Assemble your crew, take to the skies in the premier PvP airship combat game. Guns of Icarus Online is all about flying massive airships, shooting big turret weapons, and working as a team for supremacy of the skies. Everyone as one, victory or death, together.
User reviews:
Recent:
Mixed (62 reviews) - 66% of the 62 user reviews in the last 30 days are positive.
Overall:
Very Positive (7,644 reviews) - 93% of the 7,644 user reviews for this game are positive.
Release Date: Oct 29, 2012

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Recent updates View all (165)

April 25

2.01 Releases!

New content:
Night descends on Icarus!

  • Parous Glen (Night)
  • Ashen Scuffle (Night)
    • Enjoy a new visual experience as you navigate a dark and ominous lava-scape. These are the first of many night maps and have been testing for a while. This comes with a lighting change to lamps on ships to make sure even if you have a hard time seeing ahead of you, you’ll still know where you are on the ship!

PvP gains Alliance ship and gun!

  • New PvP Ship: Shike
  • New PvP Gun: Tempest Missile Launcher
    • Global community challenge. Since PvE players have to unlock new guns and ships, we wanted to attach the same idea to new PvP content. To make sure some players don’t have tools that others don’t, it’s a global challenge. Once 4700 matches of PvE are completed both the ship and gun will be available to everyone in PvP! We want to use this system for a bunch of rewards so let us know what you think!

  • Leadership medals
    • The first leaders earned a special reward for taking the top spots on the leaderboard. This was something we did manually, but now every leader will automatically get a medal and title for the work they’ve put in.

War begins!


The merchants hit their war goal over the weekend and with that, the small squabbles between factions have blown up into a full blown war! Merchants join arms with the Chaladon as the Immortal Insurrection and find themselves squaring off against the Northern Guard the combined forces of the Republic and Baronies.

Get into game to vote for your alliance’s goals. You decide your reasons for fighting and what you need to fight for next.


Changes:
  • Added a message that appears when a running Steam client is not detected, and prompts the user to restart Steam and then the game (used to quit immediately)
  • Changed display of Wall and Mission Reward to display approximated real efforts and % change instead of abstraction of curve that these are based on
  • Crusader visual adjustments
  • More accessible wanted leaderboard
  • Reduced leadership time to 4 days (from 7)
  • Updated opening cinematic
  • See skills and guns and ships locked and show how to unlock them with rollover
  • Added instructions for the world map
  • Tutorial improvements
  • Enemy AA Ordnance: Muzzle speed 500m/s (from 350)
  • Infiltration: Increase enemy budget, increased VIP hunting task force 0.5 (from 0.4), fixed issue with walls and enemy spawning interaction
  • Assault: Increased enemy budget, Mining Outpost (intermediate base) hull +30% and armor +25%, Manufacturing base (final base) hull +25%
  • Hard difficulty: Enemy base and AA ordnance damage -13% (from -25&)
  • Veteran difficulty: Drill & dases durability +35% (from 0), Enemy base and AA Ordnance damage +50% (from 0)
  • Hell difficulty: Erill & dases durability +55% (from 25)
  • New menu for books

Fixes:
  • Achievement adjustments and fixes
  • MAC: When displaying function keys to the player, macs now add 'fn +' in front of it
  • Chat overlaps window
  • Fixed a pathfinding issue that could cause matches to freeze up on certain maps (Thornholt Crest most notably)
  • On the statistics screen, if one hadn't played a class yet, the most played ship is no longer shown as a white square
  • Infiltration: fixed mismatch between in-game and match-end display of VIP health
  • The CA list no longer continues off the UI when there are more than 7 CAs online
  • Fixed glitched world map when a system language other than US English was in use
  • Fixed typo in Lochnagar description
  • Fixed broken storm sky transitions after exiting a match while a transition was active
  • Fixed an error caused by people trying to activate special abilities in PvP
  • Team tab now properly displays the teams when spectating to the end match screen of a PvP match
  • Increased flare gun’s light brightness and fixed it overbrighting the helm
  • Fixed lights not falling back to vertex path (should improve dark maps on low settings)
  • Clan membership button disappears
  • Inconsistent load-out preview when joining ongoing match
  • Character customization lighting darkened
  • Fixed resource display during war
  • Fixed unlocked faction ships are not accessible in Evadne's Ship Reports
  • Fixed missing loading screen images



4 comments Read more

April 19

ALLIANCE GAZETTE VOL.4

Greetings Fellow Sky captains and Crews!

Yeshan are being testing now! We got to fight chargers and strikers (not their final name) and their mighty boss, the Eviscerator.

