An Action RPG driven by fast-paced combat and paired with an intricate puzzle-filled world
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"A fun hack and slash with rpg elements...The combat is tight and the controls are great, progression is at a good pace aswell."

Об этой игре

When redheaded thrill-seeker Adol Christin and his eternal blue-haired companion Dogi make an unannounced visit to Dogi's homeland of Felghana after an eight-year absence, it quickly becomes apparent that things have changed dramatically. Hordes of violent monsters roam the outskirts of town, a long-dormant volcano has suddenly sprung back to life and the new lord of the land has begun mercilessly and inexplicably extorting money from its long-suffering citizens. While Dogi seeks out his former combat master for answers, Adol tends to the townsfolk -- and finds himself embroiled in a world of political conspiracies, ancient legacies and unthinkable taboos.

A complete 3D reimagining of the 16-bit console classic "Ys III: Wanderers From Ys," Ys: The Oath in Felghana is a fast-paced action role-playing game with tight controls, Metroidvania-style exploration elements, intense combat with epic screen-filling boss battles, and a thrashing, percussive arranged soundtrack that's been heralded by many as one of the best of all time. Based on the original 2005 PC release, this classic is finally officially available in English with added Steamworks features such as achievements and cloud saving.

Come see why Falcom fans the world over regard this game as "Ys, Perfected"!

Key Features:

  • Six difficulty levels ranging from "Very Easy" for casual players to "Inferno" for true old-school gaming masters.
  • Unlockable "Time Attack" and "Boss Rush" modes for anyone looking to show off his/her boss-taming abilities.
  • Over 30 unique Steam Achievements as well as Steam Cloud support.
  • Adjustable high-resolution PC graphics with original blood effects intact.
  • Gamepad support in addition to standard keyboard and mouse controls.

Системные требования

    Minimum:
    • OS: Windows XP
    • Processor: Pentium III 800 MHz
    • Memory: 1 GB RAM
    • Graphics: 32 MB VRAM, 3D accelerator compatible w/ DirectX 9.0c
    • DirectX®: 8.0
    • Hard Drive: 1 GB HD space
    • Sound: Compatible with DirectX 9.0c
    Recommended:
    • OS: Windows XP, Vista, 7
    • Processor: Pentium III 1 GHz or higher
    • Memory: 1 GB RAM
    • Graphics: 32 MB VRAM, 3D accelerator compatible w/ DirectX 9.0c
    • DirectX®: 9.0c
    • Hard Drive: 2 GB HD space
    • Sound: Compatible with DirectX 9.0c
Полезные обзоры покупателей
25 из 28 пользователей (89%) посчитали этот обзор полезным
1 person found this review funny
62.3 ч. в игре
Опубликовано: 17 ноября, 2014
Adol Christin has wandered back into our living rooms with a familiar tale: The Oath in Felghana is a full-fledged remake of Wanderers From Ys. And, when I say "full-fledged," I really mean it. From the storyline, sound, gameplay and graphics, every aspect of the original game has been completely enhanced. The result is an experience far more ambitious than Wanderers From Ys, the most commonly criticized installment of the series, would have ever dreamed of becoming.

In terms of storyline, Wanderers From Ys was relatively simple and straight-forward. After the complete liberation of Esteria and Ys (as observed in Ys Books I and II), Adol and Dogi decide to visit the Town of Redmont, Dogi’s hometown. Upon their arrival, they realize that, gasp, the land has been overrun by monsters. The two heroes meet up with Elena Stoddart, a childhood friend, who eagerly explains the recent events. To further complicate the situation, the local mayor has been kidnapped, and Elena’s brother, Chester Stoddart, has abandoned the town. Since becoming knighted in the service of King McGuire and Valestine Castle, his demeanor has changed, and the general public suspects that he’s become involved in something sinister. And, naturally, what could be more sinister than the resurrection of an ancient god of destruction? Thankfully, The Oath in Felghana completely expands upon this old storyline, fleshing out each of the classic characters, adding new ones, and seamlessly weaving each into the tale.

