Splice is een proefondervindelijk en artistiek puzzelspel. Dompel jezelf onder in zijn microbiële wereld en begin met verbinden! Elk level ("strand") bestaat uit een aantal cellen die je opnieuw zult moeten rangschikken in een doelstructuur in verschillende beurten ("splices").
Gebruikersrecensies:
Totaal:
Erg positief (456 recensies) - 89% van de 456 gebruikersrecensies voor deze game is positief.
Releasedatum: 13 jun 2012

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Splice kopen

Pakketten die deze game bevatten

Particles, Colors, and Light - The Cipher Prime Bundle kopen

Bevat 5 items: Auditorium, Fractal: Make Blooms Not War, Splice, Splice Soundtrack, Splice: Epilogue Soundtrack

 

Over dit spel

Splice is een proefondervindelijk en artistiek puzzelspel. Dompel jezelf onder in zijn microbiële wereld en begin met verbinden! Elk level ("strand") bestaat uit een aantal cellen die je opnieuw zult moeten rangschikken in een doelstructuur in verschillende beurten ("splices"). Verkenning en experimenteren zijn het belangrijkst bij het bepalen van de manier waarop de nieuwsgierige kleine cellen op elkaar reageren. Voorspel de volgorde van de splices die je moet maken om elke strand succesvol te rangschikken. Herschik, muteer en verbind je een weg door deze unieke puzzelervaring, en je zult, naarmate de tijd vordert, je vermogen om opeenvolgende reeksen van vormen te visualiseren oefenen. Ontraadsel je een weg naar de laatste strands en je zult achtergelaten worden met een bedwelmend gevoel van mentale prestatie!

Splice is de vierde titel van Cipher Prime Studios, en was de Best Puzzle Game-winnaar van de 2011 Intel Level Up-wedstrijd.

Belangrijkste kenmerken:

  • 75+ puzzels: De hoofdreeks bevat zeven sets van zeven levels die je door de standaard spelmechanismen en celtypen nemen.
  • Engelachtige oplossingen en achievements: Daag jezelf uit om te ontdekken welke puzzels "engelachtig" zijn en opgelost kunnen worden in minder zetten dan de normale oplossing. Verdien achievements en meer als je ze allemaal vindt!
  • Unieke geometrie: Ontdek de structuur van een binaire boom in radiale ruimte.
  • Boeiende soundscape: Zet je koptelefoon op en verlies jezelf in de angstaanjagend mooie, en Glass-ian, pianomuziek.
  • Interessante kleuren: Masseer je netvlies met de rustgevende visuele effecten en sfeer van deze vroegste puzzelomgeving.

Systeemeisen

Windows
Mac OS X
    • OS: Windows XP SP3 or later
    • Processor: 3.0GHz Pentium4 or 1.2 GHz Core2 Duo
    • Memory: 2GB Ram
    • Hard Disk Space: 250MB
    • Video Card: Shader Model 3 Compatible
    • OS: OS X version Leopard 10.5.8, Snow Leopard 10.6.3, or later.
    • Processor: Intel 1.2 GHz Core2 Duo or better
    • Memory: 2GB RAM
    • Hard Disk Space: 250MB
    • Video Card: Shader Model 3 Compatible
Klantenrecensies
Klantrecensiesysteem bijgewerkt! Meer informatie
Totaal:
Erg positief (456 recensies)
Recentelijk geplaatst
Mike90
( 3.0 uur in totaal )
Geplaatst: 9 juli
WARNING: it recently came to my attention that this game sends data to Google Analytics, without asking for consent, or giving an opt-out option.
You can find the relevant "GALog.txt" file in your "My Documents" folder.
Therefore, no matter how good the game might be (and it actually is), that fact alone is reason enough to give it a thumbs down.
I'm positively sure that the sent data is anonymous, and it seems to concern only the selected graphical options, but nonetheless, as an European Union citizen I'm really p***** by the fact that American companies don't give a f*** about our lawful rights.

See, what bothers me the most isn't the data collection itself, nor Google's involvement, as I have an Android phone, a Gmail account, and Chrome as my primary browser.
But the fact that all this isn't even remotely mentioned anywhere (there isn't even an EULA stating it) is disturbing...

TL;DR
American companies don't give a f*** about EU citizens' rights, so if you're one, DON'T support their shady practices.

