇评测有价值
有 1 人觉得这篇评测很欢乐
推荐
8.3 小时(记录在案的)
发布于:1月27日
An interesting puzzle game in which the puzzles consist of performing operations on binary trees to reach a desired formation. Function nodes can either create, delete, or clone children, and branches can be rearranged at will (spliced). The number of splices allowed on a tree represents the limitation in the puzzle. The initial puzzle groups are quite simple, but challenging puzzles emerge near the end. The interface is minimalistic, but interesting, and the soundscape is nice as well.

For Linux users
Steam Achievements and Steam Cloud are not implemented. The game runs through Wine, so you can attain achievements that way if you are so inclined.
这篇评测是否有价值? 欢乐
16 人中有 8 人(50%)觉得这篇评测有价值
有 5 人觉得这篇评测很欢乐
推荐
5.2 小时(记录在案的)
发布于:2015年12月28日
Pros:
-Interesting puzzle mechanic
-Soundtrack
-Visuals
-Decent lenght
-Replayability

Cons:
-If you're dumb probably not the best game for you

Rating: Best game ever
这篇评测是否有价值? 欢乐
Most Helpful Reviews  Overall
1 人中有 1 人(100%)觉得这篇评测有价值
推荐
6.2 小时(记录在案的)
发布于:2015年5月23日
BGM赞!画面清新漂亮,玩法简单又不单调。
Worth buying the soundtrack alone.
这篇评测是否有价值? 欢乐
2 人中有 1 人(50%)觉得这篇评测有价值
推荐
7.0 小时(记录在案的)
发布于:2014年3月8日
100% Achievements Mark
这篇评测是否有价值? 欢乐
3 人中有 1 人(33%)觉得这篇评测有价值
推荐
5.0 小时(记录在案的)
发布于:2013年12月30日
2012-08-08

简单的乐高游戏直接不做主题硬上的话,游戏会显得相当乏味。但是套上一个定制细菌体序列这样一个主题后,画面显得深邃恬静了,音乐也更搭配了。
游戏有深度,画面也有深度,音乐更有深度,只不过这个菜单为了配合这个主题,缺失了一些人性化设计。加之字体奇异,有时新用户并不知道怎么开始游戏或者退出游戏,反正我第一次游戏的时候ESC键失效了,然后游戏就必须强退。而且切换Origin和Epilogue的地方很不明显,让用户以为打玩Origin就再也切不回Origin来似的。除了菜单有些问题,这游戏作为一个Unity 3D引擎能表现的如此不俗,实属罕见。
特别值得一提,OST。一个游戏的环境得多么恬静而自身又多么的有深度,BGM才敢用纯钢琴曲,Splice就做到了。真菌世界为什么不用?因为这游戏太过于恬静,像音乐里的催眠曲,而且游戏感觉是浮在表面的,它用钢琴曲显然不合适。而冰封触点呢?这游戏是个紧张的策略游戏,虽然有时有钢琴曲响起,但是Drum`n Bass才是它BGM的重点。所以说,一款游戏能用纯钢琴曲用的如此恰当合适,难能可贵。
可能有的人不适合玩这种拼积木游戏,但是我感觉我很适合,我刚开始玩用了个把小时就把Origin结束了,感觉这游戏还是和我的适应度挺高的。
我推荐这款游戏。
这篇评测是否有价值? 欢乐
1 人中有 0 人(0%)觉得这篇评测有价值
推荐
14.0 小时(记录在案的)
发布于:2012年7月13日
蛮多人问我这个游戏怎么样,怎么玩。就写下推荐吧。
这个游戏和太空化学一样,看上去有些专业,但并不需要什么专业的生物化学知识。
名字已经很清楚了,就是一个拼接游戏。
除了普通节点,还有三种特殊节点(使用后变普通节点):
A.当前位置节点外延增加一个节点。
B.消除当前节点和下位节点。
C.镜像复制当前节点和下位节点。
通过拼接和使用特殊节点(使用特殊节点不算步数)在规定步数内拼接出指定排列形状(不可留下特殊节点)就是玩法。