As expected, The Oath in Felghana shines in the gameplay department. Those who have played Ys VI: The Ark of Napishtim will easily recognize similarities. Adol hacks and slashes a bloody swath through countless monsters, always with speed and precision. Oath, however, introduces a new 'combo meter' which serves as an experience multiplier; for each successful hit, the meter rises and an experience bonus is granted. This bonus can climb as high as 1.99x the original experience granted from defeating an enemy, resulting in nearly double experience. If the chain breaks, however, the bonus is reset to 1.00x. Interestingly, Adol is no longer able to use/stock healing items; rather, enemies drop them in battle and provide instant recovery. In addition to healing items, enemies also drop Strength, Defense, and Magic Potions which provide temporary enhancements to the respective traits. Similar to the combo meter, these have a timer attached, so defeating enemies quickly is the key to maximizing their benefits. Adol also has a "Boost" feature at his disposal; after having dispatched a certain number of enemies, he will be granted the ability to Boost, which provides a temporary increase in attack speed. As you can see, speed and accuracy are the keys to success.

Aside from combat, Wanderers From Ys' equipment system has been subject to revisions as well. The infamous 'Five Magic Rings' have been replaced with 'Three Magic Bracelets.' Each bracelet grants an elemental power, one of Fire, Wind, or Earth. In addition to being useful in battle, utilizing the power of these bracelets becomes simply indispensable when searching for many of the game’s secrets. The Fire Bracelet allows our hero to light torches and melt ice. The Wind Bracelet allows him to whirlwind over large gaps, and otherwise impossible jumps. The Earth Bracelet allows him to break walls and other natural barriers. You can also switch between these abilities on the fly; it becomes an essential element of success in many of the game’s more challenging boss battles. Aside from bracelets, Adol is also able to purchase new swords, armors, and shields. These can be statistically enhanced by delivering them to Adonis, the town blacksmith, who will customize them using rare crystals known as Ravals. Early in the game, Ravals are fairly hard to come by, but enemies drop them semi-frequently in the last two dungeons.

But, does it have replay value? Tons of it. How about two unlockable difficulty modes, Hard and Nightmare? How about Boss Rush? Those who have completed Ys VI: The Ark of Napishtim will be quite familiar with this time attack mode, which allows the player to consecutively battle against all of the game's bosses. And how about the countless side quests and hidden items, such as the War God’s Talisman and the Augite Brooch? There’s always something to do, especially for completionists, who will be hard-pressed to unearth every secret on their first time through.

Finally, in case it wasn’t obvious: Sound - 100%. That’s right, absolute perfection. Ys: The Oath in Felghana has, quite possibly, the most amazing soundtrack in the history of video games. There are no audio issues or ‘filler tracks’ to speak of. They’ve managed to take an already superb soundtrack and make it even more awesome. Each track, exceptionally remixed from the original compositions in Wanderers From Ys, simply rocks. In particular, "Valestine Castle" stands out among the crowd. In true Soundteam JDK fashion, it is exceptionally heavy on the electric guitars and more-than-competently weave in the perfect amount of synth. Speaking directly to fellow fans of their music, I never would have thought that any version of Valestine Castle could overcome/surpass JDK Band 1... I was sorely mistaken. In fact, it’s difficult for me to navigate through the castle at times; when the solo at 2:02 kicks in, I can’t seem to avoid setting the controller down, closing my eyes, and allowing myself to become entranced by the music. It’s that good.

Ys: The Oath in Felghana is a remarkable remake which never cuts corners. It’s the best remake ever produced. It’s (debatably) the best installment of the Ys Series ever produced. And it receives my absolute highest recommendation.