If you want to be the first to see all the content we’re working on. Follow us at twitch.tv/gunsoficarus where we show off every internal session and give away the password to the dev games early (and your chance for free items.)

Internal testing happens every Wednesday and Friday at 11 am eastern. Though due to our schedule in the office, this can change. Be sure to follow to be the first to see everything!


New Ships: Yeshan
The new enemies are live! With a lot of work done on them they are powerful beasts that work to extend Yeshan’s mighty reach. We will definitely give them more immersive names than Charger and Striker, but for now that’s a good example of what they do. Striking powerful hits and terrifying devastating charges.
Our early fights with them focused on attacking those bulbous balloons with massive success, but we can’t wait to see .


New Boss: Eviscerator
Truly a monster to behold, check out this sneak peak of the Eviscerator. Definitely want to make some changes to both its power and weapon layout, we’re really happy with this first fight against the beast. We’ll be tweaking it asap and getting it ready to be in player crosshairs!

As always, thank you for flying with Guns of Icarus Alliance.

-Keyvias

0 comments Read more

Reviews

“This indie gem is in fact funking awesome.”
Massively

“Those looking for a team-based challenge will find plenty to love with Guns of Icarus Online.”
Penny Arcade

“Guns of Icarus Online scratches a certain itch that few other games can reach.”
IGN

Special Offer

Upgrade to Guns of Icarus Alliance and save 25% as an owners of Guns of Icarus Online for a limited time. The discount will show when added to your cart. Offer ends May 30th 2017.
http://store.steampowered.com/app/608800

About This Game

“Calling all loyal citizens!

Take charge of your destiny and gain valuable SKILLS for the future!

GUNNERS – ENGINEERS – CAPTAINS – All needed for cargo transit and airspace defense!

EXPLORE strange lands! CAPTURE valuable resources! TRAVEL the world and DEFEAT pirate scum!

JOIN THE AIRSHIP RESERVE!”
- Empire Recruitment Flier

It’s not an easy life, but there’s nothing else like it. Plenty of folks like yourself have decided to slip the surly bonds of earth and take to the skies after hearing tales of bold Captains, fearless Gunners, and cunning Engineers and their high-flying exploits. Think you have what it takes to join their ranks?

Raising the stakes on team-based PvP combat with an emphasis on strategic competition and truly team play, Guns of Icarus Online is the premier PvP airship combat game that’s all about teamwork, tactics, and fast-paced action. With a good ship and the right crew, you can conquer the skies!


Key Features
• Goggles, gears, and glory: step into a richly crafted steampunk/dieselpunk-inspired world
• Pick a role to suit your play style: Captain, Gunner, or Engineer
• Form a party with up to 4 friends and crew a ship together, or hire yourself out freelance
• Integrated voice chat keeps you in constant contact with your teammates
• Diverse ship classes and tons of weapons to choose from with realistic flight and projective physics
• Massive air battles with up to 32 players in a match with multiple game modes including Deathmatch, King of the Hill, Crazy King, Skyball, and VIP.
• Genre-busting gameplay with strategy, navigation, shooter, and time-management elements
• Rise in the ranks: earn titles and cosmetic upgrades through your achievements
• Balanced, competitive matches reward strategic, skillful play, not level grinding
• Join a faction, contribute to your faction’s war efforts towards world conquest in a Risk-like board
• A wide range of costumes and cosmetic options to show off your style in the in-game store. No pay-to-win.
• Custom games with spectator mode for streaming and tournament play
• Steam Workshop support

System Requirements

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • OS:Windows 7
    • Processor:2 GHz processor
    • Memory:2 GB RAM
    • Graphics:Intel HD3000, Nvidia GeForce GT8600 or equivalent
    • DirectX®:dx90c
    • Hard Drive:3 GB HD space
    • Other Requirements:Broadband Internet connection
    Minimum:
    • OS:Mac OS X 10.6
    • Processor:2 GHz processor
    • Memory:2 GB RAM
    • Graphics:Intel HD3000, Nvidia GeForce GT8600 or equivalent
    • Hard Drive:3 GB HD space
    • Other Requirements:Broadband Internet connection
    Minimum:
    • OS:Ubuntu 12.04 LTS, 32-bit (Linux machine configuration not supported)
    • Processor:Dual-core 2 GHz
    • Memory:2 GB RAM
    • Graphics:Intel HD3000, Nvidia GeForce GT8600 or equivalent, supporting Shader Model 3 equivalent
    • Hard Drive:3 GB HD space
    • Other Requirements:Broadband Internet connection
Customer reviews Learn More
Recent:
Mixed (62 reviews)
Overall:
Very Positive (7,644 reviews)
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