An experience that can best be described as "Breakout on acid", Shatter combines the familiar bat-and-ball destruction with some welcome twists, beautiful graphics, and an addictive and unobnoxious soundtrack. You control a bat and hit a ball against all manner of blocks, breaking them so you can suck up their powers. This game adds a suction power and a pulse power that respectively push and pull the ball, allowing you greater control and a unique way to approach the original formula.
Among the wide array of blocks you break are explosives, blocks that exert force, blocks that attach or free-float, blocks that generate shields, and others in all kinds of unique formations. In addition, you've also got levels with different orientation, from your classic up and down, to left and right, or even circular. Add to all of this a challenging boss encounter at the end of each world and you've got a game chock full of twists and turns.
With this in mind, another way Shatter could be described is "Not your momma's breakout!" Breakout is intense in its own right, but for the most part the original formula is rather slow and homogenous. This game is not for the casual. It will challenge you, and you will have to think strategically as well as on your feet.
That's not to say this game is Super Hexagon-level hard. You walk a thick line between frustration and challenge, and the game throws lives at you the moment you hit under 3. It's not a difficult game if you've got the coordination, and there's no real punishment for losing all your lives other than restarting the current level.
All in all, Shatter puts a fresh new spin on an old game, managing to feel unique in its own right. It's not for the casual gamer, but if you want a simple game with eye-popping visuals and lots and lots of chaos on-screen, Shatter is a good purchase.