Highly Recommended

Be sure to check out Nerd House Gaming for more reviews!
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8 из 8 пользователей (100%) посчитали этот обзор полезным
28.3 ч. в игре
Опубликовано: 10 ноября, 2014
Ys Felghana plays very similarly to Ys Origin, so if you played and enjoyed that already you're sure to like this one too. If not, you're looking at a solid, fast-paced (but always manageable) 8-12 hour action RPG, perhaps most easily compared to games like Kingdom Hearts.

Although Oath is technically the third game in the Ys series, newcomers can feel comfortable jumping at this point- the game barely references the previous games at all, in fact the only carryover are the two protagonists and all you need to know about them is readily apparent. The story won't shake your world but it's serviceable enough to give Adol an excuse to rampage through the world destroying the entire population of monsters in fluid and satisfying melee combat.

It's an Ys game, so of course the soundtrack is superb. Lots of noisy high-tempo epic-metal to roll around to, but it never gets obnoxious. Personal favourite is the Valestine Castle theme.

Speaking personally I preferred Ys Origin and would recommend that one above this, but the truth is they're both solidly built games and it probably just comes down to which you play first is the one you prefer. Many who played both feel Origin bogs itself down with story while Oath is a lot less story-centric and thus more replayable. It depends what you want from your RPG, but you can't go wrong with any of XSEED's superb localisations of Falcom's Ys titles.
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6 из 8 пользователей (75%) посчитали этот обзор полезным
83.6 ч. в игре
Опубликовано: 28 сентября, 2014
An excellent action-RPG that will grind the meat off your bones make you love every moment of it.

This game is a remake and expansion of the Sega Master System's Ys III: Wanderers from Ys. Combat is fast-paced and difficult, and boss fights are complex and brutally unforgiving -- but in (almost) every case it's readily apparent what you're doing wrong, and you feel like such a badass when you eventually make that one clean run and come out on top.

There are a few notable flaws, mostly on the highest difficulties. Certain boss mechanics (Chester's teleport spam, or Gyalva's tile flipping on Nightmare) can randomly screw you and there's not always any clear difference between a failed run and a flawless one. These are very rare, however, and a solid battle plan and execution will get you through almost everything all the way through the highest difficulties.

For those less adept at the genre, don't be afraid to start out on Easy. Ys is a series rooted in the 8-bit era of difficulty, and this game's idea of Easy is right about where most other franchises would place Normal.
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3 из 3 пользователей (100%) посчитали этот обзор полезным
6.0 ч. в игре
Опубликовано: 22 сентября, 2014
Seen an action-RPG lately that features a combo meter for experience points? Welcome to Adol Christin’s world. The long running Ys (“EEEs”) RPG dynasty has not been well-known outside Japan until recent years. Plucky import specialist XSEED is changing that by bringing the original PC games to the west.

A remake of the 16-bit era Ys III: Wanderers From Ys, Oath in Felghana is as close to a 16-bit action adventure game in 3D as you’re going to get. While humble in technology, Oath nails the character of a Mega Drive game to the wall. Wandering hero-dude Adol lives only to find new lands, people in trouble, and murder what’s troubling them. It’s pretty much expected of him. Here, he glides through hoards of monsters and demons, leaving a literal shower of fragments in his wake. Experience racks up, multiplied by keeping your kill count up. Dungeons are simplistic until the last third of the game, but offer satisfying platforming action to offset the killing. Bosses are huge, with patterns right out of an old school arcade game.