By the way, the game is nice, and has a relaxing soundtrack, although it's a bit short
If you're really good, you could probably get all the achievements in just 2 hours.
Behulpzaam? Ja Nee Grappig
YellowLab
( 15.5 uur in totaal )
Geplaatst: 2 juli
Splice is an interesting puzzle game. It isn't groundbreaking; however, everything about it screams original. Without giving too much away (there is not an instruction manual - part of the joy is discovering how it works), the game is to arrange cell parts (?) into a set orientation by moving the pieces. Each puzzle has a set number of moves (splices) that you can make. Then to top it off, there are some puzzles that have "angelic" solutions. These are denoted by a "jingle" playing when you open them and the "Splice" logo flashing in the corner. These puzzles can be solved in less than the given number of moves for an "angelic" solution.

The first part of the game has seven sequences, with each sequence having seven strands. Forty-nine puzzles; twenty-five have angelic solutions. Then the fun really begins. There are four epilogue sequences with seven strands each. Twenty-eight more puzzles; eighteen of them angelic. These are much more complex and almost seemingly not possible. But they all can be done, and all the angelic solutions do exist.

As I said, the game is not groundbreaking but screams originality. The interface is extremely elegant and functional. It does yell out for a tablet conversion. The ambient music is fantastic. This is a great game to check out if you love puzzle games.
Behulpzaam? Ja Nee Grappig
Lady Tesla
( 0.7 uur in totaal )
Geplaatst: 23 juni
A very simple game with enough scientific rigor and visual beauty to bring me back in, this game is a fantastic palate cleanser and, for the microbiology fans, quite an evolutionary ride.
Behulpzaam? Ja Nee Grappig
Sire Reap-A-Lot
( 1.0 uur in totaal )
Geplaatst: 17 juni
This game uses Google Analytics without asking for consent nor giving an option to disable this.
Behulpzaam? Ja Nee Grappig
Annie T. Mood
( 8.2 uur in totaal )
Geplaatst: 16 juni
Product gratis gekregen
A pretty simple puzzle game with the theme about moving cells around in only a certain number of moves or less whilst filling required sslots with cells.
Instructions aren't entirely clear on how the game works and it can look a bit complicated at first but once it's learned it's actually pretty easy to handle especially.

Because the game's on Unity and with little going-over you can't close the game unless you Alt+F4, close the window itself if you're in windowed mode, or do this excrutiating task of going from menu to menu to reach the title screen which is the only "natural" place in the game you can exit. Its "artistic" "design" outside of the gameplay is more hindering than it is practical.
When you change the quality settings before the game starts they don't stay the same when you come back to it though there isn't even much to change up since it's just the usual basic Unity settings options.

Levels go by 7 levels per group where there are 7 groups in the base game and 4 bonus groups after the credits. The further you progress in the base game more new features are added to further complicate the puzzles. If you make a mistake on a move you can very easily undo and redo real quickly with the mouse wheel.

The game does what it does pretty fine as an actual puzzle game and the music's nice & chill but there seriously ain't much else to it for $10 base price.
Behulpzaam? Ja Nee Grappig
Tortiver
( 4.2 uur in totaal )
Geplaatst: 16 juni
This is the game to play if you're ever feeling stressed. The puzzles are challenging, the visuals are amazing, and the soundtrack is incredibly relaxing. Perhaps the only downside is that the game can dredge up bad memories of binary trees for anyone that's taken a computer science course.
Behulpzaam? Ja Nee Grappig
unleech
( 1.3 uur in totaal )
Geplaatst: 11 juni
♥♥♥♥ing brilliant!!! I love this dev!

This is gonna be worth every penny! BUY BUY BUY!!!