把他当一个普通解密游戏就对了。背景钢琴曲不错,就是有点少。
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1 人中有 0 人(0%)觉得这篇评测有价值
推荐
24.7 小时(记录在案的)
发布于:2013年6月8日
谋杀脑细胞专用
这篇评测是否有价值? 欢乐
36 人中有 31 人(86%)觉得这篇评测有价值
推荐
4.9 小时(记录在案的)
发布于:2014年2月5日
Splice is a puzzle game about manipulating genes; puzzles consist of moving individual cells into a predetermined pattern within a set number of moves. When first launched, the cells seem troublesome, erratic, and difficult to handle, but after a few sequences their patterns become obvious, allowing advanced assumptions and predictions to be made. While the puzzles start easy enough, the introduction of utility cells which can extend, duplicate, or destroy other cells slowly ramp up the difficulty. Later puzzles can be difficult, yet remain fair and can be overcome with enough thought and tenacity; this allows Splice to blissfully incorporate a nice balance of increasing difficulty without moving into the realm of the absurd or impossible.

Visually and audibly, Splice truly shines. Minimal graphics and a haunting soundtrack add a surreal quality to the puzzles. Even on the more difficult levels there is something soothing and beckoning about the looks and sounds being offered to the senses. For a puzzle game, it is difficult to imagine a style more inviting or enticing.

The only deterrents are those common to the genre; if you are not immediately struck by the puzzle type there will not be a sudden change in the gameplay. The puzzles are diverse and interesting, but never leave the general concept presented from the start. Length has also been mentioned as a negative, but with the epilogue, Splice totals just under 100 puzzles which seems more than reasonable. Other puzzle games have offered nearly limitless levels, but often those levels seem to sprout from random generation and not through individually, well thought out puzzles such as those found in Splice.
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2.3 小时(记录在案的)
发布于:2015年4月3日
tl;dr -> This game made me rage harder than microbiology class.

I own a handful of challenging puzzle games that I (foolishly) play to relieve stress, only to have it backfire when I reach difficult levels. A good friend gifted me this game, and I was excited to it out. I was very satisfied with my gameplay experience.

If you like challenging puzzle games, uplifting/relaxing music (especially piano scores), and microbiology, then you will enjoy Splice.

The aesthetics are simple, yet offer a nice presentation with vibrant colors. All of the microbial pieces are the same shape, however, the shape you have to make varies slightly per stage. The music is wonderful - the piano pieces are relaxing and very pleasant to listen to.

The controls are very easy to learn and only require the mouse - you will utilize the left/right clicks and the scroll wheel. There is a basic tutorial to teach you how to play, and the learning curve is minimal to moderate depending on your familiarity with puzzle games. The game has a very fair pace of gradually increasing the difficulty and adds new gameplay mechanics at appropriate intervals.

Gameplay consists of you taking pieces from a microbial and rearranging it to match a picture - the catch is you must do this within a set number of moves. "Angelic" stages signify the possibility of completing a level without using all of your allotted moves (this is indicated by an angelic portrait at the bottom left of the screen. These drive me crazy whenever I try to figure out the precise move you have to make. You can reset your level progress, or rewind/fast-forward time with the mouse scroll wheel.

As you progress through the stages, new mechanics are added to increase the difficulty. For example, one of the first new elements you will encounter is a "splitter" piece, which duplicates itself (including anything and everything attached below it) when you right-click. An "arrow" piece adds one more microbial piece beneath it when you right-click. Any right-click moves do not count as "action points," and you will actually have to do these first to solve a few of the puzzles. The latter levels add a very interesting mechanic - the ability to break off microbial pieces and leave it floating; all levels before this require you to reattach any microbial piece you remove to an actual spot on the main body.

Overall, the game is a very nice casual and relaxing puzzle game, and anyone interested in the genre will find enjoyment. Experienced and new puzzle enthusiasts should definitely give this game a try.

Recommend!

Cheers,
DJSF @DJSF's Rogue Reviews
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5.8 小时(记录在案的)
发布于:2014年8月17日
Splice is a puzzle game in which you reposition cells in order to line up with an outline and create a biochemical strand. Cells are constrained by various rules and special cells such as those which duplicate or delete themselves, and it's in thinking around these that the puzzles are formed. There is a lot of playing with perspectives and intentionally attempting to overwhelm the player to mask a simple solution, which fluctuates between satisfying challenging and infuriating, with little middle ground and wild inconsistency.