Sharp controls and a driving electronic orchestra finishes off the package. It acts as both nostalgic trip, and introduction to a simply satisfying franchise that’s been pushed by fans for a reason. But a quality gamepad is prerequisite - you are warned.
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4 из 6 пользователей (67%) посчитали этот обзор полезным
4.1 ч. в игре
Опубликовано: 5 октября, 2014
Soundtrack is unreal, spent 3+ hours looking for the sheet music to the first song.
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1 из 1 пользователей (100%) посчитали этот обзор полезным
21.4 ч. в игре
Опубликовано: 3 августа, 2014
A great challenging JRPG. The music is excellent, and I hope Falcom will release every Ys game on Steam. This is a remake of Ys 3 that was originally on the Snes.
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1 из 1 пользователей (100%) посчитали этот обзор полезным
4.2 ч. в игре
Опубликовано: 25 ноября, 2014
This is the first Ys game i have ever played, and i do not regret bying it at all, the graphics are good and the music is phanamonal i deffenitly recommend it if your like me and havent played a Ys game yet i say pick this up and give it a try i garentee you wont regret it.
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1 из 1 пользователей (100%) посчитали этот обзор полезным
17.6 ч. в игре
Опубликовано: 17 декабря, 2014
Technically this would be the third time I'm playing this, since I've played the original on genesis as a kid and the psp version of this one, so I should assume I know what I'm talking about.

Anyway lets get started.

This is widely considered to be the best Ys game out there by many. In my opinion that can be debated (Ys IV - Dawn of Ys on PC-Engine remains the best one for me), but this is an amazing game nonetheless.

Essentially it's a total remake of Ys III. It ditches the side scrolling nature of the original and replaces it with the gameplay and engine of Ys VI on PS2, though vastly improved.

Story wise it's the same as Ys III: It takes place after Ys IV, Adol and Dogi visit Dogi's homeland,♥♥♥♥ goes down etc. etc. Don't expect anything groundbreaking. That's not what Ys is about. They have however fleshed out the characters a lot more this time around and Adol is once more a silent protagonist (like he should be).

Gameplay wise is where the game truly shines. Similar to the older games you move in a 3d environment. However unlike I, II and IV now you can jump, do various attacks and cast spells once you get certain items. Technically Ys III already had that, but this particular style of gameplay started with Ys V. Combat is fast paced and extremely satisfying, enemies drop gold and items that give you temporary bonuses when you pick them up. You can upgrade your equipment using a specific ore, but despite what an NPC tells you, you won't be finding it anywhere but in chests up until late in the game, so you are encourged to explore everywhere, there are plenty of goodies for you to find. Boss battles are hard, but not frustrating like some people will tell you (you can't #YOLOSWAG it through the game unless you're playing on the lowest difficulty in which case go jump infront of a train, you filthy sсrub).

Graphics wise it uses the same engine as The Ark of Napishtim, though characters are once again sprites instead of 3d models.
Regardless it looks and runs great even on a toaster so you won't have any issues running it.

Ys III, despite being an oddball game had some amazing music, arguably some of the best in the series. They completely re-arranged the soundtrack here using real instruments and trust me on this one: the result is mindblowing.

Some might ask what the difference between the PSP and PC versions of the game is.
Well like I said before: The PC version looks and runs great at constant 60fps even on a toaster. The PSP is locked at 30 and obviously has a lower resolution (though the camera has been zoomed out to compensate for it). The PSP version however has a slightly better translation, voice acting (which varies from decent to terrible), a double burst ability which makes Adol even more powerful and allows him to regenerate health when attacking enemies, and the option to choose between 3 different soundtracks (regular, PC-88 or the X68000 version), it however lacks the PC-Engine music which is a damn shame since it's amazing.
Overall I'd stick to PC, though if you've got to have the game on the go have at it.

All in all its an amazing game, with a fun story, great gameplay, pretty visuals and amazing music.
I recommend it to any Ys fan or anyone who likes proper action-RPGs.
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1 из 1 пользователей (100%) посчитали этот обзор полезным
9.4 ч. в игре
Опубликовано: 28 декабря, 2014
Super fun and really difficult on hard/nightmare the kind of challenge that you want to finish and not just give up on
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1 из 1 пользователей (100%) посчитали этот обзор полезным
17.5 ч. в игре
Опубликовано: 9 января
Awesome Ys game as usual. You play as Asbel yet again in his adventure to distant relms to explore ruins, fight monsters, and save hot girls.