Love the BGM, the wobbly effects of the strands, the main menu is a masterpiece and of course, the game itself!!!
Behulpzaam? Ja Nee Grappig
mrachni titan odinochestva
( 33.0 uur in totaal )
Geplaatst: 11 juni
Stylish puzzle heavily dependant on intuition rather than logic. Nevertheless, the ability to see few steps ahead will do you good in some of the advanced levels.
Behulpzaam? Ja Nee Grappig
« ₯ » \/ /\
( 2.3 uur in totaal )
Geplaatst: 21 mei
Graphics are Nice, Music is really good, the interface and controls are intuitive. overall it is a nice puzzle game, though some of the later puzzles do ramp up quickly in difficulty.
Behulpzaam? Ja Nee Grappig
I Aim To Misbehave
( 1.5 uur in totaal )
Geplaatst: 7 mei
Beautiful visuals, intuitive mechanics and a relaxing soundtrack I could listen to for days. All in all, a great puzzle game.
Behulpzaam? Ja Nee Grappig
Meest behulpzame recensies  In de afgelopen 30 dagen
6 van de 6 mensen (100%) vonden deze recensie nuttig
Niet aanbevolen
3.0 uur in totaal
Geplaatst: 9 juli
WARNING: it recently came to my attention that this game sends data to Google Analytics, without asking for consent, or giving an opt-out option.
You can find the relevant "GALog.txt" file in your "My Documents" folder.
Therefore, no matter how good the game might be (and it actually is), that fact alone is reason enough to give it a thumbs down.
I'm positively sure that the sent data is anonymous, and it seems to concern only the selected graphical options, but nonetheless, as an European Union citizen I'm really p***** by the fact that American companies don't give a f*** about our lawful rights.

See, what bothers me the most isn't the data collection itself, nor Google's involvement, as I have an Android phone, a Gmail account, and Chrome as my primary browser.
But the fact that all this isn't even remotely mentioned anywhere (there isn't even an EULA stating it) is disturbing...

TL;DR
American companies don't give a f*** about EU citizens' rights, so if you're one, DON'T support their shady practices.

By the way, the game is nice, and has a relaxing soundtrack, although it's a bit short
If you're really good, you could probably get all the achievements in just 2 hours.
Was deze recensie nuttig? Ja Nee Grappig
5 van de 5 mensen (100%) vonden deze recensie nuttig
Aanbevolen
15.5 uur in totaal
Geplaatst: 2 juli
Splice is an interesting puzzle game. It isn't groundbreaking; however, everything about it screams original. Without giving too much away (there is not an instruction manual - part of the joy is discovering how it works), the game is to arrange cell parts (?) into a set orientation by moving the pieces. Each puzzle has a set number of moves (splices) that you can make. Then to top it off, there are some puzzles that have "angelic" solutions. These are denoted by a "jingle" playing when you open them and the "Splice" logo flashing in the corner. These puzzles can be solved in less than the given number of moves for an "angelic" solution.

The first part of the game has seven sequences, with each sequence having seven strands. Forty-nine puzzles; twenty-five have angelic solutions. Then the fun really begins. There are four epilogue sequences with seven strands each. Twenty-eight more puzzles; eighteen of them angelic. These are much more complex and almost seemingly not possible. But they all can be done, and all the angelic solutions do exist.

As I said, the game is not groundbreaking but screams originality. The interface is extremely elegant and functional. It does yell out for a tablet conversion. The ambient music is fantastic. This is a great game to check out if you love puzzle games.
Was deze recensie nuttig? Ja Nee Grappig
4 van de 5 mensen (80%) vonden deze recensie nuttig
Aanbevolen
0.7 uur in totaal
Geplaatst: 23 juni
A very simple game with enough scientific rigor and visual beauty to bring me back in, this game is a fantastic palate cleanser and, for the microbiology fans, quite an evolutionary ride.
Was deze recensie nuttig? Ja Nee Grappig
Meest behulpzame recensies  Totaal
31 van de 36 mensen (86%) vonden deze recensie nuttig
Aanbevolen
4.9 uur in totaal
Geplaatst: 5 februari 2014
Splice is a puzzle game about manipulating genes; puzzles consist of moving individual cells into a predetermined pattern within a set number of moves. When first launched, the cells seem troublesome, erratic, and difficult to handle, but after a few sequences their patterns become obvious, allowing advanced assumptions and predictions to be made. While the puzzles start easy enough, the introduction of utility cells which can extend, duplicate, or destroy other cells slowly ramp up the difficulty. Later puzzles can be difficult, yet remain fair and can be overcome with enough thought and tenacity; this allows Splice to blissfully incorporate a nice balance of increasing difficulty without moving into the realm of the absurd or impossible.

Visually and audibly, Splice truly shines. Minimal graphics and a haunting soundtrack add a surreal quality to the puzzles. Even on the more difficult levels there is something soothing and beckoning about the looks and sounds being offered to the senses. For a puzzle game, it is difficult to imagine a style more inviting or enticing.