Ultimately Splice's saving grace is also its downfall, and the same as virtually every game by developer Cypher Prime I've yet played, as they opt for a significant amount of style to make up for a lack in substance. The presentation is immensely cinematic, making great use of shifting planes and colors as you move from level to level, all complimented by an absolutely gorgeous piano score. It's a beautifully artistic game, but unfortunately I never found the puzzles remotely as well constructed. On the contrary, by the end I was fuming over some of the more difficult ones, and was more than happy when I was finally finished. Much of Splice's design seems dependent on confusing the player, but after a point this becomes immensely frustrating, almost as if the developers are just seeing how far they can push you without any hints or direction before you finally crack and quit the game.

My feeling on Splice are very...convoluted. The presentation is remarkable, yet the gameplay noticeably lacking. The entire time I spent with it my feelings were a mixture of awe and anger, kept only in line by a few simpler puzzles and a handy guide. I can't fully recommend it, nor can I entirely reject it, so my suggestion would be to check out the demo and see if maybe it clicks for you. If nothing else you'll get to appreciate a bit of the excellent audio and visuals, which rise so far above everything else.
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17 人中有 15 人(88%)觉得这篇评测有价值
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3.2 小时(记录在案的)
发布于:2015年1月27日
Splice is an unconventional puzzle game that has you rearranging cells (pieces) to form branches in order to recreate the silhouette behind it. Similar to how you look at the box when assembling a picture puzzle. Only instead of pieces, you have long cells. Each end of these cells can have only one or two cells attached. Think of it like -- is one cell attached to another cell, while -< is one cell that has two cells attached to it. This is what makes your puzzle look like a an upside-down tree. The root cell cannot be moved. Every other cell can be clicked and dragged to reconnect onto another cell as long as it doesn't already have two cells attached. Its easy to do, but not as easy to explain.

Each puzzle is limited to how many splices (moves of cells) you can do, but there is no time limit. When you run out of splices, you need to restart or rewind the puzzle... even if you run out of splices as you finish the puzzle. The real downside is no replay value. The puzzles will always be the same.

Once you get a few puzzles in, the game will start throwing in three different types of special cells for you to master. That's where things get complicated. First up is what I'll call a dead cell marked with an X. Like every other cell you can move it, but when you click the root cell, it will remove the dead cell and everything after it. Next up is a pusher cell. When you click on the root cell, the next pusher cell down the line will push out, making a new cell attached to the pusher and turning the pusher cell into a normal cell.

The final special cell is the cloner cell, which will divide itself into two normal cells when you click the root cell. Everything following the cloner cell will be cloned as well. If there are two branches after the cloner, then there will be two exact copies. The cloner cell can be the only cell attached to the previous cell, because it splits in two. So it can only go at the end of the line. If you have multiple special cells and you click the root cell, the next special cell down the line will activate. So if you have a cloner cell 2nd in line on a left branch with a pusher cell on the right branch, that cloner cell will divide on the first click, the pusher will push out on the second.

When things get complicated with the special cells, the game can become trial and error. You'll end up memorizing what you did to get where you are and having to remember everything you did to fail the puzzle. By rolling the mouse wheel you can easily rewind time and try again from there. Its never frustrating because of the music and the atmosphere. There is a soothing, relaxing vibe in the game. You're looking at beautiful vivid colors while trying to solve a black tree of a puzzle. Soothing subtle piano plays to help keep out the real world from interrupting your puzzle. Even the menus fit the rich art style the game has. Nothing was able to break me out of the immersion.

The main game is divided into two halves. The first half is called Origin and its split up into 7 sequences for the main part of the game, each with 7 puzzles. These puzzles are fun, easy, but they do get challenging. Once you complete the Origin main game, the credits roll and the game unlocks 4 more sequences of 7 puzzles for the Epilogue half of the game. These puzzles are far more difficult.

For me, this was about 2 or so hours worth of 49 puzzles. They felt just challenging enough to get stumped on some of the later ones, but still overcome. The 28 after that were just too difficult for me, but that's me and not you. Perhaps if I enjoyed the game more I'd tough out the others. Replaying the game only went by faster. There's just no replay value once you're done. Splice could come out with puzzle packs for the the fans out there, its only 24 more puzzles until 101! I recommend the developer's other game Fractal much more than this.
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13 人中有 12 人(92%)觉得这篇评测有价值
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0.5 小时(记录在案的)
发布于:2013年8月11日
Splice is a puzzle game that has an extremely high production value. The music and aesthetic of the game provide an almost ethereal feel to the player as they play it, kind of a trippy, mind-effecting theme going on. Playing it reminded me of the Cylon Basestar section of the Battlestar Galactaga series. For that alone Splice is worth playing, but the gameplay is so polished, the graphics are so sharp, and the music is so excellently packaged together with everything else I'd say it would be a shame if you didn't at least give Splice a try. I was extremely impressed with this puzzler and, while not the most head-scratchingly difficult puzzler I've ever played (it has a rewind feature a-la Braid so you can work on puzzles for as long as you want without penalty) the puzzles aren't easy and there are a lot of variables that can make you pause for a moment to think about your next action.