If you havent played a Y's game before they tend to be a bit challenging, with later bosses requiring a lot of attack patern memorization in order to beat them on even normal difficulty. Overall its pretty fun, and definatly worth the purchase!
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1 из 1 пользователей (100%) посчитали этот обзор полезным
119.2 ч. в игре
Опубликовано: 17 декабря, 2014
Oath in Felghana is a phenomenal action RPG. It is the third game in the Ys series, and a remake of the original Ys III. Oath in Felghana improves upon Ys III in every way while still remaining faithful to the core essence of the original.

Pros:
- Phenomenal soundtrack
- Great battle mechanics
- Unique boss fights
- Subtle yet epic story

Cons:
- The beginning is too slow
- No easy way to access bonus boses (even if you beat them)

A distinguishing feature of all Ys games is outstanding music, and this is true even for the original Ys III. In Oath in Felghana, the music has been upgraded to entirely new levels of awesome. If the soundtrack was the only good thing about this game, I'd still recommend it at full price. Fortunately for us, the music comes with an awesome game as well.

The gameplay mechanics of Felghana are some of the best, with controls are tight and very refined. There are difficulty settings for every kind of player, be they casual or hardcore. Regardless of setting, the game is very encouraging of exploration, but for any difficulty above easy, it's loaded with intense action. Even some strategy comes into play concerning certain enemies and scenarios. Boss fights are varied and unique, and each boss requires a different method in order to defeat them. At higher difficulty levels, boss fights can be very challenging. While there is a random luck factor, for the most part, beating the bosses is a little bit of know-how accompanied by pure mad-skills, and it's very satisfying once you beat them.

The story is subtly epic. You can sense the epic nature of the story as you progress through the game, but it doesn't reach full blown epic until very near the end. This is very much in contrast with Ys I and II, which screamed epic right from the start. The subtlety is a nice change. The game starts of more like a side-story to the main series, something lighter in nature, and then keeps upping the epic until you end up fighting the Big Bad Boss of Doom. They do a really good job of building up this monstrosity, and the boss fight itself does not disappoint. At all. I'm serious here. It's really REALLY hard (on Nightmare difficulty for the first time playing the game).

The main negative I have against the game is that the beginning is too slow. I would argue that showing Chester and the Count together during the intro was totally unnecessary. The rest is understandable, but it does feel a bit padded. Once you get past the intro, the rest of the game is executed perfectly.

While more of an annoyance than anything, there is no easy way to access the bonus bosses, even if you've beaten them before. It would be nice to have a means by which to easilly access the two bosses once you've unlocked them. What makes this more annoying is that the bosses are quite fun and challenging, and not deserving of such obscurity.

Oath in Felghana is a phenomenal game. It is so polished and well executed that it very well may be the best Ys game yet.
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2 из 3 пользователей (67%) посчитали этот обзор полезным
23.3 ч. в игре
Опубликовано: 5 октября, 2014
This game is my kind of game, it doesn't cater to the casuals and doesn't make it easy for you (and reward you for doing practically nothing like a king).

Not even 20 minutes in the game I am faced by the first boss and BAM, I'm stuck for longer than it took me to get there.
This is A-MA-ZING, it tries to give you a hard time whenever it can, although I do admit some of the later bosses are pretty easy.

If you're in for a game that is genuinely hard and has a nice combat system, then this is a game for you.
If you're a fan of the dark souls series, then this is also a game for you.
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3 из 5 пользователей (60%) посчитали этот обзор полезным
26.4 ч. в игре
Опубликовано: 22 августа, 2014
Best adaptation of A Fistful of Dollars I've ever played.
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1 из 2 пользователей (50%) посчитали этот обзор полезным
3.2 ч. в игре
Опубликовано: 15 сентября, 2014
Okay, so,


There's this kid, right.