The only deterrents are those common to the genre; if you are not immediately struck by the puzzle type there will not be a sudden change in the gameplay. The puzzles are diverse and interesting, but never leave the general concept presented from the start. Length has also been mentioned as a negative, but with the epilogue, Splice totals just under 100 puzzles which seems more than reasonable. Other puzzle games have offered nearly limitless levels, but often those levels seem to sprout from random generation and not through individually, well thought out puzzles such as those found in Splice.
Was deze recensie nuttig? Ja Nee Grappig
23 van de 28 mensen (82%) vonden deze recensie nuttig
2 mensen vonden deze recensie grappig
Niet aanbevolen
0.9 uur in totaal
Geplaatst: 27 mei 2014
You get tracked using google analytics while playing this game.
Was deze recensie nuttig? Ja Nee Grappig
18 van de 20 mensen (90%) vonden deze recensie nuttig
Aanbevolen
5.8 uur in totaal
Geplaatst: 17 augustus 2014
Splice is a puzzle game in which you reposition cells in order to line up with an outline and create a biochemical strand. Cells are constrained by various rules and special cells such as those which duplicate or delete themselves, and it's in thinking around these that the puzzles are formed. There is a lot of playing with perspectives and intentionally attempting to overwhelm the player to mask a simple solution, which fluctuates between satisfying challenging and infuriating, with little middle ground and wild inconsistency.

Ultimately Splice's saving grace is also its downfall, and the same as virtually every game by developer Cypher Prime I've yet played, as they opt for a significant amount of style to make up for a lack in substance. The presentation is immensely cinematic, making great use of shifting planes and colors as you move from level to level, all complimented by an absolutely gorgeous piano score. It's a beautifully artistic game, but unfortunately I never found the puzzles remotely as well constructed. On the contrary, by the end I was fuming over some of the more difficult ones, and was more than happy when I was finally finished. Much of Splice's design seems dependent on confusing the player, but after a point this becomes immensely frustrating, almost as if the developers are just seeing how far they can push you without any hints or direction before you finally crack and quit the game.

My feeling on Splice are very...convoluted. The presentation is remarkable, yet the gameplay noticeably lacking. The entire time I spent with it my feelings were a mixture of awe and anger, kept only in line by a few simpler puzzles and a handy guide. I can't fully recommend it, nor can I entirely reject it, so my suggestion would be to check out the demo and see if maybe it clicks for you. If nothing else you'll get to appreciate a bit of the excellent audio and visuals, which rise so far above everything else.
Was deze recensie nuttig? Ja Nee Grappig
15 van de 15 mensen (100%) vonden deze recensie nuttig
4 mensen vonden deze recensie grappig
Aanbevolen
2.3 uur in totaal
Geplaatst: 3 april 2015
tl;dr -> This game made me rage harder than microbiology class.

I own a handful of challenging puzzle games that I (foolishly) play to relieve stress, only to have it backfire when I reach difficult levels. A good friend gifted me this game, and I was excited to it out. I was very satisfied with my gameplay experience.

If you like challenging puzzle games, uplifting/relaxing music (especially piano scores), and microbiology, then you will enjoy Splice.

The aesthetics are simple, yet offer a nice presentation with vibrant colors. All of the microbial pieces are the same shape, however, the shape you have to make varies slightly per stage. The music is wonderful - the piano pieces are relaxing and very pleasant to listen to.

The controls are very easy to learn and only require the mouse - you will utilize the left/right clicks and the scroll wheel. There is a basic tutorial to teach you how to play, and the learning curve is minimal to moderate depending on your familiarity with puzzle games. The game has a very fair pace of gradually increasing the difficulty and adds new gameplay mechanics at appropriate intervals.

Gameplay consists of you taking pieces from a microbial and rearranging it to match a picture - the catch is you must do this within a set number of moves. "Angelic" stages signify the possibility of completing a level without using all of your allotted moves (this is indicated by an angelic portrait at the bottom left of the screen. These drive me crazy whenever I try to figure out the precise move you have to make. You can reset your level progress, or rewind/fast-forward time with the mouse scroll wheel.

As you progress through the stages, new mechanics are added to increase the difficulty. For example, one of the first new elements you will encounter is a "splitter" piece, which duplicates itself (including anything and everything attached below it) when you right-click. An "arrow" piece adds one more microbial piece beneath it when you right-click. Any right-click moves do not count as "action points," and you will actually have to do these first to solve a few of the puzzles. The latter levels add a very interesting mechanic - the ability to break off microbial pieces and leave it floating; all levels before this require you to reattach any microbial piece you remove to an actual spot on the main body.