The gameplay of Splice is quite simple, easy to pick up, hard to master, as I always say of good puzzlers. You have a bacterial strain and move the pieces around to try and fill the silouettes provided on each level. There are "special" sections of the strain that do various things, like extend, or split the strain, duplicating the amount of cells you have. You have a lmited amount of moves to complete the puzzle; however, using "special" sections of a strain don't cost a move to use, so that adds an additional layer of strategy to Splice.

Even if the puzzles were bad (which they're not), just playing this game is a nice, chill, experience. The feeling I got while playing it reminded me a lot of playing Flow, the ambiance this game exudes is just otherworldly and really the biggest selling point of this game for me.

Come for the puzzles, stay for the experience. B+
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13 人中有 12 人(92%)觉得这篇评测有价值
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5.6 小时(记录在案的)
发布于:2014年1月14日
What a great little game. The puzzles in Splice are just hard enough, the controls and visuals are wonderful, and the soundtrack complements it all beautifully.

Cipher Prime continues to quietly make games that blur the line between art and game. No other indie developer uses sound and music so well to evoke emotion and stir curiosity. Splice is a moving experience. I wholeheartedly recommend this thoughtful, compelling game.
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0.9 小时(记录在案的)
发布于:2014年5月27日
You get tracked using google analytics while playing this game.
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8 人中有 8 人(100%)觉得这篇评测有价值
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6.9 小时(记录在案的)
发布于:2014年1月20日
I finished the game 100% but in many sittings. Spice is a good puzzle game but it shines in the atmosphere and design which engrosses the player. Each puzzle is solved in a few steps but there are a few challenging puzzles at the end that required thinking and planning, not possible with only trial and error. Beautiful and well produced, the interface is minimal but Spice runs responsively and smoothly. Rules and strategies are introduced in the levels but that is about the first third of the whole game, which means the game is short.

Splice could have been improved by a slower, more punctuated pacing. The game really does need more levels, especially when the high difficulty puzzles showed how complex and cerebral the puzzles can be. It also would be greatly helped with a save feature that remembers your moves in previous attempts across sessions (the game only remembers which puzzles have been solved). For a future game the team should be more ambitious and open the game to user created content.

I recommend this game not only because of the relaxing atmosphere, but also the nature of game play. The limited number of moves allows for starting a puzzle in the middle of the day, relaxing in the atmosphere while easing into a new puzzle, but not being tied down when something comes up or running short on ideas. When I found it challenging, I went back to my day and came back to the game later afresh, and usually a new perspective would be my ticket to solving the puzzle. It is a nice parallel with how some decisions and obstacles can be tackled in the real world.
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10 人中有 9 人(90%)觉得这篇评测有价值
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5.8 小时(记录在案的)
发布于:2014年1月30日
a nice turn based puzzle in a microbial/cell world.
it has some simple rules that you can experiments yourself to understand them.
on 1st level you will solve the puzzle without fully understand what's going on. :D

once you start to understand how it works, the game gets interesting.
you'll need a good logic and visual skills to solve the puzzles.
and the musics are good.

for extra challenge, some puzzle that has an angelic icon on bottom left
can be solved with less movement.
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8.7 小时(记录在案的)
发布于:2015年5月22日
Definitely a very interesting puzzle game. It's basically... building trees, in the computer science sense. Very strictly logical and heavily sequence-based. There's some nice piano music in the background of the puzzles and the visuals are pleasant. The puzzles range from simple to quite challenging by the end, and I kind of ran out of patience with a few puzzles in the last set after throwing probably an hour of my time at each and coming up with nothing to show for it... the sequences can get a bit long at that point, mostly, and the restriction on number of moves came into effect very heavily. I'd still highly recommend it though, it's a good exercise for the mind.
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