I don't know if he's a kid or not but he looks like it, unless it's the rendition of him on that horrible boxart from some localized Ys game where he looks like a poor man's Conan.

He runs around and kicks the spines out of his enemies. Crushes them. Devestates them. He can jump like a running African and the world around him is full of giant monsters that sit there and wait, their whole life, for this kid to show up. Then they try to kill him and fail, because he's a badass.

Then there's this guy named Chester, right.

He's a negative point on the metaphorical IGN review.

He spits acid and breathes fire.

Adol has to do destroy him and trek all the way across the land, from the hangar, through the nuclear plant and command control, stop at central processing - it's a mess. All with no food. Then, he has to travel on foot to Installation 00 so he can activate the Halo Array.

Stop and think about that: that's 262,144 LIGHT YEARS on FOOT.

The bosses at the first gas station stop on the way range from mildly amusing. The wolf with the sword is way too easy, the convicts in the humvee are overly difficult considering Adol doesn't obtain a firearm until level 28, they could at least have included a save point so you don't have to spend 37 hours (in real time, not game time) doing it again.

Final boss is a pushover. The minigame where you have to hide behind the curtains while his minions look for you at the top of his tower is MORE INTERESTING than the boss himself. After he dies, Great Fox picks you up, Adol returns to the Liberl Kingdom where some white haired jerkass going under the name of Morpheus gives him two handguns named Ebony & Ivory. It's pointless because you cannot use them as there are no more enemies to fight. There you are free to roam about on your Big Wheel obtained after the first third of the game located in Boletaria.

This is where a lot of issues start coming in, because NG+ doesn't support vehicle upgrades. This effectively forces you to walk through each area and run into far too many random encounters with wild animals.

I mean, look,

It's a 6/10 game.

But it's a 9/10 EXPERIENCE.

Either go with this or Artificial Academy. Crash Bandicoot is another great Falcom game as well, but it lacks the optimization that this does.

I'm done now. Too much for one day. Stick upside down.
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1 из 2 пользователей (50%) посчитали этот обзор полезным
18.2 ч. в игре
Опубликовано: 5 октября, 2014
3rd game in a series of 4. I did not know this so i started with the 3rd one. I hear it's not much of a continuation from the other 2, so it's fine to start on this one.

Pro:
Hack and Slash with a few rpg elements with armor and upgrading. Enjoyable
Music is pretty good. It just reminds me of the JRPGs i played long ago.

Con:
-Some frustrating bosses. The game itself is pretty easy to handle if geared. The bosses are tricky though and some compare it to Dark Souls. Once the pattern is figured out, it's pretty awesome beating them. It's a nice acomplishment.
-Some grindy elements. If you're underleveled and having issues, you'll have to grind out some levels and then it gets easier.

Game length can vary. There's an achievement for under 5 hours and one for over 10 hours. It took me a little over 10.
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2 из 4 пользователей (50%) посчитали этот обзор полезным
0.4 ч. в игре
Опубликовано: 7 ноября, 2014
As a sequel for YS I&II Chronicles, a great game. A little changed artsyle and play style in general has changed, so it looks a little bit more like modern Final Fantasys than original Zelda games. Still, worth of it's price.
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3 из 6 пользователей (50%) посчитали этот обзор полезным
23.7 ч. в игре
Опубликовано: 29 сентября, 2014
Game's hard as balls and fun as hell.
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2 из 4 пользователей (50%) посчитали этот обзор полезным
30.3 ч. в игре
Опубликовано: 3 октября, 2014
PLAY IT
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3 из 6 пользователей (50%) посчитали этот обзор полезным
23.4 ч. в игре
Опубликовано: 5 сентября, 2014
Better than Dark Souls
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1 из 2 пользователей (50%) посчитали этот обзор полезным
15.0 ч. в игре
Опубликовано: 17 августа, 2014
Generic plot, modest graphics, but solid gameplay.
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