Overall, the game is a very nice casual and relaxing puzzle game, and anyone interested in the genre will find enjoyment. Experienced and new puzzle enthusiasts should definitely give this game a try.

Recommend!

Cheers,
DJSF @DJSF's Rogue Reviews
Was deze recensie nuttig? Ja Nee Grappig
17 van de 19 mensen (89%) vonden deze recensie nuttig
Niet aanbevolen
1.0 uur in totaal
Geplaatst: 17 juni
This game uses Google Analytics without asking for consent nor giving an option to disable this.
Was deze recensie nuttig? Ja Nee Grappig
15 van de 17 mensen (88%) vonden deze recensie nuttig
Aanbevolen
3.2 uur in totaal
Geplaatst: 27 januari 2015
Splice is an unconventional puzzle game that has you rearranging cells (pieces) to form branches in order to recreate the silhouette behind it. Similar to how you look at the box when assembling a picture puzzle. Only instead of pieces, you have long cells. Each end of these cells can have only one or two cells attached. Think of it like -- is one cell attached to another cell, while -< is one cell that has two cells attached to it. This is what makes your puzzle look like a an upside-down tree. The root cell cannot be moved. Every other cell can be clicked and dragged to reconnect onto another cell as long as it doesn't already have two cells attached. Its easy to do, but not as easy to explain.

Each puzzle is limited to how many splices (moves of cells) you can do, but there is no time limit. When you run out of splices, you need to restart or rewind the puzzle... even if you run out of splices as you finish the puzzle. The real downside is no replay value. The puzzles will always be the same.

Once you get a few puzzles in, the game will start throwing in three different types of special cells for you to master. That's where things get complicated. First up is what I'll call a dead cell marked with an X. Like every other cell you can move it, but when you click the root cell, it will remove the dead cell and everything after it. Next up is a pusher cell. When you click on the root cell, the next pusher cell down the line will push out, making a new cell attached to the pusher and turning the pusher cell into a normal cell.

The final special cell is the cloner cell, which will divide itself into two normal cells when you click the root cell. Everything following the cloner cell will be cloned as well. If there are two branches after the cloner, then there will be two exact copies. The cloner cell can be the only cell attached to the previous cell, because it splits in two. So it can only go at the end of the line. If you have multiple special cells and you click the root cell, the next special cell down the line will activate. So if you have a cloner cell 2nd in line on a left branch with a pusher cell on the right branch, that cloner cell will divide on the first click, the pusher will push out on the second.

When things get complicated with the special cells, the game can become trial and error. You'll end up memorizing what you did to get where you are and having to remember everything you did to fail the puzzle. By rolling the mouse wheel you can easily rewind time and try again from there. Its never frustrating because of the music and the atmosphere. There is a soothing, relaxing vibe in the game. You're looking at beautiful vivid colors while trying to solve a black tree of a puzzle. Soothing subtle piano plays to help keep out the real world from interrupting your puzzle. Even the menus fit the rich art style the game has. Nothing was able to break me out of the immersion.

The main game is divided into two halves. The first half is called Origin and its split up into 7 sequences for the main part of the game, each with 7 puzzles. These puzzles are fun, easy, but they do get challenging. Once you complete the Origin main game, the credits roll and the game unlocks 4 more sequences of 7 puzzles for the Epilogue half of the game. These puzzles are far more difficult.

For me, this was about 2 or so hours worth of 49 puzzles. They felt just challenging enough to get stumped on some of the later ones, but still overcome. The 28 after that were just too difficult for me, but that's me and not you. Perhaps if I enjoyed the game more I'd tough out the others. Replaying the game only went by faster. There's just no replay value once you're done. Splice could come out with puzzle packs for the the fans out there, its only 24 more puzzles until 101! I recommend the developer's other game Fractal much more than this.
Was deze recensie nuttig? Ja Nee Grappig
12 van de 13 mensen (92%) vonden deze recensie nuttig
Aanbevolen
5.6 uur in totaal
Geplaatst: 14 januari 2014
What a great little game. The puzzles in Splice are just hard enough, the controls and visuals are wonderful, and the soundtrack complements it all beautifully.

Cipher Prime continues to quietly make games that blur the line between art and game. No other indie developer uses sound and music so well to evoke emotion and stir curiosity. Splice is a moving experience. I wholeheartedly recommend this thoughtful, compelling game.
Was deze recensie nuttig? Ja Nee Grappig